Difference between revisions of "S-24"
m (the power of mathematics) (Tag: Visual edit) |
m (Invisible newline chracter causes a new dotpoint to draw in published version evne though not visible in editor) (Tag: Visual edit) |
||
Line 29: | Line 29: | ||
* Excellent anti-everything tool | * Excellent anti-everything tool | ||
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
Line 49: | Line 47: | ||
*** Adjustment distance is therefore 357 - 87 | *** Adjustment distance is therefore 357 - 87 | ||
*** You should fire when the distance marker of the enemy is 570 metres away. | *** You should fire when the distance marker of the enemy is 570 metres away. | ||
− | |||
− | |||
== History == | == History == |
Revision as of 20:38, 28 November 2019
Contents
Description
In real life, The S-24 was an unguided rocket intended for anti-infantry and other light target ground strikes with a ground proximity fuse that can be set between 3 and 33 metres with a forward direction biased shrapnel spray. Initially it did not have a proximity fuse however was added later as testing showed over 70% of the shrapnel was uselessly embedded into the ground in the vicinity where the rocket landed.
Vehicles equipped with this weapon
General info
The S-24 is a HE rocket type in war thunder with a peak velocity of 410 m/s and minimal launch angle variance. The S-24 alongside the smaller S-21 and S-1of rockets are often called "Tiny Ivans" due to their similar usage in ground battles.
Effective damage
HE rocket type with approximately 71 metre fragment dispersion radius
Comparison with analogues
The S-24 performs similar to the smaller S-21 and S-1of ground strike rockets, only with a bigger 'boom.'
Usage in battles
In War Thunder the S-24 has a timed fuse so it may be used against aircraft and the strong explosive filler allows it to be used to knock out MBTs, pillboxes and even ships with 80mm penetration and a TNT filler of 25.5 kg.
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
- Excellent anti-everything tool
Cons:
- It can take some time getting used to the differing ranges which the rocket should be launched from. Becuase the rocket reaches max speed almost instantly after launch, you can use basic linear maths to approximate distance to launch the rocket by calculating the time it takes the rocket to fly the fused distance setting by:
- Time to detonate: t = FuseDistance / 410
- Adjustment distance ad = t * your aircraft speed - t * enemy aircraft speed longitudinal component relative to you, (or to put simply, the closing-in rate)
- Add the distance fuse and ad together and you get the distance to fire the rocket. Example:
- Flying an Il-28Sh at 832 kph ~= 230 m/s, and enemy aircraft is closing-in at a rate of 0.5km/s (head-on situation) with a launch fuse of 300m:
- Adjustment distance is approximately 366 metres
- Therefore you should fire at 366 + 300 = 866 metres.
- Flying a MiG-21F-13 at mach 1.04 on Stalingrad (Summer) on the deck behind an AD-4 flying at 200 knots 30 degrees off your flight path:
- Stalingrad (Summer) temperature is 15 degrees celcius, therefore MiG-21F-13's speed is 343 * 1.04 = 357 m/s
- AD-4:
- speed approximation from knots to metres per second is divide by 2: 100m/s
- Cosine of 30 degrees is about 0.87
- Therefore his speed in relation to you is 87 m/s
- Adjustment distance is therefore 357 - 87
- You should fire when the distance marker of the enemy is 570 metres away.
- Flying an Il-28Sh at 832 kph ~= 230 m/s, and enemy aircraft is closing-in at a rate of 0.5km/s (head-on situation) with a launch fuse of 300m:
History
Describe the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.