Difference between revisions of "AMX-13-90"

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{{Specs-Card|code=fr_amx_13_90}}
 
 
{{About
 
{{About
|about=light tank '''{{PAGENAME}}'''
+
|about=French light tank '''{{PAGENAME}}'''
|usage=other uses
+
|usage=other variants
 
|link=AMX-13 (Family)
 
|link=AMX-13 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=fr_amx_13_90
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''AMX-13/90 C90''' is the second variant of the [[AMX-13 (Family)|AMX-13 light tank family]]. The AMX-13/90 C90 uses a bigger, low-pressure 90 mm CN 90 F2 tank gun, similar to how the [[E.B.R. (1951)|Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951]] was modified to become the [[E.B.R. (1963)|Modèle 1963 Revalorisé]]. It was designed to compensate for the French Army's lack of anti-tank capabilities at the time.
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced in [[Update 1.75 "La Résistance"]].
 
  
The AMX-13-90 is a light tank, and a good one if you keep on scouting. Its low profile and good mobility are your best allies if you want to make good use of its 90mm heat-fs shells, especially with its autoloader. Always flank, scout as much as possible and only shoot when you're sure no one is waiting for you to come out of your hiding. Most cannons above 20mm will penetrate and destroy this very fragile vehicle and its small crew, so do your best to avoid being shot at.  
+
Introduced in [[Update 1.75 "La Résistance"]], the AMX-13/90 C90 is an excellent scout and flanking vehicle due to its good speed and excellent handling. The AMX-13/90 C90 is slightly difficult to operate at range, with the OCC 60-62 round only having a muzzle velocity of 950m/s. To perform successfully on this vehicle, you must target weak points, ammunition racks, and crew members while maintaining an active awareness of your surroundings and excellent map knowledge. Finally, as aircraft weapons advance, threats from hostile aircraft become more common; thus, strafing from enemy aircraft will commonly result in vehicle damage or annihilation. The AMX-13 is inappropriate for close combat and should only be used in open spaces due to the lack of a stabilizer. With its fast reload, you may easily dispatch a large number of enemies.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
{{Specs-Tank-Armour}}
 
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
 
 
'''Armour type:'''
 
'''Armour type:'''
  
Line 30: Line 30:
 
| Hull || 20 mm (67°) ''Front glacis'' <br> 20-40 mm (5-50°) ''Lower glacis'' || 20 mm || 15 mm ''Top'' <br> 15 mm (45°) ''Bottom'' || 10 mm <br> 5 mm ''Engine grille''
 
| Hull || 20 mm (67°) ''Front glacis'' <br> 20-40 mm (5-50°) ''Lower glacis'' || 20 mm || 15 mm ''Top'' <br> 15 mm (45°) ''Bottom'' || 10 mm <br> 5 mm ''Engine grille''
 
|-
 
|-
| Turret || 40 mm (32-45°) ''Turret front'' <br> 40 mm (12-41°) ''Turret base'' <br> 40 mm (15-75°) ''Barrel shroud'' || 20 mm (0-30°) ''Turret'' <br> 20 mm (12-14°) ''Turret base'' || 20 mm ''Turret bustle'' <br> 20 mm (17-22°) ''Pivot ball'' <br> 10 mm (77-90°) ''Turret underside'' || 10 mm
+
| Turret || 40 mm (32-45°) ''Turret front'' <br> 40 mm (12-41°) ''Turret base'' <br> 40 mm (15-75°) ''Barrel shroud'' || 20 mm (0-30°) ''Turret'' <br> 20 mm (12-14°) ''Turret base'' || 20 mm ''Turret bustle'' <br> 20 mm (17-22°) ''Pivot ball'' <br> 10 mm (77-90°) ''Turret underside'' || 10 mm
|-
 
! Armour !! Sides !! Roof
 
 
|-
 
|-
| Cupola || 20 mm || 10 mm
+
| Cupola || 20 mm || 20 mm || 20 mm || 10 mm
 
|-
 
|-
 
|}
 
|}
Line 45: Line 43:
  
 
=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''-->
+
{{Specs-Tank-Mobility}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
|-
+
 
