Difference between revisions of "Mystere IVA"

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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
In air realistic battles, the Mystere is a very deadly aircraft in the hands of a good pilot.
 +
 
 +
Due to it's very bad energy retention in maneuvers, it is best used in more of a "boom and zoom" role, where it dives on unsuspecting enemies and delivers a quick death with the lethal 30mm cannons. If forced to engage another aircraft that the Mystere is unable to escape, it performs best enacting a reversal, as the very good roll rate and poor energy retention will make it easy to make other aircraft overshoot. This is especially effective against MiG-15's and 17's, who will easily win a sustained turnfight, but will have a hard time getting guns on target. Versus more agile American aircraft, it is recommended to lure the plane as close as possible due to the poor speed. The majority of aircraft will easily be able to extend away after overshooting, so it is vital to equalize your energy states as much as possible, and be as close as possible for a firing solution once the enemy overshoots.
 +
 
 +
=== Armament: ===
 +
The guns, while deadly if they hit, have slow velocity, so it is important to get close to targets to ensure a hit. The armor-piercing shells are also very effective for taking out pillboxes, so while grinding out modifications keep in mind that extra points can be easily gained by shooting down a few light pillboxes. They can also penetrate the roof of most MBT's, so it is possible to kill high level tanks in mixed battles when attacking from directly above purely with the guns.
 +
 
 +
The Mystere also has access to incredibly powerful rocket armaments. The heavy duty T10 151 rockets perform similarly to US HVARs, being rather slow, but deadly upon direct hit. They are very effective when attacking heavy tanks, as well as pillboxes, displaying 390mm of penetration at a 30 degree angle. The other option is the high velocity SNEB type 23, which is effective for attacking medium tanks and MBT's, as well as light pillboxes. There is an option to have the SNEBs be mounted inside the fuselage, which will cause them to be launched 5 at a time just under the nose of the plane, for increased accuracy.
 +
 
 +
The AA.20 Nord air-to-air missiles are manually guided and not very agile, so they are best used versus slow moving targets with a steady heading like Tu-4s. They are also very effective in head-on engagements with practice from the user.  
  
 
=== Radars ===
 
=== Radars ===
The M.D.454 IVa is equipped with an AN/APG-30 rangefinding radar located in the centre of the air intake in the nose of the aircraft. It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range.
+
The M.D.454 IVa is equipped with an AN/APG-30 rangefinding radar located in the centre of the air intake in the nose of the aircraft. It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range in cockpit view.
  
 
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Revision as of 01:19, 31 December 2021

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the French jet fighter Mystere IVA. For other versions, see Mystere (Family).
Mystere IVA
AB RB SB
9.0 8.7 8.7
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game

Description

The M.D.454 Mystere IVA is a rank VI French jet fighter with a battle rating of 9.0 (AB) and 8.7 (RB/SB). It was introduced in Update "Red Skies".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 109 km/h
Turn time25 s
Max altitude13 000 m
EngineHispano-Suiza Verdon-350
TypeJet
Cooling systemAir
Take-off weight10 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,073 1,039 13000 26.1 27.2 27.2 27.2 800
Upgraded 1,124 1,109 24.2 25.0 48.1 37.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,166 447 620 586 408 ~12 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 590 < 610 < 635 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Hispano-Suiza Verdon-350 1 6,028 kg 250 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 30m fuel 33m fuel
950 kg Centrifugal-flow turbojet 6,615 kg 7,204 kg 7,791 kg 7,986 kg 9,600 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 9m fuel 20m fuel 30m fuel 33m fuel MTOW
Stationary 3,300 kgf N/A 0.50 0.46 0.42 0.41 0.34
Optimal 3,300 kgf
(0 km/h)
N/A 0.50 0.46 0.42 0.41 0.34

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear447 km/h
Armour plates
  • 16 mm steel - in front of cockpit
  • 16 mm steel - behind pilot
  • 40 mm bulletproof glass - armoured windscreen

Modifications and economy

Repair costBasic → Reference
AB3 265 → 4 437 Sl icon.png
RB9 404 → 12 780 Sl icon.png
SB10 712 → 14 557 Sl icon.png
Total cost of modifications140 700 Rp icon.png
225 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
5 700 Rp icon.png
Cost:
9 000 Sl icon.png
250 Ge icon.png
Mods jet compressor.png
Compressor
Research:
5 700 Rp icon.png
Cost:
9 000 Sl icon.png
250 Ge icon.png
Mods armor frame.png
Airframe
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mods booster.png
New boosters
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods g suit.png
G-suit
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
660 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
660 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
5 700 Rp icon.png
Cost:
9 000 Sl icon.png
250 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
ALCAN 502 500
Research:
5 700 Rp icon.png
Cost:
9 000 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
Matra Type 61
Research:
5 700 Rp icon.png
Cost:
9 000 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
Type 21B
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
Matra Type 116
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
350 Ge icon.png
Mod arrow 1.png
Mods weapon.png
aden_new_gun
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods pilon bomb.png
ALCAN 502 1000
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
390 Ge icon.png
Mods air to air missile.png
Nord AA.20
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
660 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 552 (30 mm)

