Difference between revisions of "ST-A3"
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| link = Type 61 (Family) | | link = Type 61 (Family) | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | '''Armour type:''' | + | '''Armour type:''' |
− | |||
− | |||
− | |||
* Rolled homogeneous armour | * Rolled homogeneous armour | ||
* Cast homogeneous armour (Turret) | * Cast homogeneous armour (Turret) | ||
Line 34: | Line 32: | ||
|} | |} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | |||
* Suspension wheels are 15 mm thick while tracks are 20 mm thick. | * Suspension wheels are 15 mm thick while tracks are 20 mm thick. | ||
− | Due to its weak armour nearly every tank is a serious threat to the ST-A3, as well as a number of SPAA vehicles, however fast medium tanks such as the T-44, M46/M47 Patton or Panther II which can match its | + | Due to its weak armour nearly every tank is a serious threat to the ST-A3, as well as a number of SPAA vehicles, however fast medium tanks such as the [[T-44]], [[M46]]/[[M47]] Patton or [[Panther II]] which can match its mobility are a painful to avoid, while anything with heavy armour ([[T29]], [[T32]], [[T34]] and [[Tiger II (Family)|Tiger II]]s) forces the reliance on the M431 shell HEAT-FS to punch through frontally, requiring multiple shots to overcome. |
+ | |||
=== Mobility === | === Mobility === | ||
− | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->{{tankMobility|abMinHp=883|rbMinHp=504}} | + | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> |
+ | |||
+ | {{tankMobility|abMinHp=883|rbMinHp=504}} | ||
== Armaments == | == Armaments == | ||
Line 73: | Line 73: | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | | M318A1 shot || AP ||192||189||176||161||147||135 | + | | M318A1 shot || AP || 192 || 189 || 176 || 161 || 147 || 135 |
|- | |- | ||
− | | M82 shot || APCBC ||185||182||170||155||142||130 | + | | M82 shot || APCBC || 185 || 182 || 170 || 155 || 142 || 130 |
|- | |- | ||
− | | M431 shell || HEATFS ||320||320||320||320||320||320 | + | | M431 shell || HEATFS || 320 || 320 || 320 || 320 || 320 || 320 |
|- | |- | ||
− | | M71 shell || HE ||13||13||13||13||13||13 | + | | M71 shell || HE || 13 || 13 || 13 || 13 || 13 || 13 |
|- | |- | ||
|} | |} | ||
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! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | M318A1 shot || AP ||912||10.91||N/A||N/A||N/A||47°||60°||65° | + | | M318A1 shot || AP || 912 || 10.91 || N/A || N/A || N/A || 47° || 60° || 65° |
|- | |- | ||
− | | M82 shot || APCBC ||853||10.94||1. | + | | M82 shot || APCBC || 853 || 10.94 || 1.2 || 14 || 137.2 || 48° || 63° || 71° |
|- | |- | ||
− | | M431 shell || HEATFS || | + | | M431 shell || HEATFS || 1,216 || 5.8 || 0.05 || 0.1 || 712.64 || 65° || 72° || 77° |
|- | |- | ||
− | | M71 shell || HE ||823||10.55|| | + | | M71 shell || HE || 823 || 10.55 || 0 || 0.1 || 925 || 79° || 80° || 81° |
|- | |- | ||
|} | |} | ||
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! Explosive Mass<br>(TNT equivalent) (g) | ! Explosive Mass<br>(TNT equivalent) (g) | ||
|- | |- | ||
− | |M313||821||10.7||13||5||20||50 | + | | M313 || 821 || 10.7 || 13 || 5 || 20 || 50 |
|- | |- | ||
|} | |} | ||
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}} | {{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}} | ||
+ | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | |Pintle|| 660 (200) ||577|| -5°/+90° || ±180° | + | | Pintle || 660 (200) || 577 || -5°/+90° || ±180° |
|- | |- | ||
|} | |} | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | |Coaxial|| | + | | Coaxial || 4,500 (250) || 500 || N/A || N/A |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | As last built ST-A project (ST-A4 was completed earlier) before it resolved into the [[Type 61]], the ST-A3 | + | As the last built ST-A project (ST-A4 was completed earlier) before it resolved into the [[Type 61]], the ST-A3 shouldn't come as a surprise as to how similar it is to its end-product. While the turret has a different commander cupola, a .50 gun shield and slightly weaker hull armour; the main surprise of this prototype lies in its auto-loader. Ramming shells into the breach with a 6-second reload, it achieves a faster reload rate compared to all its other brothers in pursuit to become the [[Type 61]] and even overcome the [[Type 61]] as it would adopt from the ST-A4 which would have more ammo load and be a less expensive tank to produce. |
