Difference between revisions of "T95E1"

From War Thunder Wiki
Jump to: navigation, search
(Edits)
m (New specs-card image)
Line 1: Line 1:
 
{{Specs-Card
 
{{Specs-Card
 
|code=us_t95e1
 
|code=us_t95e1
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  

Revision as of 17:31, 20 February 2022

RANK 5 FRANCE
Somua SM PACK
T95E1
us_t95e1.png
GarageImage T95E1.jpg
ArtImage T95E1.png
T95E1
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

The Medium Tank T95E1 is a rank VI American medium tank with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

Presenting a 90 mm smoothbore cannon, it is currently the first tank in the American tree line that uses APFSDS ammunition.

General info

Survivability and armour

Armourfront / side / back
Hull127 / 51 / 19
Turret178 / 76 / 51
Crew4 people
Visibility111 %

Armour type:'

  • Cast homogeneous armour
  • Rolled homogeneous armour (Top side hull, Top rear hull, Rear hull roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 95 mm (64-71°), 51 mm (67-86°) Front glacis
127 mm (43-45°) Lower glacis
101.6 mm Top - Front
50.8-72.6 mm Top - Crew compartment
32 mm Top - Engine compartment
19 mm (65°) Bottom - Front & Crew compartment
13 mm (65°) Bottom - Engine compartment
19 mm (18°) Top
25 mm (4-64°) Bottom
95 mm (19°) Front glacis
51 mm (11°) Driver compartment
25 mm (3°) Engine compartment
Turret 178 mm (6-78°) Turret front
178 mm (1-71°) Gun mantlet
76-178 mm (24-52°) 51 mm (4-39°) 51 mm Front
38 mm Rear
Cupola 100 mm Cupola front
105 mm Gun mantlet
70 mm 50 mm 38 mm

Notes:

  • Suspension wheels, torsion bars and tracks are 20 mm thick.
  • Belly armour is 19 mm thick.

Mobility

Speedforward / back
AB63 / 14 km/h
RB and SB57 / 13 km/h
Number of gears8 forward
2 back
Weight38.5 t
Engine power
AB1 068 hp
RB and SB560 hp
Power-to-weight ratio
AB27.7 hp/t
RB and SB14.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 63 14 38.5 868 1,068 22.55 27.74
Realistic 57 13 495 560 12.86 14.55

Modifications and economy

Repair costBasic → Reference
AB4 804 → 6 182 Sl icon.png
RB5 314 → 6 839 Sl icon.png
SB7 592 → 9 770 Sl icon.png
Total cost of modifications110 200 Rp icon.png
195 000 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training110 000 Sl icon.png
Experts380 000 Sl icon.png
Aces1 400 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank filter.png
Filters
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 400 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 000 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
90mm_us_T339E14_WP_ammo_pack
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png

Armaments

Main armament

Ammunition50 rounds
First-order22 rounds
Reloadbasic crew → aces
11.1 → 8.5 s
Vertical guidance-10° / 20°
Main article: T208E9 (90 mm)
90 mm T208E9 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+20° ±180° N/A 34.3 47.4 57.6 63.7 67.8 11.05 9.78 9.01 8.50
Realistic 21.4 25.2 30.6 33.8 36.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
T320 APFSDS 300 297 279 260 244 239
T340E14H HE 14 14 14 14 14 14
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
T320 APFSDS 1,570 3.6 N/A N/A N/A 76° 77° 80°
T340E14H HE 1,143 8.2 0 0.1 1,010 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
T339E14 1,143 8.2 13 5 20 50

Ammo racks

Ammo racks of the T95E1
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
50 37 (+13) 23 (+27) (+41) (+49) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Racks 3 and 4 are first stage ammo racks. They total 22 shells and get filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.
  • Simply not firing when the gun is loaded will move ammo from racks 1 and 2 into racks 4 then 3. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition1 800 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-5° / 40°
Ammunition4 750 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,700 (200) 577 -5°/+40° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,750 (250) 500 N/A N/A

Usage in battles

The T95E1's playstyle consists of mostly setting up ambushes and/or on the frontlines. The APFSDS shell has more than enough power to destroy most tanks that it will face; however, on a uptier against Leopard A1A1's, T-62M-1's, and generally any 8.7 to 9.0 MBT, you will need to play more cautiously, thus the ambushing tactics come into play. You must be extremely aware of what is around you and be quicker than your enemy on the gun because the lack of stabilizers will make shooting on the move very difficult.

Pros and cons

Pros:

  • Stock APFSDS able to penetrate most enemies frontally
  • Excellent post-penetration spalling from APFSDS
  • Sloped frontal armor can bounce multiple shots with ease, but upper glacis and turret front bounce shots to each other
  • Very good stock horizontal turret traverse
  • Good gun depression of -10°, allows for some hull-down tactics
  • High velocity firing makes long-range fighting easier, especially in the large maps
  • Has a Smoothbore gun, with excellent recoil mount that decreases the recoil
  • Acceptable top speed of 56 kph
  • The smoke shell (T339E14) has high velocity which helps you save allies at a long distance.

Cons:

  • Poor acceleration and low top speed cross-country
  • Low reverse speed relative to other American medium tanks
  • A prominent weak spot in the form of commander's cupola
  • No ammunition choices other than APFSDS or HE
  • No stabiliser - unable to accurately fire on the move
  • Front armour vulnerable against sabot and HEAT rounds
  • Limited accuracy of smoothbore cannon at long range
  • Engine deck prevents the turret depression
  • Rear hull armor can be penetrated with .50 cals and therefore, engine and transmission are prone to damage
  • Large ammo racks to the sides of driver, front hull penetration could lead to easy ammo detonation.
  • Like with most Abrams series tanks, the engine deck is slightly raised, meaning that you will not be able to depress the gun over the rear of the tank.
  • Lacking night vision device in an uptier

History

In the early 1950s, the US began looking for a replacement for the M48 series. In September 1954, the T95 was selected for development; construction of pilot models began in 1957. The T95E1 differed from the T95 in the inclusion of a recoil system mount and the omission of a two-plane stabilizer, and was completed in early 1958.

The T95 program was shut down in July 1960 when it became clear that both the engine power and smoothbore cannon's accuracy were unsatisfactory and would provide no significant improvements over the M48 already in service. However, further development of the turret design contributed significantly to the turret used later on the M60A1.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT