Difference between revisions of "M11/39"
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== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | [[File: | + | [[File:GarageImage_M11_39.jpg|420px|thumb|left]] |
− | {{ | + | {{Break}} |
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. Despite being classed as a Medium tank, it shares more in common with conventional tank destroyers. | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. Despite being classed as a Medium tank, it shares more in common with conventional tank destroyers. |
== General info == | == General info == | ||
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | '''Armour type:''' | + | '''Armour type:''' |
* Rolled homogeneous armour (hull, turret) | * Rolled homogeneous armour (hull, turret) | ||
* Cast homogeneous armour (gun mantlet, MG mantlet, MG mount) | * Cast homogeneous armour (gun mantlet, MG mantlet, MG mount) | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 201|rbMinHp= 115}} | + | {{tankMobility|abMinHp=201|rbMinHp=115}} |
The mobility of the {{PAGENAME}} is quite average: it is fast and responsive enough to get around the map and change direction easily, but not fast enough to really take advantage of its mobility. It won't outpace many enemy vehicles to advantageous positions into the map, and overall doesn't offer any advantage to the vehicle other than being adequately mobile. Its reactive mobility is fairly effective however, it can easily turn in place to face a different direction when upgraded which is necessary due to the hull mounted cannon. It can cruise off-road at 37 km/h in AB and 33 km/h in RB, so it isn't slow by any means, but not notably very fast either. The reverse is only -4/-5 km/h as well, making it hard to back out of an unwanted engagement. | The mobility of the {{PAGENAME}} is quite average: it is fast and responsive enough to get around the map and change direction easily, but not fast enough to really take advantage of its mobility. It won't outpace many enemy vehicles to advantageous positions into the map, and overall doesn't offer any advantage to the vehicle other than being adequately mobile. Its reactive mobility is fairly effective however, it can easily turn in place to face a different direction when upgraded which is necessary due to the hull mounted cannon. It can cruise off-road at 37 km/h in AB and 33 km/h in RB, so it isn't slow by any means, but not notably very fast either. The reverse is only -4/-5 km/h as well, making it hard to back out of an unwanted engagement. | ||
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|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 84 || rowspan="2" | -8°/+15° || rowspan="2" | ±15° || rowspan="2" | N/A || 13.33 | + | | rowspan="2" | 84 || rowspan="2" | -8°/+15° || rowspan="2" | ±15° || rowspan="2" | N/A || 13.33 || 18.45 || 22.40 || 24.77 || 26.35 || rowspan="2" | 4.03 || rowspan="2" | 3.57 || rowspan="2" | 3.29 || rowspan="2" | 3.10 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" width="100%" |
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
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! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | | Granata Perforante da 37 || APHE || 39 || 36 || 26 || 17 || 12 || 8 | + | | Granata Perforante da 37 mm || APHE || 39 || 36 || 26 || 17 || 12 || 8 |
|- | |- | ||
|} | |} | ||
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" width="100%" |
! colspan="10" | Shell details | ! colspan="10" | Shell details | ||
|- | |- | ||
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! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | Granata Perforante da 37 || APHE || 640 || 0.7 || 1.2 || 9 | + | | Granata Perforante da 37 mm || APHE || 640 || 0.7 || 1.2 || 9 || 23 || 47° || 60° || 65° |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
+ | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
[[File:M11-39 1.jpg|thumb|300px|M11/39 passing a knocked out BT-7]] | [[File:M11-39 1.jpg|thumb|300px|M11/39 passing a knocked out BT-7]] | ||
− | Because of its various shortcomings, the M11/39 doesn't have a play-style that consistently works well every time, but certain ways of play are easily more consistent than others. One effective way to play is in ambush, lying in wait to engage enemies at close range, at distances the cannon is just too inaccurate and lacks the penetration required to be constantly effective, so playing it at close range negates those issues. It's also important to avoid situations where you could possibly meet an enemy on the move, as adjusting your angle to face the enemy tied with how unstable the cannon is when coming to a stop, means that enemy tanks will likely be able to get a shot off on you before you can accurately fire at them. | + | Because of its various shortcomings, the M11/39 doesn't have a play-style that consistently works well every time, but certain ways of play are easily more consistent than others. One effective way to play is in ambush, lying in wait to engage enemies at close range, at distances the cannon is just too inaccurate and lacks the penetration required to be constantly effective, so playing it at close range negates those issues. It's also important to avoid situations where you could possibly meet an enemy on the move, as adjusting your angle to face the enemy tied with how unstable the cannon is when coming to a stop, means that enemy tanks will likely be able to get a shot off on you before you can accurately fire at them. |
