Difference between revisions of "Super Mystere B2 (YouTube Cup)"

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#REDIRECT [[Super Mystere B2#See_also]]
+
{{About
 +
| about = gift French jet fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Mystere (Family)
 +
}}
 +
{{Specs-Card
 +
|code=md_460_yt_cup_2019
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
 +
 
 +
== Description ==
 +
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The French '''Super Mystère B2''' was designed, developed and manufactured by Dassault Aviation as a multi-role fighter-bomber, a niche which would later encompass such aircraft as the [[F-105D|F-105 Thunderchief]] and the [[F-4C Phantom II|F-4C Phantom]] which could not be pigeon-holed into one type of combat role. The multi-role function created a combat multiplier with just one aircraft instead of needing several specialized aircraft to do certain jobs. A last-minute change of targets could allow for weapons change or multiple types of ordnance can be carried to take on one or more roles during a combat run. The Super Mystère is the culminating aircraft in a series of four other predecessors before it. Initially starting with the [[M.D.450B Ouragan|Dassault Ouragan]], modifications and upgrades led to the Mystère II, Mystère III and [[Mystere IVA|Mystère IV]]. The Mystère series fighters while quick could not go supersonic except during a dive whereas, like many of the newer aircraft of the time, the Super Mystère had swept wings which allowed it to achieve supersonic flight during level flight. The Super Mystere B2 was France's first aircraft capable of reaching supersonic speeds in level flight, which meant that it also was very attractive to other nations in the weapons market, it was exported to Israel, El Salvador and Honduras, and it helped solidify France as a major weapons producer.
 +
 
 +
It was introduced during [[Update 1.89 "Imperial Navy"]] as a grand prize for the [[wt:en/news/6286-esport-war-thunder-youtube-cup-results-en|2019 YouTube Cup]]. The Super Mystere B2 can fulfil a multi-role function by either being a fighter-interceptor or a fighter-bomber. Outfitted with the afterburner, this fighter can easily become an interceptor either going after fighters or bombers. This fighter is outfitted with two 30 mm DEFA 552 autocannons as its main weapon and also can be fitted with SNEB type 23 rockets, T10 151 rockets, AA-20 Nord missiles or AIM-9B Sidewinder missiles for air to air combat. Though the rockets and missiles are not a guarantee that the enemy will be hit and go down, always be ready to follow up with the DEFA 552 as the enemy fighter will most likely be in an energy-drained situation and a relatively easy target to mop up with the autocannon.Though relatively nimble and quick when outfitted for air-to-air combat, things change when switched to ground-pounding. The speed and manoeuvrability trade-off is worth it as this fighter converted to a bomber can carry a hefty payload for an aircraft of its size. Ground-attack rockets are a good option especially with the T10 151 or SNEB type 23 to focus on attacking lighter clustered targets. For direct bomb-to-target ordnance, the aircraft has the choice of outfitting either 1,000 or 2,000 lbs of bombs, enough to do serious damage to larger ships, hardened targets and bases.
 +
 
 +
== General info ==
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 +
! rowspan="2" | Max altitude<br>(metres)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(metres/second)
 +
! rowspan="2" | Take-off run<br>(metres)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
! Stock
 +
| 1,175 || 1,141 || rowspan="2" | {{Specs|ceiling}} || 31.8 || 33.1 || 47.4 || 47.4 || rowspan="2" | 800
 +
|-
 +
! Upgraded
 +
| 1,209 || 1,199 || 30.4 || 31.0 || 76.1 || 61.0
 +
|-
 +
|}
 +
 
 +
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| ✓ || ✓ || ✓ || ✓ || X || ✓    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 1,265 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 620 || 589 || 435 || ~10 || ~4
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities (km/h)
 +
|-
 +
! Ailerons !! Rudder !! Elevators !! Radiator
 +
|-
 +
| < 600 || < 610 || < 590 || -
 +
|-
 +
|}
 +
 
