Difference between revisions of "Hampden TB Mk I"

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(Updated template w/ new design, edits)
(Updated as of 1.87.2.19)
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{{Specs-Card|code=hp52_hampden_tbmk1}}
 
{{Specs-Card|code=hp52_hampden_tbmk1}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Hampden_(Disambiguation)|Hampden (Disambiguation)]]''}}
+
{{About
 +
| about = British bomber '''{{PAGENAME}}'''
 +
| other
 +
| usage-1 = the Russian version
 +
| link-1 = Hampden TB Mk I (USSR)
 +
| usage-2 = the other version
 +
| link-2 = Hampden Mk I
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.65 "Way of the Samurai"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British bomber {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]].
  
The Hampden is one of the first few bombers you get in Britain, and without doubt defining what style of flying you will be doing for the remainder of the tree. Its decent performance combined with all-powerful bomb load can quickly rack your score up into the thousands. On maps like Essen, use your superior speed to bomb the ground targets before any other bombers. then drop your altitude and rearm at the airfield. then fly low with a bomb timer and hit the remaining targets or bases.
+
The Hampden is one of the first few bombers you get in the British tree, and without a doubt defines the style of flying you for the remainder of the tree. Its decent performance combined with all-powerful bomb load can quickly rack your score up into the thousands. On maps like Essen, use your superior speed to bomb the ground targets before any other bombers, then drop your altitude and rearm at the airfield. Then fly low with a bomb delay and hit the remaining targets or bases.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
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! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
|404||389|| {{Specs|ceiling}} ||27.4||28.0||4.1||5.3||366
+
| 405 || 388 || {{Specs|ceiling}} || 27.1 || 28.0 || 5.3 || 5.3 || 366
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 3,962 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,962 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
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! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
|458||428|| {{Specs|ceiling}} ||24.6||26.0||12.9||7.6||366
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| 459 || 428 || {{Specs|ceiling}} || 24.9 || 26.0 || 10.8 || 7.6 || 366
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
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| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 410 || ~4 || ~2
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 315 || < 310 || < 300 || > 200
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp  
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| 1,448 m || 815 hp || 1,043 hp
 
|-
 
|-
<!--! colspan="3" | Setting 2
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! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
+
| 4,496 m || 750 hp || 960 hp
|-
 
! colspan="3" | Setting 3
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 9.5 mm Steel plate in front of cockpit on fuselage top.
 
* 9.5 mm Steel plate in front of cockpit on fuselage top.
 
* 9.5 mm Steel plate behind the dorsal gunner.
 
* 9.5 mm Steel plate behind the dorsal gunner.
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
 
 
{{main|Browning .303 (7.7 mm)}}
 
{{main|Browning .303 (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 
+
* 1 x 7.7 mm Browning .303 machine gun, nose-mounted (300 rpg)
* 1 x 7.7 mm Browning machine gun, nose-mounted (300 RPG)
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
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{{main|G.P. 250 lb Mk.IV (250 lb)|G.P. 500 lb Mk.IV (500 lb)|G.P. 1,000 lb Mk.I (1,000 lb)|Mark XII}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance"
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
+
* 6 x 250 lb G.P. 250 lb Mk.IV bombs (1,500 lb total)
* 6 x 250 lb bombs
+
* 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
* 2 x 500 lb bombs
+
* 4 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
* 4 x 500 lb bombs
+
* 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs (4,000 lb total)
* 6 x 500 lb bombs
 
* 4 x G.P. 1000 Mk. 1 bombs (1000 lb)
 
* 4 x G.P. 1000 Mk. 1 bombs (1000 lb) + 2 x 500 lb bombs
 
 
* 1 x Mark XII torpedo
 
* 1 x Mark XII torpedo
 +
* 6 x 500 lb G.P. 500 lb Mk.IV bombs (3,000 lb total)
 +
* 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs + 2 x 500 lb G.P. 500 lb Mk.IV bombs (5,000 lb total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
+
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|Vickers K (7.7 mm)}}
 
{{main|Vickers K (7.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
 
 
* 1 x 7.7 mm Vickers K machine gun, nose turret (500 rpg)
 
* 1 x 7.7 mm Vickers K machine gun, nose turret (500 rpg)
* 2 x 7.7 mm Vickers K machine gun, dorsal turret (500 rpg = 1000 total)
+
* 2 x 7.7 mm Vickers K machine guns, dorsal turret (500 rpg = 1,000 total)
* 2 x 7.7 mm Vickers K machine gun, ventral turret (500 rpg = 1000 total)
+
* 2 x 7.7 mm Vickers K machine guns, ventral turret (500 rpg = 1,000 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, makes the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed.
+
This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7 mm machine gun, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, make the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed.
  
