Difference between revisions of "T-34 (Sweden)"

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{{About
 
| about = medium tank '''{{PAGENAME}}'''
 
| usage = other versions
 
| link = T-34 (Family)
 
}}
 
 
{{Specs-Card
 
{{Specs-Card
 
|code=sw_t_34_1941
 
|code=sw_t_34_1941
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]]. This T-34 is a 1941 model, captured by the Finnish army during the Continuation War. It is almost completely identical to the Soviet [[T-34 (1941)]], except that it lacks the ability to equip add-on armour.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish medium tank {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]].
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
  
'''Armour type:'''
+
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
+
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
* Rolled homogeneous armour (Hull, Turret)
+
* Cast homogeneous armour (Turret, Transmission area) -->
* Cast homogeneous armour (Driver's hatch, Machine gun mount)
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 45 mm (60°) ''Front glacis'' <br> 40 mm (1-73°) ''Machine gun ball mount'' <br> 45 mm (60°) ''Driver's hatch'' <br> 100 mm (5-35°) ''Welded glacis joint'' <br> 45 mm (60°) ''Lower glacis'' || 40 mm (40°) ''Top'' <br> 45 mm ''Bottom'' || 40 mm (49°) ''Top''  <br>  40 mm (47°) ''Bottom'' || 20 mm
+
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
 +
|-
 +
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
|-
 
|-
| Turret || 45 mm (3-75°) ''Turret front'' <br> 45 mm (2-78°) ''Gun mantlet'' || 45 mm (30°) || 45 mm (30°) || 15 mm
+
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
 
* Suspension wheels and tracks are 20 mm thick.
 
  
The T-34's armour, even though only 45 mm thick on the front, is angled at 60°, which increases its effective thickness and the ability to ricochet or bounce enemy shells. Never let your enemies see your sides, as they are thinner, less angled and your enemies can easily penetrate it. The turret is still 45 mm thick, but much less angled. If your enemy penetrates your turret with APHE shells, you're a goner. Always angle your armour.
+
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
+
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
The T-34 has a crew of 4 men packed tightly together, and one shot could incapacitate a few crew members. The ammunition is conveniently stored below the tank, making it difficult to detonate. If you carry a decreased ammunition load, preferably 15-30 shells, the enemy would have a hard time detonating your ammo. However, shrapnel from a HE shell shot below you can be dangerous, especially when you encounter a [[Ho-Ro]], for example. The engine is the module most of your opponents will target. Parts and FPE should be researched to be able to survive the shots targeted at your engine. However, your quite low rate of fire (~9 sec reload stock) will give your enemies a second, final blow.
 
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
The tank's mobility is impressive due to the very generous hp/ton ratio the engine provides to the medium tank. The wide tracks also help with traction across softer ground, so the T-34 (1941) is less likely to be bogged down in more wet terrain like in the map [[Jungle]].
+
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
 
Exploit the T-34 (1941)'s mobility with its highly-angled hull armour to wreck havoc in the enemy lines by breaking through and marauding their controlled zones.
 
  
{{tankMobility|abMinHp=775|rbMinHp=442}}
+
{{tankMobility}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{main|F-34 (76 mm)}}
 
{{main|F-34 (76 mm)}}
  
The T-34 (1941)'s 76 mm F-34 is overall better gun compared to the preceding L-11 gun, with much better armour-piercing characteristics, shell muzzle velocity, and faster reload time. The F-34 gun essentially makes the 76 mm-armed T-34 a menace in lower rank battles by being able to penetrate even heavy tanks with a well-placed hit.
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
 
