Difference between revisions of "Brigand B 1"

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{{Specs-Card
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{{Specs-Card|code=brigand_b1}}
|code=brigand_b1
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
Development for the Brigand began as a successor to the Beaufighter, namely as a strike aircraft and torpedo bomber. Bristol used their existing Buckingham aircraft design as the basis, but development delays caused the plane to not be ready until after the war in 1946. Without a war to fight, the Brigand was utilized for training or lower-intensity conflicts such as the communist insurgency in Malaya.
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[[File:GarageImage_BrigandB1.jpg|450px|thumbnail|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British light bomber {{Battle-rating}}. This bomber was introduced in [[Update 1.63 "Desert Hunters"]].
  
Introduced in [[Update 1.63 "Desert Hunters"]], the Brigand B 1 can utilize its engine performance and armament for high-altitude interceptions against enemy bombers. With four nose-mounted 20 mm cannons, it can engage bombers head-on very easily. However, the Brigand's less impressive agility and roll speed means it is not very useful against manoeuvrable targets, so it is only limited to large lumbering planes. If all bombers were shot down, the Brigand can move on to ground attack with its rockets and bombs and help the team whittle down the tickets needed for a victory.
+
This plane is a pure bomber hunter and ground attack aircraft. If there are no bombers for you to hunt, switch to heading on fighters. Should you survive to late match and find that the tickets will decide the match then you may load up air to ground weapons, but not before that.
  
 
== General info ==
 
== General info ==
=== Flight performance ===
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=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
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====Stat card====
 
+
{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center" width="70%"
+
|-
! rowspan="2" | Characteristics
+
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 550 || 538 || 10,300 || 27.2 || 28.0 || 11.0 || 11.0 || 600
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,267 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 
|-
 
|-
! Stock
+
! AB
| 552 || 540 || rowspan="2" | {{Specs|ceiling}} || 27.2 || 28.0 || 11.0 || 11.0 || rowspan="2" | 600
+
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Upgraded
+
| ___ || ___ || 10,300 || __.__ || __.__ || __.__ || __.__ || 600
| 613 || 580 || 24.9 || 26.0 || 19.8 || 14.7
 
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || || X     <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X || X  
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 +
|-
 +
| ___ || ___ || ___ || ~__ || ~__
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| 680 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 430 || 404 || 270 || ~8 || ~3
+
| < ____ || < ____ || < ____ || > ____
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="3" | Compressor (RB/SB)
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! colspan="3" | Setting 1
 
|-
 
|-
| < 360 || < 390 || < 390 || > 327
+
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ____ m || ____ hp || ____ hp
 
|-
 
|-
 
|}
 
|}
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! colspan="3" | Number present
 
! colspan="3" | Number present
 
|-
 
|-
| colspan="3" | Bristol Centaurus 57 18-cylinder || colspan="1" | 2
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| colspan="3" | Bristol Centaurus 57 14-cylinder || colspan="1" | 2
 
|-
 
|-
 
! colspan="4" | Engine characteristics
 
! colspan="4" | Engine characteristics
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! colspan="2" | Take-off
 
! colspan="2" | Take-off
 
|-
 
|-
| ''Arcade'' || colspan="2" | 1,853 hp || colspan="2" | 2,273 hp
+
| ''Arcade'' || colspan="2" | ____ hp || colspan="2" | ____ hp
 
|-
 
|-
| ''Realistic/Simulator'' || colspan="2" | 1,830 hp || colspan="2" | 2,250 hp
+
| ''Realistic/Simulator'' || colspan="2" | ____ hp || colspan="2" | ____ hp
 
|-
 
|-
 
! colspan="4" | Engine power (Upgraded)
 
! colspan="4" | Engine power (Upgraded)
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! colspan="2" | Take-off
 
! colspan="2" | Take-off
 
|-
 
|-
| ''Arcade'' || colspan="2" | 2,428 hp || colspan="2" | 2,848 hp
+
| ''Arcade'' || colspan="2" | ____ hp || colspan="2" | ____ hp
 
|-
 
|-
| ''Realistic/Simulator'' || colspan="2" | 2,100 hp || colspan="2" | 2,520 hp
+
| ''Realistic/Simulator'' || colspan="2" | ____ hp || colspan="2" | ____ hp
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | Realistic/Simulator
 
! colspan="2" | Realistic/Simulator
 
|-
 
|-
| colspan="2" | 25 seconds || colspan="2" | Infinite
+
| colspan="2" | 25 seconds || colspan="2" | ____
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
 
* 64 mm Bulletproof glass in cockpit front.
 