Ideally, you're going to want to engage at close range from a sedentary position, watching corners or covering cap points is where you'll likely see the most hostile tanks, so if you can find a good position in these locations you will likely pick up a few kills. Due to the small size of the M11, it might tank enemies a few seconds longer than normal to identify you as a threat, especially if you're positioned out of the way, making this vehicle even more adequately suited to the ambush role. | Ideally, you're going to want to engage at close range from a sedentary position, watching corners or covering cap points is where you'll likely see the most hostile tanks, so if you can find a good position in these locations you will likely pick up a few kills. Due to the small size of the M11, it might tank enemies a few seconds longer than normal to identify you as a threat, especially if you're positioned out of the way, making this vehicle even more adequately suited to the ambush role. | ||
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=== Modules === | === Modules === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | !Tier | + | ! Tier |
− | ! colspan="2" |Mobility | + | ! colspan="2" | Mobility |
− | !Protection | + | ! Protection |
− | !Firepower | + | ! Firepower |
|- | |- | ||
− | |I | + | | I |
− | |Tracks | + | | Tracks |
| | | | ||
− | |Parts | + | | Parts |
− | |Horizontal Drive | + | | Horizontal Drive |
|- | |- | ||
− | |II | + | | II |
− | |Suspension | + | | Suspension |
− | |Brake System | + | | Brake System |
− | |FPE | + | | FPE |
− | |Adjustment of Fire | + | | Adjustment of Fire |
|- | |- | ||
− | |III | + | | III |
− | |Filters | + | | Filters |
| | | | ||
− | |Crew Replenishment | + | | Crew Replenishment |
− | |Elevation Mechanism | + | | Elevation Mechanism |
|- | |- | ||
− | |IV | + | | IV |
− | |Transmission | + | | Transmission |
− | |Engine | + | | Engine |
| | | | ||
− | |Artillery | + | | Artillery Support |
+ | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
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== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
This pre-war design was intended to be the standard Italian medium tank, equipping medium tank battalions in the armoured divisions. However, the positioning of the medium-velocity 37mm main armament in a limited-traverse hull mounting was short-sighted and quickly lost favour. The tank had no radio. Only 100 were built before Italy moved on to the M13/40. Twenty-four served, in 4-tank platoons, with the Medium Special Tank Company (Compagnia Speciale Carri M) in the East African Armored Task Force in Italian East Africa until the Italians there were defeated in June 1941. Another 70 were deployed with the 1st and 2nd Medium Tank Battalions, which deployed to Libya in summer, 1940, and were all either destroyed or captured by British forces by early February 1941. | This pre-war design was intended to be the standard Italian medium tank, equipping medium tank battalions in the armoured divisions. However, the positioning of the medium-velocity 37mm main armament in a limited-traverse hull mounting was short-sighted and quickly lost favour. The tank had no radio. Only 100 were built before Italy moved on to the M13/40. Twenty-four served, in 4-tank platoons, with the Medium Special Tank Company (Compagnia Speciale Carri M) in the East African Armored Task Force in Italian East Africa until the Italians there were defeated in June 1941. Another 70 were deployed with the 1st and 2nd Medium Tank Battalions, which deployed to Libya in summer, 1940, and were all either destroyed or captured by British forces by early February 1941. | ||
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;Images | ;Images | ||
− | <gallery> | + | <gallery mode="packed" heights="200px"> |
File:M11-39 5.jpg|M11/39 in desert livery | File:M11-39 5.jpg|M11/39 in desert livery | ||
− | File:M11-39 6.jpg|M11/39 In Winter camouflage | + | File:M11-39 6.jpg|M11/39 In Winter camouflage |
File:M11-39 2.jpg|M11/39 Engaging an enemy T-26 | File:M11-39 2.jpg|M11/39 Engaging an enemy T-26 | ||
File:M11-39 3.jpg|The M11/39 in standard livery | File:M11-39 3.jpg|The M11/39 in standard livery |
Revision as of 10:26, 12 September 2020
Contents
Description
The Fiat-Ansaldo M11/39 is a rank I Italian medium tank
with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic". Despite being classed as a Medium tank, it shares more in common with conventional tank destroyers.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (hull, turret)
- Cast homogeneous armour (gun mantlet, MG mantlet, MG mount)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 30 mm (19°) Upper plate - Gun mount 30 mm (11°) Upper plate - Driver side 30 mm (19°) Gun shield 30 mm (cylindrical) Gun mantlet 14 mm (77°) Upper glacis 30 mm Lower plate 10 mm (77°) Lower glacis |
14 mm (7°) Top 15 mm Bottom |
30 mm Crew compartment 14 mm Upper plates 14 mm (54°) Upper glacis 14 mm (20°) Lower glacis |
14 mm (13°) Front glacis 8 mm Crew compartment 6 mm (3-17°) Engine cover 5 mm (8°) Engine vents |
Turret | 30 mm (11°) Turret front 30 mm MG mantlet 15 mm (cylindrical) MG mount |
14 mm (7-10°) | 14 mm (9°) | 7 mm |
Notes:
- Suspension wheels and torsion bars are 15 mm thick while tracks are 20 mm thick.