Of the three armour-piercing shells available, the two most recommended shells to bring to destroy enemy tanks is the APHEBC '''BR-350B (MD-8 fuze)''' and the APBC '''BR-350SP''' shells. Though the '''BR-350A (MD-5 fuze)''' has more explosive filler for post-penetration damage, the lower penetration values mean that this potential is useless if the shell can't penetrate the enemy tank's armour, hence the '''BR-350B''' is recommended for a balance in armour-piercing potential and post-penetration damage. The APBC presents the best penetration values, but does not have any explosive filler inside, so it is best to keep them in reserve in case the T-34 (1941) encounters one of the few troublesome vehicles it struggles to penetrate.
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 77 || rowspan="2" | -5°/+30° || rowspan="2" | ±180° || rowspan="2" | N/A || 23.8 || 32.9 || 40.0 || 44.2 || 47.1 || rowspan="2" | 8.97 || rowspan="2" | 7.94 || rowspan="2" | 7.31 || rowspan="2" | 6.90
+
| rowspan="2" | 77 || rowspan="2" | -5°/+30° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 14.9 || 17.5 || 21.2 || 23.5 || 25.0
+
| __._ || __._ || __._ || __._ || __._
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{{:F-34 (76 mm)/Ammunition|BR-350A (MD-5 fuze), BR-350SP, BR-350B (MD-8 fuze), OF-350M, Sh-354T, D-350A}}
+
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | Penetration @ 0° Angle of Attack (mm)
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| BR-350A (MD-5 fuze) || APHEBC || __ || __ || __ || __ || __ || __
 +
|-
 +
| BR-350SP || APBC || __ || __ || __ || __ || __ || __
 +
|-
 +
| BR-350B (MD-8 fuze) || APHEBC || __ || __ || __ || __ || __ || __
 +
|-
 +
| OF-350M || HE || __ || __ || __ || __ || __ || __
 +
|-
 +
| Sh-354T || Shrapnel || __ || __ || __ || __ || __ || __
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| BR-350A (MD-5 fuze) || APHEBC || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 +
|-
 +
| BR-350SP || APBC || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 +
|-
 +
| BR-350B (MD-8 fuze) || APHEBC || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 +
|-
 +
| OF-350M || HE || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 +
|-
 +
| Sh-354T || Shrapnel || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
 +
|-
 +
|}
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="7" | Smoke shell characteristics
 +
|-
 +
! Ammunition
 +
! Velocity<br>(m/s)
 +
! Projectile<br>mass (kg)
 +
! Screen radius<br>(m)
 +
! Screen deploy time<br>(s)
 +
! Screen hold time<br>(s)
 +
! Explosive mass<br>(TNT equivalent) (g)
 +
|-
 +
| D-350A || ___ || ____ || __ || __ || __ || ___
 +
|-
 +
|}
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_T-34_(1941).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
<!-- '''Last updated: 2.23.0.67''' -->
+
<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''77''' || 75&nbsp;''(+2)'' || 69&nbsp;''(+8)'' || 53&nbsp;''(+24)'' || 37&nbsp;''(+40)'' || 19&nbsp;''(+58)'' || 1&nbsp;''(+76)'' || No
+
| '''77''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|-
 
|}
 
|}
'''Notes:'''
 
 
* Shells are modelled as sets of two and disappear when the last shell in the set is loaded.
 
* Rack 2 is considered a single ammo rack for ease of understanding, due to it being 3 sets of shells shared between the two visible ammo racks.
 
* Carrying 69 (+8) shells will keep the sides of the hull clear of ammo.
 
  
 
=== Machine guns ===
 
=== Machine guns ===
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{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
A standard coaxial machine gun. The only major difference the DT has compared to other nation's machine gun armament is the magazine-fed system. While this means the firing time between reloading is shorter, reload time is also shorter to get the weapon back into action.
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 2,898 (63) || 600 || N/A || N/A
+
| || ___ (___) || ___ || __° || __°
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
The T-34 (1941) is one of the most well-rounded medium battle tanks at its rank, along with the German [[Pz.IV F2]] and United States [[M4|M4 Sherman]] tanks. The sloped armour, great acceleration with good speed and 76.2 mm cannon make it a force to be reckoned with especially against inexperienced players, meanwhile when facing experienced players, however, it can become scrap metal pretty fast. Compared to the [[T-34 (1940)|1940 version]], the 1941 gets a better 76.2 mm cannon which greatly improves the penetration power but still keeps the 1940 model turret. At distance, the sloped armour is efficient at blocking shells from enemy tanks with relatively short and small-calibre cannons even some long barrel and high calibre guns can also have trouble penetrating on the sloped armour if used well. Even with its sloped armour advantages, a T-34 is a relatively easy tank to knock out specifically with a well-placed shot. With the crew operating in a compact space around the turret, which is located in the centre of the tank where it is a very limited space to operate in makes it an easy tank to knock out the crew with a single blow from a shell with a good amount of high explosive filling. Also, be mindful of the T-34's turret. It is a weak spot and can be easily penetrated by an enemy shell and will with ease knock out the tank and its crew.
 
 
 
; Urban Combat
 
 
 
T-34s in urban combat are a lethal machine combined the sloped armour with its speed and manoeuvrability combined with the 76.2 mm F-34 makes it excel in close-quarter combat against most enemy tanks it will face in battle. Its short barrel will do excellent against most enemy armour, with well-placed shots in close range battles. In urban battles, the T-34 is a great hit and run tank, offering great acceleration. At slow speed, it can also be highly lethal but advance with care. It takes a while for the barrel to stop shaking when going to halt from full speed, which is a drawback if directly facing an enemy tank, which can appear suddenly from around the street corners or sitting and covering other roads that exist in the city. It is recommended when advancing, use slow speed to reduce that shaking and which allows for better engagement to get that enemy to be knocked out.
 