! colspan="3" | Mobility characteristic
+
{{tankMobility|abMinHp=418|rbMinHp=239}}
|-
+
 
! Weight (tons)
+
=== Modifications and economy ===
! colspan="1" | Add-on Armour<br>weight (tons)
+
{{Specs-Economy}}
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 15.5 || colspan="1" rowspan="2" | N/A || colspan="1" | 67 (AB)
 
|-
 
|60 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|418
 
|515
 
|-
 
|''Realistic/Simulator''
 
|239
 
|270
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|26.97
 
|33.22
 
|-
 
|''Realistic/Simulator''
 
|15.42
 
|17.42
 
|-
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|CN90 F3 (90 mm)}}
 
{{main|CN90 F3 (90 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[CN90 F3 (90 mm)|90 mm CN90 F3]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 34 || -6°/+13° || ±180° || N/A
 
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! colspan="5" | [[CN90 F3 (90 mm)|90 mm CN90 F3]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds)
 
|-
 
|-
! style="width:4em" |Mode
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
! style="width:4em" |Stock
+
! Stock !! Upgraded !! Full !! Expert !! Aced
! style="width:4em" |Upgraded
+
!Autoloader
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| ''Arcade'' || 28.56 || 39.53 || 47.00 || 51.48 || 56.47
+
! ''Arcade''
 +
| rowspan="2" | 34 || rowspan="2" | -6°/+13° || rowspan="2" | ±180° || rowspan="2" | N/A || 28.6 || 39.5 || 48.0 || 53.1 || 56.5 || rowspan="2" | 5.00
 
|-
 
|-
| ''Realistic'' || 17.85 || 21.00 || 25.50 || 28.20 || 30.00
+
! ''Realistic''
|-
+
| 17.9 || 21.0 || 25.5 || 28.2 || 30.0
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 5.00 || 5.0 || 5.0 || 5.0
 
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:CN90 F3 (90 mm)/Ammunition|OCC 60-62, OE 90 F1, OFUM PH90-F2}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| OCC 60-62 || HEATFS || 320 || 320 || 320 || 320 || 320 || 320
 
|-
 
| OF 90 F1 || HE || 13 || 13 || 13 || 13 || 13 || 13
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| OCC 60-62 || HEATFS || 950 || 9.0 || 0.0 || 0.1 || 877.7 || +0° || 65° || 72° || 75°
 
|-
 
| OF 90 F1 || HE || 750 || 10 || 0.1 || 0.5 || 945 || +0° || 79° || 80° || 81°
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| OFUM PH90-F2 || 750 || 10 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|[[Ammo racks|Ammo racks]] of the AMX-13-90.]]
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 
+
<!-- '''Last updated: 2.17.0.85''' -->
This tank features an auto-loading system that removes the need for a loader to reload the main gun. Twelve rounds in twin cylinders are stored in the back of the turret for rapid use. Once these racks are empty, rounds in the hull will need to be placed in the auto-loader rack before it can be used by the auto-loader, which takes about 20 seconds to perform for one round.
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" |6th<br /> rack empty
+
! 6th<br>rack empty
!7th
+
! 7th<br>rack empty
rack empty
+
! Visual<br>discrepancy
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''36''' || 30&nbsp;''(+6)'' || 24&nbsp;''(+12)'' || 19&nbsp;''(+17)'' || 15&nbsp;''(+21)'' || 10&nbsp;''(+26)'' || 5&nbsp;''(+31)''  
+
| '''34''' || 32&nbsp;''(+2)'' || 28&nbsp;''(+6)'' || 23&nbsp;''(+11)'' || 18&nbsp;''(+16)'' || 13&nbsp;''(+21)'' || 7&nbsp;''(+27)'' || 1&nbsp;''(+33)'' || Yes
|1 ''(+35)''|| style="text-align:left" | no
 
 
|-
 
|-
 
|}
 
|}
 
Notes:
 
Notes:
  