* 64 mm Bulletproof glass in cockpit front.
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* 12.7 mm Steel plate in the nose.
 
* 12.7 mm Steel plate in the nose.
 
* 12.7 mm Steel plate in the fuselage.
 
* 12.7 mm Steel plate in the fuselage.
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
 
{{main|Hispano Mk.V (20 mm)}}
 
{{main|Hispano Mk.V (20 mm)}}
  
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=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
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<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
{{main|G.P. 500 lb Mk.IV (500 lb)|G.P. 1,000 lb Mk.I (1,000 lb)|RP-3}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The options available for the '''''{{PAGENAME}}''''' are:
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! !! width="4%" | 1 !! width="4%" | 2 !! width="4%" | 3 !! width="4%" | 4 !! width="4%" | 5 !! width="4%" | 6 !! width="4%" | 7 !! width="4%" | 8 !! width="4%" | 9 !! width="4%" | 10 !! width="4%" | 11
 
| rowspan="5" width="25%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
 
|-
 
! [[G.P. Mk.IV (500 lb)|500 lb G.P. Mk.IV]] bombs
 
| || || || || 1 || 2 || 1 || || || ||
 
|-
 
! [[G.P. Mk.I (1,000 lb)|1,000 lb G.P. Mk.I]] bombs
 
| || || || || || 2 || || || || ||
 
|-
 
! [[RP-3]] rockets
 
| 2 || 2 || 2 || 2 || || || || 2 || 2 || 2 || 2
 
|-
 
| colspan="12" | Maximum permissible loadout weight: 1,690 kg<br>Maximum permissible weight imbalance: 500 kg
 
|-
 
|}
 
  
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
 
* Without load
 
* Without load
* 16 x RP-3 rockets
+
* 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
* 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
+
* 2 x G.P. 1,000 lb Mk.I bombs (2,000 lb total)
* 4 x 500 lb G.P. Mk.IV bombs (2,000 lb total)
+
* 16 x 76 mm RP-3 rockets
* 2 x 1,000 lb G.P. Mk.I bombs (2,000 lb total)
+
* 16 x 76 mm RP-3 rockets + 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
{{Navigation-End}}
 
  
== Usage in battles ==
+
== Usage in the battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
In AB and RB, you should immediately bomber hunt, as those will be your easiest kills, combined with your bomber altitude, you should stay high until you run out of targets to engage then you should go for fighters, before ground targets when it is safe to do so. When diving, use your airbrakes to be sure not to exceed your maximum speed of 680kph in a dive. Exceeding 550kph, sustaining a flick roll and other sharp acrobatics may break your wings.
+
In AB and RB, you should immediately bomber hunt, as those will be your easiest kills, combined with your bomber altitude, you should stay high until you run out of targets to engage then you should go for injured fighters and ground targets. When diving, use your airbrakes to be sure not to exceed your maximum speed in a dive.
  
'''How to offensively engage an enemy aircraft:'''<br>
+
'''How to offensively Engage an enemy aircraft:'''<br>
While it is tempting because of the Brigand's strong armament, avoid fully committing to head ons where possible, as the Brigand has a sluggish control response which will impede your ability to dodge and you will almost certainly receive some damage if you do not break off quickly after firing. When engaging bomber targets, avoid sitting on their tail as the Brigand is a large target for their tail gunners - make a high speed pass, disengage, and assess the enemy bomber for another attack if necessary. Be wary dogfighting fighters, as while the Brigand is quite capable at turning, its ability to retain and generate energy is below most fighters, and firing solutions can be difficult to capitalise on due to its unwieldy controls. In a long fight or at a numerical disadvantage this can easily become your downfall.
+
The first thing you should do is head on. Your four Hispano guns will completely obliterate any aircraft from the front with a 3-second burst. In your head on you should open fire as far out as you feel comfortable, then turn out immediately after you hit him, as you don't want him to change direction until after your volley hits home.
  