 
 
; Open Fields
 
 
 
Open fields are not the optimal combat situation for the T-34 1941 with its crew being relatively close to each other makes it prone to being a one-hit kill and an easy target for tanks like Pz IV F.2, StuG III F, Na-To, and M10 GMC which can easily score a hit from far away. Utilize the acceleration, relative good speed and wide tracks to advance around on most terrain till a position where the gun can reliably penetrate enemy armour with a good well placed shot and knock the enemy threat out. Be aware of the surroundings there can be an enemy threat everywhere which can easily knock the T-34 from the side or a hit to the fragile turret.
 
 
 
'''Common opponents''':
 
 
 
* [[M4]], [[M4A2]] - The T-34's 76 mm gun cannot penetrate the welded hull M4/M4A2 reliably from the front, while the 75 mm gun on the M4/M4A2 can penetrate the T-34's turret and disable or cripple it. They do have very weak lower side hull armour (only 38 mm) that can be overmatched by the 76 mm APHEBC round if exposed, and the flat areas on the turret can also be penetrated fairly reliably if they can be hit. Generally avoid head-on engagements, especially if the M4 is hull-down.
 
* [[M4A1]], [[Sherman II]] - Similar to the M4/M4A2, except that the cast hull is weaker than the welded hull on the M4/M4A2, and can be penetrated frontally. Otherwise, the same advice applies.
 
* [[Pz.IV F2]], [[Pz.IV G|G]], [[Pz.IV H|H]], [[Pz.IV J|J]] - The Ausf. F2 variant is the first Panzer IV to mount a long-barrelled 75 mm gun. This gun is one of the most lethal mounted on any tank within the T-34's BR range, and it is easily capable of penetrating the T-34 at most ranges. The Ausf. F2 has very weak armour, however, and is something of a glass cannon. The Ausf. G, H, and J have up-armoured hulls that are quite difficult to penetrate, but their turrets are as weak as the one on the F2. The Ausf. J, in particular, has manual turret traverse and is very vulnerable to being flanked. Avoid long-range duels with them.
 
* [[Chi-Nu II]] - Essentially the Japanese counterpart to the German Panzer IV Ausf. F2.
 
* [[Churchill III]], [[Pz.Kpfw. Churchill (Germany)]] - The 6-pounder gun on the Churchill will be hard-pressed to penetrate the sloped T-34 hull, but it can easily penetrate the turret and disable the turret crew. It is difficult to penetrate the frontal armour of the Churchill at long ranges. However, it is a slow, cumbersome heavy tank, and is easy to outflank and dispatch with shots to the side armour.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
  
* Sloped 40-45 mm hull armour is effective at deflecting small/medium calibre shells
+
* Sloped 45-40mm hull armour is effective at deflecting small/medium caliber shells
 
* Wide tracks and powerful engine brings great mobility, can keep up with light vehicles like [[M24 (Family)|M24]]
 
* Wide tracks and powerful engine brings great mobility, can keep up with light vehicles like [[M24 (Family)|M24]]
* 76 mm cannon's great damage can one-shot most common foes like [[M4]], [[T-34 (Family)|T-34]]
+
* 76mm cannon's great damage can one-shot most common foes like [[M4]], [[T-34 (Family)|T-34]]
* Relatively fast turret traverse allows it to deal with multiple targets or flankers confidently
+
* Relatively fast turret traverse allows it to deal with multiple targets or flanker confidentally
 
* Small profile, harder to get spotted & shot at
 
* Small profile, harder to get spotted & shot at
 
* Large fuel tanks next to the engine can protect it by absorbing some shells
 
* Large fuel tanks next to the engine can protect it by absorbing some shells
 +
 +
*
  
 
'''Cons:'''
 
'''Cons:'''
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* -7 km/h reverse is slow, can put the player in a fatal situation
 
