Difference between revisions of "Vautour IIN (Israel)"

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{{About
 +
| about = jet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Vautour (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=so_4050_vautour_2n_iaf
 
|code=so_4050_vautour_2n_iaf
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Israeli jet bomber {{Battle-rating}}. It was introduced in [[Update "Winged Lions"]].
+
The Vautour IIN was a two seat interceptor jet powered aircraft designed by France in the 1950s. It was designed around the Vautour IIA but with a radar and all weather capabilities. It featured cannons and air to air missiles (both IR and radar guided) as offensive armaments. These aircrafts where used by Israel until the arrival of the Mirage IIIC when they where given to the "Knights of the Heart" division. The Vautours where replaced later by the A-4E Skyhawk and the F-4E Phantom being retired in 1972.
 +
 
 +
It was introduced in [[Update "Winged Lions"]] and is clasified as a bomber. Is better used in air RB and air SB since in other game modes faces enemies that are much more capable than the Vautour, like modern SPAA systems and supersonic interceptors in air AB. In air RB it can destroy almost 2 full bases and also has 4 x Shafrir missiles for air to air kills against distracted enemies. It also has a powerfull radar, with BVR capabilities, making it very usefull in SB to pick up enemies from long distances, and since most aircrafts at this BR lack RWR, most players wont know if they are being detected.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->The extra performance of the engines, compared to the ones used by the Vautour IIA, can be a very important diference in battle. When throttle is set to 110% the acceleration and overall engine power is increased in a very significant margin, at the cost of severe overheating when used constantly. While the Vautour has great engine power compared to other subsonic aircrafts, this mode allows regaining speed much faster. The flight performance may be sluggish, however is not as bad as other subsonic bombers like the Yak-28 and the B-57, allowing the Vautour to avoid early missiles and making evasive manoeuvres against other jets.
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at _,___ m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
Line 25: Line 31:
 
|-
 
|-
 
! Stock
 
! Stock
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
+
| 1,094 || 1,091 || rowspan="2" | {{Specs|ceiling}} || 32.6 || 33.2 || 43.0 || 40.9 || rowspan="2" | 900
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| ___ || ___ || __._ || __._ || __._ || __._
+
| 1,106 || 1,100 || 31.4 || 32.0 || 62.8 || 52.0
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| _ || _ || _ || _ || _ || _     <!-- ✓ -->
+
| || || || || X ||     <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
+
| 1,166 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 584 || 564 || 463 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < ___ || < ___ || < ___ || N/A
+
| < 480 || < 620 || < 590 || N/A
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | _____ || _
+
| colspan="2" | SNECMA Atar 101E5 || 2
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 11,211 kg || colspan="2" | 320 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
+
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 8m fuel || 20m fuel || 26m fuel
 
|-
 
|-
| ___ kg || colspan="2" | ___
+
| 950 kg || colspan="2" | Axial-flow turbojet
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 12,166 kg || 13,573 kg || 14,393 kg || 18,480 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="4" | Thrust to weight ratio @ 0 m (110%)
 
|-
 
|-
! Condition || 100% || ___%/WEP
+
! Condition || 100% || 110%
! _m fuel || __m fuel || __m fuel || MTOW
+
! 8m fuel || 20m fuel || 26m fuel || MGW
 
|-
 
|-
| ''Stationary'' || ___ kgf || ___ kgf
+
| ''Stationary'' || 3,322 kgf || 3,787 kgf
| _.__ || _.__ || _.__ || _.__
+
| 0.62 || 0.56 || 0.53 || 0.41
 
|-
 
|-
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
+
| ''Optimal'' || 3,661 kgf<br>(1,166 km/h) || 4,173 kgf<br>(1,166 km/h)
| _.__ || _.__ || _.__ || _.__
+
| 0.69 || 0.61 || 0.58 || 0.45
 
