Difference between revisions of "Dardo"
(→Usage in battles: Edits) |
(→Description) |
||
(42 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{About | ||
+ | | about = Italian light tank '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = VCC-80 Dardo (Family) | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=it_dardo_vcc | |code=it_dardo_vcc | ||
Line 6: | Line 11: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The ''' | + | The '''Dardo''' is an infantry fighting vehicle developed for the Italian Army to provide support to infantry and the M113 and VCC-1 "Camillino" APCs, which it would later almost completely replace together with the [[Freccia|VBC Freccia]]. During the later stages of the Cold War, Italy had a need for a multi-role platform for infantry support; the [[C13 T90|C-13]] had been trialled, but it had not been accepted into service and the project was cancelled. New prototypes were developed from the C-13, using different types of armaments and other technologies, and a refined design known as the VCC-80 was produced in the early 1980s. It was designed and built in Rome by a consortium between IVECO and OTO Melara, in which OTO Melara was responsible for the armament and fire control systems, while IVECO was responsible for the hull and powerplant. It would be quickly picked up by the Italian army, placing a small pre-production contract in 1982, followed by a full contract for 300 vehicles in 1988 when it was designated "Dardo" (later reduced to 200 at the end of the Cold War). The final units were delivered in the early 2000s. In 2004, the Dardo was deployed with the Italian Army as part of Operation Iraqi Freedom. Ten units were also sent to Afghanistan to reinforce Italian battle groups. Some units are also in use with the Italian contingent of the United Nations Interim Force in Lebanon. |
+ | |||
+ | Introduced in [[Update "Red Skies"]], the Dardo works best as a support or flanking vehicle. It is recommended to find a location with a good overview of the battlefield and scout for enemies for your allies. The main armament is extremely effective against enemy lightly armoured vehicles, which are prevalent at this stage. Additionally, players should strive to unlock the TOW-2B anti-tank guided missile (ATGM) as soon as possible so that they can engage enemies from cover. However, the missile's effectiveness is unreliable, and it occasionally fails to damage the enemy at all. | ||
== General info == | == General info == | ||
Line 12: | Line 19: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | The survival of the Dardo is characterized by good armour and crew. The armour is made of rolled homogeneous armour and aluminium that make up an effective armour of 77 mm at the top of the hull, while at the bottom, the most vulnerable part, the armour amounts to 46 mm. This armour is very weak, it can barely defend against 20 mm shells. | |
+ | |||
+ | Inside the Dardo there are 3 crew members: the driver, the commander and the gunner. | ||
+ | |||
+ | The engine is at the front of the vehicle and is separated from the driving area with a rolled homogeneous plate of 6 mm. This plate that separates the driver from the engine serves to increase the vehicle's resistance against shrapnel and fire. | ||
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | * | + | * Rolled homogeneous armour |
+ | * Aluminium alloy 5083 (Hull front, hull rear) | ||
+ | * Aluminium alloy 7039 (Turret, hull sides) | ||
+ | * Composite screen (Sideskirts) | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 22: | Line 36: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 25 mm + 8 mm (78°) ''Upper''<br>50 mm + 22 mm (38°) ''Lower'' || 25 mm (33°) ''Upper'' <br>25 mm, 52 mm, 32 mm ''Lower'' || 38 mm (30°) || 25 mm |
|- | |- | ||
− | | Turret || | + | | Turret || 40 mm + 22 mm (18°) ''Turret front'' <br> 40 mm + 6 mm (22°) ''Turret front sides'' <br> 25 mm + 25 mm ''Gun mantlet'' || 40 mm (22-25°) || 40 mm (26°) || 40 mm (80°) ''Front''<br>25 mm ''Rear'' |
|- | |- | ||
− | | Cupola || | + | | Cupola || colspan="3" | 40 mm (cylindrical) || 25 mm |
|- | |- | ||
|} | |} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | + | ||
+ | * Sideskirts are 10 mm thick | ||
+ | * Tracks are 15 mm thick, wheels are 10 mm thick | ||
=== Mobility === | === Mobility === | ||
{{Specs-Tank-Mobility}} | {{Specs-Tank-Mobility}} | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | + | The Dardo has an IVECO V6 turbocharged diesel engine, capable of delivering 520 HP. This powerful engine is able to push the 23 ton Dardo to a speed of 70 km/h spread over 8 gears on almost any flat terrain: road, dirt, snow and sand. Its reverse gear is also good, -32 km/h. With this mighty engine it can climb slopes of up to 60%. | |
− | {{tankMobility}} | + | {{tankMobility|abMinHp=806|rbMinHp=460}} |
=== Modifications and economy === | === Modifications and economy === | ||
Line 49: | Line 65: | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|Oerlikon KBA B02 (25 mm)}} | {{main|Oerlikon KBA B02 (25 mm)}} | ||
− | + | ||
+ | The main armament of the Dardo is a 25 mm Oerlikon KBA autocannon. The 25 mm Oerlikon KBA is used as an anti-aircraft weapon in systems such as the sophisticated DIANA in a twin installation, or in armoured vehicles such as the Dardo IFV, the self-propelled anti-aircraft artillery [[SIDAM 25]] and others in single, twin, or quad installations and is also embarked on naval units where it is used as a CIWS. | ||
+ | |||