- Support plates for wheels and suspensions are 7 mm thick.
- Belly armour is 10 mm thick.
The M11/39 has fairly unimpressive protection overall at 30 mm frontally. At common combat ranges it will be vulnerable to the vast majority of typical rounds, however it is frontally immune from heavy machine gun fire. The crew is made up of 3 total members: the driver, the gunner and the commander, the latter of which is positioned in the MG turret. An incoming shot into this turret will rarely one-shot the tank, but a shot into the drivers port will commonly see the vehicle knocked out. However it is fairly likely enemies will attempt to fire into the MG turret, which will likely only knock out the commander leaving all other assets of the tank completely functional, allowing you to drive off or return fire.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 38 | 6 | 11 | 201 | 248 | 18.27 | 22.55 |
Realistic | 34 | 5 | 115 | 130 | 10.45 | 11.82 |
The mobility of the M11/39 is quite average: it is fast and responsive enough to get around the map and change direction easily, but not fast enough to really take advantage of its mobility. It won't outpace many enemy vehicles to advantageous positions into the map, and overall doesn't offer any advantage to the vehicle other than being adequately mobile. Its reactive mobility is fairly effective however, it can easily turn in place to face a different direction when upgraded which is necessary due to the hull mounted cannon. It can cruise off-road at 37 km/h in AB and 33 km/h in RB, so it isn't slow by any means, but not notably very fast either. The reverse is only -4/-5 km/h as well, making it hard to back out of an unwanted engagement.
Armaments
Main armament
37 mm Vickers-Terni 37/40 mod.18 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 84 | -8°/+15° | ±15° | N/A | 13.33 | 18.45 | 22.40 | 24.77 | 26.35 | 4.03 | 3.57 | 3.29 | 3.10 |
Realistic | 8.33 | 9.80 | 11.90 | 13.16 | 14.00 |
The M11/39 is equipped with a hull mounted 37 mm cannon that fires an APHE round. Overall, the performance of the cannon and this round is largely unimpressive, at common combat ranges it can punch through between 35-25 mm of flat armour, which means that it can potentially meet some vehicles that the round can't frontally penetrate without a very well aimed shot. It will struggle against the American Stuarts and the majority of French vehicles, meaning that this vehicles combat ability isn't hugely consistent. Additionally, it lacks the penetration performance to engage at ranges, as passed 800 meters or so, the penetration power falls off to only 20 mm of flat penetration which means it will struggle to penetrate the vast majority of enemy vehicles, on top of this the cannon itself is fairly inaccurate. The round does contain 23 grams of explosive filler however, which is enough to one-shot enemy vehicles with 3 crew members or less fairly regularly, which is something to consider.
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Granata Perforante da 37 mm | APHE | 39 | 36 | 26 | 17 | 12 | 8 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Granata Perforante da 37 mm | APHE | 640 | 0.7 | 1.2 | 9 | 23 | 47° | 60° | 65° |
Ammo racks
Last updated: 1.101.0.53
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
84 | 64 (+20) | 43 (+41) | 22 (+62) | 1 (+83) | Yes |
Notes:
- Shells are modeled by sets of 3 shells and will disappear from the rack once all shells in the set have been loaded/fired.