* Ammo racks 1 and 2 are the auto-loader racks, and takes priority in being filled at the beginning of the battle, then fills racks 7 through 3.
+
* Shells are modeled individually and disappear after having been shot or loaded.
* If both auto-loader racks are empty, the main gun '''cannot''' fire until ammo is loaded into the auto-loader racks.
+
* Visual discrepancy concerns rack 1 (5 shells are modeled but it contains 3 shells) and rack 5 (3 shells are modeled but it contains 5 shells).
* Simply not firing when the main gun is loaded will load ammo from racks 3-7 into the ready rack, as long as there is ammo present in racks 3-7. Firing the main gun will interrupt the loading of the ready racks.
+
* Rack 6* and 7* (autoloader magazines) are first stage ammo racks. They total 12 shells.
 +
* These racks get filled first when loading up the tank and are also emptied first.
 +
* As the {{PAGENAME}} is equipped with an autoloader, manual reloading of the gun is not possible.
 +
* Once the autoloader magazines have been depleted, you can't shoot until the loader has restocked the autoloader. The restocking time is longer than the normal reload time of the gun (about 15 seconds). Take this into account when playing.
 +
* Simply not firing when the gun is loaded will move ammo from racks 1 to 5 into rack 7* then 6*. Firing will interrupt the restocking of the ready racks.
 +
* The depletion order at full capacity is: 6* - 7* - 1 - 2 up to 5.
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|MAC 31 (7.5 mm)}}
 
{{main|MAC 31 (7.5 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]
 
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
+
! colspan="5" | [[MAC 31 (7.5 mm)|7.5 mm MAC 31]]
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 4,950 (150) || 1,350 || N/A || N/A
+
| Coaxial || 4,950 (150) || 551 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The AMX-13-90 is a light tank with good firepower. Its 90 mm cannon equipped with HEAT-FS rounds is enough to destroy any tank at its BR (still be aware of uptiers mostly because of the [[T-55AMD-1]] and [[T-55AM-1]] which have composite armour). The lack of stabilizer makes it bad for close and urban engagements, it should be used in open areas. With its fast reload you can snipe multiple enemies easily. Be aware of the bad post-penetration damage: on heavier tanks you should aim for critical components.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Has HEAT-FS
+
* Has HEATFS with 320 mm of penetration
 
* Small profile
 
* Small profile
* Good mobility
+
* Great top speed
 +
* Great acceleration
 +
* Has a fast 5s reload time
 +
* The engine and transmission can absorb some rounds giving you the time to fight back
  
 
'''Cons:'''
 
'''Cons:'''
  
* HEAT-FS ammunition has poor post-penetration damage
+
* HEATFS ammunition has poor post-penetration damage
 
* Lacks armour
 
* Lacks armour
 +
* With the oscillating turret, the lack of stabilizer came with it
 +
* Hights antennas ruin the stealthy approach
 +
* Slow reverse speed
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
During the ‘50s and ‘60s, the AMX-13 light tank was considered to have underwhelming firepower when compared to certain other tanks fielded by other nations. To remedy this, several modernization and upgrade efforts were launched which focused primarily on improving the killing potential of the AMX-13. Some AMX-13s were equipped with different types of ATGMs, whilst others, like the AMX-13-90, received a larger caliber cannon with improved ballistic properties. In case of the AMX-13-90, the tank received, as the name already suggests, a 90mm CN 90 F3 cannon, which boasted increased penetrating power and allowed the AMX-13 to engage targets at longer distances too.
+
 
 +
'''Development'''
  
''- From [https://warthunder.com/en/news/5285-vehicle-amx-13-90-new-toy-to-play-en Devblog]''
+
The AMX-13-90 was an up-gunned version of the French AMX-13 light tank. In 1964, a prototype for a modernized AMX-13, called the 2E, introduced a 90 mm gun and also reduced the amount of return rollers from four to three. A second prototype with the 90 mm gun was built, called the 2F, introduced a thermal sleeve and reduced the return rollers to only two.
 +
 
 +
The AMX-30 was planned in 1962 to replace the M47 and M48 Patton tanks of the French Army. As such, it was decided to modernize the AMX-13 fleet, as well as to produce new vehicles. The modernization began in 1964, and it included the 90 mm DEFA D921/F1 gun and many vehicles also received SS-11 wire-guided anti-tank guided missiles (ATGMs) mounted on racks above the gun base.
 +
 