+ | In-game, this formidable gun is the second highest performing 25 mm gun. With its formidable cadence of 560 rounds per minute and a projectile that can pierce up to 92 mm of armour, the Dardo is capable of rapid and very effective attacks. It is recommended to engage enemies from the side for greater efficiency. | ||
+ | |||
+ | The ammunition includes 4 belts, the Default belt, composed of one APDS and 2 HEI-T; the M792 belt composed of 3 HEI-T; the M791 belt composed of 3 APDS and the last one, the PMB 090 belt composed of 3 APFSDS. The most effective against tanks is the last one while the most useful for aerial targets is the second one. | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 60: | Line 81: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 400 (100) || rowspan="2" | 560 || rowspan="2" | -10°/+60° || rowspan="2" | ±180° || rowspan="2" | Two-plane || | + | | rowspan="2" | 400 (100) || rowspan="2" | 560 || rowspan="2" | -10°/+60° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 54.5 || 75.5 || 91.7 || 101.4 || 107.9 || rowspan="2" | 10.40 || rowspan="2" | 9.20 || rowspan="2" | 8.48 || rowspan="2" | 8.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | | + | | 34.1 || 40.1 || 48.7 || 53.9 || 57.3 |
|- | |- | ||
|} | |} | ||
Line 72: | Line 93: | ||
* '''M792:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} | * '''M792:''' {{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}}{{-}}{{Annotation|HEI-T*|High-explosive incendiary tracer (self-destroying)}} | ||
* '''M791:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}} | * '''M791:''' {{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}}{{-}}{{Annotation|APDS|Armour-piercing discarding sabot}} | ||
− | * '''PMB | + | * '''PMB 090:''' {{Annotation|APFSDS|Armour-piercing fin-stabilized discarding sabot}} |
− | { | + | {{:Oerlikon KBA B02 (25 mm)/Ammunition|APDS, HEI-T*, APFSDS}} |
− | |||
− | |||
− | |||
− | |||
− | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|Ammo rack of 25 mm KBA of the VCC Dardo.]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.7.0.146''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 118: | Line 106: | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
− | |||
− | |||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''4''' || | + | | '''4''' || 3 ''(+1)'' || 2 ''(+2)'' || 1 ''(+3)'' || No |
|- | |- | ||
|} | |} | ||
Line 131: | Line 116: | ||
<!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> | <!-- ''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.'' --> | ||
{{main|BGM-71 TOW}} | {{main|BGM-71 TOW}} | ||
− | + | ||
+ | The BMG-71 TOW entered service in 1972 with the US Army during the Vietnam War. This ATGM was a real success both operationally and commercially. The missile is based on a 127 mm HEAT warhead capable of penetrating up to 600 mm with a velocity of 345 m/s. | ||
+ | |||
+ | The Dardo can be equipped with the TOW-2 and TOW-2B variants. The TOW-2 is present on the stock tank. It penetrates 800 mm and has a speed of 329 m/s, very effective against any vehicle that does not have explosive reactive armour. | ||
+ | |||
+ | The TOW-2B is a researchable modification. Unlike the TOW-2, the 2B has the ability to detonate above the tank and direct its explosive power downwards. This allows the missile to completely destroy the tank from above ignoring all the ERA and NERA armour that a conventional ATGM would face from the front. The TOW-2B however is much slower and less penetrating than the TOW-2. | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 140: | Line 130: | ||
! Stock !! Full !! Expert !! Aced | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | | 8 (2) || -6°/+30° || N/A || N/A || | + | | 8 (2) || -6°/+30° || N/A || N/A || 13.00 || 11.50 || 10.60 || 10.00 |
|- | |- | ||
|} | |} | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
− | { | + | {{:BGM-71 TOW/Ammunition|TOW-2, TOW-2B}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | TOW-2 | ||
− | |||
− | |||
− | |||
− | |||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks {{PAGENAME}} ATGM.jpg|right|thumb|x250px|Ammo rack of ATGMs in the VCC Dardo.]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.7.0.146''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 189: | Line 146: | ||
! 2nd<br>rack empty | ! 2nd<br>rack empty | ||
! 3rd<br>rack empty | ! 3rd<br>rack empty | ||
− | |||
− | |||
− | |||
! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''4''' || | + | | '''4''' || 3 ''(+1)'' || 2 ''(+2)'' || 1 ''(+3)'' || No |
|- | |- | ||
|} | |} | ||
Line 202: | Line 156: | ||
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> | ||
{{main|Beretta MG42/59 (7.62 mm)}} | {{main|Beretta MG42/59 (7.62 mm)}} | ||
− | |||
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
Line 210: | Line 163: | ||
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | || | + | | Coaxial || 1,200 (200) || 801 || N/A || N/A |
|- | |- | ||
|} | |} | ||
Line 217: | Line 170: | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | When playing the Dardo, one of the best playstyles for it is either using it as a support or as a flanker. You should attempt to always have a good line of sight where you can take enemies off guard, to | + | When playing the Dardo, one of the best playstyles for it is either using it as a support or as a flanker. You should attempt to always have a good line of sight where you can take enemies off guard, to maximise the effectiveness of your armaments. One example being that the Dardo at times can be used effectively in urban combat. If you pick a side street to set up, when the enemy goes past, hopefully without seeing you, you will be able to hit them in the side with either your main cannon or with your ATGM. At the start of a match it can prove to be a very effective first spawn in the hands of an experienced player, as enemy players might not expect such a vehicle to cause them troubles early during a match. |