 
Usually, you should avoid enemies, and attempt to stay as fast and as unnoticed as possible. Having an escort helps.
 
Usually, you should avoid enemies, and attempt to stay as fast and as unnoticed as possible. Having an escort helps.
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'''''How to offensively Engage an enemy aircraft:'''''
 
'''''How to offensively Engage an enemy aircraft:'''''
  
If you happen to see an enemy aircraft, you should not engage. Only in cases that he is the last enemy player should you dare to attack him. Try and climb above him then dive to get in front of him. Then use your four 7.7 machine guns to tear into his cockpit and knock out his pilot, engines and forward gunners.
+
If you happen to see an enemy aircraft, you should not engage. Only in cases that he is the last enemy player should you dare to attack him. Try and climb above him then dive to get in front of him. Then use your four 7.7 mm machine guns to tear into his cockpit and knock out his pilot, engines and forward gunners.
  
 
'''''How to perform defensive fighting:'''''
 
'''''How to perform defensive fighting:'''''
  
Should an enemy fighter move to engage you, do not try to outmaneuver him. Simply dive and go as low as you safely can while in gunner view and aim for his engine. try and damage it or give him some nasty leaks to scare him off. If you're lucky he will burst into flames and fall to the ground.
+
Should an enemy fighter move to engage you, do not try to outmanoeuvre him. Simply dive and go as low as you safely can while in gunner view and aim for his engine. Try and damage it or give him some nasty leaks to scare him off. If you're lucky he will burst into flames and fall to the ground.
  
 
==== Specific enemies worth noting ====
 
==== Specific enemies worth noting ====
 
The planes to be feared are usually those that carry cannons or 12.7 mm machine guns. Those planes will easily shred this plane with no problems as it does not react well to damage. Flak will normally result in a pilot snipe, and then a kill, and has a tendency to tear the engines to pieces.
 
The planes to be feared are usually those that carry cannons or 12.7 mm machine guns. Those planes will easily shred this plane with no problems as it does not react well to damage. Flak will normally result in a pilot snipe, and then a kill, and has a tendency to tear the engines to pieces.
  
===Manual Engine Control===
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=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
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! rowspan="2" | Mixer
! rowspan="2" |Pitch
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! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
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! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
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| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="1" | Survivability
! colspan="2" | Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|  
+
| Turret 7 mm
 +
| Offensive 7 mm
 +
| MBC-B
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
|
 +
| New 7 mm MGs
 +
| MBC mk.III
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
| New 7 mm MGs (turret)
 +
|
 +
| TSC mk.II
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 +
|
 +
| SBC mk.II
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Carries the largest payload of its contemporaries (The maximum payload knocks out one base and can damage another)
 
* Carries the largest payload of its contemporaries (The maximum payload knocks out one base and can damage another)
 
* Has a nose mounted fixed machine gun for pilot usage.
 
* Has a nose mounted fixed machine gun for pilot usage.
* Rear gunners make short works of chasing biplanes.
+
* Rear gunners make short work of chasing biplanes.
* Decent maneuverability and speed for a bomber.
+
* Decent manoeuvrability and speed for a bomber.
 
* Fuselage is sleek, making it a smaller target.
 
* Fuselage is sleek, making it a smaller target.
 
* Very thin rear section that is hard to hit, especially when under fire from its rear gunner.
 
* Very thin rear section that is hard to hit, especially when under fire from its rear gunner.
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'''Cons:'''
 
'''Cons:'''
 
 
* Terrible roll rate.
 
* Terrible roll rate.
 
* Rear gunners' arc is very limited.
 
* Rear gunners' arc is very limited.
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* Poor dive performance
 
* Poor dive performance
 
* Very vulnerable in a head-on engagement.
 
* Very vulnerable in a head-on engagement.
* No dorsal turrets
 
 
* Very hard to land due to the easily-broken tail and tail section
 
* Very hard to land due to the easily-broken tail and tail section
* Possibility to face planes with 12.7 mm heavy machine guns and 20mm cannons.
+
* Possibility to face planes with 12.7 mm heavy machine guns and 20 mm cannons.
 
* Carrying the largest payload option will slow the plane to a crawl.
 
