Difference between revisions of "IJN Nenohi"
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== Description == | == Description == | ||
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese destroyer {{Battle-rating}}. It was introduced in [[Update "Sky Guardians"]]. | + | The '''{{Specs|name}}''' (子日, [[Abbreviations#.28JP.29_Naval|namesake]]: New Year Day) is a premium rank {{Specs|rank}} Japanese destroyer {{Battle-rating}}. It was introduced in [[Update "Sky Guardians"]]. |
== General info == | == General info == | ||
Line 53: | Line 53: | ||
{{main|Type 93 Model 1, Mod 2 (610 mm)|Type 95 depth charge}} | {{main|Type 93 Model 1, Mod 2 (610 mm)|Type 95 depth charge}} | ||
− | ' | + | As a 1942 ship, her 610 mm torpedo tubes are loaded with Japan's state-of-the-art Type 93 oxygen torpedoes which can cause a lot of damage and havoc in the waters she and other Japanese ships sail. Just like most Japanese ships and the torpedo doctrine of the Japanese navy, she offers two turrets with 3 tubes totalling 6 tubes, which can be reloaded once. |
+ | |||
+ | Additionally, Nenohi can be equipped with Type 95 depth charges, which in War Thunder can only really be in extreme occasions when patrol boats pass through the 25 mm firing arc and sit at the stern of Nenohi, being able to defend herself by dropping the charges. | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
− | + | Playing like any Japanese destroyer, the main selling point is the torpedo arsenal she carries the very deadly and fast Type 93 oxygen torpedo which can beat ships 20x her size. At the lower ranks and downtiers Nenohi can face, her 12.7 cm cannons can cause plenty of damage against other destroyers and lighter vessels. Once Nenohi starts facing bigger targets, the best tactic in arcade battles is to sail away from combat range and utilize torpedoes as the primary weapon, while leaving the 12.7 cm's for close-range self-defence. In realistic battles, torpedoes should be preserved for hits that are 100% certain to hit, as reloading torpedoes on objectives is a lengthy process and not very practical. | |
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Possesses the Type 93 oxygen torpedo |
+ | * Decently hitting 12.7 cm cannons at her tier | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Fairly weak anti-air defence of only 2 dual mount 25 mm's |
+ | * Lacks armour-piercing shells for the 12.7 cm | ||
+ | * Slow turret traverse | ||
== History == | == History == | ||
+ | {{main|Hatsuharu (Family)|l1=History of the Hatsuharu-class}} | ||
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | + | === Operational history === | |
+ | ;Early Service | ||
+ | Commissioned in Sept. 1933, the second ship of the Hatsuharu-class Nenohi was quickly returned together with Hatsuharu to the dockyard after the "Tomozuru Incident" to fix the flaw in top-heavy design. After the refit, she and her class were assigned to the 1st Fleet, training up her crew as a new ship until 1940, reassigned to the 2nd Expeditionary Fleet and patrolling and escorting Japanese troops landing in French Indochina. During the initial stage of the invasion, she was docked in Hanoi and served as an ad-hoc radio station to coordinate wireless communications, later she would be rebased in Haiphong while maintaining her role there. | ||
+ | |||
+ | ;Pacific Service | ||
+ | At the start of the Pacific war with the attack on Pearl Habour, Nenohi was assigned as flagship of the 21st Destroyer Division under the 1st Fleet again and remained in Japanese home waters on ASW patrol. In late January 1942, she was deployed with the invasion force of the Dutch east indies, covering landing operations at Kendari on Sulawesi, Bali and Lombok as part of "Operation H". She returned to Sasebo Naval Arsenal at the end of March for maintenance. | ||
+ | |||
+ | From May 1942, she was reassigned to northern operations and partook in "Operation AL" in support of the Aleutians campaign, patrolling around Attu, Kiska and Amchitka Island. On the 21st of May, while refuelling from the Fuji Maru, the crew spotted a submarine at 800m at the stern of the Nenohi and attacked it with Type 95 depth charges and reported it sunk. Upon receiving the report, the 5th Fleet ordered the confirmation, identification and any documents on the submarine. The search party was abandoned on the 3rd of July without any trace of the submarine. | ||
+ | |||
+ | ;Sinking | ||
+ | During the escort of the seaplane tender Kamikawa Maru in the afternoon of 5th of July, sailing at 9 knots in a dense fog with less than 2 km visibility range, Nenohi got torpedoed by USS Triton near southeast of Attu, near Agattu Island at 12:50. The ship got hit by a single torpedo starboard amidships, splitting her hull and sinking. The surviving crew and captain from the initial hit climbed the side of the capsized ship in 2 minutes to stay above water, chanting 「子ノ日万歳 (Neno-Hi Banzai)」 until disappearing in the cold water 5 minutes later. Even though it was summer, the Aleutian waters were very cold and with the fog being too thick, any kind of help came too late for 188 crew members. The next day the seaplane force suspended operations for the day at Kiska island and dispatched the destroyer Inazuma to find any remaining survivors, which drifted their way onto land on Cape Sabak of Agattu Island. | ||
== Media == | == Media == |
Revision as of 20:35, 11 March 2023
Contents
Description
The Hatsuharu-class, IJN Nenohi, 1942 (子日, namesake: New Year Day) is a premium rank II Japanese destroyer with a battle rating of 4.3 (AB/RB/SB). It was introduced in Update "Sky Guardians".