|-
 
|-
 
|}
 
|}
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
+
[[File:Armour Vautour IIN (Israel).png|thumb|right|300px|13.5 mm plates in both the front and rear of the pilots]]
 +
The Vautour IIN has a respectable amount of armour around the pilots. In front of the forward-most pilot houses a 50 mm bulletproof glass pane and 2 steel plates (13.5 mm and 6 mm) sandwiched together to protect the pilot's lower body. In addition, both crew members sit in a 3 mm steel "bathtub" encasing most of the crew's body. The rear pilot has rearward protection with another 13.5 mm steel plate covering the back of his head. Lastly, there are 2 x 2 mm steel plates in the rear of the aircraft. There is no armour protecting the engines, so they are very prone to damage. Like many planes at this battle rating, the Vautour also has self-sealing fuel tanks.
 +
{{Clear}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
{{Specs-Economy}}
+
Since the Vautour has an air spawn, pilots attention should go to the armament area, unlocking the 500KG bombs and the 4 x Shafrir missiles. These 2 will allow pilots to destroy a full base and have 2 missiles for air to air kills. After these modifications are installed, focus on the performance upgrades and finally in the survivability modifications.{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|DEFA 552 (30 mm)}}
+
{{main|DEFA 551 (30 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 4 x 30 mm DEFA 552 cannons, nose-mounted (100 rpg = 400 total)
+
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|100/50 kg G.P. (100 kg)|250/50 kg G.P. (250 kg)|360/50 kg G.P. (360 kg)|500/50 kg G.P. (500 kg)}}
 
{{main|Shafrir|SNEB type 23|T10 140}}
 
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 +
| rowspan="9" width="30%" | <div class="ttx-image">[[File:Hardpoints_S.O.4050_Vautour_IIA.png]]</div>
 +
|-
 +
! [[100/50 kg G.P. (100 kg)|100/50 kg G.P.]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[250/50 kg G.P. (250 kg)|250/50 kg G.P.]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[360/50 kg G.P. (360 kg)|360/50 kg G.P.]] bombs
 +
| 1 || 1 || 6 || 1 || 1
 +
|-
 +
! [[500/50 kg G.P. (500 kg)|500/50 kg G.P.]] bombs
 +
| 1 || 1 || 2 || 1 || 1
 +
|-
 +
! [[SNEB type 23]] rockets
 +
| 19 || 19 || 112 || 19 || 19
 +
|-
 +
! [[T10 140]] rockets
 +
| 6 || 6 || || 6 || 6
 +
|-
 +
! [[T10 151]] rockets
 +
| 6 || 6 || || 6 || 6
 +
|-
 +
! [[Shafrir]] missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 
* Without load
 
* Without load
 
* 4 x Shafrir missiles
 
* 4 x Shafrir missiles
* 10 x 100 kg 100/50 kg G.P. bombs (1,000 kg total)
+
* 24 x T10 140 rockets
* 10 x 250 kg 250/50 kg G.P. bombs (2,500 kg total)
+
* 24 x T10 151 rockets
* 8 x 250 kg 250/50 kg G.P. bombs + 2 x Shafrir missiles (2,000 kg total)
+
* 76 x SNEB type 23 rockets
* 4 x 250 kg 250/50 kg G.P. bombs + 112 x SNEB type 23 rockets (1,000 kg total)
 
* 2 x 250 kg 250/50 kg G.P. bombs + 150 x SNEB type 23 rockets (500 kg total)
 
* 10 x 360 kg 360/50 kg G.P. bombs (3,600 kg total)
 
* 8 x 360 kg 360/50 kg G.P. bombs + 2 x Shafrir missiles (2,880 kg total)
 
* 4 x 360 kg 360/50 kg G.P. bombs + 112 x SNEB type 23 rockets (1,440 kg total)
 
* 2 x 360 kg 360/50 kg G.P. bombs + 150 x SNEB type 23 rockets (720 kg total)
 
* 6 x 500 kg 500/50 kg G.P. bombs (3,000 kg total)
 
* 4 x 500 kg 500/50 kg G.P. bombs + 2 x Shafrir missiles (2,000 kg total)
 
* 112 x SNEB type 23 rockets + 4 x 500 kg 500/50 kg G.P. bombs (2,000 kg total)
 
* 150 x SNEB type 23 rockets + 2 x 500 kg 500/50 kg G.P. bombs (1,000 kg total)
 
 
* 112 x SNEB type 23 rockets
 
* 112 x SNEB type 23 rockets
* 112 x SNEB type 23 rockets + 4 x Shafrir missiles
+
* 10 x 100/50 kg G.P. bombs (1,000 kg total)
* 76 x SNEB type 23 rockets
+
* 10 x 250/50 kg G.P. bombs (2,500 kg total)
* 24 x T10 140 rockets
+
* 10 x 360/50 kg G.P. bombs (3,600 kg total)
* 24 x T10 140 rockets + 112 x SNEB type 23 rockets
+
* 6 x 500/50 kg G.P. bombs (3,000 kg total)
 +
{{Navigation-End}}
 +
 