- Pack 43 (+41) shells or fewer to minimize on board ammunition while staying capable for lasting engagements.
Machine guns
8 mm Breda Mod. 38 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Turret | 720 (24) | 600 | -15°/+30° | ±180° |
Turret | 720 (24) | 600 | -15°/+30° | ±180° |
The M11/39 is equipped with twin 8 mm Breda Mod. 38 machine guns in the Commander's turret with 24 rounds per gun. They have basically no viability against enemy armour and can only be use to knock out exposed crew members. However, they can potentially be used as an anti-air weapon as the twin machine guns will be enough to cripple enemy aircraft. In practice applying them in this way isn't very viable though, as they can't elevate high enough to be able to attack aircraft unless the aircraft is flying very low, or the tank is positioned on an angle giving it an artificially higher elevation. The machine guns can be used to attack aircraft, however it isn't regularly effective enough to consider this a key strategy.
Usage in battles
Because of its various shortcomings, the M11/39 doesn't have a play-style that consistently works well every time, but certain ways of play are easily more consistent than others. One effective way to play is in ambush, lying in wait to engage enemies at close range, at distances the cannon is just too inaccurate and lacks the penetration required to be constantly effective, so playing it at close range negates those issues. It's also important to avoid situations where you could possibly meet an enemy on the move, as adjusting your angle to face the enemy tied with how unstable the cannon is when coming to a stop, means that enemy tanks will likely be able to get a shot off on you before you can accurately fire at them.
Ideally, you're going to want to engage at close range from a sedentary position, watching corners or covering cap points is where you'll likely see the most hostile tanks, so if you can find a good position in these locations you will likely pick up a few kills. Due to the small size of the M11, it might tank enemies a few seconds longer than normal to identify you as a threat, especially if you're positioned out of the way, making this vehicle even more adequately suited to the ambush role.
It's also important to note which tanks you'll struggle engaging, the M11 lacks the penetration to engage most French tanks and the late American Stuarts and HMCs, so it's a good idea to look at the armour layout of these vehicles to identify weak spots, if an enemy comes into sight that you can't easily penetrate, refrain from engaging it unless it presents a side shot, there's no use firing if you can't reliably cut through the armour. The M11/39 is a more defensive tank when compared to its contemporaries, and if you can identify a good camping position on any given map, the M11 will likely perform well enough.
Modules
Tier | Mobility | Protection | Firepower | |
---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |
II | Suspension | Brake System | FPE | Adjustment of Fire |
III | Filters | Crew Replenishment | Elevation Mechanism | |
IV | Transmission | Engine | Artillery Support |
Pros and cons
Pros:
- Machine guns have anti-air potential
- Relatively fast reload
- Low profile
Cons:
- Poor penetration
- Fairly inaccurate main gun
- Inadequate performance at range
- Low survivability
History
This pre-war design was intended to be the standard Italian medium tank, equipping medium tank battalions in the armoured divisions. However, the positioning of the medium-velocity 37mm main armament in a limited-traverse hull mounting was short-sighted and quickly lost favour. The tank had no radio. Only 100 were built before Italy moved on to the M13/40. Twenty-four served, in 4-tank platoons, with the Medium Special Tank Company (Compagnia Speciale Carri M) in the East African Armored Task Force in Italian East Africa until the Italians there were defeated in June 1941. Another 70 were deployed with the 1st and 2nd Medium Tank Battalions, which deployed to Libya in summer, 1940, and were all either destroyed or captured by British forces by early February 1941.
Media
- Skins
- Images
- Videos
See also
- Vehicles equipped with a similar chassis
External links
- [Wikipedia] M11/39 tank
- [Tanks Encyclopedia] Carro Armato M.11/39
- [Military Factory] Carro Armato M11/39
Italy medium tanks | |
---|---|
Italy | |
M13/40 | M13/40 (I) · M13/40 (II) · M13/40 (III) |
M14/41 | M14/41 · M14/41 (47/40) |
M15/42 | M15/42 |
M16/43 | Celere Sahariano |
P26/40 | P40 · P40 "G.C. Leoncello" |
OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
Germany | ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5 |
Allied powers | ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" |
Hungary | |
Turán | Turan I · Turan II · Turan III |
Germany | ◔Leopard 2A4 · Leopard 2A7HU |
USSR | ◔T-72M1 |