* -7 km/h reverse is slow, can put the player in a fatal situation
 
* -5° gun depression doesn't allow it to perform well in mountainous terrain
 
* -5° gun depression doesn't allow it to perform well in mountainous terrain
* Lacklustre penetration (99 mm max) makes well-armoured targets ([[KV-1 (Family)|KV-1]], [[Churchill I]], [[T14]], etc) hard to kill
+
* Lacklusture penetration (99mm max) makes well-armoured targets ([[KV-1 (Family)|KV-1]], [[Churchill I]], [[T14]], etc) hard to kill
* Cramped crew locations, very easy to get one-shot by tanks using shells with explosive filler (eg. [[M24]], [[T-34 (Family)|T-34]])
+
* Cramped crew locations, very easy to get one-shot by tanks using explosive shell (eg. [[M24]], [[T 34 747 (r) (Germany)|T-34]])
 
* Max 3.5x gunsight zoom makes distant engagement challenging
 
* Max 3.5x gunsight zoom makes distant engagement challenging
 +
 +
*
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
 
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=sw_t_34_1941 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
 
== See also ==
 
== See also ==
Line 179: Line 205:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
; Related development
+
* ''reference to the series of the vehicles;''
 
+
* ''links to approximate analogues of other nations and research trees.''
* [[T-34 (Family)]]
 
  
 
== External links ==
 
== External links ==

Revision as of 07:22, 27 October 2022

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
▄T-34
sw_t_34_1941.png
GarageImage T-34 (Sweden).jpg
▄T-34
AB RB SB
3.7 3.7 3.7
Class:
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game

Description

The ▄T-34 is a rank III Swedish medium tank with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

Armourfront / side / back
Hull45 / 45 / 40
Turret45 / 45 / 45
Crew4 people
Visibility83 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB55 / 8 km/h
RB and SB49 / 7 km/h
Number of gears4 forward
1 back
Weight28.3 t
Engine power
AB954 hp
RB and SB500 hp
Power-to-weight ratio
AB33.7 hp/t
RB and SB17.7 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 8 28.3 _,___ 954 __.__ 33.71
Realistic 49 7 _,___ 500 __.__ 17.67

Modifications and economy

Repair costBasic → Reference
AB983 → 1 265 Sl icon.png
RB1 139 → 1 465 Sl icon.png
SB1 454 → 1 871 Sl icon.png
Total cost of modifications19 910 Rp icon.png
32 700 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces330 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 90 / 110 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
170 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
160 Ge icon.png
Mods new tank engine.png
Engine
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
160 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
170 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods tank ammo.png
76mm_AP_1942_ammo_pack
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
100 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
76mm_AP_1941_ammo_pack
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
90 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
170 Ge icon.png
Mods art support.png
Artillery Support
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
76mm_ussr_Smoke_ammo_pack
Research:
1 600 Rp icon.png
Cost:
2 600 Sl icon.png
160 Ge icon.png

Armaments

Main armament

Ammunition77 rounds
Reloadbasic crew → aces
9.0 → 6.9 s
Vertical guidance-5° / 30°
Main article: F-34 (76 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

76 mm F-34 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 77 -5°/+30° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-350A (MD-5 fuze) APHEBC __ __ __ __ __ __
BR-350SP APBC __ __ __ __ __ __
BR-350B (MD-8 fuze) APHEBC __ __ __ __ __ __
OF-350M HE __ __ __ __ __ __
Sh-354T Shrapnel __ __ __ __ __ __
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-350A (MD-5 fuze) APHEBC ___ _.__ __ _._ ___ __° __° __°
BR-350SP APBC ___ _.__ __ _._ ___ __° __° __°
BR-350B (MD-8 fuze) APHEBC ___ _.__ __ _._ ___ __° __° __°
OF-350M HE ___ _.__ __ _._ ___ __° __° __°
Sh-354T Shrapnel ___ _.__ __ _._ ___ __° __° __°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive mass
(TNT equivalent) (g)
D-350A ___ ____ __ __ __ ___

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
77 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 898 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Sloped 45-40mm hull armour is effective at deflecting small/medium caliber shells
  • Wide tracks and powerful engine brings great mobility, can keep up with light vehicles like M24
  • 76mm cannon's great damage can one-shot most common foes like M4, T-34
  • Relatively fast turret traverse allows it to deal with multiple targets or flanker confidentally
  • Small profile, harder to get spotted & shot at
  • Large fuel tanks next to the engine can protect it by absorbing some shells

Cons:

  • -7 km/h reverse is slow, can put the player in a fatal situation
  • -5° gun depression doesn't allow it to perform well in mountainous terrain
  • Lacklusture penetration (99mm max) makes well-armoured targets (KV-1, Churchill I, T14, etc) hard to kill
  • Cramped crew locations, very easy to get one-shot by tanks using explosive shell (eg. M24, T-34)
  • Max 3.5x gunsight zoom makes distant engagement challenging

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2