Difference between revisions of "S.O.4050 Vautour IIA"

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m (Offensive armament)
(Updated as of 1.89.1.87)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_S.O.4050VautourIIA.jpg |420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
+
[[File:GarageImage_S.O.4050VautourIIA.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} French jet bomber {{Battle-rating}}. This aircraft was introduced in [[Update 1.73 "Vive la France"]].  
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet bomber {{Battle-rating}}. It was introduced in [[Update 1.73 "Vive la France"]].
  
The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.
+
== General info ==
 +
=== Flight performance ===
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.
  
== General info ==
 
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! colspan="8" | ''Stock''
 
! colspan="8" | ''Stock''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 
! rowspan="2" | Max altitude<br>(meters)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| ? || ? || ?,000 || ??.? || ??.? || ??.? || ??.? || ???
+
| 1,093 || 1,091 || {{Specs|ceiling}} || 32.6 || 33.2 || 43.6 || 41.7 || 900
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at ?,000 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
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! RB
 
! RB
 
|-
 
|-
| ? || ? || ?,000 || ??.? || ??.? || ?.? || ?.? || ?
+
| ??? || 1,100 || {{Specs|ceiling}} || ??.? || 32.0 || ??.? || 52 || 900
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| ??? || ??? || ??? || ~?? || ~?
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 600 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 480 || < 620 || < 590 || N/A
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
| 0 m || 3,360 kgf || N/A
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
 
 
* 50 mm Bulletproof glass in front of pilot.
 
* 50 mm Bulletproof glass in front of pilot.
 
* 13.5 mm Steel plate behind the pilot's head.
 
* 13.5 mm Steel plate behind the pilot's head.
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|DEFA 551 (30 mm)}}
 
{{main|DEFA 551 (30 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
 +
* 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)
  
* 4 x 30 mm DEFA 551 cannon (100 RPG = 400 total)
+
The four machine guns are arranged in bundles of two mounted in the nose of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.
 
 
The four machine guns are arranged in bundles of two mounted in the belly portion of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets, and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|AN-M57 (250 lb)|AN-M64A1 (500 lb)|M117 cone 45 (750 lb)|M117 cone 90 (750 lb)|AN-M65A1 Fin M129 (1,000 lb)}}
 
+
{{main|T10 121|T10 140|T10 151|SNEB Type 23}}
The '''''{{PAGENAME}}''''' can be outfitted with the following ordianance:
 
  
* 10 x 250 lb AN-M57 bombs
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
* 10 x 500 lb AN-M64A1 bombs
+
* 10 x 250 lb AN-M57 bombs (2,500 lb total)
* 10 x 750 lb M117 cone 45 bombs
+
* 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs
+
* 2 x 750 lb M117 cone 90 bombs + 8 x 750 lb M117 cone 45 bombs (7,500 lb total)
 +
* 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
 
* 24 x T10 121 rockets
 
* 24 x T10 121 rockets
 
* 24 x T10 151 rockets
 
* 24 x T10 151 rockets
* 76 x SNEB type 23 rockets
+
* 76 x SNEB Type 23 rockets
* 24 x T10 140 rockets + 6 x 250 lb AN-M57 bombs
+
* 6 x 250 lb AN-M57 bombs + 24 x T10 140 rockets (1,500 lb total)
* 24 x T10 140 rockets + 6 x 500 lb AN-M64A1 bombs
+
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 140 rockets (3,000 lb total)
* 24 x T10 140 rockets + 6 x 750 lb M117 cone 90 bombs
+
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 140 rockets (4,500 lb total)
* 24 x T10 140 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
+
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 140 rockets (2,000 lb total)
* 24 x T10 151 rockets + 6 x 250 lb AN-M57 bombs
+
* 6 x 250 lb AN-M57 bombs + 24 x T10 151 rockets (1,500 lb total)
* 24 x T10 151 rockets + 6 x 500 lb AN-M64A1 bombs
+
* 6 x 500 lb AN-M64A1 bombs + 24 x T10 151 rockets (3,000 lb total)
* 24 x T10 151 rockets + 6 x 750 lb M117 cone 45 bombs
+
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 151 rockets (4,500 lb total)
* 24 x T10 151 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
+
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 151 rockets (2,000 lb total)
* 76 x SNEB type 23 rockets + 6 x 250 lb AN-M57 bombs
+
* 6 x 250 lb AN-M57 bombs + 76 x SNEB Type 23 rockets (1,500 lb total)
* 76 x SNEB type 23 rockets + 6 x 500 lb AN-M64A1 bombs
+
* 6 x 500 lb AN-M64A1 bombs + 76 x SNEB Type 23 rockets (3,000 lb total)
* 76 x SNEB type 23 rockets + 6 x 750 lb M117 cone 90 bombs
+
* 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 76 x SNEB Type 23 rockets (4,500 lb total)
* 76 x SNEB type 23 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs
+
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 76 x SNEB Type 23 rockets (2,000 lb total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The SO.4050 Vautour IIA should be used like the Hunter, but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1000 kph and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
+
The SO.4050 Vautour IIA should be used like the [[Hunter F 1|Hunter]], but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork.
 
