User contributions
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- 18:51, 28 October 2019 (diff | hist) . . (+900) . . Cromwell V (→Armaments: ammo, optics)
- 18:49, 28 October 2019 (diff | hist) . . (+899) . . Cromwell I (→Armaments: ammo and optics)
- 18:47, 28 October 2019 (diff | hist) . . (+895) . . Sherman II (→Armaments: optics and ammo)
- 18:35, 28 October 2019 (diff | hist) . . (+1,224) . . Matilda III (→Armaments: ammo/optics. funny how this one can launch HE unlike others.)
- 18:33, 28 October 2019 (diff | hist) . . (+1,234) . . Churchill I (→Armaments: ammo/optics)
- 18:24, 28 October 2019 (diff | hist) . . (+904) . . Gun Carrier (3-in) (→Armaments: ammo and optics)
- 18:19, 28 October 2019 (diff | hist) . . (+904) . . Archer (→Armaments: lol the pen on stock ammo and apc is literally same now. /ammo fix and optics)
- 18:12, 28 October 2019 (diff | hist) . . (+896) . . Valentine XI (→Armaments: optics and ammo)
- 18:10, 28 October 2019 (diff | hist) . . (+1) . . m Valentine IX (→Ammunition)
- 18:09, 28 October 2019 (diff | hist) . . (+898) . . Valentine IX (→Armaments: ammo and optics)
- 17:52, 28 October 2019 (diff | hist) . . (+898) . . AEC AA (→Armaments: ammo&optics)
- 06:52, 28 October 2019 (diff | hist) . . (+5) . . m User talk:bangerland (→ERA properties)
- 06:52, 28 October 2019 (diff | hist) . . (+305) . . User talk:bangerland (→ERA properties: new section)
- 20:03, 27 October 2019 (diff | hist) . . (+971) . . AEC Mk II (ammo is untouched, adding optics and scouting fact.)
- 19:58, 27 October 2019 (diff | hist) . . (+56) . . m Warrior (→Pros and cons: fact fix)
- 19:40, 27 October 2019 (diff | hist) . . (+897) . . Grant I (→Armaments: ammo fix, optics)
- 19:28, 27 October 2019 (diff | hist) . . (+897) . . Cromwell V (RP-3) (→Ammunition: slight nerf to pen, optics) (Tag: Visual edit: Switched)
- 19:18, 27 October 2019 (diff | hist) . . (+898) . . Staghound AA (→Armaments: 12.7 pen seems unchanged, at least for flat angle. optics.)
- 19:14, 27 October 2019 (diff | hist) . . (+898) . . Light AA Mk I (→Armaments: Checked the pen on belts, it seems to be slightly different from what is listed on MG page, but i can't really discern separate bullets apart, so i won't meddle with it. Added optics.)
- 19:07, 27 October 2019 (diff | hist) . . (+904) . . Crusader III (→Armaments: fix to ammo, optics.)
- 19:04, 27 October 2019 (diff | hist) . . (+1,220) . . Crusader II (copy-pasting similar ammo table.)
- 19:01, 27 October 2019 (diff | hist) . . (+897) . . Independent (optics.)
- 18:57, 27 October 2019 (diff | hist) . . (0) . . Independent (→Ammunition: APHE fix)
- 18:55, 27 October 2019 (diff | hist) . . (+5,238) . . A13 Mk II 1939 (This page is also dead, copying weapons off fixed mk2 just to have something...)
- 18:52, 27 October 2019 (diff | hist) . . (+5,335) . . A13 Mk I (3rd R.T.R.) (Page is dead, but i'm pretty sure its near identical to normal one. Copy-paste weapon section for time being, just to have something on it.)
- 18:43, 27 October 2019 (diff | hist) . . (+1,227) . . Daimler Mk II (ammo similar to A13 mk1, copy-pasting.)
- 18:43, 27 October 2019 (diff | hist) . . (+1,226) . . Tetrarch I (Ammo similar to A13 mk1, copy-pasting.)
- 18:42, 27 October 2019 (diff | hist) . . (+1,225) . . Valentine I (Ammo similar to A13 mk1, copy-pasting.)