− | While stock, your main way to be effective is to scout enemy players and take them out from long ranges with the use of your TOW-2 ATGM. Once you research the important modifications for this vehicle (APFSDS, TOW-2B, | + | While stock, your main way to be effective is to scout enemy players and take them out from long ranges with the use of your TOW-2 ATGM. Once you research the important modifications for this vehicle (APFSDS, TOW-2B, Thermals) then you may begin to play more solo and without having to rely on your teammates too much. Such modifications allow the Dardo to really be a devastating IFV that at times the enemy team won't have a proper counter, to deal with the issue. With TOW-2 you are easily able to take out enemies with one good placed hit, but won't always be reliable as some enemies can prove to be tough, and will be able to withstand a hit. Thankfully the Dardo has 2 launchers which mean that you can fire in quick succession, hopefully being enough to allow you to continue staying in the battle. |
However, with the TOW-2B modification unlocked, Dardo's offensive capabilities are greatly improved, as the ATGM has the ability to attack enemies from the top of their turret roof, where for most tanks the armour is at its lowest. It can also be used to easily compromise enemy sniper positions, since people hiding behind cover are no longer a threat and must seek a better position where your ATGM can't affect them. Enemy players will usually be taken off guard when presented with a TOW-2B and that can also be used as a distraction for you to push and take an enemy out when they are damaged or confused. It's also good to note that if you are playing in your support role, the Dardo's scouting ability will be extremely useful for both you and your team. | However, with the TOW-2B modification unlocked, Dardo's offensive capabilities are greatly improved, as the ATGM has the ability to attack enemies from the top of their turret roof, where for most tanks the armour is at its lowest. It can also be used to easily compromise enemy sniper positions, since people hiding behind cover are no longer a threat and must seek a better position where your ATGM can't affect them. Enemy players will usually be taken off guard when presented with a TOW-2B and that can also be used as a distraction for you to push and take an enemy out when they are damaged or confused. It's also good to note that if you are playing in your support role, the Dardo's scouting ability will be extremely useful for both you and your team. | ||
− | In terms of its main weapon, the Dardo has a 25 mm Oerlikon-Buhrle cannon, which is able to use APDS and APFSDS. Its stock round for the 25 mm cannon is not too good at dealing with enemies but once the APFSDS round is unlocked, the Dardo can easily make short work of | + | In terms of its main weapon, the Dardo has a 25 mm Oerlikon-Buhrle cannon, which is able to use APDS and APFSDS. Its stock round for the 25 mm cannon is not too good at dealing with enemies but once the APFSDS round is unlocked, the Dardo can easily make short work of MBTs and light vehicles frontally or from the sides. However due to the Dardo's poor survivability, it is best advised that you stick far away from enemies and try pick them off with your TOW-2B. Generally speaking, just act as if the vehicle can be killed from anywhere, by any round. Its main cannon should only ever be used when you are in immediate danger, such as when a enemy helicopter is above you or when another enemy team ground vehicle has breached your defences. Dardo doesn't carry a lot of ammunition for either of your weapon systems so pick your targets and evaluate what place is the best to take out your enemy whilst not consuming too much of your ammunition. |
Other neat additions that will greatly aid you is the Dardo's thermal imaging device made by Kollsman. Although only available for the gunner, it is a great asset that you'll be able to use once unlocked to easily pick out and spot enemies. In terms of defence systems it has access to smoke dischargers, which at times can prove to be very useful. Another system the Dardo has is a laser warning receiver which will alert you when either an enemy ground/air vehicle is looking at you. This also should apply for all game modes, be aware that in Arcade battles the enemies are able to see your weak spots when they aim at you, so keep that in mind if you decide to go hull-down as an experienced player might just go for a different module, such as your cannon barrel or breech, and finish you off slowly. | Other neat additions that will greatly aid you is the Dardo's thermal imaging device made by Kollsman. Although only available for the gunner, it is a great asset that you'll be able to use once unlocked to easily pick out and spot enemies. In terms of defence systems it has access to smoke dischargers, which at times can prove to be very useful. Another system the Dardo has is a laser warning receiver which will alert you when either an enemy ground/air vehicle is looking at you. This also should apply for all game modes, be aware that in Arcade battles the enemies are able to see your weak spots when they aim at you, so keep that in mind if you decide to go hull-down as an experienced player might just go for a different module, such as your cannon barrel or breech, and finish you off slowly. | ||
Line 241: | Line 194: | ||