 
'''How to perform defensive fighting:'''<br>
 
'''How to perform defensive fighting:'''<br>
Should an enemy get on your six, your best bet is to bolt towards allied fighters/airfield and give the enemy a hard time aiming at you. While moving in the same general direction, dart your nose around and play with the roll and rudder. Flick rolls are a near-necessity in the Brigand to quickly rotate the aircraft and will be a crucial asset to dodge guns. Avoid going up when defensive, as you will quickly find yourself low on energy and vulnerable. The Brigand is a large target, so you must maintain situational awareness to be able to dodge incoming shots, else you will almost certainly be hit.
+
Should an enemy get on your six, your best bet is to bolt towards allied fighters/airfield and give the enemy a hard time aiming at you. While moving in the same general direction, dart your nose around and play with the roll, rudder and rise, if you are lucky he'll either overshoot, run out of ammo, or get shot down. Under no circumstance should you ever turn fight anything smaller than a medium bomber, otherwise you will bleed off your speed or the attacker will out turn you and acquire a firing solution.
  
=== Manual Engine Control ===
+
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
 
! colspan="3" | Radiator
 
! colspan="3" | Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable
+
| Controllable || rowspan="2" | Controllable<br>Not automatic pitch || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Combined || rowspan="2" | Controllable || rowspan="2" | Controllable
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
  
* Great armament of four nose-mounted Hispano V cannons
+
* Great armament of four nose-mounted Hispano V's
 
* Bomber spawn (AB and RB)
 
* Bomber spawn (AB and RB)
* Decently manoeuvrable for an aircraft of its size, especially with combat flaps, capable of out-turning fighters like the Bf 109 and P-51 at some speeds
+
* Decently manoeuvrable for an aircraft of its size, especially with combat flaps
 
* Plenty of ammo
 
* Plenty of ammo
 
* Good attack payloads of 2,000 lbs or 16 RP-3 Rockets, even mixed
 
* Good attack payloads of 2,000 lbs or 16 RP-3 Rockets, even mixed
 
* Very good cockpit visibility
 
* Very good cockpit visibility
 
* Heavy armour on the nose of aircraft for head-ons
 
* Heavy armour on the nose of aircraft for head-ons
 +
* Good diver
 
* Air brakes that provide lift upon usage
 
* Air brakes that provide lift upon usage
  
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== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
Designed to replace the famous Bristol Beaufighter series, the Bristol Type 164 "Brigand" was based on the already in production Bristol Buckingham, a transport/liaison aircraft intended to have been a medium bomber like the [[Wellington Mk III|Wellington]]. Because of this, the Brigand was substantially larger than its predecessor and its performance suffered in suit. Originally conceived as a fast torpedo attacker, the Brigand turned out to be a heavy strike bomber, and only the first eleven airframes were ever torpedo capable.
+
Designed to replace the famous Bristol Beaufighter series, The Bristol Type 164 "Brigand" was based on the already in production Bristol Buckingham, a transport/liaison aircraft intended to have been a medium bomber like the [[Wellington Mk III][Wellington]. Because of this, the Brigand was substantially larger than it's predecessor and its performance suffered in suite. Originally conceived as a fast torpedo attacker, the Brigand turned out to be a heavy strike bomber, and only the first eleven airframes were never torpedo capable.
  