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 76 | 33 | |
RB/SB | |||
Upgraded | 62 | 27 |
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
Type 1 HE | HE | 28 | 28 | 28 | 28 | 28 | 28 |
HE-TF | HE-TF | 26 | 26 | 26 | 26 | 26 | 26 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
Type 1 HE | HE | 910 | 23 | 0 | 0.1 | 2.31 | 79° | 80° | 81° | |||
HE-TF | HE-TF | 910 | 23 | 0 | 0.1 | 2.07 | 79° | 80° | 81° |
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.
- Universal: HEF-T* · HEF · AP-T · HEI
- 25 mm APT belt: AP-T · AP-T · AP-T · HEF
- 25 mm HEIT belts: HEF-T* · HEI · HEI · HEI
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEF-T* | 2 | 2 | 2 | 2 | 2 | 2 | |
HEI | 2 | 2 | 2 | 2 | 2 | 2 | |
HEF | 2 | 2 | 2 | 2 | 2 | 2 | |
AP-T | 55 | 53 | 43 | 33 | 25 | 19 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEF-T* | 900 | 0.24 | 0 | 0.1 | 8.5 | 79° | 80° | 81° | ||||
HEI | 900 | 0.26 | 0 | 0.1 | 5.52 | 79° | 80° | 81° | ||||
HEF | 900 | 0.25 | 0 | 0.1 | 23.93 | 79° | 80° | 81° | ||||
AP-T | 900 | 0.28 | - | - | - | 47° | 60° | 65° |
Additional armament
As a 1942 ship, her 610 mm torpedo tubes are loaded with Japan's state-of-the-art Type 93 oxygen torpedoes which can cause a lot of damage and havoc in the waters she and other Japanese ships sail. Just like most Japanese ships and the torpedo doctrine of the Japanese navy, she offers two turrets with 3 tubes totalling 6 tubes, which can be reloaded once.
Additionally, Nenohi can be equipped with Type 95 depth charges, which in War Thunder can only really be in extreme occasions when patrol boats pass through the 25 mm firing arc and sit at the stern of Nenohi, being able to defend herself by dropping the charges.
Usage in battles
Playing like any Japanese destroyer, the main selling point is the torpedo arsenal she carries the very deadly and fast Type 93 oxygen torpedo which can beat ships 20x her size. At the lower ranks and downtiers Nenohi can face, her 12.7 cm cannons can cause plenty of damage against other destroyers and lighter vessels. Once Nenohi starts facing bigger targets, the best tactic in arcade battles is to sail away from combat range and utilize torpedoes as the primary weapon, while leaving the 12.7 cm's for close-range self-defence. In realistic battles, torpedoes should be preserved for hits that are 100% certain to hit, as reloading torpedoes on objectives is a lengthy process and not very practical.
