Difference between revisions of "M47 (105/55)"

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(Ammunition: Updated table templates)
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{{Specs-Card|code=it_m47_105}}
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{{About
 
{{About
 
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Tank-Armour}}
 
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
  
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=== Mobility ===
 
=== Mobility ===
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{{Specs-Tank-Mobility}}
 
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp= 1162|rbMinHp= 663}}
 
{{tankMobility|abMinHp= 1162|rbMinHp= 663}}
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=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
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{{Specs-Tank-Weapon|1}}
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|OTO Melara 105/55 (105 mm)}}
 
{{main|OTO Melara 105/55 (105 mm)}}
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=== Machine guns ===
 
=== Machine guns ===
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{{Specs-Tank-Weapon|2}}
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<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M1919A4 (7.62 mm)}}

Revision as of 09:32, 28 December 2020

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
M47 (105/55)
M47 (105/55)
AB RB SB
7.7 7.7 7.7
Class:
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
This page is about the Italian medium tank M47 (105/55). For the version in the American tree, see M47.

Description

GarageImage M47 (105 55).jpg


The M47 (105/55) OTO is a Rank V Italian medium tank with a battle rating of 7.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armourfront / side / back
Hull101 / 76 / 25
Turret121 / 63 / 76
Crew4 people
Visibility120 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Speedforward / back
AB53 / 22 km/h
RB and SB48 / 20 km/h
Number of gears6 forward
2 back
Weight46.3 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB30.9 hp/t
RB and SB16.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 22 46.3 1162 1,431 25.1 30.91
Realistic 48 20 663 750 14.32 16.2

Modifications and economy

Repair costBasic → Reference
AB4 307 → 5 642 Sl icon.png
RB4 815 → 6 307 Sl icon.png
SB6 791 → 8 896 Sl icon.png
Total cost of modifications87 700 Rp icon.png
147 200 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 200 / 220 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
250 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
165 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
165 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 700 Rp icon.png
Cost:
9 200 Sl icon.png
230 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
300 Ge icon.png
Mods new tank engine.png
Engine
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
300 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
4 000 Rp icon.png
Cost:
9 800 Sl icon.png
250 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 700 Rp icon.png
Cost:
6 600 Sl icon.png
165 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
5 700 Rp icon.png
Cost:
9 200 Sl icon.png
230 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
250 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
165 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
165 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 700 Rp icon.png
Cost:
9 200 Sl icon.png
230 Ge icon.png
Mods tank rangefinder.png
Rangefinder
Research:
5 700 Rp icon.png
Cost:
9 200 Sl icon.png
230 Ge icon.png
Mods art support.png
Artillery Support
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
300 Ge icon.png
Mods tank ammo.png
105mm_usa_HEAT_FS_ammo_pack
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
300 Ge icon.png

Armaments

Rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder

Main armament

Ammunition70 rounds
First-order10 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 19°
105 mm OTO Melara 105/55 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 71 -5°/+19° ±180° N/A 28.6 __.__ __.__ __.__ __.__ 8.7 __.__ __.__ __.__
Realistic 17.9 __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M392A2 APDS 303 302 296 277 257 252
M393A2 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M392A2 APDS 1,478 4 N/A N/A N/A 75° 78° 80°
M393A2 HESH 732 14.85 0.4 0.1 4,310 73° 77° 80°
M456 HEATFS 1,173 10.5 0.0 0.1 1,270 65° 72° 75°

Ammo racks

Ammo racks of the M47 (identical).
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
71 42 (+29) 12 (+59) 10 (+61) (+64) (+70) No

Notes:

  • As they are modeled by sets of 2, shells disappear from the rack only after you fire both shells in the set.
  • Shells are modeled by sets of 2 and disappear from the rack after both shells in the set having been shot or loaded.
  • Racks 3 to 5 are first stage ammo racks. They total 11 shells and gets filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 5 - 1 - 2.
  • Simply not firing when the gun is loaded will move ammo from racks 1-6 into racks 8 then 7. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 50°
Horizontal guidance-120° / 120°
Ammunition5 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Total Ammo Shots per Belt Fire rate Vertical guidance Horizontal guidance
Pintle 1,000 200 576 -_°/+_° ±180°
7.62 mm M1919A4
Mount Total Ammo Shots per Belt Fire rate Vertical guidance Horizontal guidance
Coaxial 4,900 250 500 Not Applicable (Fixed)

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire M393A2
III Filters Crew Replenishment Elevation Mechanism Rangefinder
IV Transmission Engine Artillery Support M456 NVD

Pros and cons

Pros:

  • Better main gun than on the original M47.
  • Decent frontal armour.
  • Has a .50 cal machine gun for warding off incoming airplanes.

Cons:

  • Shot trap can deflect shells off the bottom of the turret mantlet and into the tank.
  • Armor can still be penetrated by most enemies, especially by HEAT-FS and Sabot rounds.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis

External links


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1