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  • 10:29, 19 July 2021 (diff | hist) . . (+213). . m SU-85(I did write the extensive explanation in my answer to PM, but TL:DR is that it is very inconvenient to try to oneshot angled SU-85M or SU-100, or even ISUs(despite them being flat) and cupola's angle doesn't matter (if you die, you die).)
  • 09:56, 19 July 2021 (diff | hist) . . (+1,982). . User talk:bangerland(Angling in a SU)
  • 08:14, 19 July 2021 (diff | hist) . . (+1,206). . SU-85(Survivability and armour: explanation to armour. I feel like angling tip should be copy-pasted in every angled small gun SU, since it is basically the only way you survive (85m can lolbounce tiger and spg shots if you angle, for example.).)
  • 07:55, 19 July 2021 (diff | hist) . . (+752). . ZiS-30(the gun tilt is really awful, added some info to deal with that.)
  • 07:32, 15 July 2021 (diff | hist) . . (-71). . m Type 89(missed that one.)
  • 07:29, 15 July 2021 (diff | hist) . . (-506). . Type 89(They kind of fixed the neutral-gear 1 turn, but it still turns like a potato. Even though they said the "bandaid patch" onto neutral-1 gear should only affect AB, it also works in RB (it drives 3km/h then and turns like 5 degrees a second, but at least...)
  • 09:59, 14 July 2021 (diff | hist) . . (+111). . m ZT3A2(Usage in battles: I meant that phrase like this, so i expanded a bit. It's probably overkill, but it's better be safe than sorry ig.)
  • 13:05, 13 July 2021 (diff | hist) . . (+2,173). . Stormer HVM(Restored radar section which was completely removed over a stupid misunderstanding. This time its name is in line with other radar tank templates, so if someone will just carpet delete this again, you have no real justification to do so. Have a nice day.)
  • 11:04, 13 July 2021 (diff | hist) . . (+938). . m ZT3A2(Usage in battles)
  • 10:23, 13 July 2021 (diff | hist) . . (+187). . m ZA-35
  • 09:34, 13 July 2021 (diff | hist) . . (+287). . Type 89(Converting the page to overpressure patch. might have missed something.)
  • 07:31, 13 July 2021 (diff | hist) . . (+1,845). . ZA-35(this thing is basically a BMP-2 annihilator, so it should be praised as such. Also about 7.64 penning 10 rha - check table on my page, you will realize that it cannot pen 10 mm RHA no matter what. Only german 8mm could, even then its only for flat surf.)
  • 13:55, 12 July 2021 (diff | hist) . . (+2,782). . SU-122(I feel like soviets downplay its armour and underplay the power of HE after overpressure patch. Sure, the HEAT is strong and can lolpen, but that lolpen almost never kills the other tank instantly, HE on other hand is disgusting at this BR. also chek text)
  • 11:43, 12 July 2021 (diff | hist) . . (+1,783). . ZT3A2(specifications)
  • 11:14, 12 July 2021 (diff | hist) . . (+1,709). . Optics(Page needs a rework, probably hotkeys table is in order, also the table with specified zooms need a modification, since commander sight is now a separate entity. I suggest using X2-12 / binocular format like in driver view, or separate, what do you think?)
  • 13:26, 4 July 2021 (diff | hist) . . (+4). . m User:bangerland(Who am I?: consider this my resignation.)
  • 10:50, 2 July 2021 (diff | hist) . . (+1,031). . ADATS (M113)(Pros and cons: fixed some outrageous claims. And yes, the missile speed is not a meme, you can try to count it out with a calculator in a test drive, it's exactly that.)
  • 02:45, 29 June 2021 (diff | hist) . . (+115). . m Striker(ATGM explosion can literally reach it's optics anywhere now, so overpressure kills it instantly unlike most ATGM tanks now.)
  • 02:07, 29 June 2021 (diff | hist) . . (+504). . m ZT3A2(Also added some encounters relevant for AB.)
  • 01:45, 29 June 2021 (diff | hist) . . (+3,772). . ZT3A2(Added some detalization. Again, i am playing AB, so RB point of view is necessary. I could trashtalk modifications some more, but i don't think doing it on wiki would help much.)
  • 00:46, 29 June 2021 (diff | hist) . . (+47). . N File:ZT3A2 fragility example.jpg(Gepard 35 mm HE-I detonates ammo rack of ZT3A2.)
  • 00:37, 29 June 2021 (diff | hist) . . (+142). . N File:ZT3A2 Climbed impossible spot and sniped.jpg(Maximum movement upgrades on ZT3A2 used to climb near unreachable spot for west team to snipe unfortunate people attacking C cap. Arcade mode.)
  • 19:34, 22 June 2021 (diff | hist) . . (-8). . ZT3A2(Undo revision 106060 by U42773747 (talk) mistaken)
  • 19:28, 22 June 2021 (diff | hist) . . (+8). . m ZT3A2
  • 01:31, 22 June 2021 (diff | hist) . . (+6,737). . ZT3A2(Somewhat filled the page with AB perspective. It will take me a long time to spade, so i might slowly make corrections to this text over time. Feel free to add to it though.)
  • 11:00, 13 June 2021 (diff | hist) . . (+62). . m IT-1(Pros and cons: Fuel tank no longer protects from chemical shells, but rather acts as instant death weakpoint. Hopefully i wrote it properly...)