 +
==== Engine performance ====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | SNECMA Atar 101G2 || 1
 +
| colspan="2" | 7,213 kg || colspan="3" | 264 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 10m fuel || 20m fuel || 30m fuel || 35m fuel
 +
|-
 +
| 950 kg || colspan="2" | Afterburning axial-flow turbojet
 +
| 7,822 kg || 8,361 kg || 8,934 kg || 9,244 kg || 10,490 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 +
|-
 +
! Condition || 100% || WEP
 +
! 10m fuel || 20m fuel || 30m fuel || 35m fuel || MGW
 +
|-
 +
| ''Stationary'' || 3,003 kgf || 4,148 kgf
 +
| 0.53 || 0.50 || 0.46 || 0.45 || 0.39
 +
|-
 +
| ''Optimal'' || 3,222 kgf<br>(600 km/h) || 4,540 kgf<br>(600 km/h)
 +
| 0.58 || 0.54 || 0.51 || 0.49 || 0.43
 +
|-
 +
|}
 +
 
 +
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|DEFA 552 (30 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 30 mm DEFA 552 cannons, chin-mounted (150 rpg = 300 total)
 +
 
 +
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! !! width="15%" | 1 !! width="15%" | 2 !! width="15%" | 3
 +
| rowspan="10" width="30%" | <div class="ttx-image">[[File:Hardpoints_Mystere_IVA.png]]</div>
 +
|-
 +
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
 +
| 1 || || 1
 +
|-
 +
! [[AN-M65A1 Fin M129 (1,000 lb)|1,000 lb AN-M65A1 Fin M129]] bombs
 +
| 1 || || 1
 +
|-
 +
! [[SECAN 63 incendiary]] bombs
 +
| 1 || || 1
 +
|-
 +
! [[SNEB type 23]] rockets
 +
| 19 || 35 || 19
 +
|-
 +
! [[T10 151]] rockets
 +
| 6 || || 6
 +
|-
 +
! [[AA-20 Nord]] missiles
 +
| 1 || || 1
 +
|-
 +
! [[AIM-9B Sidewinder]] missiles
 +
| 1 || || 1
 +
|-
 +
! [[AS-20 Nord]] missiles
 +
| 1 || || 1
 +
|-
 +
| colspan="4" | Maximum permissible weight imbalance: 450 kg
 +
|-
 +
|}
 +
 
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
 
 +
* Without load
 +
* 2 x AIM-9B Sidewinder missiles
 +
* 2 x AA-20 Nord missiles
 +
* 12 x T10 151 rockets
 +
* 38 x SNEB type 23 rockets
 +
* 35 x SNEB type 23 rockets
 +
* 2 x AS-20 Nord missiles
 +
* 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
 +
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
 +
* 2 x SECAN 63 incendiary bombs
 +
{{Navigation-End}}
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 
 +
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 +
 
 +
'''Pros:'''
 +
 
 +
*
 +
 
 +
'''Cons:'''
 +
 
 +
*
 +
 
 +
== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 +
 
 +
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
 +
''Paste links to sources and external resources, such as:''
 +
 
 +
* ''topic on the official game forum;''
 +
* ''other literature.''
 +
 
 +
{{France jet aircraft}}

Latest revision as of 13:28, 31 December 2023

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the gift French jet fighter Super Mystere B2 (YouTube Cup). For other versions, see Mystere (Family).
␙Super Mystere B2
md_460.png
GarageImage Super Mystere B2 (YouTube Cup).jpg
␙Super Mystere B2
AB RB SB
9.0 9.0 9.0
Show in game

Description

The French Super Mystère B2 was designed, developed and manufactured by Dassault Aviation as a multi-role fighter-bomber, a niche which would later encompass such aircraft as the F-105 Thunderchief and the F-4C Phantom which could not be pigeon-holed into one type of combat role. The multi-role function created a combat multiplier with just one aircraft instead of needing several specialized aircraft to do certain jobs. A last-minute change of targets could allow for weapons change or multiple types of ordnance can be carried to take on one or more roles during a combat run. The Super Mystère is the culminating aircraft in a series of four other predecessors before it. Initially starting with the Dassault Ouragan, modifications and upgrades led to the Mystère II, Mystère III and Mystère IV. The Mystère series fighters while quick could not go supersonic except during a dive whereas, like many of the newer aircraft of the time, the Super Mystère had swept wings which allowed it to achieve supersonic flight during level flight. The Super Mystere B2 was France's first aircraft capable of reaching supersonic speeds in level flight, which meant that it also was very attractive to other nations in the weapons market, it was exported to Israel, El Salvador and Honduras, and it helped solidify France as a major weapons producer.