* Survivability is inadequate, can be taken out by majority of enemies you'll face. | * Survivability is inadequate, can be taken out by majority of enemies you'll face. | ||
* To fire ATGMs, you must be stationary. | * To fire ATGMs, you must be stationary. | ||
− | * APFSDS and TOW-2B are high tier modifications, meaning it can take | + | * APFSDS and TOW-2B are high tier modifications, meaning it can take a while to have access to them. |
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian army or by possible foreign customers. Several designs had been proposed (mainly to replace the ever-ageing M113 APC). The first attempt was the C-13 APC, which generated several variants, including an IFV and TUA version. It was ultimately never picked up likely due to political reasons, however what was used from the C-13 program would be re-used in future IFV projects, mainly the OTO Melara AV-90 and, the VCC-80 "Dardo". | During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian army or by possible foreign customers. Several designs had been proposed (mainly to replace the ever-ageing M113 APC). The first attempt was the C-13 APC, which generated several variants, including an IFV and TUA version. It was ultimately never picked up likely due to political reasons, however what was used from the C-13 program would be re-used in future IFV projects, mainly the OTO Melara AV-90 and, the VCC-80 "Dardo". | ||
+ | [[File:IFV Dardo With Ariete.png|thumb|right|400px|IFV Dardo with Ariete PSO]] | ||
+ | The Dardo had a troubled development cycle. Originally OTO Melara had initially proposed an initial variant known as the 'VCL-80', which would have shared many aspects from the C-13. It originally was supposed to feature a MILAN ATGM launcher similar to the [[M3 Bradley]] series of vehicles. The VCL-80 stayed on paper, however shortly thereafter in the early 1980s a new and refined design came out, only known as the VCC-80 (not to be confused with the production VCC-80 "Dardo"). In 1982 the Italian army would place a contract for the VCC-80, which would be produced in very small pre-production/prototype batches, and underwent a series of changes during its development cycle. The VCC-80 would be tested with a high velocity medium support gun, the same gun tested years prior on the Fiat 6616. What would actually interest the Italian army would be the version fitted with a power-operated turret, mounted with a 25 mm Oerlikon-Buhrle cannon (capable of 600 rpm, and fed with 200 ready rounds stored in the turret, with extra rounds stored inside of the hull). In addition, it was also given the ability to equip itself with TOW ATGMs. | ||
− | + | The general configuration of the VCC-80 would be conventional, being similar to other contemporary infantry fighting vehicles. What sets it out is the design, it being very well self proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). During its development, among the changes to the vehicle would be the fire control system, originally it had access to the Officine Galileo TURMS, present on the C1 Ariete and B1 Centauro. Eventually it was decided to use a mix, and the introduction of the Kollsman day/night sight which would be present on the the final version of the vehicle and subsequent production variants. The powerplant consists of an IVECO V6 turbo-charged after-cooled diesel, capable of 512hp (382.2 kW), coupled with an IVECO Fiat ZF type automatic transmission system with four forward/two reverse gears. The commander would be provided with six periscope sights, with 360° field of view. The cupola can be further fitted with 'JANUS' panoramic stabilized sight, although this is seen rarely. Additionally, a laser rangefinder and a thermal imager is provided for the gunner. Eventually the Italian army after extensive testing would order a grand total of 300 production units of the VCC-80 in 1988, designating it the VCC-80 "Dardo", and later downsized to 200 units due to the end of the Cold War. They'd be delivered through the following years and the final production vehicles would be delivered in the early 2000s. | |
− | |||
− | The general configuration of the VCC-80 would be conventional, being similar to other contemporary infantry fighting vehicles. What sets it out is the design, it being very well self proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). During its development, among the changes to the vehicle would be the fire control system, originally it had access to the Officine Galileo TURMS, present on the C1 Ariete and B1 Centauro. Eventually it was decided to use a mix, and the introduction of the Kollsman day/night sight which would be present on the the final version of the vehicle and subsequent production variants. The powerplant consists of an | ||
Since then, the Italian army have not upgraded the vehicle much, in 2005 TOW-2B and TOW-2A ATGMs would be ordered to up-arm both the Dardo and the A129 Mangusta, mainly done due to the old TOW variants such as I-TOW being a bit too outdated for the modern setting. They would also at one point acquire a license from Germany to produce PBM-09 25 mm APFSDS to accompany the Dardo. Dardos are currently in use inside of the majority of the 'Bersalgiere' regiments. Since then, the VCC-80 "Dardo" has partaken in pretty much every theatre of war that Italy was involved in, such as in Afghanistan, as well as Italian United Nations missions in Lebanon. In terms of upgrade programs, there was an attempt once to do such thing. During Eurostatory of 2010, an international exhibition of the defense and security sector that takes place every two years in the Paris-Nord Villepinte exhibition center, would