  • 20:37, 9 June 2021 (diff | hist) . . (-112). . m Shturm-S(Main armament: fix to HE payload description.)
  • 20:25, 9 June 2021 (diff | hist) . . (+534). . Type 60 ATM(New updates indirectly buffed type 60 ATM by removing input lag in RB. The control is actually reasonable now. But the targeting reticles for launchers are gone now. Should i remove targeting screenshots or leave them as is? Changed some text.)
  • 19:06, 9 June 2021 (diff | hist) . . (+2,265). . Striker(Since commander optics aiming is canon now, i am writing how to use mg scope aim for this tank, as developers did not add second scope aim for this tank in RB and i personally feel that this is unfair. Also minor fixes about HB, pressure and such.)
  • 13:58, 26 April 2021 (diff | hist) . . (+336). . Swingfire(Some changes due to overpressure. Also fixed some text where the point of it was lost in editing.)
  • 09:16, 23 April 2021 (diff | hist) . . (-4). . AMX-13 (HOT)(Some of the text is still here since HOT had 930 mm pen. This is no longer as strong and ATGMs are different now, so rewriting it a bit. I may be off about it's effectiveness against ERA, since i don't really use HOT, but milan2 and such (similar pen).)
  • 06:20, 23 April 2021 (diff | hist) . . (-840). . FV4005(Armaments: if shell fuse really was nerfed from 2 mm to below 1 mm sensitivity, then this text no longer makes sense and should be removed.)
  • 10:32, 20 April 2021 (diff | hist) . . (+591). . Damage mechanics(Overpressure: Not exactly sure what triggers the effect for HEAT, but it is different from HE. Unsure if HESH works.Reiterated text to include heavy tanks and such. Not sure if expl. of HE is correct, so shortened it. HEAT tested via ATGM and HEATFS.)
  • 12:36, 12 April 2021 (diff | hist) . . (+181). . m Khrizantema-S(Pros and cons: i think these points need to be slightly more descriptive to allow for better understanding. I am not aware if SAM can still break or "pressure" it by just hitting the radar, it's way too rare for me to test immediately.)
  • 09:41, 12 April 2021 (diff | hist) . . (0). . m ADATS (M113)(Ammunition: fix to cropped table title) (Tag: Visual edit)
  • 09:40, 12 April 2021 (diff | hist) . . (-6). . m Stormer HVM(Ammunition: I assume this is how it is supposed to be, but i do not have in-game ATX with me here, so double-check before approving)
  • 09:22, 12 April 2021 (diff | hist) . . (+2,353). . User talk:bangerland(Some technical and wiki questions about overpressure.)
  • 08:14, 12 April 2021 (diff | hist) . . (-955). . Warrior(Modified text to fit new pressure mechanic more. Overall, it survives more things now, and that awful track hb seems to be gone, but i have no energy to test it thoroughly against HE. Perhaps someone can tell more and in detail.)
  • 23:50, 11 April 2021 (diff | hist) . . (+1,168). . ZT3A2(Pros and cons: Suggesting pro/con for this tank from watching an RB videos, so people can at least compare it to others (do not have it myself yet, so can't give proper evaluation or AB specifics.))
  • 22:44, 11 April 2021 (diff | hist) . . (-1,912). . Stormer HVM(Seems like it was nerfed into oblivion in terms of damage to ground forces, but if someone disagrees, you can revert and edit the text.)
  • 22:19, 11 April 2021 (diff | hist) . . (+482). . Striker(Survivability and armour: it gets worse. I don't know how to word it out better.)
  • 21:46, 11 April 2021 (diff | hist) . . (+721). . Ho-Ri Production(Overpressure damage related fix.)
  • 06:57, 28 January 2021 (diff | hist) . . (+98). . Damage mechanics(Added fv4005,chft mm,OTOMATIC to HB vehicle list, reason: See talk page. TL:DR version - they have turret hull break, so they can be "hull broken", and nobody aims for their hull anyway, so they should be here. You can disagree and deny edit, if you want.)
  • 14:44, 27 January 2021 (diff | hist) . . (+1). . m Striker(forgotten spacebar)
  • 14:38, 27 January 2021 (diff | hist) . . (+147). . m Striker(Usage in battles: looking for anomalies spawned by "visual editor", such as doubles or voided sentences, adding "to","it","in" etc. where that seem to be missing.rearranged some old text. also tip for the .gif as it wont just work at this img size.)
  • 11:02, 27 January 2021 (diff | hist) . . (+1,595). . Talk:Damage mechanics(Tanks with turret HB: new section) (current)
  • 09:25, 27 January 2021 (diff | hist) . . (+801). . m User:bangerland(Hull down and other cover related items: ....)
  • 17:17, 26 January 2021 (diff | hist) . . (-123). . m Striker(Ammo racks: tested this out myself just right now, both sentences are untrue.)
  • 21:43, 25 January 2021 (diff | hist) . . (+5). . m Striker(Sentences marked in diff contradict eachother. Striker didn't have full mag reload for a long time, and still didn't have at previous patch, did it change? Also, separate "reload" (reloading from ammo) from "rearm" (loading ammo on cap), if possible.)
  • 10:42, 25 January 2021 (diff | hist) . . (0). . m User:bangerland(The icon was here for amusement and science reasons anyway. I don't mind and will probably look at how it was re-made later. Though, i never really played in 2016, so probably 2018 is more accurate. (i still have "brother in arms" though, lol))

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