The Brigand B.1 as seen in-game would first see service with No. 84 and No. 8 Sqn RAF in Aden, modern-day Yemen. While not seeing action, the hot, dry climate of the Arabian peninsula was ideal for the Brigand and production continued. The Brigand would next be handed over to Beaufighter squadron No. 45 based out of Tengah, Singapore in engaging Communist guerillas in and around Malaya (Modern day Malaysia). It was here where the Brigand would receive its trial of fire, bombing and rocketing swathes of the South-East Asian jungles on the hunt for this red menace. However, the humid climate and constant stress from dive bombing would be the death sentence for this aircraft. The leather and rubber seals used on the hydraulic jacks of the landing gear and dive brakes rotted away, causing gear failures and some dive brakes failing, leading to crashes and wing tearing. This, combined with the Brigand's wings being unable to cope with the constant dive-bombing, led to it being withdrawn from service in Malaya by 1952, and from Aden by 1954.
+
The Brigand B.1 as we see in-game would first see service with No. 84 and No. 8 Sqn RAF in Aden, modern-day Yemen. while not seeing action, the dry hot Climate of the Arabian peninsula was ideal for the Brigand and production continued. The Brigand would next be handed over to the Beaufighter squadron No. 45 based out of Tengah, Singapore in engaging Communist Guerillas in and around Malaya (Modern day Malaysia). It was here where the Brigand would receive its trial of fire, bombing and rocketing swathes of the South-East Asian Jungles on the hunt for this red menace (sound familiar?). However, the Humid climate and constant stress from Dive bombing would be the death sentence for this aircraft. The Leather and Rubber seals used on the hydraulic jacks of the landing gear and dive brakes rotted away, causing gear failures and some dive brakes failing, leading to crashes and wing tearing. This combined with the Brigand's wings being unable to cope with the constant dive-bombing led to it being withdrawn from service in Malaya by 1952, and from Aden by 1954.
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
<!--''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''-->
 +
[http://live.warthunder.com/feed/?q=%23brigand All live posts on the brigand (as of July 2018 there are 2 skins for it)]
  
;Skins
+
== Read also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=brigand_b1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''
  
;Videos
+
''ETC.''
{{Youtube-gallery|gSun_ErSSJA|'''The Shooting Range #304''' - ''Metal Beasts'' section at 00:30 discusses the {{PAGENAME}}.|qMGtikpns6M|'''Brigand - (Not So Bad) First Impressions''' - ''Napalmratte''}}
 
  
== See also ==
+
== Sources ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Paste links to sources and external resources, such as:''
  
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''page on aircraft encyclopedia;''
 
+
* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/331470-brigand-b-1/ Official data sheet - more details about the performance]
 
  
{{AirManufacturer Bristol}}
 
 
{{Britain bombers}}
 
{{Britain bombers}}

Revision as of 17:17, 16 June 2019

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
brigand_b1.png
Brigand B 1
AB RB SB
3.7 4.0 4.3
Research:33 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Brigand B 1.jpg


The Brigand B 1 is a rank III British light bomber with a battle rating of 3.7 (AB), 4.0 (RB), and 4.3 (SB). This bomber was introduced in Update 1.63 "Desert Hunters".

This plane is a pure bomber hunter and ground attack aircraft. If there are no bombers for you to hunt, switch to heading on fighters. Should you survive to late match and find that the tickets will decide the match then you may load up air to ground weapons, but not before that.

General info

Flight Performance

Stat card

Characteristics
Stock
Max Speed
(km/h at 4,267 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
550 538 10,300 27.2 28.0 11.0 11.0 600
Upgraded
Max Speed
(km/h at 4,267 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
___ ___ 10,300 __.__ __.__ __.__ __.__ 600

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
___ ___ ___ ~__ ~__
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ____ < ____ < ____ > ____
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
____ m ____ hp ____ hp

Engine performance

Engine
Engine Name Number present
Bristol Centaurus 57 14-cylinder 2
Engine characteristics
Weight (each) Type Cooling
1,220 kg Radial Air
Engine power (Stock)
Mode Max Take-off
Arcade ____ hp ____ hp
Realistic/Simulator ____ hp ____ hp
Engine power (Upgraded)
Mode Max Take-off
Arcade ____ hp ____ hp
Realistic/Simulator ____ hp ____ hp
WEP Duration
Arcade Realistic/Simulator
25 seconds ____

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.

  • 64 mm Bulletproof glass in cockpit front.
  • 12.7 mm Steel plate in pilot's seat.
  • 12.7 mm Steel plate in the nose.
  • 12.7 mm Steel plate in the fuselage.

