Difference between revisions of "MPK Pr.201K"
Red_Ice_IDN (talk | contribs) (Survivability and Armour, Mobility, and Armament section except the additional armament.) (Tag: Visual edit) |
Colok76286 (talk | contribs) (Edits) |
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{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
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− | + | The MPK Pr.201K virtually has no armour, only protected by steel on the hull and the superstructure. The only armour it has located on her 2 x 25 mm turret. It can withstand any small arms and some heavy machine gun fire, but it is are vulnerable to autocannon fire. With only 29 crew, it's surprisingly survivable. Be careful with the front hull because all of the ammo is located at the front of the ship's hull. Hide the front hull or you will be destroyed instantly. | |
=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
− | + | For a sub-chaser, the MPK Pr.201K is somewhat quick. With 52 km/h forward and 20 km/h in reverse (RB/SB), you can flank and go behind cover to surprise other boats and sometimes some unaware PT boat with the rapid-firing twin 25 mm and 45 mm autocannons. | |
{{NavalMobility}} | {{NavalMobility}} | ||
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{{main|45 mm/89 SM-21-ZIF (45 mm)}} | {{main|45 mm/89 SM-21-ZIF (45 mm)}} | ||
− | + | The 45 mm/89 SM-21-ZIF is a fast-firing high-velocity cannon naval autocannon. Little prone to overheating, it can shred PT boat and lightly-armoured ship pretty quickly. It only has one type of ammo and doesn't have AP rounds, making it harder to fight heavier targets like armoured gun boats and destroyers. The superstructure blocks your firing arc, making the 45 mm useless if the enemy is directly at your boat's front. | |
* '''Universal:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}} | * '''Universal:''' {{Annotation|HEF|High-explosive fragmentation}}{{-}}{{Annotation|HEF-T*|High-explosive fragmentation tracer (self-destroying)}} | ||
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{{main|2M-3 (25 mm)}} | {{main|2M-3 (25 mm)}} | ||
− | + | The 25 mm 2M-3 is a common naval autocannon among Soviet naval ships. It's good against lightly-armoured target and PT boats. It can also be used as AA defense with the 45 mm as well. You also can't shoot the 25 mm if the enemy is directly in front of your boat because the front hull and mortar block the cannon's line of sight. | |
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|FI-T|Fragmentation incendiary tracer}} | * '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|FI-T|Fragmentation incendiary tracer}} |
Revision as of 05:17, 5 July 2023
This page is about the Soviet sub-chaser MPK Pr.201K. For the other version, see MPK Pr.201M. |
Contents
Description
The MPK Pr.201K is a gift rank IV Soviet sub-chaser with a battle rating of 3.7 (AB/RB/SB). It was introduced during Update "Winged Lions" as a reward for the 2021 Operation W.I.N.T.E.R. event.
General info
Survivability and armour
The MPK Pr.201K virtually has no armour, only protected by steel on the hull and the superstructure. The only armour it has located on her 2 x 25 mm turret. It can withstand any small arms and some heavy machine gun fire, but it is are vulnerable to autocannon fire. With only 29 crew, it's surprisingly survivable. Be careful with the front hull because all of the ammo is located at the front of the ship's hull. Hide the front hull or you will be destroyed instantly.
Mobility
For a sub-chaser, the MPK Pr.201K is somewhat quick. With 52 km/h forward and 20 km/h in reverse (RB/SB), you can flank and go behind cover to surprise other boats and sometimes some unaware PT boat with the rapid-firing twin 25 mm and 45 mm autocannons.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 79 | 31 | |
RB/SB | |||
Upgraded | 52 | 20 |
Modifications and economy
Armament
Primary armament
The 45 mm/89 SM-21-ZIF is a fast-firing high-velocity cannon naval autocannon. Little prone to overheating, it can shred PT boat and lightly-armoured ship pretty quickly. It only has one type of ammo and doesn't have AP rounds, making it harder to fight heavier targets like armoured gun boats and destroyers. The superstructure blocks your firing arc, making the 45 mm useless if the enemy is directly at your boat's front.
- Universal: HEF · HEF-T*
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
100 m | 1,000 m | 2,000 m | 3,000 m | 4,000 m | 5,000 m | ||
HEF-T* | 4 | 4 | 4 | 4 | 4 | 4 | |
HEF | 4 | 4 | 4 | 4 | 4 | 4 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEF-T* | 1,080 | 1.41 | 0 | 0.1 | 92.4 | 79° | 80° | 81° | ||||
HEF | 1,080 | 1.41 | 0 | 0.1 | 83.16 | 79° | 80° | 81° |
Secondary armament
The 25 mm 2M-3 is a common naval autocannon among Soviet naval ships. It's good against lightly-armoured target and PT boats. It can also be used as AA defense with the 45 mm as well. You also can't shoot the 25 mm if the enemy is directly in front of your boat because the front hull and mortar block the cannon's line of sight.
- Universal: AP-T · FI-T
- 25 mm HE magazines: FI-T · FI-T · FI-T · AP-T
- 25 mm AP magazines: AP-T · AP-T · AP-T · FI-T
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
FI-T | 3 | 3 | 3 | 3 | 3 | 3 | |
AP-T | 55 | 52 | 42 | 32 | 25 | 19 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
FI-T | 900 | 0.28 | 0 | 0.1 | 30.8 | 47° | 56° | 65° | ||||
AP-T | 900 | 0.28 | - | - | - | 47° | 60° | 65° |
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
External links
USSR sub-chasers | |
---|---|
Pr. 122 | MPK pr.122A · MPK Pr.122bis |
Pr. 163 | MPK-163 |
Pr. 201 | MPK Pr.201K · MPK Pr.201M |
Pr. 204 | MPK Pr.204 |