* Carrying the largest payload option will slow the plane to a crawl.
* Has a tendency to 'Buck' when using the heaviest payload after dropping all the 1000lbs bombs
+
* Has a tendency to 'buck' when using the heaviest payload after dropping all the 1000lbs bombs
 
* Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings.
 
* Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings.
 
* Does not like to take battle damage.
 
* Does not like to take battle damage.
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32. Which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally engined by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K gun in ventral and dorsal positions, which proved to be inadequate for day light defense. This was then switched to two vickers K gun with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suticase". Oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil".
+
The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32 which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally powered by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K guns in ventral and dorsal positions, which proved to be inadequate for daylight defence. This was then switched to two Vickers K guns with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suticase". It was oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil".
  
RAF Squadron No.49 was the first to receive their new Hampdens. Bearing the brunt of early bombing raids on Europe. The Hampden proved no match for ''Luftwaffe'' fighters. It was subsequently switched to various night time operations, such as mine-laying, bombing raids on German soil, propaganda and torpedo bombing. Despite having great speed and maneuverability, the Hampden was declared obsolete and retired from service in 1942.
+
RAF Squadron No.49 was the first to receive their new Hampdens. Bearing the brunt of early bombing raids on Europe. The Hampden proved no match for ''Luftwaffe'' fighters. It was subsequently switched to various night time operations, such as mine-laying, bombing raids on German soil, propaganda and torpedo bombing. Despite having great speed and manoeuvrability, the Hampden was declared obsolete and retired from service in 1942.
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.'' -->
* [[Hampden Mk I]]  
+
* [[Hampden Mk I]]
 
* [[Hampden TB Mk I (USSR)]]
 
* [[Hampden TB Mk I (USSR)]]
  

Revision as of 13:45, 28 May 2019

RANK 5 FRANCE
Somua SM PACK
hp52_hampden_tbmk1.png
Hampden TB Mk I
AB RB SB
1.7 1.7 1.7
Research:3 000 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game
This page is about the British bomber Hampden TB Mk I. For the Russian version, see Hampden TB Mk I (USSR). For the other version, see Hampden Mk I.

Description

GarageImage Hampden TB Mk I.jpg


The Hampden TB Mk I is a rank I British bomber with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.65 "Way of the Samurai".

The Hampden is one of the first few bombers you get in the British tree, and without a doubt defines the style of flying you for the remainder of the tree. Its decent performance combined with all-powerful bomb load can quickly rack your score up into the thousands. On maps like Essen, use your superior speed to bomb the ground targets before any other bombers, then drop your altitude and rearm at the airfield. Then fly low with a bomb delay and hit the remaining targets or bases.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 3,962 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
405 388 8310 27.1 28.0 5.3 5.3 366
Upgraded
Max Speed
(km/h at 3,962 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
459 428 8310 24.9 26.0 10.8 7.6 366

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
410 ~4 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 315 < 310 < 300 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,448 m 815 hp 1,043 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,496 m 750 hp 960 hp

Survivability and armour

  • 9.5 mm Steel plate in front of cockpit on fuselage top.
  • 9.5 mm Steel plate behind the dorsal gunner.

Armaments

Offensive armament

The Hampden TB Mk I is armed with:

  • 1 x 7.7 mm Browning .303 machine gun, nose-mounted (300 rpg)

Suspended armament

The Hampden TB Mk I can be outfitted with the following ordnance:

  • 6 x 250 lb G.P. 250 lb Mk.IV bombs (1,500 lb total)
  • 2 x 500 lb G.P. 500 lb Mk.IV bombs (1,000 lb total)
  • 4 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
  • 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs (4,000 lb total)
  • 1 x Mark XII torpedo
  • 6 x 500 lb G.P. 500 lb Mk.IV bombs (3,000 lb total)
  • 4 x 1,000 lb G.P. 1,000 lb Mk.I bombs + 2 x 500 lb G.P. 500 lb Mk.IV bombs (5,000 lb total)

Defensive armament

Main article: Vickers K (7.7 mm)

The Hampden TB Mk I is defended by:

  • 1 x 7.7 mm Vickers K machine gun, nose turret (500 rpg)
  • 2 x 7.7 mm Vickers K machine guns, dorsal turret (500 rpg = 1,000 total)
  • 2 x 7.7 mm Vickers K machine guns, ventral turret (500 rpg = 1,000 total)

Usage in battles

This bomber is strictly that; a bomber. With a mediocre defensive armament and only a single offensive 7.7 mm machine gun, engaging enemy aircraft is an absolute last resort. The lack of defensive capabilities, combined with the thin tail and wings, make the Hampden TB a fragile aircraft. Upon spawning, climb at a very shallow angle to increase your speed and altitude at the same time. When the bomb points are in range, level off and drop your load. This will make you significantly lighter and allow you to return to base extremely quickly. During this time, one must take care to avoid aircraft that will now be at your altitude. A shallow dive will allow a boost in speed, and a corkscrew over the airfield will let you drop the remaining altitude without ripping due to speed.