- 18:31, 27 October 2019 (diff | hist) . . (+1,226) . . A13 Mk II (→Armaments: seems same as mk1, copy-pasting.)
- 18:22, 27 October 2019 (diff | hist) . . (+1,226) . . A13 Mk I (→Armaments: The armament tables are very outdated, at least in this tech tree.)
- 16:01, 26 October 2019 (diff | hist) . . (+614) . . m Ho-Ri Production (→Survivability and armour: added an easy way to remove ho-ri.)
- 15:55, 26 October 2019 (diff | hist) . . (+225) . . N File:Ho-Ri frontal weak spot demonstration.jpg (The squares which are supposed to protect radiators of Ho-Ri are showing enemy tanks where to fire to penetrate Ho-Ri. Slightly above them there are windows which are even easier to penetrate. Category:In-game screenshots) (current)
- 23:38, 25 October 2019 (diff | hist) . . (+52) . . m Type 75 SPH (→Armaments)
- 23:37, 25 October 2019 (diff | hist) . . (+409) . . m Type 75 SPH (→Main armament: This tank never ceases to amaze me.)
- 23:01, 25 October 2019 (diff | hist) . . (+192) . . N File:Type 75 SPH firing over cover long range AB.jpg (Type 75 SPH uses gun adjustment to fire over cover like artillery. Can only be done from long range of about 1.1+ km, probably can only be done in arcade mode. Category:In-game screenshots) (current)
- 22:35, 25 October 2019 (diff | hist) . . (+678) . . m Conqueror (→Survivability and armour: restored an edit since the removal only said about a link and didn't remove the text overall.)
- 18:30, 25 October 2019 (diff | hist) . . (-32) . . m Optics (→For use around Wiki: facts fix. somehow missed it.)
- 17:56, 25 October 2019 (diff | hist) . . (+2) . . m Optics (→User-made scopes: i think that's last big typo i noticed.)
- 17:53, 25 October 2019 (diff | hist) . . (0) . . m Optics (→For use around Wiki)
- 17:49, 25 October 2019 (diff | hist) . . (+4) . . m Optics (→User-made scopes)
- 17:46, 25 October 2019 (diff | hist) . . (+2,138) . . Optics (Finalized re-hash of page. Request to mods to check what pictures sizes would work better and the text.)
- 17:28, 25 October 2019 (diff | hist) . . (+100) . . N File:Screenshot of an MBT mockup custom scope.JPG (Screenshot displays the use of a "modern" custom scope for a tank. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+156) . . N File:Type 75 MLRS custom scope in work.jpg (Screenshot displays use of a custom tank scope for type 75 MLRS. It allows to attack hostile tank directly without an issue.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+125) . . N File:Type 75 MLRS default scope is bad.jpg (Screenshot is used to display that sometimes default scope for a tank is really, really bad. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+205) . . N File:Challenger 2 scope zero in for arcade mode.jpg (Screenshot used to display the convenience of manual gun adjustment in Arcade battle. There is no AB hit marker past 1 KM, so challenger 2 would still have to aim manually. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+150) . . N File:Centurion AVRE Compensating for excessive gun zero-in.jpg (Screenshot displays, that if player adjusts the gun too hard they will have to aim in reverse ways to hit the target. Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+137) . . N File:Centurion AVRE gun zero in for Realistic mode.jpg (Screenshot displays player using gun adjustment to be able to aim directly at hostile tank and attack it.Category:In-game screenshots) (current)
- 17:28, 25 October 2019 (diff | hist) . . (+196) . . N File:Centurion AVRE cannot aim at the tank.jpg (Screenshot used as an example to show that sniper scope on AVRE can become useless without zero-in of a gun. AB mode targeting displays that the tank won't be hit. Category:In-game screenshots) (current)
- 17:27, 25 October 2019 (diff | hist) . . (+107) . . N File:Settings for gun adjustment.jpg (Screenshot displays minimalistic settings, required to use "gun adjustment"Category:In-game screenshots) (current)
- 10:36, 25 October 2019 (diff | hist) . . (+1,093) . . m Optics (→Work-around methods for improper zoom levels: Base of text, which doesn't need 100% accuracy, seems to be done. Rest will be applied later after double-checking.)
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