The Mystere IVA is armed with:

  • 2 x 30 mm DEFA 552 cannons, chin-mounted (150 rpg = 300 total)

Suspended armament

The Mystere IVA can be outfitted with the following ordnance:

  • Without load
  • 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 38 x SNEB type 23 rockets
  • 12 x T10 151 rockets
  • 55 x SNEB type 23 rockets
  • 93 x SNEB type 23 rockets
  • 55 x SNEB type 23 rockets + 12 x T10 151 rockets
  • 55 x SNEB type 23 rockets + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 55 x SNEB type 23 rockets + 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
  • 55 x SNEB type 23 rockets + 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 2 x AA-20 Nord missiles
  • 2 x AA-20 Nord missiles + 55 x SNEB type 23 rockets

Usage in battles

In air realistic battles, the Mystere is a very deadly aircraft in the hands of a good pilot.

Due to it's very bad energy retention in maneuvers, it is best used in more of a "boom and zoom" role, where it dives on unsuspecting enemies and delivers a quick death with the lethal 30mm cannons. If forced to engage another aircraft that the Mystere is unable to escape, it performs best enacting a reversal, as the very good roll rate and poor energy retention will make it easy to make other aircraft overshoot. This is especially effective against MiG-15's and 17's, who will easily win a sustained turnfight, but will have a hard time getting guns on target. Versus more agile American aircraft, it is recommended to lure the plane as close as possible due to the poor speed. The majority of aircraft will easily be able to extend away after overshooting, so it is vital to equalize your energy states as much as possible, and be as close as possible for a firing solution once the enemy overshoots.

Armament:

The guns, while deadly if they hit, have slow velocity, so it is important to get close to targets to ensure a hit. The armor-piercing shells are also very effective for taking out pillboxes, so while grinding out modifications keep in mind that extra points can be easily gained by shooting down a few light pillboxes. They can also penetrate the roof of most MBT's, so it is possible to kill high level tanks in mixed battles when attacking from directly above purely with the guns.

The Mystere also has access to incredibly powerful rocket armaments. The heavy duty T10 151 rockets perform similarly to US HVARs, being rather slow, but deadly upon direct hit. They are very effective when attacking heavy tanks, as well as pillboxes, displaying 390mm of penetration at a 30 degree angle. The other option is the high velocity SNEB type 23, which is effective for attacking medium tanks and MBT's, as well as light pillboxes. There is an option to have the SNEBs be mounted inside the fuselage, which will cause them to be launched 5 at a time just under the nose of the plane, for increased accuracy.

The AA.20 Nord air-to-air missiles are manually guided and not very agile, so they are best used versus slow moving targets with a steady heading like Tu-4s. They are also very effective in head-on engagements with practice from the user.

Radars

The M.D.454 IVa is equipped with an AN/APG-30 rangefinding radar located in the centre of the air intake in the nose of the aircraft. It will automatically detect other planes within the scanning area and display the range to the closest target. It is linked with a gyro gunsight and can help with aiming at close range in cockpit view.

AN/APG-30 - Rangefinding radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
2,750 m 300 m ±9° ±9°

Pros and cons

Pros:

  • Excellent armament of 2 x 30 mm DEFA 552 cannons with high rate of fire
  • Able to pull 12G at optimal velocities
  • High roll rate
  • Good amount of weaponry compared to other contemporary aircraft

Cons:

  • Poor energy retention
  • Poor sustained turn
  • Lower acceleration compared to other contemporary aircraft
  • Can face Mach jet fighters and high G missiles

History

The Mystere IVA was used extensively by Israel throughout the late 50s, notably during the Suez Crisis of 1956. During combat missions there, the aircraft utilized superior performance to claim multiple MiG fighters, as well as a few De Havilland Vampires.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Dassault Aviation
WW2
Fighters  M.B.152C1 · M.B.157
Bombers  M.B.162 · M.B.174A-3 · M.B.175T
Jet Aircraft 
M.D 450  M.D.450B Barougan · M.D.450B Ouragan
Mystère  M.D.452 IIA · M.D.452 IIC · Mystere IVA
Super Mystère  Super Mystere B2
Étendard  Etendard IVM
Super Étendard  Super Etendard
Alpha Jet  Alpha Jet E**
Mirage 
Mirage III  Mirage IIIC · Mirage IIIE · Milan
Mirage V  Mirage 5F
Mirage F1  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Mirage 2000  Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV
Mirage 4000  Mirage 4000
Export 
M.D 450  M.D.450B Ouragan
Mystere  Mystere IVA
Super Mystère  Sambad · Sa'ar***
Mirage  Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei
  *The company was named "Société des Avions Marcel Bloch" before being renamed in 1947
  **Jointly manufactured with Dornier Flugzeugwerke
  ***Israeli Super Mystère refitted with new avionics and an American engine
See also  SABCA

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6