Pros and cons
Pros:
- Possesses the Type 93 oxygen torpedo
- Decently hitting 12.7 cm cannons at her tier
Cons:
- Fairly weak anti-air defence of only 2 dual mount 25 mm's
- Lacks armour-piercing shells for the 12.7 cm
- Slow turret traverse
History
Operational history
- Early Service
Commissioned in Sept. 1933, the second ship of the Hatsuharu-class Nenohi was quickly returned together with Hatsuharu to the dockyard after the "Tomozuru Incident" to fix the flaw in top-heavy design. After the refit, she and her class were assigned to the 1st Fleet, training up her crew as a new ship until 1940, reassigned to the 2nd Expeditionary Fleet and patrolling and escorting Japanese troops landing in French Indochina. During the initial stage of the invasion, she was docked in Hanoi and served as an ad-hoc radio station to coordinate wireless communications, later she would be rebased in Haiphong while maintaining her role there.
- Pacific Service
At the start of the Pacific war with the attack on Pearl Habour, Nenohi was assigned as flagship of the 21st Destroyer Division under the 1st Fleet again and remained in Japanese home waters on ASW patrol. In late January 1942, she was deployed with the invasion force of the Dutch east indies, covering landing operations at Kendari on Sulawesi, Bali and Lombok as part of "Operation H". She returned to Sasebo Naval Arsenal at the end of March for maintenance.
From May 1942, she was reassigned to northern operations and partook in "Operation AL" in support of the Aleutians campaign, patrolling around Attu, Kiska and Amchitka Island. On the 21st of May, while refuelling from the Fuji Maru, the crew spotted a submarine at 800m at the stern of the Nenohi and attacked it with Type 95 depth charges and reported it sunk. Upon receiving the report, the 5th Fleet ordered the confirmation, identification and any documents on the submarine. The search party was abandoned on the 3rd of July without any trace of the submarine.
- Sinking
During the escort of the seaplane tender Kamikawa Maru in the afternoon of 5th of July, sailing at 9 knots in a dense fog with less than 2 km visibility range, Nenohi got torpedoed by USS Triton near southeast of Attu, near Agattu Island at 12:50. The ship got hit by a single torpedo starboard amidships, splitting her hull and sinking. The surviving crew and captain from the initial hit climbed the side of the capsized ship in 2 minutes to stay above water, chanting 「子ノ日万歳 (Neno-Hi Banzai)」 until disappearing in the cold water 5 minutes later. Even though it was summer, the Aleutian waters were very cold and with the fog being too thick, any kind of help came too late for 188 crew members. The next day the seaplane force suspended operations for the day at Kiska island and dispatched the destroyer Inazuma to find any remaining survivors, which drifted their way onto land on Cape Sabak of Agattu Island.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
External links
Uraga Dock Company (浦賀船渠株式会社) | |
---|---|
Sub Chasers (駆潜艇) | |
No.1 Type | Type K-3 No.1 |
Destroyers (DD) | |
Hatsuharu-class | IJN Nenohi |
Yugumo-class | IJN Kiyoshimo |
Light Cruisers (CL) | |
Nagara-class | IJN Isuzu |
Japan destroyers | |
---|---|
IJN | |
Momi-class | IJN Momi |
Mutsuki-class | IJN Mutsuki · IJN Satsuki |
Fubuki-class | IJN Ayanami |
Hatsuharu-class | IJN Hatsuharu · IJN Nenohi |
Shiratsuyu-class | IJN Yuudachi |
Yugumo-class | IJN Yugumo · IJN Hayanami · IJN Kiyoshimo |
Shimakaze-class | IJN Shimakaze |
Akizuki-class | IJN Akizuki · IJN Hatsuzuki |
JMSDF | |
Ariake-class* | JDS Yūgure (DD-184) |
Harukaze-class | JDS Harukaze (DD-101) |
Murasame-class | JDS Murasame (DD-107) |
* Modified Fletcher-class destroyers |
Japan premium ships | |
---|---|
Motor torpedo boats | Type T-14 (mod. 1) · Type T-51a |
Motor gun boats | Type 4 (Mod 4) · PG 02 |
Sub-chasers | Type K-8 No.13 |
Frigates | Akebono |
Destroyers | IJN Satsuki · IJN Nenohi · IJN Hayanami · IJN Kiyoshimo · IJN Yuudachi · JDS Yūgure (DD-184) |
Light cruisers | IJN Yubari · IJN Mikuma |
Heavy cruisers | IJN Myoko |
Battleships | IJN Yamashiro |