 +
A good option for most game modes would be 6 x 360/50 kg G.P. bombs in the bombs bay, 2 x 500/50 kg G.P. bombs in the inner pylons and 2 x Shafrir IR missiles in the outer pylons, this allows the destruction of a full base in air RB (or several ground targets in ground RB) and 2 missiles for air-to-air kills.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The Vautour IIN is a jet bomber that is capable of many different play styles. The IIN can use its radar to seek out players at high altitude, or stay low to the ground with bombs and attack enemy bases/vehicles,
 +
 
 +
'''Air Realistic Battles'''
 +
 
 +
The Vautour IIN, being a jet bomber, doesn't lend itself very well to any sort of dogfight against its adversaries. The compression, handling, and overall sluggish nature of the IIN make it a very hard plane to focus solely on enemy fighters. It's best to use it as a support fighter: picking off enemies that are distracted or other attackers/bombers who aren't as manoeuvrable as fighters. The IIN also gets access to four [[Shafrir|Shafrir 1 missiles]], which can be used to force enemies to turn, destroy other bombers and get AI planes. The four DEFA 30 mm cannons can easily shred planes apart in a tiny burst. Unlike its predecessor, the Vautour IIA, the IIN has a very capable radar complete with IFF that makes spotting planes out of visual range much easier.
 +
 
 +
If going after planes is difficult in the Vautour IIN, it can also access bombs and rockets. A loadout with rockets and bombs can prove to be very efficient in draining the enemy team's tickets. In addition, the armored target belt can very easily destroy light pillboxes and any category of tanks (Light, Medium, Heavy) and other AI ground targets. However, be wary of the compression and do not get greedy while going after targets.
 +
 
 +
At a battle rating of 9.0, there are many noteworthy adversaries. Uptiers to 10.0/9.7 are very common, which means you will see [[Su-25|Su-25s]] with [[R-60M|R-60Ms]], [[A-10A Late|A-10s]] with [[AIM-9L_Sidewinder|AIM-9Ls]], and other planes with very manoeuvrable missiles. Furthermore, your main advantage, speed, will be nullified by planes like the [[MiG-19_(Family)|MiG-19]], [[F-100_(Family)|F-100]], [[MiG-21_(Family)|MiG-21]], and more. To stay effective during the match, it's best to side-climb and stay out of the way of many of these dangerous foes. In downtiers, many planes are slower than the Vautour, which allows the Vautour to utilize its speed to run away and stay safe. Your main opponents in a downtier will be many other similar BR planes like the [[MiG-17AS]] and the [[Sea Vixen F.A.W. Mk.2|Sea Vixen]] which are both fast and use missiles.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Fast (1000+ km/h / 625 mph)
 +
* Good bomb load and rockets
 +
* 4 hard-hitting DEFA 30 mm cannons
 +
* Able to hold 4 Shafrir air-to-air missiles
 +
* Good energy retention
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Sluggish handling
 +
* Can constantly be uptiered
 +
* Very large turn radius
 +
* Compression at high speeds can make it hard to hit opponents with guns
 +
 
 +
* Guns are quite inaccurate without upgrades installed
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The Vautour IIN was a two-seat, all-weather interceptor variant of [[S.O.4050 Vautour IIA|Vautour IIA]] with radar, and armed with cannons, air-to-air missiles, and unguided rockets. It was operated by the "Bat" squadron out of Tel Nof Airbase, until the arrival of the [[Shahak|Mirage IIIC]], when they were handed over to the "Knights of the Heart" division at Ramat David Airbase. The Vautour was used as aerial reconnaissance and night interceptors during the Six-Day War, as well as later in the 1960s. They were replaced by the [[A-4H (Israel)|A-4 Skyhawk]] and the [[Kurnass|F4-E Phantom]]. The Vautour was retired in 1972, with the "Knights of the Heart" division replacing them with the Skyhawk.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
; '''Skins'''
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=so_4050_vautour_2n_israel_iaf Skins and camouflages for the Vautour IIN (Israel) from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 177: Line 229:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
'''Related Development'''
* ''reference to the series of the aircraft;''
+
 
* ''links to approximate analogues of other nations and research trees.''
+
* [[Vautour (Family)]]
 +
* [[Vautour IIA (Israel)]]
  
 
== External links ==
 
== External links ==
Line 186: Line 239:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{AirManufacturer SNCA SO}}
 
{{Israel jet aircraft}}
 
{{Israel jet aircraft}}

Latest revision as of 12:50, 6 February 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the jet bomber Vautour IIN (Israel). For other versions, see Vautour (Family).
Vautour IIN
so_4050_vautour_2n_iaf.png
GarageImage Vautour IIN (Israel).jpg
Vautour IIN
AB RB SB
9.7 9.0 9.0
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The Vautour IIN was a two seat interceptor jet powered aircraft designed by France in the 1950s. It was designed around the Vautour IIA but with a radar and all weather capabilities. It featured cannons and air to air missiles (both IR and radar guided) as offensive armaments. These aircrafts where used by Israel until the arrival of the Mirage IIIC when they where given to the "Knights of the Heart" division. The Vautours where replaced later by the A-4E Skyhawk and the F-4E Phantom being retired in 1972.