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
 
Do '''NOT''' turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.
  
Top tier jets such as the CL-13, MiG-15bis, MiG-17 etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 kph, CL-13: 1,114 kph). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The Me 163 and G.91 are also no match for the plane's speed.  
+
Top tier jets such as the [[CL-13A Mk 5|CL-13]], [[MiG-15bis]], [[MiG-17]] etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The [[Me 163 B]] and [[G.91 R/1|G.91]] are also no match for the plane's speed.
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
 
|-
 
|}
 
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
! Tier
+
! colspan="1" | Tier
! Flight performance
+
! colspan="2" | Flight performance
! Survivability
+
! colspan="1" | Survivability
! Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
|  
+
| Fuselage repair
|  
+
|
|  
+
|
 +
| Offensive 30 mm
 +
|
 +
| SBC-17
 
|-
 
|-
 
| II
 
| II
|  
+
| New boosters
|  
+
| Compressor
|  
+
| Airframe
 +
|
 +
| Matra T10 140
 +
| M117
 
|-
 
|-
 
| III
 
| III
|  
+
| Wings repair
|  
+
| Engine
|  
+
|
 +
| New 30 mm cannons
 +
| Matra T10 151
 +
| LBC-25
 
|-
 
|-
 
| IV
 
| IV
|  
+
| G-suit
|  
+
|
|  
+
| Cover
 +
|
 +
| Matra SNEB
 +
|
 
|-
 
|-
 
|}
 
|}
 +
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Huge payload options.
 
* Huge payload options.
 
* Insane acceleration.
 
* Insane acceleration.
* Very high top speed, outruns most aircraft at it's battle rating (except the CL-13A and Mig-17 when they reach their top speed).
+
* Very high top speed, outruns most aircraft at its battle rating (except the [[CL-13A Mk 5|CL-13A]] and [[MiG-17]] when they reach their top speed).
* Climbs exceptionally well without ordnance (best climb rate in the game).
+
* Climbs exceptionally well without ordnance.
 
* Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
 
* Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
 
* Energy retention is great.
 
* Energy retention is great.
* Has airbrakes(which you WILL need them to avoid compressing in a dive).
+
* Has airbrakes(which you WILL need to avoid compressing in a dive).
* Bomber spawn (3000 - 3500 meters).
+
* Bomber spawn (3,000 - 3,500 meters).
 
* Extremely versatile (can be used in a variety of roles).
 
* Extremely versatile (can be used in a variety of roles).
* Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.  
+
* Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Ammo consumption is too high to make going after enemy fighters a viable strategy.
 
* Ammo consumption is too high to make going after enemy fighters a viable strategy.
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* No bomb sight unlike the earlier [[S.O.4050 Vautour IIB]].
 
* Massive penalties in flight performance when carrying ordnance.
 
* Massive penalties in flight performance when carrying ordnance.
* Bad maneuverability.
+
* Bad manoeuvrability.
* Roll rate is also unimpressive.
+
* Roll rate is unimpressive.
 
* Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
 
* Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
 
* Relies heavily on team support.
 
* Relies heavily on team support.
 
* Massive target.
 
* Massive target.
* Wings tend to rip with payload on the wings above 850kph
+
* Wings tend to rip with payload on the wings above 850 km/h
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{France jet aircraft}}

Revision as of 08:41, 8 July 2019

RANK 5 FRANCE
Somua SM PACK
S.O.4050 Vautour IIA
so_4050_vautour_2a.png
S.O.4050 Vautour IIA
AB RB SB
9.7 9.0 9.0
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game
This page is about the French jet bomber S.O.4050 Vautour IIA. For other versions, see Vautour IIA IDF/AF (France) and S.O.4050 Vautour IIB.

Description

GarageImage S.O.4050 Vautour IIA.jpg


The S.O.4050 Vautour IIA is a rank VI French jet bomber with a battle rating of 9.7 (AB) and 9.0 (RB/SB). It was introduced in Update 1.73 "Vive la France".

General info

Flight performance

The SO.4050 Vautour IIA is the fastest accelerating, climbing and diving subsonic plane in the entire game. The acceleration of the aircraft is ridiculous, coupled with the insane climb rate and diving capabilities makes the SO.4050 IIA a very powerful aircraft.

Characteristics
Stock
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,093 1,091 15000 32.6 33.2 43.6 41.7 900
Upgraded
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ??? 1,100 15000  ??.? 32.0  ??.? 52 900

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
600 ~7 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 480 < 620 < 590 N/A
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 3,360 kgf N/A

Survivability and armour

  • 50 mm Bulletproof glass in front of pilot.
  • 13.5 mm Steel plate behind the pilot's head.
  • 6 + 13.5 mm Steel plate in nose.
  • 3 mm Steel shell surrounding the cockpit in the fuselage.
  • 2 mm Steel plate behind the fuel cells.
  • 2 mm Steel plate in the tail.