have Italy present their defense vehicles and items like usual, including the Dardo. This time however would be the first time the Dardo IFV was seen in the configuration CIO presented, this specific configuration would allow the Dardo IFV to have an unmanned HITFIST-OWS (Overhead Weapon Station) 30 mm cannon, which would also be able to be paired up with 2 Spike ATGM launchers (the launcher was also capable of using Kornet and INGWE). However following in-depth studies conducted jointly by the Army and industry, the poor cost/effectiveness ratio of the vehicle modernization emerged, and therefore, in 2016, the VCC-80 "Dardo" modernization program was abandoned in favour of a new platform that can respond to the needs of the Armed Forces. | Since then, the Italian army have not upgraded the vehicle much, in 2005 TOW-2B and TOW-2A ATGMs would be ordered to up-arm both the Dardo and the A129 Mangusta, mainly done due to the old TOW variants such as I-TOW being a bit too outdated for the modern setting. They would also at one point acquire a license from Germany to produce PBM-09 25 mm APFSDS to accompany the Dardo. Dardos are currently in use inside of the majority of the 'Bersalgiere' regiments. Since then, the VCC-80 "Dardo" has partaken in pretty much every theatre of war that Italy was involved in, such as in Afghanistan, as well as Italian United Nations missions in Lebanon. In terms of upgrade programs, there was an attempt once to do such thing. During Eurostatory of 2010, an international exhibition of the defense and security sector that takes place every two years in the Paris-Nord Villepinte exhibition center, would have Italy present their defense vehicles and items like usual, including the Dardo. This time however would be the first time the Dardo IFV was seen in the configuration CIO presented, this specific configuration would allow the Dardo IFV to have an unmanned HITFIST-OWS (Overhead Weapon Station) 30 mm cannon, which would also be able to be paired up with 2 Spike ATGM launchers (the launcher was also capable of using Kornet and INGWE). However following in-depth studies conducted jointly by the Army and industry, the poor cost/effectiveness ratio of the vehicle modernization emerged, and therefore, in 2016, the VCC-80 "Dardo" modernization program was abandoned in favour of a new platform that can respond to the needs of the Armed Forces. | ||
Line 255: | Line 208: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | '' | + | |
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=it_dardo_vcc Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
+ | |||
+ | ;Images | ||
+ | <gallery mode="packed-hover" heights="200"> | ||
+ | File:Italian Mix (1).png | ||
+ | </gallery> | ||
+ | |||
+ | ;Videos | ||
+ | {{Youtube-gallery|X08w5IAydF4|'''The Shooting Range #258''' - ''Metal Beasts'' section at 00:28 discusses the {{PAGENAME}}.|n0mHQggtrzg|'''Dardo IFV - First Impressions Review''' - ''Sako Sniper''}} | ||
== See also == | == See also == | ||
Line 261: | Line 225: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | |||
− | * | + | * [[M3A3 Bradley]] |
− | |||
== External links == | == External links == | ||
Line 270: | Line 232: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | |||
− | * | + | * [[wt:en/news/7188-development-dardo-ifv-first-hit-rights-en|[Devblog] Dardo IFV: first hit rights]] |
− | |||
+ | {{TankManufacturer OTO Melara}} | ||
{{Italy light tanks}} | {{Italy light tanks}} | ||
[[Category:ATGM vehicles]] | [[Category:ATGM vehicles]] |
Revision as of 13:02, 10 December 2023
This page is about the Italian light tank Dardo. For other versions, see VCC-80 Dardo (Family). |
Contents
Description
The Dardo is an infantry fighting vehicle developed for the Italian Army to provide support to infantry and the M113 and VCC-1 "Camillino" APCs, which it would later almost completely replace together with the VBC Freccia. During the later stages of the Cold War, Italy had a need for a multi-role platform for infantry support; the C-13 had been trialled, but it had not been accepted into service and the project was cancelled. New prototypes were developed from the C-13, using different types of armaments and other technologies, and a refined design known as the VCC-80 was produced in the early 1980s. It was designed and built in Rome by a consortium between IVECO and OTO Melara, in which OTO Melara was responsible for the armament and fire control systems, while IVECO was responsible for the hull and powerplant. It would be quickly picked up by the Italian army, placing a small pre-production contract in 1982, followed by a full contract for 300 vehicles in 1988 when it was designated "Dardo" (later reduced to 200 at the end of the Cold War). The final units were delivered in the early 2000s. In 2004, the Dardo was deployed with the Italian Army as part of Operation Iraqi Freedom. Ten units were also sent to Afghanistan to reinforce Italian battle groups. Some units are also in use with the Italian contingent of the United Nations Interim Force in Lebanon.
Introduced in Update "Red Skies", the Dardo works best as a support or flanking vehicle. It is recommended to find a location with a good overview of the battlefield and scout for enemies for your allies. The main armament is extremely effective against enemy lightly armoured vehicles, which are prevalent at this stage. Additionally, players should strive to unlock the TOW-2B anti-tank guided missile (ATGM) as soon as possible so that they can engage enemies from cover. However, the missile's effectiveness is unreliable, and it occasionally fails to damage the enemy at all.