 +
'''Design'''
 +
 
 +
The 2E and 2F prototypes led to the introduction of the production version, the AMX-13-90. The only significant change from the AMX-13 to the AMX-13-90 was the 90 mm F3 gun in a modified turret. The F3 was similar to the 90 mm DEFA D921/F1 gun of the AML-90, but the barrel was much longer. It therefore had a much higher muzzle velocity even though it used the same ammunition as the AML-90.
 +
 
 +
'''Service'''
 +
 
 +
The French Army received most of the original 75 mm-armed version, with about 3,000 entering service. They were assigned to the regular armoured units, which were mostly filled with M47 and M48 Patton medium tanks at the time. AMX-13 squadrons had four tanks, and were split into two sections of one infantry section and one light tank section each, along with an ammunition truck and command vehicle. These squadrons were used for screening and reconnaissance, locating enemy forces and engaging them. After the first section had engaged the enemy and was reloading, the second section engaged the enemy. The process of alternating reloading and firing between the sections allowed the tanks to hold off the enemy until medium tanks arrived.
 +
 
 +
In the 1960's, the AMX-30 entered service. AMX-13s were used during the decolonization war in Algeria (1954-1962), although they saw little combat due to the lack of opposition and the terrain. After the French AMX-13s were up-gunned with the 90 mm gun, they often saw service in foreign theaters of operation due to their relative inexpensiveness. The AMX-13s were decommissioned and put into reserve starting in 1985.
 +
 
 +
=== From [[wt:en/news/5285-vehicle-amx-13-90-new-toy-to-play-en|Devblog]]: ===
 +
During the '50s and '60s, the AMX-13 light tank was considered to have underwhelming firepower when compared to certain other tanks fielded by other nations. To remedy this, several modernization and upgrade efforts were launched which focused primarily on improving the killing potential of the AMX-13. Some AMX-13s were equipped with different types of ATGMs, whilst others, like the AMX-13-90, received a larger calibre cannon with improved ballistic properties. In case of the AMX-13-90, the tank received, as the name already suggests, a 90 mm CN 90 F3 cannon, which boasted increased penetrating power and allowed the AMX-13 to engage targets at longer distances too.
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|G-sMfeWsEq0|'''The Shooting Range #148''' - ''Metal Beasts'' section at 01:03 discusses the AMX-13-90.}}
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=fr_amx_13_90 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|uhgodizubC4|'''The Shooting Range #77''' - ''Pages of History'' section at 05:19 discusses the AMX-13.|G-sMfeWsEq0|'''The Shooting Range #148''' - ''Metal Beasts'' section at 01:03 discusses the AMX-13-90.}}
  
 
== See also ==
 
== See also ==
Line 267: Line 184:
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
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{{TankManufacturer AMX}}
 
{{France light tanks}}
 
{{France light tanks}}

Latest revision as of 07:57, 20 August 2024

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
This page is about the French light tank AMX-13-90. For other variants, see AMX-13 (Family).
AMX-13-90
fr_amx_13_90.png
GarageImage AMX-13-90.jpg
AMX-13-90
AB RB SB
7.7 7.7 7.7
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The AMX-13/90 C90 is the second variant of the AMX-13 light tank family. The AMX-13/90 C90 uses a bigger, low-pressure 90 mm CN 90 F2 tank gun, similar to how the Panhard Engin Blindé de Reconnaissance (E.B.R.) Modèle 1951 was modified to become the Modèle 1963 Revalorisé. It was designed to compensate for the French Army's lack of anti-tank capabilities at the time.

Introduced in Update 1.75 "La Résistance", the AMX-13/90 C90 is an excellent scout and flanking vehicle due to its good speed and excellent handling. The AMX-13/90 C90 is slightly difficult to operate at range, with the OCC 60-62 round only having a muzzle velocity of 950m/s. To perform successfully on this vehicle, you must target weak points, ammunition racks, and crew members while maintaining an active awareness of your surroundings and excellent map knowledge. Finally, as aircraft weapons advance, threats from hostile aircraft become more common; thus, strafing from enemy aircraft will commonly result in vehicle damage or annihilation. The AMX-13 is inappropriate for close combat and should only be used in open spaces due to the lack of a stabilizer. With its fast reload, you may easily dispatch a large number of enemies.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull40 / 20 / 15
Turret40 / 20 / 20
Crew3 people
Visibility79 %