Because of this addition of an auto-loader, it still plays very similar to a [[Type 61]] with a constant reload rate of 6 seconds, regardless of crew status unless the auto-loader rack of 11 rounds is empty. The ST-A3 has excellent horizontal traverse and gun depression combined with a fairly mobile chassis, making it a good choice for progressing from turret down, to hull down and firing at the opposition before retreating back to turret down cover. | Because of this addition of an auto-loader, it still plays very similar to a [[Type 61]] with a constant reload rate of 6 seconds, regardless of crew status unless the auto-loader rack of 11 rounds is empty. The ST-A3 has excellent horizontal traverse and gun depression combined with a fairly mobile chassis, making it a good choice for progressing from turret down, to hull down and firing at the opposition before retreating back to turret down cover. | ||
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=== Modules === | === Modules === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Tier | + | ! Tier |
− | ! colspan="2" |Mobility | + | ! colspan="2" | Mobility |
− | !Protection | + | ! Protection |
− | ! colspan="2" |Firepower | + | ! colspan="2" | Firepower |
|- | |- | ||
− | |I | + | | I |
− | |Tracks | + | | Tracks |
| | | | ||
− | |Parts | + | | Parts |
− | |Horizontal Drive | + | | Horizontal Drive |
− | |M82 shot | + | | M82 shot |
|- | |- | ||
− | |II | + | | II |
− | |Suspension | + | | Suspension |
− | |Brake System | + | | Brake System |
− | |FPE | + | | FPE |
− | |Adjustment of Fire | + | | Adjustment of Fire |
− | |M431 shell | + | | M431 shell |
|- | |- | ||
− | |III | + | | III |
− | |Filters | + | | Filters |
| | | | ||
− | |Crew Replenishment | + | | Crew Replenishment |
− | |Elevation Mechanism | + | | Elevation Mechanism |
− | |Rangefinder | + | | Rangefinder |
|- | |- | ||
− | |IV | + | | IV |
− | |Transmission | + | | Transmission |
− | |Engine | + | | Engine |
| | | | ||
− | |Artillery Support | + | | Artillery Support |
− | |M313 | + | | M313 |
+ | |- | ||
|} | |} | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
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'''Pros:''' | '''Pros:''' | ||
− | * 6 second autoloader | + | * 6 second autoloader, compared to the 7.5 second ace reload on any other [[Type 61 (Family)|ST-A]] or [[Type 61]] |
− | |||
* Fast turret rotation | * Fast turret rotation | ||
* Excellent gun depression | * Excellent gun depression | ||
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* 90 mm Type 61 cannon can struggle to overcome certain opposing tanks frontally without relying on M431 HEAT-FS shell | * 90 mm Type 61 cannon can struggle to overcome certain opposing tanks frontally without relying on M431 HEAT-FS shell | ||
* Very thin overall armour, any tank gun will make short work of the ST-A3, and even certain SPAAs can give the tank trouble | * Very thin overall armour, any tank gun will make short work of the ST-A3, and even certain SPAAs can give the tank trouble | ||
− | ** Slightly less frontal | + | ** Slightly less frontal armour compared to the [[Type 61]] tank |
− | * The reverse speed -8 | + | * The reverse speed of -8 km/h can hinder the tank at times |
* Outer rear part of the engine deck prevent the gun from depressing | * Outer rear part of the engine deck prevent the gun from depressing | ||
== History == | == History == | ||
+ | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
{{main|Type 61 (Family)|l1=History of the Type 61 MBT}} | {{main|Type 61 (Family)|l1=History of the Type 61 MBT}} | ||
− | |||
− | |||