General info
Survivability and armour
The survival of the Dardo is characterized by good armour and crew. The armour is made of rolled homogeneous armour and aluminium that make up an effective armour of 77 mm at the top of the hull, while at the bottom, the most vulnerable part, the armour amounts to 46 mm. This armour is very weak, it can barely defend against 20 mm shells.
Inside the Dardo there are 3 crew members: the driver, the commander and the gunner.
The engine is at the front of the vehicle and is separated from the driving area with a rolled homogeneous plate of 6 mm. This plate that separates the driver from the engine serves to increase the vehicle's resistance against shrapnel and fire.
Armour type:
- Rolled homogeneous armour
- Aluminium alloy 5083 (Hull front, hull rear)
- Aluminium alloy 7039 (Turret, hull sides)
- Composite screen (Sideskirts)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25 mm + 8 mm (78°) Upper 50 mm + 22 mm (38°) Lower |
25 mm (33°) Upper 25 mm, 52 mm, 32 mm Lower |
38 mm (30°) | 25 mm |
Turret | 40 mm + 22 mm (18°) Turret front 40 mm + 6 mm (22°) Turret front sides 25 mm + 25 mm Gun mantlet |
40 mm (22-25°) | 40 mm (26°) | 40 mm (80°) Front 25 mm Rear |
Cupola | 40 mm (cylindrical) | 25 mm |
Notes:
- Sideskirts are 10 mm thick
- Tracks are 15 mm thick, wheels are 10 mm thick
Mobility
The Dardo has an IVECO V6 turbocharged diesel engine, capable of delivering 520 HP. This powerful engine is able to push the 23 ton Dardo to a speed of 70 km/h spread over 8 gears on almost any flat terrain: road, dirt, snow and sand. Its reverse gear is also good, -32 km/h. With this mighty engine it can climb slopes of up to 60%.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 36 | 23.5 | 806 | 992 | 34.3 | 42.21 |
Realistic | 70 | 32 | 460 | 520 | 19.57 | 22.13 |
Modifications and economy
Armaments
Main armament
The main armament of the Dardo is a 25 mm Oerlikon KBA autocannon. The 25 mm Oerlikon KBA is used as an anti-aircraft weapon in systems such as the sophisticated DIANA in a twin installation, or in armoured vehicles such as the Dardo IFV, the self-propelled anti-aircraft artillery SIDAM 25 and others in single, twin, or quad installations and is also embarked on naval units where it is used as a CIWS.
In-game, this formidable gun is the second highest performing 25 mm gun. With its formidable cadence of 560 rounds per minute and a projectile that can pierce up to 92 mm of armour, the Dardo is capable of rapid and very effective attacks. It is recommended to engage enemies from the side for greater efficiency.
The ammunition includes 4 belts, the Default belt, composed of one APDS and 2 HEI-T; the M792 belt composed of 3 HEI-T; the M791 belt composed of 3 APDS and the last one, the PMB 090 belt composed of 3 APFSDS. The most effective against tanks is the last one while the most useful for aerial targets is the second one.
25 mm Oerlikon KBA B02 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 400 (100) | 560 | -10°/+60° | ±180° | Two-plane | 54.5 | 75.5 | 91.7 | 101.4 | 107.9 | 10.40 | 9.20 | 8.48 | 8.00 |
Realistic | 34.1 | 40.1 | 48.7 | 53.9 | 57.3 |
Ammunition
- Default: APDS · HEI-T* · HEI-T*
- M792: HEI-T* · HEI-T* · HEI-T*
- M791: APDS · APDS · APDS
- PMB 090: APFSDS
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
APDS | 80 | 79 | 73 | 67 | 61 | 55 | |
HEI-T* | 7 | 6 | 4 | 3 | 3 | 3 | |
APFSDS | 92 | 90 | 83 | 75 | 62 | 58 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
APDS | 1,335 | 0.13 | - | - | - | 75° | 78° | 80° | ||||
HEI-T* | 1,100 | 0.19 | 0.1 | 0.1 | 54.4 | 79° | 80° | 81° | ||||
APFSDS | 1,385 | 0.1 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
4 | 3 (+1) | 2 (+2) | 1 (+3) | No |
Additional armament
The BMG-71 TOW entered service in 1972 with the US Army during the Vietnam War. This ATGM was a real success both operationally and commercially. The missile is based on a 127 mm HEAT warhead capable of penetrating up to 600 mm with a velocity of 345 m/s.
The Dardo can be equipped with the TOW-2 and TOW-2B variants. The TOW-2 is present on the stock tank. It penetrates 800 mm and has a speed of 329 m/s, very effective against any vehicle that does not have explosive reactive armour.
The TOW-2B is a researchable modification. Unlike the TOW-2, the 2B has the ability to detonate above the tank and direct its explosive power downwards. This allows the missile to completely destroy the tank from above ignoring all the ERA and NERA armour that a conventional ATGM would face from the front. The TOW-2B however is much slower and less penetrating than the TOW-2.