It was introduced in Update "Winged Lions" and is clasified as a bomber. Is better used in air RB and air SB since in other game modes faces enemies that are much more capable than the Vautour, like modern SPAA systems and supersonic interceptors in air AB. In air RB it can destroy almost 2 full bases and also has 4 x Shafrir missiles for air to air kills against distracted enemies. It also has a powerfull radar, with BVR capabilities, making it very usefull in SB to pick up enemies from long distances, and since most aircrafts at this BR lack RWR, most players wont know if they are being detected.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 107 km/h
Turn time32 s
Max altitude15 000 m
Engine2 х SNECMA Atar 101E5
TypeJet
Cooling systemAir
Take-off weight21 t

The extra performance of the engines, compared to the ones used by the Vautour IIA, can be a very important diference in battle. When throttle is set to 110% the acceleration and overall engine power is increased in a very significant margin, at the cost of severe overheating when used constantly. While the Vautour has great engine power compared to other subsonic aircrafts, this mode allows regaining speed much faster. The flight performance may be sluggish, however is not as bad as other subsonic bombers like the Yak-28 and the B-57, allowing the Vautour to avoid early missiles and making evasive manoeuvres against other jets.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,094 1,091 15000 32.6 33.2 43.0 40.9 900
Upgraded 1,106 1,100 31.4 32.0 62.8 52.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,166 425 584 564 463 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 480 < 620 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
SNECMA Atar 101E5 2 11,211 kg 320 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 26m fuel
950 kg Axial-flow turbojet 12,166 kg 13,573 kg 14,393 kg 18,480 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (110%)
Condition 100% 110% 8m fuel 20m fuel 26m fuel MGW
Stationary 3,322 kgf 3,787 kgf 0.62 0.56 0.53 0.41
Optimal 3,661 kgf
(1,166 km/h)
4,173 kgf
(1,166 km/h)
0.69 0.61 0.58 0.45

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear425 km/h
13.5 mm plates in both the front and rear of the pilots

The Vautour IIN has a respectable amount of armour around the pilots. In front of the forward-most pilot houses a 50 mm bulletproof glass pane and 2 steel plates (13.5 mm and 6 mm) sandwiched together to protect the pilot's lower body. In addition, both crew members sit in a 3 mm steel "bathtub" encasing most of the crew's body. The rear pilot has rearward protection with another 13.5 mm steel plate covering the back of his head. Lastly, there are 2 x 2 mm steel plates in the rear of the aircraft. There is no armour protecting the engines, so they are very prone to damage. Like many planes at this battle rating, the Vautour also has self-sealing fuel tanks.

Modifications and economy

Since the Vautour has an air spawn, pilots attention should go to the armament area, unlocking the 500KG bombs and the 4 x Shafrir missiles. These 2 will allow pilots to destroy a full base and have 2 missiles for air to air kills. After these modifications are installed, focus on the performance upgrades and finally in the survivability modifications.
Repair costBasic → Reference
AB2 874 → 3 905 Sl icon.png
RB10 951 → 14 882 Sl icon.png
SB15 921 → 21 636 Sl icon.png
Total cost of modifications169 000 Rp icon.png
264 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 270 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
450 Ge icon.png
Mods jet compressor.png
Compressor
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods booster.png
New boosters
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mods jet engine.png
Engine
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mods g suit.png
G-suit
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
580 Ge icon.png
Mods armor frame.png
Airframe
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mods armor cover.png
Cover
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
580 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
450 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
Matra Type 61
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
450 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
Matra Type 104A
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
250/50 G.P.
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mods pilon rocket.png
Matra Type 116
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
360/50 G.P.
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
Shafrir
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
580 Ge icon.png
Mods pilon bomb.png
500/50 G.P.
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
580 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 551 (30 mm)

The Vautour IIN (Israel) is armed with:

  • 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)