− | The ST-A3 was created as one of the later prototypes and was based on the previous design - the ST-A2. Featuring a 90 mm cannon coupled with an autoloading mechanism in the rear of the turret, the design was considered successful, but ultimately | + | Following Japan's remilitarization in the wake of the outbreak of the Korean War, Japanese engineers began working on the first domestic postwar tank designs. Taking on board the experience of working with American WWII tanks in service at the time, as well as incorporating some of the lessons learned from the Korean conflict, Japanese tank designers came up with a series of prototypes in the late 1950s. |
+ | |||
+ | The ST-A3 was created as one of the later prototypes and was based on the previous design - the ST-A2. Featuring a 90 mm cannon coupled with an autoloading mechanism in the rear of the turret, the design was considered successful, but ultimately wasn't ordered into production due to concerns over its cost. As a result, the ST-A3 was modified into the ST-A4 by having its autoloading mechanism removed and eventually entered production as the Type 61 medium tank in 1961. | ||
Only two ST-A3 prototypes were constructed and closely resembled the later production model Type 61 visually. | Only two ST-A3 prototypes were constructed and closely resembled the later production model Type 61 visually. | ||
''- From [[wt:en/news/6979-development-st-a3-the-fastest-gunslinger-in-the-east-en|Devblog]]'' | ''- From [[wt:en/news/6979-development-st-a3-the-fastest-gunslinger-in-the-east-en|Devblog]]'' | ||
+ | |||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
Line 250: | Line 254: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' |
Revision as of 10:25, 22 December 2020
Contents
This page is about the Japanese medium tank ST-A3. For other variants, see Type 61 (Family). |
Description
The ST-A3 is a rank IV Japanese medium tank
with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update "Hot Tracks".
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Turret)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 15 mm thick while tracks are 20 mm thick.
Due to its weak armour nearly every tank is a serious threat to the ST-A3, as well as a number of SPAA vehicles, however fast medium tanks such as the T-44, M46/M47 Patton or Panther II which can match its mobility are a painful to avoid, while anything with heavy armour (T29, T32, T34 and Tiger IIs) forces the reliance on the M431 shell HEAT-FS to punch through frontally, requiring multiple shots to overcome.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 51 | 9 | 35 | 883 | 1,240 | 25.23 | 35.43 |
Realistic | 46 | 9 | 504 | 650 | 14.4 | 18.57 |
Armaments
Main armament
90 mm Type 61 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -10°/+13° | ±180° | N/A | __._ | __._ | __._ | __._ | __._ | 6.00 | 6.00 | 6.00 | 6.00 |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M318A1 shot | AP | 192 | 189 | 176 | 161 | 147 | 135 |
M82 shot | APCBC | 185 | 182 | 170 | 155 | 142 | 130 |
M431 shell | HEATFS | 320 | 320 | 320 | 320 | 320 | 320 |
M71 shell | HE | 13 | 13 | 13 | 13 | 13 | 13 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M318A1 shot | AP | 912 | 10.91 | N/A | N/A | N/A | 47° | 60° | 65° |
M82 shot | APCBC | 853 | 10.94 | 1.2 | 14 | 137.2 | 48° | 63° | 71° |
M431 shell | HEATFS | 1,216 | 5.8 | 0.05 | 0.1 | 712.64 | 65° | 72° | 77° |
M71 shell | HE | 823 | 10.55 | 0 | 0.1 | 925 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M313 | 821 | 10.7 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 660 (200) | 577 | -5°/+90° | ±180° |
7.62 mm M1919A4 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,500 (250) | 500 | N/A | N/A |
Usage in battles
As the last built ST-A project (ST-A4 was completed earlier) before it resolved into the Type 61, the ST-A3 shouldn't come as a surprise as to how similar it is to its end-product. While the turret has a different commander cupola, a .50 gun shield and slightly weaker hull armour; the main surprise of this prototype lies in its auto-loader. Ramming shells into the breach with a 6-second reload, it achieves a faster reload rate compared to all its other brothers in pursuit to become the Type 61 and even overcome the Type 61 as it would adopt from the ST-A4 which would have more ammo load and be a less expensive tank to produce.