Armaments

Offensive armament

Main article: DEFA 551 (30 mm)

The S.O.4050 Vautour IIA is armed with:

  • 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)

The four machine guns are arranged in bundles of two mounted in the nose of the fuselage. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.

Suspended armament

The S.O.4050 Vautour IIA can be outfitted with the following ordnance:

  • 10 x 250 lb AN-M57 bombs (2,500 lb total)
  • 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
  • 2 x 750 lb M117 cone 90 bombs + 8 x 750 lb M117 cone 45 bombs (7,500 lb total)
  • 6 x 1,000 lb AN-M65A1 Fin M129 bombs (6,000 lb total)
  • 24 x T10 121 rockets
  • 24 x T10 151 rockets
  • 76 x SNEB Type 23 rockets
  • 6 x 250 lb AN-M57 bombs + 24 x T10 140 rockets (1,500 lb total)
  • 6 x 500 lb AN-M64A1 bombs + 24 x T10 140 rockets (3,000 lb total)
  • 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 140 rockets (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 140 rockets (2,000 lb total)
  • 6 x 250 lb AN-M57 bombs + 24 x T10 151 rockets (1,500 lb total)
  • 6 x 500 lb AN-M64A1 bombs + 24 x T10 151 rockets (3,000 lb total)
  • 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 24 x T10 151 rockets (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 24 x T10 151 rockets (2,000 lb total)
  • 6 x 250 lb AN-M57 bombs + 76 x SNEB Type 23 rockets (1,500 lb total)
  • 6 x 500 lb AN-M64A1 bombs + 76 x SNEB Type 23 rockets (3,000 lb total)
  • 2 x 750 lb M117 cone 90 bombs + 4 x 750 lb M117 cone 45 bombs + 76 x SNEB Type 23 rockets (4,500 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs + 76 x SNEB Type 23 rockets (2,000 lb total)

Usage in battles

The SO.4050 Vautour IIA should be used like the Hunter, but more aggressively. Always load 8 minutes of fuel, use the bomber spawn to spawn at 3,000 meters, rush to a base, drop your bombs then rush to the enemy airfield to catch enemies off-guard. Besides catching enemies off-guard, the Vautour IIA can cause the enemy team to panic by rushing - when enemy players see a Vautour going faster than 1,000 km/h and they're a lot slower - they tend to panic, causing them to scatter around to find space in order to gain speed which could possibly ruin teamwork. Do NOT turn. The Vautour is very bad at turning and rolling, it should be used as an exclusive boom and zoomer - like the Hunter. Gain speed, engage, zoom up, loop around, dive, rinse and repeat. The Vautour has excellent energy retention characteristics.

Top tier jets such as the CL-13, MiG-15bis, MiG-17 etc should be your main concern. They turn and roll better than the SO.4050 does. While you can outrun the MiG-15s at sea level, you cannot run away from the MiG-17 and the CL-13 as their top speeds are higher (MiG-17: 1,121 km/h, CL-13: 1,114 km/h). Despite that fact, the Vautour outclasses them in climb rate, energy retention and acceleration. The Me 163 B and G.91 are also no match for the plane's speed.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Offensive 30 mm SBC-17
II New boosters Compressor Airframe Matra T10 140 M117
III Wings repair Engine New 30 mm cannons Matra T10 151 LBC-25
IV G-suit Cover Matra SNEB

Pros and cons

Pros:

  • Huge payload options.
  • Insane acceleration.
  • Very high top speed, outruns most aircraft at its battle rating (except the CL-13A and MiG-17 when they reach their top speed).
  • Climbs exceptionally well without ordnance.
  • Best guns in the game (DEFA 551 is better than the ADEN in RoF and muzzle velocity).
  • Energy retention is great.
  • Has airbrakes(which you WILL need to avoid compressing in a dive).
  • Bomber spawn (3,000 - 3,500 meters).
  • Extremely versatile (can be used in a variety of roles).
  • Insane durability, can heavily withstand fire from enemy aircraft and survive collisions.

Cons:

  • Ammo consumption is too high to make going after enemy fighters a viable strategy.
  • Compresses at high speed (similar to that of the MiG-15s' and MiG-17's infamous compression).
  • No bomb sight unlike the earlier S.O.4050 Vautour IIB.
  • Massive penalties in flight performance when carrying ordnance.
  • Bad manoeuvrability.
  • Roll rate is unimpressive.
  • Fragile engines; a hit to an engine will make you easy prey for enemy fighters.
  • Relies heavily on team support.
  • Massive target.
  • Wings tend to rip with payload on the wings above 850 km/h

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6