Armour type:

  • Cast homogeneous armour (Turret base, Turret front)
  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 20 mm (67°) Front glacis
20-40 mm (5-50°) Lower glacis
20 mm 15 mm Top
15 mm (45°) Bottom
10 mm
5 mm Engine grille
Turret 40 mm (32-45°) Turret front
40 mm (12-41°) Turret base
40 mm (15-75°) Barrel shroud
20 mm (0-30°) Turret
20 mm (12-14°) Turret base
20 mm Turret bustle
20 mm (17-22°) Pivot ball
10 mm (77-90°) Turret underside
10 mm
Cupola 20 mm 20 mm 20 mm 10 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick.
  • Belly armour is 10 mm thick.
  • 8 mm Structural steel firewall separates the driver from the engine.
  • The track and wheel on the front glacis offer about 15 mm structural steel thickness.

Mobility

Speedforward / back
AB68 / 8 km/h
RB and SB61 / 7 km/h
Number of gears5 forward
1 back
Weight14.5 t
Engine power
AB515 hp
RB and SB270 hp
Power-to-weight ratio
AB35.5 hp/t
RB and SB18.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 68 8 14.5 418 515 28.83 35.52
Realistic 61 7 239 270 16.48 18.62

Modifications and economy

Repair costBasic → Reference
AB3 124 → 4 489 Sl icon.png
RB3 741 → 5 375 Sl icon.png
SB5 088 → 7 311 Sl icon.png
Total cost of modifications87 900 Rp icon.png
147 400 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 160 / 210 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
175 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
175 Ge icon.png
Mods new tank filter.png
Filters
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods new tank engine.png
Engine
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
4 000 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 700 Rp icon.png
Cost:
6 600 Sl icon.png
175 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
260 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
175 Ge icon.png
Mods airstrike.png
Airstrike
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
175 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods tank ammo.png
90mm_CN90_Smoke_ammo_pack
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods art support.png
Artillery Support
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods scouting.png
Improved optics
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png

Armaments

Main armament

Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition34 rounds
First-order12 rounds
Reload5.0 s
Vertical guidance-6° / 13°
Main article: CN90 F3 (90 mm)
90 mm CN90 F3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 34 -6°/+13° ±180° N/A 28.6 39.5 48.0 53.1 56.5 5.00
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OCC 60-62 HEATFS 350 350 350 350 350 350
OE 90 F1 HE 18 17 16 15 13 13
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OCC 60-62 HEATFS 950 8.95 0.05 0.1 877.7 65° 72° 77°
OE 90 F1 HE 750 10.45 0.2 0.1 945 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
OFUM PH90-F2 750 10.2 9 5 20 50

Ammo racks

Ammo racks of the AMX-13-90
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
Visual
discrepancy
34 32 (+2) 28 (+6) 23 (+11) 18 (+16) 13 (+21) (+27) (+33) Yes

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Visual discrepancy concerns rack 1 (5 shells are modeled but it contains 3 shells) and rack 5 (3 shells are modeled but it contains 5 shells).
  • Rack 6* and 7* (autoloader magazines) are first stage ammo racks. They total 12 shells.
  • These racks get filled first when loading up the tank and are also emptied first.
  • As the AMX-13-90 is equipped with an autoloader, manual reloading of the gun is not possible.
  • Once the autoloader magazines have been depleted, you can't shoot until the loader has restocked the autoloader. The restocking time is longer than the normal reload time of the gun (about 15 seconds). Take this into account when playing.
  • Simply not firing when the gun is loaded will move ammo from racks 1 to 5 into rack 7* then 6*. Firing will interrupt the restocking of the ready racks.
  • The depletion order at full capacity is: 6* - 7* - 1 - 2 up to 5.