Armaments

Offensive armament

Main article: Hispano Mk.V (20 mm)

The Brigand B 1 is armed with:

  • 4 x 20 mm Hispano Mk.V cannons, nose-mounted (200 rpg = 800 total)

Suspended armament

The options available for the Brigand B 1 are:

  • Without load
  • 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)
  • 2 x G.P. 1,000 lb Mk.I bombs (2,000 lb total)
  • 16 x 76 mm RP-3 rockets
  • 16 x 76 mm RP-3 rockets + 2 x G.P. 500 lb Mk.IV bombs (1,000 lb total)

Usage in the battles

In AB and RB, you should immediately bomber hunt, as those will be your easiest kills, combined with your bomber altitude, you should stay high until you run out of targets to engage then you should go for injured fighters and ground targets. When diving, use your airbrakes to be sure not to exceed your maximum speed in a dive.

How to offensively Engage an enemy aircraft:
The first thing you should do is head on. Your four Hispano guns will completely obliterate any aircraft from the front with a 3-second burst. In your head on you should open fire as far out as you feel comfortable, then turn out immediately after you hit him, as you don't want him to change direction until after your volley hits home.

How to perform defensive fighting:
Should an enemy get on your six, your best bet is to bolt towards allied fighters/airfield and give the enemy a hard time aiming at you. While moving in the same general direction, dart your nose around and play with the roll, rudder and rise, if you are lucky he'll either overshoot, run out of ammo, or get shot down. Under no circumstance should you ever turn fight anything smaller than a medium bomber, otherwise you will bleed off your speed or the attacker will out turn you and acquire a firing solution.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not automatic pitch
Controllable Not controllable Combined Controllable Controllable

Pros and cons

Pros:

  • Great armament of four nose-mounted Hispano V's
  • Bomber spawn (AB and RB)
  • Decently manoeuvrable for an aircraft of its size, especially with combat flaps
  • Plenty of ammo
  • Good attack payloads of 2,000 lbs or 16 RP-3 Rockets, even mixed
  • Very good cockpit visibility
  • Heavy armour on the nose of aircraft for head-ons
  • Good diver
  • Air brakes that provide lift upon usage

Cons:

  • Generally slow
  • Average climb rate
  • Massive target
  • No defensive gunners on the aircraft
  • Air brakes lack performance under 600 km/h
  • Early bomb modifications are mounted far on the wings, making them hard to aim
  • Bad roll rate
  • Poor performance at high altitude

History

Designed to replace the famous Bristol Beaufighter series, The Bristol Type 164 "Brigand" was based on the already in production Bristol Buckingham, a transport/liaison aircraft intended to have been a medium bomber like the [[Wellington Mk III][Wellington]. Because of this, the Brigand was substantially larger than it's predecessor and its performance suffered in suite. Originally conceived as a fast torpedo attacker, the Brigand turned out to be a heavy strike bomber, and only the first eleven airframes were never torpedo capable.

The Brigand B.1 as we see in-game would first see service with No. 84 and No. 8 Sqn RAF in Aden, modern-day Yemen. while not seeing action, the dry hot Climate of the Arabian peninsula was ideal for the Brigand and production continued. The Brigand would next be handed over to the Beaufighter squadron No. 45 based out of Tengah, Singapore in engaging Communist Guerillas in and around Malaya (Modern day Malaysia). It was here where the Brigand would receive its trial of fire, bombing and rocketing swathes of the South-East Asian Jungles on the hunt for this red menace (sound familiar?). However, the Humid climate and constant stress from Dive bombing would be the death sentence for this aircraft. The Leather and Rubber seals used on the hydraulic jacks of the landing gear and dive brakes rotted away, causing gear failures and some dive brakes failing, leading to crashes and wing tearing. This combined with the Brigand's wings being unable to cope with the constant dive-bombing led to it being withdrawn from service in Malaya by 1952, and from Aden by 1954.

Media

All live posts on the brigand (as of July 2018 there are 2 skins for it)

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain bombers
Torpedo  Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II
Dive  V-156-B1
Hydroplanes  ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V
Light  Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1
Based on A20  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7
Hampden  Hampden Mk I · Hampden TB Mk I
Wellington  Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X
Halifax  Halifax B Mk IIIa
Stirling  Stirling B Mk I · Stirling B Mk III
Lancaster  Lancaster B Mk I · Lancaster B Mk III
Lincoln  Lincoln B Mk II
Shackleton  Shackleton MR.Mk.2