Difference between revisions of "F-4EJ Phantom II"

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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || ___ || 463 || ~11 || ~4
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 625 || 463 || ~11 || ~4
 
|-
 
|-
 
|}
 
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Main article'': '''''[[JM61A1 (20 mm)]]'''''
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
+
{{main|JM61A1 (20 mm)}}
This aircraft is armed with:
 
  
 +
The '''''{{PAGENAME}}''''' is armed with:
 
* 1 x 20 mm JM61A1 cannon, chin-mounted (640 rpg)
 
* 1 x 20 mm JM61A1 cannon, chin-mounted (640 rpg)
  
Line 79: Line 79:
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|LDGP Mk 82 (500 lb)|JM117 cone 45 (750 lb)}}
 +
{{main|AIM-9J Sidewinder|AIM-9E Sidewinder|Zuni Mk32 Mod 0 ATAP|FFAR Mighty Mouse|M61 (20 mm)}}
  
=== Defensive armament ===
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
+
* Without load
 +
* 3 x 20 mm M61 cannons
 +
* 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)
 +
* 16 x 750 lb JM117 cone 45 bombs (12,000 lb total)
 +
* 285 x FFAR Mighty Mouse rockets
 +
* 60 x Zuni Mk32 Mod 0 ATAP rockets
 +
* 4 x AIM-9E Sidewinder missiles
 +
* 4 x AIM-9J Sidewinder missiles
 +
* 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9E Sidewinder missiles (9,000 lb total)
 +
* 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9J Sidewinder missiles (9,000 lb total)
 +
* 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9E Sidewinder missiles (7,500 lb total)
 +
* 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9J Sidewinder missiles (7,500 lb total)
 +
* 4 x AIM-9E Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
 +
* 4 x AIM-9J Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
 +
* 4 x AIM-9E Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
 +
* 4 x AIM-9J Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
  
 
== Usage in battles ==
 
== Usage in battles ==
The F-4EJ Phantom is well-suited for any in-game situation. For attacking ground targets, the plane is armed with an assortment of bombs and rockets, and against air targets, players may employ the vehicle's deadly air-to-air missiles and frontal cannon. If desired, three externally-mounted gunpods may be equipped, but note that these may not be useful in all situations. Although they will undoubtedly increase the vehicle's destructive capabilities, they also appreciably hinder flight performance. In many situations, one front-facing cannon is all that is required to dispatch an opponent aircraft. As for the missiles, the ones used by this plane are among the best in the game, comparable to the [[R-60]] missiles equipped by the [[MiG-21MF (Germany)]] and the [[MiG-21SMT]].
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The F-4EJ Phantom is well-suited for any in-game situation. For attacking ground targets, the plane is armed with an assortment of bombs and rockets, and against air targets, players may employ the vehicle's deadly air-to-air missiles and frontal cannon. If desired, three externally-mounted gunpods may be equipped, but note that these may not be useful in all situations. Although they will undoubtedly increase the vehicle's destructive capabilities, they also appreciably hinder flight performance. In many situations, one front-facing cannon is all that is required to dispatch an opponent aircraft. As for the missiles, the ones used by this plane are among the best in the game, comparable to the [[R-60]] missiles equipped by the [[MiG-21MF (Germany)]] and the [[MiG-21SMT]].
  
The F-4EJ is more manoeuvrable than the [[F-4C Phantom II]], thanks to its leading edge slats. Because of this, it can calmly deal with more intense dogfight situations than its predecessor. Still, as with all top-tier fighter jets, extended turnfights should be avoided, since they bleed much speed out of this heavy aircraft and leave the pilot defenseless against nearby vultures. Specifically, watch out for the [[J35D]] ''Draken'', which will beat any of its contemporaries in an extended turn, and also keep an eye on nearby [[Mitsubishi T-2]] pilots: although the T-2 doesn't do well in extended turns, it can pull a significant angle of attack in the first few moments of a turnfight.
+
The F-4EJ is more manoeuvrable than the [[F-4C Phantom II]], thanks to its leading edge slats. Because of this, it can calmly deal with more intense dogfight situations than its predecessor. Still, as with all top-tier fighter jets, extended turnfights should be avoided, since they bleed much speed out of this heavy aircraft and leave the pilot defenceless against nearby vultures. Specifically, watch out for the [[J35D]] ''Draken'', which will beat any of its contemporaries in an extended turn, and also keep an eye on nearby [[Mitsubishi T-2]] pilots: although the T-2 doesn't do well in extended turns, it can pull a significant angle of attack in the first few moments of a turnfight.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
'''Pros:'''  
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 +
'''Pros:'''
 
* Fairly manoeuvrable thanks to leading-edge slats, especially when low on fuel
 
* Fairly manoeuvrable thanks to leading-edge slats, especially when low on fuel
 
* AIM-9J air-to-air missiles are among the best in the game
 
* AIM-9J air-to-air missiles are among the best in the game
Line 98: Line 117:
 
* Deadly frontal armament with high burst mass
 
* Deadly frontal armament with high burst mass
 
* Makes use of a ballistic computer for assisting in the aim of cannons, rockets, and bombs
 
* Makes use of a ballistic computer for assisting in the aim of cannons, rockets, and bombs
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Limited ammunition in the frontally-mounted cannon
 
* Limited ammunition in the frontally-mounted cannon
 
* Quite large and heavy compared to other fighters at its tier
 
* Quite large and heavy compared to other fighters at its tier
 
  
 
== History ==
 
== History ==
Line 115: Line 130:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 121: Line 135:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 10:17, 18 March 2020

Rank VII | Premium | Golden Eagles
Challenger DS Pack
F-4EJ Phantom II
f-4ej.png
F-4EJ Phantom II
AB RB SB
11.3 11.0 10.7
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

GarageImage F-4EJ Phantom II.jpg


The F-4EJ Phantom II is a rank VII Japanese jet fighter with a battle rating of 11.3 (AB), 11.0 (RB), and 10.7 (SB). It was introduced in Update 1.97 "Viking Fury".