BGM-71 TOW missile | Reloading rate (seconds) | ||||||
---|---|---|---|---|---|---|---|
Capacity (Belt) | Vertical | Horizontal | Stabilizer | Stock | Full | Expert | Aced |
8 (2) | -6°/+30° | N/A | N/A | 13.00 | 11.50 | 10.60 | 10.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
TOW-2 | ATGM | 800 | 800 | 800 | 800 | 800 | 800 |
TOW-2B | ATGM (OTA) | 100 | 100 | 100 | 100 | 100 | 100 |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
0% | 50% | 100% | ||||||||||
TOW-2 | ATGM | 329 | 3,750 | 21.45 | 0.05 | 0.1 | 4.41 | 80° | 82° | 90° |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||
0% | 50% | 100% | ||||||||||
TOW-2B | ATGM (OTA) | 309 | 3,750 | 22.59 | 0.05 | 0.1 | 30 | 3 | 3.38 | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
4 | 3 (+1) | 2 (+2) | 1 (+3) | No |
Machine guns
7.62 mm Beretta MG42/59 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,200 (200) | 801 | N/A | N/A |
Usage in battles
When playing the Dardo, one of the best playstyles for it is either using it as a support or as a flanker. You should attempt to always have a good line of sight where you can take enemies off guard, to maximise the effectiveness of your armaments. One example being that the Dardo at times can be used effectively in urban combat. If you pick a side street to set up, when the enemy goes past, hopefully without seeing you, you will be able to hit them in the side with either your main cannon or with your ATGM. At the start of a match it can prove to be a very effective first spawn in the hands of an experienced player, as enemy players might not expect such a vehicle to cause them troubles early during a match.
While stock, your main way to be effective is to scout enemy players and take them out from long ranges with the use of your TOW-2 ATGM. Once you research the important modifications for this vehicle (APFSDS, TOW-2B, Thermals) then you may begin to play more solo and without having to rely on your teammates too much. Such modifications allow the Dardo to really be a devastating IFV that at times the enemy team won't have a proper counter, to deal with the issue. With TOW-2 you are easily able to take out enemies with one good placed hit, but won't always be reliable as some enemies can prove to be tough, and will be able to withstand a hit. Thankfully the Dardo has 2 launchers which mean that you can fire in quick succession, hopefully being enough to allow you to continue staying in the battle.
However, with the TOW-2B modification unlocked, Dardo's offensive capabilities are greatly improved, as the ATGM has the ability to attack enemies from the top of their turret roof, where for most tanks the armour is at its lowest. It can also be used to easily compromise enemy sniper positions, since people hiding behind cover are no longer a threat and must seek a better position where your ATGM can't affect them. Enemy players will usually be taken off guard when presented with a TOW-2B and that can also be used as a distraction for you to push and take an enemy out when they are damaged or confused. It's also good to note that if you are playing in your support role, the Dardo's scouting ability will be extremely useful for both you and your team.
In terms of its main weapon, the Dardo has a 25 mm Oerlikon-Buhrle cannon, which is able to use APDS and APFSDS. Its stock round for the 25 mm cannon is not too good at dealing with enemies but once the APFSDS round is unlocked, the Dardo can easily make short work of MBTs and light vehicles frontally or from the sides. However due to the Dardo's poor survivability, it is best advised that you stick far away from enemies and try pick them off with your TOW-2B. Generally speaking, just act as if the vehicle can be killed from anywhere, by any round. Its main cannon should only ever be used when you are in immediate danger, such as when a enemy helicopter is above you or when another enemy team ground vehicle has breached your defences. Dardo doesn't carry a lot of ammunition for either of your weapon systems so pick your targets and evaluate what place is the best to take out your enemy whilst not consuming too much of your ammunition.
Other neat additions that will greatly aid you is the Dardo's thermal imaging device made by Kollsman. Although only available for the gunner, it is a great asset that you'll be able to use once unlocked to easily pick out and spot enemies. In terms of defence systems it has access to smoke dischargers, which at times can prove to be very useful. Another system the Dardo has is a laser warning receiver which will alert you when either an enemy ground/air vehicle is looking at you. This also should apply for all game modes, be aware that in Arcade battles the enemies are able to see your weak spots when they aim at you, so keep that in mind if you decide to go hull-down as an experienced player might just go for a different module, such as your cannon barrel or breech, and finish you off slowly.
Pros and cons
Pros:
- Access to TOW-2 and TOW-2B ATGMs.
- High rate of fire for main 25 mm cannon.
- Potent APFSDS round, able to deal with most enemies from the sides.
- Mobility is adequate once engine upgrade installed.
Cons:
- Survivability is inadequate, can be taken out by majority of enemies you'll face.
- To fire ATGMs, you must be stationary.
- APFSDS and TOW-2B are high tier modifications, meaning it can take a while to have access to them.
History
During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian army or by possible foreign customers. Several designs had been proposed (mainly to replace the ever-ageing M113 APC). The first attempt was the C-13 APC, which generated several variants, including an IFV and TUA version. It was ultimately never picked up likely due to political reasons, however what was used from the C-13 program would be re-used in future IFV projects, mainly the OTO Melara AV-90 and, the VCC-80 "Dardo".