Because of this addition of an auto-loader, it still plays very similar to a Type 61 with a constant reload rate of 6 seconds, regardless of crew status unless the auto-loader rack of 11 rounds is empty. The ST-A3 has excellent horizontal traverse and gun depression combined with a fairly mobile chassis, making it a good choice for progressing from turret down, to hull down and firing at the opposition before retreating back to turret down cover.
Its mobility is quite good at getting it to position, where it can ambush tanks early in the game or change position when required, particularly when disengaging when its position is discovered.
Its lack of armour and the decent but not overwhelmingly powerful gun means it is not a wonderful frontline tank to hold a defensive position when the opposition knows its position, as its armour is unlike to prevent any opposition rounds from penetrating and dealing damage, leaving the user to more often than not, rely on luck when engaging opposition frontally.
The biggest issue with the Type 61 (Family) is shot selection; Should one choose the M431 shell HEAT-FS which will punch through most opposition tanks, but do little damage? Or use the M318A1 AP round, M82 shot APHE rounds for more damage, but will struggle to penetrate opposition frontally at times?
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | M82 shot | |
II | Suspension | Brake System | FPE | Adjustment of Fire | M431 shell |
III | Filters | Crew Replenishment | Elevation Mechanism | Rangefinder | |
IV | Transmission | Engine | Artillery Support | M313 |
Pros and cons
Pros:
- 6 second autoloader, compared to the 7.5 second ace reload on any other ST-A or Type 61
- Fast turret rotation
- Excellent gun depression
- Good forward speed and mobility
- Good acceleration
- Shell choice:
- Great post-penetration damage on the M82 APCBC shell
- High penetration M431 HEAT-FS shell for tougher targets
- Smaller cupola profile in exchange for a slightly more noticeable .50 gunshield compared to the Type 61 tank
Cons:
- 90 mm Type 61 cannon can struggle to overcome certain opposing tanks frontally without relying on M431 HEAT-FS shell
- Very thin overall armour, any tank gun will make short work of the ST-A3, and even certain SPAAs can give the tank trouble
- Slightly less frontal armour compared to the Type 61 tank
- The reverse speed of -8 km/h can hinder the tank at times
- Outer rear part of the engine deck prevent the gun from depressing
History
Following Japan's remilitarization in the wake of the outbreak of the Korean War, Japanese engineers began working on the first domestic postwar tank designs. Taking on board the experience of working with American WWII tanks in service at the time, as well as incorporating some of the lessons learned from the Korean conflict, Japanese tank designers came up with a series of prototypes in the late 1950s.
The ST-A3 was created as one of the later prototypes and was based on the previous design - the ST-A2. Featuring a 90 mm cannon coupled with an autoloading mechanism in the rear of the turret, the design was considered successful, but ultimately wasn't ordered into production due to concerns over its cost. As a result, the ST-A3 was modified into the ST-A4 by having its autoloading mechanism removed and eventually entered production as the Type 61 medium tank in 1961.
Only two ST-A3 prototypes were constructed and closely resembled the later production model Type 61 visually.
- From Devblog
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Japan medium tanks | |
---|---|
Type 97 | Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun |
Type 1 | Chi-He · Chi-He (5th Regiment) · Ho-I |
Type 3 | Chi-Nu · Chi-Nu II |
Type 4 | Chi-To · Chi-To Late |
Type 5 | Chi-Ri II |
Type 61 MBT | ST-A1* · ST-A2* · ST-A3* · Type 61 |
Type 74 MBT | ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G) |
Type 90 MBT | Type 90 · Type 90 (B) · Type 90 (B) "Fuji" |
Type 10 MBT | TKX (P)* · TKX* · Type 10 |
Other | Ka-Chi |
USA | ▅M4A3 (76) W · ▅M47 |
*Prototype |