Difference between revisions of "M1A1 AIM"
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | The M1A1 AIM has | + | The M1A1 AIM has good turret armour and therefore a good survivability, with the blowout ammo rack in the rear turret bustle and spread crew layout. |
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
{{main|M256 (120 mm)}} | {{main|M256 (120 mm)}} | ||
− | The M1A1 AIM is armed with the | + | The M1A1 AIM is armed with the 120 mm M256 smoothbore gun, having access to the M830 HEAT round stock and the KE-W APFSDS round as a researchable modification. It also has access to the M830A1 "MPAT" round, giving the AIM the ability to engage helicopters. |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The AIM plays just like its regular tech tree counterparts, meaning seasoned Abrams players will already be accustomed to its playstyle. The increased turret protection allows it to make use of hull down tactics just as effectively as the M1A1 HC and M1A2, with the 2nd generation thermal sights allowing for easier target identification and acquisition at range. It can also brawl relatively well because of its quick reactionary ability. The KE-W APFSDS round | + | The AIM plays just like its regular tech tree counterparts, meaning seasoned Abrams players will already be accustomed to its playstyle. The increased turret protection allows it to make use of hull down tactics just as effectively as the M1A1 HC and M1A2, with the 2nd generation thermal sights allowing for easier target identification and acquisition at range. It can also brawl relatively well because of its quick reactionary ability. The KE-W APFSDS round is perfectly capable of tackling its contemporaries. |
=== Pros and cons === | === Pros and cons === | ||
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* Has access to 2nd generation thermal sights allowing for easier targeting especially at long range | * Has access to 2nd generation thermal sights allowing for easier targeting especially at long range | ||
** Also has access to 2nd generation thermals for the commander's machine gun | ** Also has access to 2nd generation thermals for the commander's machine gun | ||
− | * | + | * Effective turret armour |
− | * | + | * Goof gun handling and reload speeds |
* M830A1 allows the engagement of helicopters | * M830A1 allows the engagement of helicopters | ||
* Highly effective KE-W APFSDS | * Highly effective KE-W APFSDS | ||
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* Poor stock grind with no tier 1 APFSDS round | * Poor stock grind with no tier 1 APFSDS round | ||
− | * | + | * Poor hull armour, easily penetrated by its contemporaries |
* Raised engine deck limits firing angles when the main gun is pointed rearwards | * Raised engine deck limits firing angles when the main gun is pointed rearwards | ||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | |||
− | * | + | * [[wt:en/news/7717-development-squadron-vehicle-m1a1-aim-en|[Devblog] Squadron vehicle: M1A1 AIM]] |
− | |||
{{USA medium tanks}} | {{USA medium tanks}} | ||
{{Squadron ground vehicles}} | {{Squadron ground vehicles}} |
Revision as of 14:50, 4 July 2022
This page is about the American main battle tank M1A1 AIM. For other vehicles of the family, see M1 Abrams (Family). For other uses, see M1 (Disambiguation). |
Contents
Description
The Tank, Combat, Full Tracked, 120-mm Gun M1A1, AIM is a squadron rank VII American medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "Danger Zone".
General info
Survivability and armour
The M1A1 AIM has good turret armour and therefore a good survivability, with the blowout ammo rack in the rear turret bustle and spread crew layout.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 76 | 43 | 62 | 2,058 | 2,898 | 33.19 | 46.74 |
Realistic | 69 | 39 | 1,343 | 1,519 | 21.66 | 24.5 |
Modifications and economy
Armaments
Main armament
The M1A1 AIM is armed with the 120 mm M256 smoothbore gun, having access to the M830 HEAT round stock and the KE-W APFSDS round as a researchable modification. It also has access to the M830A1 "MPAT" round, giving the AIM the ability to engage helicopters.
120 mm M256 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 40 | -10°/+20° | ±180° | Two-plane | 38.1 | 52.7 | 64.0 | 70.8 | 75.3 | 7.80 | 6.90 | 6.36 | 6.00 |
Realistic | 23.8 | 28.0 | 34.0 | 37.6 | 40.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M830 | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
M830A1 | HEATFS | 350 | 350 | 350 | 350 | 350 | 350 |
KE-W | APFSDS | 583 | 579 | 569 | 556 | 542 | 528 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M830 | HEATFS | 1,140 | 13.1 | 0.05 | 0.1 | 2,360 | 65° | 72° | 77° |
KE-W | APFSDS | 1,585 | 4 | N/A | N/A | N/A | 78° | 80° | 81° |
Shell details | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||||
M830A1 | HEATFS | 1,410 | 11.4 | 0.05 | 0.1 | 400 | 10 | 1,390 | 65° | 72° | 77° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
40 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle (Commander) | 1,000 (200) | 577 | -9°/+65° | -160°/+180° |
7.62 mm M240 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle (Loader) | 1,400 (200) | 941 | -9°/+65° | -77°/+135° |
Coaxial | 10,000 (200) | 941 | N/A | N/A |
Usage in battles
The AIM plays just like its regular tech tree counterparts, meaning seasoned Abrams players will already be accustomed to its playstyle. The increased turret protection allows it to make use of hull down tactics just as effectively as the M1A1 HC and M1A2, with the 2nd generation thermal sights allowing for easier target identification and acquisition at range. It can also brawl relatively well because of its quick reactionary ability. The KE-W APFSDS round is perfectly capable of tackling its contemporaries.
Pros and cons
Pros:
- Has access to 2nd generation thermal sights allowing for easier targeting especially at long range
- Also has access to 2nd generation thermals for the commander's machine gun
- Effective turret armour
- Goof gun handling and reload speeds
- M830A1 allows the engagement of helicopters
- Highly effective KE-W APFSDS
Cons:
- Poor stock grind with no tier 1 APFSDS round
- Poor hull armour, easily penetrated by its contemporaries
- Raised engine deck limits firing angles when the main gun is pointed rearwards
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USA medium tanks | |
---|---|
M2 | M2 |
M3 | M3 Lee · ▃Grant I |
M4 | M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26 |
M26 Pershing | T20 · T25 · M26 · M26 T99 · M26E1 |
M46/47/48 Patton | M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2 |
M60 | M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S |
MBT-70 | MBT-70 · XM803 |
M1 Abrams | XM1 (Chrysler) · XM1 (GM) |
M1 Abrams · M1 KVT · IPM1 | |
M1A1 · M1A1 HC · M1A1 Click-Bait | |
M1A2 Abrams · M1A2 SEP · M1A2 SEP V2 | |
Other | T95E1 |
Australia | M1A1 AIM |
Canada | M4A5 |
Israel | ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D |
Turkey | M60 AMBT |
Squadron ground vehicles | |
---|---|
USA | M901 · M1A1 AIM |
Germany | Leopard 2 PL |
USSR | BMP-2M · T-80UK |
Britain | Bhishma TWMP |
Japan | RCV (P) |
China | Object 122MT "MC" |
France | CV 9035NL |
Sweden | T 80 U |
Israel | Magach 6B Gal |
- Ground vehicles
- USA ground vehicles
- Seventh rank ground vehicles
- Squadron ground vehicles
- Medium tanks
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with gun stabilizer