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 12,192 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 16000 __._ __._ __._ __._ 850
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1458 463 N/A 625 463 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 810 < 750 < 700 N/A

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: JM61A1 (20 mm)

The F-4EJ Phantom II is armed with:

  • 1 x 20 mm JM61A1 cannon, chin-mounted (640 rpg)

Due to this cannon's high rate of fire, trigger discipline is a must.

Suspended armament

The F-4EJ Phantom II can be outfitted with the following ordnance:

  • Without load
  • 3 x 20 mm M61 cannons
  • 24 x 500 lb LDGP Mk 82 bombs (12,000 lb total)
  • 16 x 750 lb JM117 cone 45 bombs (12,000 lb total)
  • 285 x FFAR Mighty Mouse rockets
  • 60 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AIM-9E Sidewinder missiles
  • 4 x AIM-9J Sidewinder missiles
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9E Sidewinder missiles (9,000 lb total)
  • 18 x 500 lb LDGP Mk 82 bombs + 4 x AIM-9J Sidewinder missiles (9,000 lb total)
  • 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9E Sidewinder missiles (7,500 lb total)
  • 10 x 750 lb JM117 cone 45 bombs + 4 x AIM-9J Sidewinder missiles (7,500 lb total)
  • 4 x AIM-9E Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
  • 4 x AIM-9J Sidewinder missiles + 171 x FFAR Mighty Mouse rockets
  • 4 x AIM-9E Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets
  • 4 x AIM-9J Sidewinder missiles + 36 x Zuni Mk32 Mod 0 ATAP rockets

Usage in battles

The F-4EJ Phantom is well-suited for any in-game situation. For attacking ground targets, the plane is armed with an assortment of bombs and rockets, and against air targets, players may employ the vehicle's deadly air-to-air missiles and frontal cannon. If desired, three externally-mounted gunpods may be equipped, but note that these may not be useful in all situations. Although they will undoubtedly increase the vehicle's destructive capabilities, they also appreciably hinder flight performance. In many situations, one front-facing cannon is all that is required to dispatch an opponent aircraft. As for the missiles, the ones used by this plane are among the best in the game, comparable to the R-60 missiles equipped by the MiG-21MF (Germany) and the MiG-21SMT.

The F-4EJ is more manoeuvrable than the F-4C Phantom II, thanks to its leading edge slats. Because of this, it can calmly deal with more intense dogfight situations than its predecessor. Still, as with all top-tier fighter jets, extended turnfights should be avoided, since they bleed much speed out of this heavy aircraft and leave the pilot defenceless against nearby vultures. Specifically, watch out for the J35D Draken, which will beat any of its contemporaries in an extended turn, and also keep an eye on nearby Mitsubishi T-2 pilots: although the T-2 doesn't do well in extended turns, it can pull a significant angle of attack in the first few moments of a turnfight.

Pros and cons

Pros:

  • Fairly manoeuvrable thanks to leading-edge slats, especially when low on fuel
  • AIM-9J air-to-air missiles are among the best in the game
  • Equipped with flares for evading enemy missiles
  • A wide range of suspended armaments, suitable for any play-style
  • Deadly frontal armament with high burst mass
  • Makes use of a ballistic computer for assisting in the aim of cannons, rockets, and bombs

Cons:

  • Limited ammunition in the frontally-mounted cannon
  • Quite large and heavy compared to other fighters at its tier

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


McDonnell Aircraft Corporation
Jet Fighters  F2H-2 · F3H-2
  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
  F-15A · F-15C MSIP II · F-15E
Strike Aircraft  AV-8B Plus · AV-8B (NA)
Helicopters  AH-6M
Export/Licensed 
Aircraft  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV · Phantom FG.1 · Phantom FGR.2 · F-4J(UK) Phantom II · F-4EJ Phantom II · F-4EJ ADTW · Kurnass · Kurnass 2000
  F-15J · F-15J(M) · Baz · Baz Meshupar · F-15I Ra’am
  ▄AV-8B Plus
Helicopters  Lahatut
  The McDonnell Aircraft Corporation merged with Douglas Aircraft Company in 1967 to form McDonnell Douglas Corporation. Later it was merged with The Boeing Company in 1997.
See Also  Mitsubishi Heavy Industries

Japan jet aircraft
IJNAS 
Experimental  Kikka
Reconnaissance  R2Y2 Kai V1 · R2Y2 Kai V2 · R2Y2 Kai V3
IJAAS 
Fighters  Ki-200
JASDF 
Fighters  F-86F-30 ▅ · F-86F-40 ▅ · F-86F-40 JASDF▅
  F-104J
  F-4EJ Phantom II · F-4EJ ADTW · F-4EJ Kai Phantom II
  F-15J · F-15J(M)
  F-16AJ
  F-1
Trainers  T-2 Early · T-2
Foreign 
Thailand  ▄AV-8S · ▄F-5E FCU