Usually, you should avoid enemies, and attempt to stay as fast and as unnoticed as possible. Having an escort helps.

Tactics

The below tactics can be used in all games modes:

How to offensively Engage an enemy aircraft:

If you happen to see an enemy aircraft, you should not engage. Only in cases that he is the last enemy player should you dare to attack him. Try and climb above him then dive to get in front of him. Then use your four 7.7 mm machine guns to tear into his cockpit and knock out his pilot, engines and forward gunners.

How to perform defensive fighting:

Should an enemy fighter move to engage you, do not try to outmanoeuvre him. Simply dive and go as low as you safely can while in gunner view and aim for his engine. Try and damage it or give him some nasty leaks to scare him off. If you're lucky he will burst into flames and fall to the ground.

Specific enemies worth noting

The planes to be feared are usually those that carry cannons or 12.7 mm machine guns. Those planes will easily shred this plane with no problems as it does not react well to damage. Flak will normally result in a pilot snipe, and then a kill, and has a tendency to tear the engines to pieces.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Not controllable
Auto control available
Controllable
Not auto controlled
Combined Controllable
2 gears
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Turret 7 mm Offensive 7 mm MBC-B
II Compressor Airframe New 7 mm MGs MBC mk.III
III Wings repair Engine New 7 mm MGs (turret) TSC mk.II
IV Engine injection Cover SBC mk.II

Pros and cons

Pros:

  • Carries the largest payload of its contemporaries (The maximum payload knocks out one base and can damage another)
  • Has a nose mounted fixed machine gun for pilot usage.
  • Rear gunners make short work of chasing biplanes.
  • Decent manoeuvrability and speed for a bomber.
  • Fuselage is sleek, making it a smaller target.
  • Very thin rear section that is hard to hit, especially when under fire from its rear gunner.
  • Ability to carry torpedoes.

Cons:

  • Terrible roll rate.
  • Rear gunners' arc is very limited.
  • Blind spot between turrets due to the tail - you'll only be able to get one on target at any given time
  • No armour or bulletproof glass
  • Poor dive performance
  • Very vulnerable in a head-on engagement.
  • Very hard to land due to the easily-broken tail and tail section
  • Possibility to face planes with 12.7 mm heavy machine guns and 20 mm cannons.
  • Carrying the largest payload option will slow the plane to a crawl.
  • Has a tendency to 'buck' when using the heaviest payload after dropping all the 1000lbs bombs
  • Hits to the wings can start fuel tank fires due to all the fuel tanks being internally mounted in the wings.
  • Does not like to take battle damage.

History

The Handley Page Hampden was the last and fastest twin-engined bomber of the "trio" during the "Phoney" War. It was designed to meet Air Ministry Specification B.9/32 which called for a faster, heavier, and more powerful bomber that would replace the existing Bristol Blenheim and the Armstrong Whitworth Whitley. The designer, G.V Vokert, designed an interesting prototype, designated HP.52. This plane was originally powered by Napier Sabre Dagger engines, but switched to the more powerful Bristol Pegasus radial engines. Originally the Hampden had two Vickers K guns in ventral and dorsal positions, which proved to be inadequate for daylight defence. This was then switched to two Vickers K guns with modifications. The Hampden had many nicknames, because of the slim, compact and cramped fuselage. It was nicknamed the "Flying Suticase". It was oddly similar in role and appearance to the German fast day-bomber Do 17, nicknamed the "Flying Pencil".

RAF Squadron No.49 was the first to receive their new Hampdens. Bearing the brunt of early bombing raids on Europe. The Hampden proved no match for Luftwaffe fighters. It was subsequently switched to various night time operations, such as mine-laying, bombing raids on German soil, propaganda and torpedo bombing. Despite having great speed and manoeuvrability, the Hampden was declared obsolete and retired from service in 1942.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2