Machine guns

Ammunition4 950 rounds
Belt capacity150 rounds
Reload5.0 s
Fire rate551 shots/min
Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,950 (150) 551 N/A N/A

Usage in battles

The AMX-13-90 is a light tank with good firepower. Its 90 mm cannon equipped with HEAT-FS rounds is enough to destroy any tank at its BR (still be aware of uptiers mostly because of the T-55AMD-1 and T-55AM-1 which have composite armour). The lack of stabilizer makes it bad for close and urban engagements, it should be used in open areas. With its fast reload you can snipe multiple enemies easily. Be aware of the bad post-penetration damage: on heavier tanks you should aim for critical components.

Pros and cons

Pros:

  • Has HEATFS with 320 mm of penetration
  • Small profile
  • Great top speed
  • Great acceleration
  • Has a fast 5s reload time
  • The engine and transmission can absorb some rounds giving you the time to fight back

Cons:

  • HEATFS ammunition has poor post-penetration damage
  • Lacks armour
  • With the oscillating turret, the lack of stabilizer came with it
  • Hights antennas ruin the stealthy approach
  • Slow reverse speed

History

Development

The AMX-13-90 was an up-gunned version of the French AMX-13 light tank. In 1964, a prototype for a modernized AMX-13, called the 2E, introduced a 90 mm gun and also reduced the amount of return rollers from four to three. A second prototype with the 90 mm gun was built, called the 2F, introduced a thermal sleeve and reduced the return rollers to only two.

The AMX-30 was planned in 1962 to replace the M47 and M48 Patton tanks of the French Army. As such, it was decided to modernize the AMX-13 fleet, as well as to produce new vehicles. The modernization began in 1964, and it included the 90 mm DEFA D921/F1 gun and many vehicles also received SS-11 wire-guided anti-tank guided missiles (ATGMs) mounted on racks above the gun base.

Design

The 2E and 2F prototypes led to the introduction of the production version, the AMX-13-90. The only significant change from the AMX-13 to the AMX-13-90 was the 90 mm F3 gun in a modified turret. The F3 was similar to the 90 mm DEFA D921/F1 gun of the AML-90, but the barrel was much longer. It therefore had a much higher muzzle velocity even though it used the same ammunition as the AML-90.

Service

The French Army received most of the original 75 mm-armed version, with about 3,000 entering service. They were assigned to the regular armoured units, which were mostly filled with M47 and M48 Patton medium tanks at the time. AMX-13 squadrons had four tanks, and were split into two sections of one infantry section and one light tank section each, along with an ammunition truck and command vehicle. These squadrons were used for screening and reconnaissance, locating enemy forces and engaging them. After the first section had engaged the enemy and was reloading, the second section engaged the enemy. The process of alternating reloading and firing between the sections allowed the tanks to hold off the enemy until medium tanks arrived.

In the 1960's, the AMX-30 entered service. AMX-13s were used during the decolonization war in Algeria (1954-1962), although they saw little combat due to the lack of opposition and the terrain. After the French AMX-13s were up-gunned with the 90 mm gun, they often saw service in foreign theaters of operation due to their relative inexpensiveness. The AMX-13s were decommissioned and put into reserve starting in 1985.

From Devblog:

During the '50s and '60s, the AMX-13 light tank was considered to have underwhelming firepower when compared to certain other tanks fielded by other nations. To remedy this, several modernization and upgrade efforts were launched which focused primarily on improving the killing potential of the AMX-13. Some AMX-13s were equipped with different types of ATGMs, whilst others, like the AMX-13-90, received a larger calibre cannon with improved ballistic properties. In case of the AMX-13-90, the tank received, as the name already suggests, a 90 mm CN 90 F3 cannon, which boasted increased penetrating power and allowed the AMX-13 to engage targets at longer distances too.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Ateliers de construction d'Issy-les-Moulineaux (AMX)
Light tanks 
AMX-13  AMX-13-M24 · AMX-13 (FL11) · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Armoured cars  AMX-10RC
Medium tanks  AMX M4 · AMX-50 (TOA100)
MBTs 
AMX-30  AMX-30 · AMX-30 ACRA · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 Super
AMX-32/40  AMX-32 (105) · AMX-32 · AMX-40
Heavy tanks  AMX-50 Surbaissé · AMX-50 Surblindé
Tank destroyers  ELC bis · AMX-50 Foch
SPAAGs  AMX-13 DCA 40 · AMX-30 S DCA
Export  AMX-13

France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart