Difference between revisions of "Shahak"

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(Added "Survivability and armor" that was missing)
(Usage in battles: and a small fix in the pros and cons section)
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''In Air RB it is recommended to climb use your decent radar and Matra R530 Semi-Active Radar Homing missile against unsuspecting aircraft (such as Harriers, A-5C'', F-5C, Mig-21S and more). The R530 has pretty good range and can hit opponents coming head on even when launched from the maximum distance the missile allows (~12km, 7.5mi at ~5km, ~3mi altitude or more) while also being agile enough to hit targets that try to maneuver at higher altitudes.
 +
 
 +
The aircraft also comes with the Matra R530E which is the infra-red variant of the R530. It can be used at medium range at high altitude (preferrable side-on) but having access to two AIM-9D missiles that are superior to the 530E which could be traded for bombs or the regular R530 which also has all-aspect capabilities makes it a missile that you will rarely use.
 +
 
 +
There is also the Shafrir-2 infra-red homing missile which despite it featuring a caged seeker head has great manueverability as well as a long motor burn time. Despite that, the missile has a relative short range, having difficulty hitting targets going the same speed as you at low altitude.
 +
 
 +
The AIM-9D is one of the longest-range missiles of the AIM-9 family, featuring a motor and aerodynamics almost identical to the AIM-9G/9H with an inferior seeker head and gimbal limits. It can effectively destroy aircraft 5-6km rear aspect at ~5km, ~3mi altitude or more with the only drawback being that it is angled downwards with a caged seeker before launch making it slightly harder to use.
 +
 
 +
The aircraft itself features a powerful engine and a delta wing configuration which allow it to accelerate at a decent rate and have great maneuverability but the control surfaces at higher altitudes are less responsive.  
 +
 
 +
In summary, a valid tactic is to start climbing at 20-25 degrees once you take off until you reach an altitude where your missiles can use their full range at the start of the battle, use your radar to lock on an enemy and fire your R530 hopefully scoring a kill while avoiding sharp turns and doing your best to keep your speed high. Having high speed not only makes it harder for enemies to catch or use their missiles to hit you, it also makes your missiles have an even longer range. Once you see that there are no more enemies at your altitude, there is most likely either a few running people on the enemy team left or there is a furbal. In both cases you have the ability to sneak up on the enemy from your higher altitude and fire your missiles off scoring even more kills. One thing to keep in mind though is that the AIM-9D pulls too much lead when fired off from side-aspect so it will be easier to dodge.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Great manoeuvrable
+
* Greatly maneuverable 
 
* Good air-to-air missiles
 
* Good air-to-air missiles
 
* 30 mm DEFA cannons are deadly at close ranges  
 
* 30 mm DEFA cannons are deadly at close ranges  
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* Bleeds speed fairly quickly in sharp turns
 
* Bleeds speed fairly quickly in sharp turns
* No countermeasures (no flares or RWR)
+
* No countermeasures (no flares or chaff)
  
 
== History ==
 
== History ==

Revision as of 12:17, 29 July 2022

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
Shahak
mirage_3cj.png
GarageImage Shahak.jpg
Shahak
AB RB SB
10.0 10.0 10.3
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

The Mirage IIICJ (Shahak) is a rank VII Israeli jet fighter with a battle rating of 10.0 (AB/RB) and 10.3 (SB). It was introduced in Update "Winged Lions".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 000 m2 160 km/h
Turn time28 s
Max altitude16 000 m
EngineSNECMA Atar 9B
Type
Cooling systemAir
Take-off weight11 t
Characteristics Max Speed
(km/h at 12,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,084 2,042 16000 29.6 30.2 108.9 96.9 750
Upgraded 2,240 2,160 26.5 28.0 173.4 140.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 426 N/A N/A N/A ~12 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 920 < 750 < 650 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
SNECMA Atar 9B 1 6,340 kg 258 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 28m fuel
1,333 kg Afterburning axial-flow turbojet 6,900 kg 7,673 kg 8,206 kg 10,950 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 28m fuel MTOW
Stationary 4,230 kgf 6,090 kgf 0.88 0.79 0.74 0.56
Optimal 5,118 kgf
(1,200 - 1,400 km/h)
8,253 kgf
(1,400 km/h)
1.20 1.08 1.01 0.75

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear426 km/h

Due to the size of the Mirage IIICJ, its survivability is rather low. The large engine that covers almost half the length of your fuselage is very vulnerable to damage which will significantly decrease your power output as well as the massive wings that will lose a large amount of lift when damaged.

The plane includes an RWR (Radar Warning Reciever) which can be rather helpful.

Modifications and economy

Repair costBasic → Reference
AB3 182 → 4 279 Sl icon.png
RB11 211 → 15 078 Sl icon.png
SB9 280 → 12 481 Sl icon.png
Total cost of modifications226 000 Rp icon.png
351 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
420 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
360 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
19 000 Rp icon.png
Cost:
30 000 Sl icon.png
530 Ge icon.png
Mods jet engine.png
Engine
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
500 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
420 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
360 Ge icon.png
Mods g suit.png
G-suit
Research:
19 000 Rp icon.png
Cost:
30 000 Sl icon.png
530 Ge icon.png
Mods armor cover.png
Cover
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
500 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
420 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Type 25C
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
360 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
AIM-9D
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
360 Ge icon.png
Mod arrow 1.png
Mods weapon.png
aden_new_gun
Research:
19 000 Rp icon.png
Cost:
30 000 Sl icon.png
530 Ge icon.png
Mods pilon bomb.png
Type 21B
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
500 Ge icon.png
Mods air to air missile.png
Matra R530E
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
500 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 552A (30 mm)

The Shahak is armed with:

  • 2 x 30 mm DEFA 552A cannons, belly-mounted (125 rpg = 250 total)

Suspended armament

The Shahak can be outfitted with the following ordnance:

  • Without load
  • 2 x Shafrir 2 missiles
  • 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x Shafrir 2 missiles + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x Shafrir 2 missiles + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 1 x Matra R530 missile
  • 1 x Matra R530 missile + 2 x Shafrir 2 missiles
  • 1 x Matra R530E missile
  • 1 x Matra R530E missile + 2 x Shafrir 2 missiles
  • 2 x AIM-9D Sidewinder missiles
  • 2 x AIM-9D Sidewinder missiles + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x AIM-9D Sidewinder missiles + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x AIM-9D Sidewinder missiles + 1 x Matra R530 missile
  • 2 x AIM-9D Sidewinder missiles + 1 x Matra R530E missile

Usage in battles

In Air RB it is recommended to climb use your decent radar and Matra R530 Semi-Active Radar Homing missile against unsuspecting aircraft (such as Harriers, A-5C, F-5C, Mig-21S and more). The R530 has pretty good range and can hit opponents coming head on even when launched from the maximum distance the missile allows (~12km, 7.5mi at ~5km, ~3mi altitude or more) while also being agile enough to hit targets that try to maneuver at higher altitudes.

The aircraft also comes with the Matra R530E which is the infra-red variant of the R530. It can be used at medium range at high altitude (preferrable side-on) but having access to two AIM-9D missiles that are superior to the 530E which could be traded for bombs or the regular R530 which also has all-aspect capabilities makes it a missile that you will rarely use.

There is also the Shafrir-2 infra-red homing missile which despite it featuring a caged seeker head has great manueverability as well as a long motor burn time. Despite that, the missile has a relative short range, having difficulty hitting targets going the same speed as you at low altitude.

The AIM-9D is one of the longest-range missiles of the AIM-9 family, featuring a motor and aerodynamics almost identical to the AIM-9G/9H with an inferior seeker head and gimbal limits. It can effectively destroy aircraft 5-6km rear aspect at ~5km, ~3mi altitude or more with the only drawback being that it is angled downwards with a caged seeker before launch making it slightly harder to use.

The aircraft itself features a powerful engine and a delta wing configuration which allow it to accelerate at a decent rate and have great maneuverability but the control surfaces at higher altitudes are less responsive.

In summary, a valid tactic is to start climbing at 20-25 degrees once you take off until you reach an altitude where your missiles can use their full range at the start of the battle, use your radar to lock on an enemy and fire your R530 hopefully scoring a kill while avoiding sharp turns and doing your best to keep your speed high. Having high speed not only makes it harder for enemies to catch or use their missiles to hit you, it also makes your missiles have an even longer range. Once you see that there are no more enemies at your altitude, there is most likely either a few running people on the enemy team left or there is a furbal. In both cases you have the ability to sneak up on the enemy from your higher altitude and fire your missiles off scoring even more kills. One thing to keep in mind though is that the AIM-9D pulls too much lead when fired off from side-aspect so it will be easier to dodge.

Pros and cons

Pros:

  • Greatly maneuverable 
  • Good air-to-air missiles
  • 30 mm DEFA cannons are deadly at close ranges

Cons:

  • Bleeds speed fairly quickly in sharp turns
  • No countermeasures (no flares or chaff)

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine
See also  SABCA

Israel jet aircraft
  Kfir Canard · Kfir C.2 · Kfir C.7 · Nesher
Britain 
Meteor  Meteor NF.13 · Meteor F.8
France 
Vautour  Vautour IIA · Vautour IIN
Super Mystere  Sambad · Sa'ar
Mirage III  Shahak
Other  M.D.450B Ouragan · Mystere IVA
USA 
F-84  F-84F
A-4  A-4H · A-4E Early (M) · A-4E · Ayit
F-4  Kurnass · Kurnass 2000
F-15  Baz · Baz Meshupar · F-15I Ra’am
F-16  Netz · F-16C Barak II · F-16D Barak II