Suspended armament

The Vautour IIN (Israel) can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints S.O.4050 Vautour IIA.png
100/50 kg G.P. bombs 1 1 6 1 1
250/50 kg G.P. bombs 1 1 6 1 1
360/50 kg G.P. bombs 1 1 6 1 1
500/50 kg G.P. bombs 1 1 2 1 1
SNEB type 23 rockets 19 19 112 19 19
T10 140 rockets 6 6 6 6
T10 151 rockets 6 6 6 6
Shafrir missiles 1 1 1 1
Default weapon presets
  • Without load
  • 4 x Shafrir missiles
  • 24 x T10 140 rockets
  • 24 x T10 151 rockets
  • 76 x SNEB type 23 rockets
  • 112 x SNEB type 23 rockets
  • 10 x 100/50 kg G.P. bombs (1,000 kg total)
  • 10 x 250/50 kg G.P. bombs (2,500 kg total)
  • 10 x 360/50 kg G.P. bombs (3,600 kg total)
  • 6 x 500/50 kg G.P. bombs (3,000 kg total)

A good option for most game modes would be 6 x 360/50 kg G.P. bombs in the bombs bay, 2 x 500/50 kg G.P. bombs in the inner pylons and 2 x Shafrir IR missiles in the outer pylons, this allows the destruction of a full base in air RB (or several ground targets in ground RB) and 2 missiles for air-to-air kills.

Usage in battles

The Vautour IIN is a jet bomber that is capable of many different play styles. The IIN can use its radar to seek out players at high altitude, or stay low to the ground with bombs and attack enemy bases/vehicles,

Air Realistic Battles

The Vautour IIN, being a jet bomber, doesn't lend itself very well to any sort of dogfight against its adversaries. The compression, handling, and overall sluggish nature of the IIN make it a very hard plane to focus solely on enemy fighters. It's best to use it as a support fighter: picking off enemies that are distracted or other attackers/bombers who aren't as manoeuvrable as fighters. The IIN also gets access to four Shafrir 1 missiles, which can be used to force enemies to turn, destroy other bombers and get AI planes. The four DEFA 30 mm cannons can easily shred planes apart in a tiny burst. Unlike its predecessor, the Vautour IIA, the IIN has a very capable radar complete with IFF that makes spotting planes out of visual range much easier.

If going after planes is difficult in the Vautour IIN, it can also access bombs and rockets. A loadout with rockets and bombs can prove to be very efficient in draining the enemy team's tickets. In addition, the armored target belt can very easily destroy light pillboxes and any category of tanks (Light, Medium, Heavy) and other AI ground targets. However, be wary of the compression and do not get greedy while going after targets.

At a battle rating of 9.0, there are many noteworthy adversaries. Uptiers to 10.0/9.7 are very common, which means you will see Su-25s with R-60Ms, A-10s with AIM-9Ls, and other planes with very manoeuvrable missiles. Furthermore, your main advantage, speed, will be nullified by planes like the MiG-19, F-100, MiG-21, and more. To stay effective during the match, it's best to side-climb and stay out of the way of many of these dangerous foes. In downtiers, many planes are slower than the Vautour, which allows the Vautour to utilize its speed to run away and stay safe. Your main opponents in a downtier will be many other similar BR planes like the MiG-17AS and the Sea Vixen which are both fast and use missiles.

Pros and cons

Pros:

  • Fast (1000+ km/h / 625 mph)
  • Good bomb load and rockets
  • 4 hard-hitting DEFA 30 mm cannons
  • Able to hold 4 Shafrir air-to-air missiles
  • Good energy retention

Cons:

  • Sluggish handling
  • Can constantly be uptiered
  • Very large turn radius
  • Compression at high speeds can make it hard to hit opponents with guns
  • Guns are quite inaccurate without upgrades installed

History

The Vautour IIN was a two-seat, all-weather interceptor variant of Vautour IIA with radar, and armed with cannons, air-to-air missiles, and unguided rockets. It was operated by the "Bat" squadron out of Tel Nof Airbase, until the arrival of the Mirage IIIC, when they were handed over to the "Knights of the Heart" division at Ramat David Airbase. The Vautour was used as aerial reconnaissance and night interceptors during the Six-Day War, as well as later in the 1960s. They were replaced by the A-4 Skyhawk and the F4-E Phantom. The Vautour was retired in 1972, with the "Knights of the Heart" division replacing them with the Skyhawk.

Media

Skins

See also

Related Development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


SNCA SO (Société nationale des constructions aéronautiques du sud-ouest)
Fighters  S.O.8000 Narval
Jet Fighters  S.O.4050 Vautour IIN (late)
Jet Bombers  S.O.4050 Vautour IIA · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN
Export  Vautour IIA IDF/AF · Vautour IIA · Vautour IIN

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz
F-16  Netz · Barak II