The Dardo had a troubled development cycle. Originally OTO Melara had initially proposed an initial variant known as the 'VCL-80', which would have shared many aspects from the C-13. It originally was supposed to feature a MILAN ATGM launcher similar to the M3 Bradley series of vehicles. The VCL-80 stayed on paper, however shortly thereafter in the early 1980s a new and refined design came out, only known as the VCC-80 (not to be confused with the production VCC-80 "Dardo"). In 1982 the Italian army would place a contract for the VCC-80, which would be produced in very small pre-production/prototype batches, and underwent a series of changes during its development cycle. The VCC-80 would be tested with a high velocity medium support gun, the same gun tested years prior on the Fiat 6616. What would actually interest the Italian army would be the version fitted with a power-operated turret, mounted with a 25 mm Oerlikon-Buhrle cannon (capable of 600 rpm, and fed with 200 ready rounds stored in the turret, with extra rounds stored inside of the hull). In addition, it was also given the ability to equip itself with TOW ATGMs.
The general configuration of the VCC-80 would be conventional, being similar to other contemporary infantry fighting vehicles. What sets it out is the design, it being very well self proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). During its development, among the changes to the vehicle would be the fire control system, originally it had access to the Officine Galileo TURMS, present on the C1 Ariete and B1 Centauro. Eventually it was decided to use a mix, and the introduction of the Kollsman day/night sight which would be present on the the final version of the vehicle and subsequent production variants. The powerplant consists of an IVECO V6 turbo-charged after-cooled diesel, capable of 512hp (382.2 kW), coupled with an IVECO Fiat ZF type automatic transmission system with four forward/two reverse gears. The commander would be provided with six periscope sights, with 360° field of view. The cupola can be further fitted with 'JANUS' panoramic stabilized sight, although this is seen rarely. Additionally, a laser rangefinder and a thermal imager is provided for the gunner. Eventually the Italian army after extensive testing would order a grand total of 300 production units of the VCC-80 in 1988, designating it the VCC-80 "Dardo", and later downsized to 200 units due to the end of the Cold War. They'd be delivered through the following years and the final production vehicles would be delivered in the early 2000s.
Since then, the Italian army have not upgraded the vehicle much, in 2005 TOW-2B and TOW-2A ATGMs would be ordered to up-arm both the Dardo and the A129 Mangusta, mainly done due to the old TOW variants such as I-TOW being a bit too outdated for the modern setting. They would also at one point acquire a license from Germany to produce PBM-09 25 mm APFSDS to accompany the Dardo. Dardos are currently in use inside of the majority of the 'Bersalgiere' regiments. Since then, the VCC-80 "Dardo" has partaken in pretty much every theatre of war that Italy was involved in, such as in Afghanistan, as well as Italian United Nations missions in Lebanon. In terms of upgrade programs, there was an attempt once to do such thing. During Eurostatory of 2010, an international exhibition of the defense and security sector that takes place every two years in the Paris-Nord Villepinte exhibition center, would have Italy present their defense vehicles and items like usual, including the Dardo. This time however would be the first time the Dardo IFV was seen in the configuration CIO presented, this specific configuration would allow the Dardo IFV to have an unmanned HITFIST-OWS (Overhead Weapon Station) 30 mm cannon, which would also be able to be paired up with 2 Spike ATGM launchers (the launcher was also capable of using Kornet and INGWE). However following in-depth studies conducted jointly by the Army and industry, the poor cost/effectiveness ratio of the vehicle modernization emerged, and therefore, in 2016, the VCC-80 "Dardo" modernization program was abandoned in favour of a new platform that can respond to the needs of the Armed Forces.
Media
- Skins
- Images
- Videos
See also
External links
OTO Melara | |
---|---|
Light Tanks/IFVs | |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC |
Dardo | Dardo · VCC-80/30 · VCC-80/60 |
Other | C13 T90 · R3 T106 FA |
MBTs | |
OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
Other | M47 (105/55) |
Tank Destroyers | M113A1 (TOW) |
SPAA | R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC |
Patrol Boats | |
Sparviero-class | Sparviero* |
See Also | OTO |
*Built by OTO Melara in La Spezia under the Alinavi S.p.A. consortium |
Italy light tanks | |
---|---|
Italy | |
L6/40 | L6/40 · L6/40 (31 Rgt.) |
M11/39 | M11/39 |
Autoblindo | AB 41 · AB 43 |
Fiat 6614/6616 | FIAT 6614 · AUBL/74 · AUBL/74 HVG |
R3 Capraia | R3 T106 FA |
Centauro | Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC |
Freccia | VBC (PT2) · Freccia |
Dardo | Dardo · VCC-80/60 · VCC-80/30 |
Other | C13 T90 |
USA | ▄M3A3 · ▄M24 · ▄M18 |
Hungary | |
WWII | Csaba · Toldi IIA |
Post | ◔BTR-80A · KF41 |