It was introduced during Update 1.89 "Imperial Navy" as a grand prize for the 2019 YouTube Cup. The Super Mystere B2 can fulfil a multi-role function by either being a fighter-interceptor or a fighter-bomber. Outfitted with the afterburner, this fighter can easily become an interceptor either going after fighters or bombers. This fighter is outfitted with two 30 mm DEFA 552 autocannons as its main weapon and also can be fitted with SNEB type 23 rockets, T10 151 rockets, AA-20 Nord missiles or AIM-9B Sidewinder missiles for air to air combat. Though the rockets and missiles are not a guarantee that the enemy will be hit and go down, always be ready to follow up with the DEFA 552 as the enemy fighter will most likely be in an energy-drained situation and a relatively easy target to mop up with the autocannon.Though relatively nimble and quick when outfitted for air-to-air combat, things change when switched to ground-pounding. The speed and manoeuvrability trade-off is worth it as this fighter converted to a bomber can carry a hefty payload for an aircraft of its size. Ground-attack rockets are a good option especially with the T10 151 or SNEB type 23 to focus on attacking lighter clustered targets. For direct bomb-to-target ordnance, the aircraft has the choice of outfitting either 1,000 or 2,000 lbs of bombs, enough to do serious damage to larger ships, hardened targets and bases.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 199 km/h
Turn time31 s
Max altitude17 000 m
EngineSNECMA Atar 101G2
Type
Cooling systemAir
Take-off weight12 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,175 1,141 17000 31.8 33.1 47.4 47.4 800
Upgraded 1,209 1,199 30.4 31.0 76.1 61.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,265 447 620 589 435 ~10 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 610 < 590 -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
SNECMA Atar 101G2 1 7,213 kg 264 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 10m fuel 20m fuel 30m fuel 35m fuel
950 kg Afterburning axial-flow turbojet 7,822 kg 8,361 kg 8,934 kg 9,244 kg 10,490 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 10m fuel 20m fuel 30m fuel 35m fuel MGW
Stationary 3,003 kgf 4,148 kgf 0.53 0.50 0.46 0.45 0.39
Optimal 3,222 kgf
(600 km/h)
4,540 kgf
(600 km/h)
0.58 0.54 0.51 0.49 0.43

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear447 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 343 → 4 543 Sl icon.png
RB9 315 → 12 659 Sl icon.png
SB10 349 → 14 064 Sl icon.png
Total cost of modifications143 700 Rp icon.png
227 400 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mods booster.png
New boosters
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mods armor frame.png
Airframe
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
420 Ge icon.png
Mods jet compressor.png
Compressor
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
370 Ge icon.png
Mods jet engine.png
Engine
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
370 Ge icon.png
Mods armor cover.png
Cover
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
620 Ge icon.png
Mods g suit.png
G-suit
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
620 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
ALCAN 502 500
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
Matra Type 61
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
Mk2
Research:
4 700 Rp icon.png
Cost:
7 400 Sl icon.png
240 Ge icon.png
Mods pilon bomb.png
ALCAN 502 1000
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
420 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
Matra Type 116
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
370 Ge icon.png
Mods pilon rocket.png
Matra Type 105
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
370 Ge icon.png
Mods air to air missile.png
Nord AA.20
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
370 Ge icon.png
Mods pilon rocket.png
Nord AS.20
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
620 Ge icon.png
Mods air to air missile.png
AIM-9B
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
620 Ge icon.png

Armaments

Offensive armament

Main article: DEFA 552 (30 mm)

The Super Mystere B2 (YouTube Cup) is armed with:

  • 2 x 30 mm DEFA 552 cannons, chin-mounted (150 rpg = 300 total)

Suspended armament

The Super Mystere B2 (YouTube Cup) can be outfitted with the following ordnance:

1 2 3
Hardpoints Mystere IVA.png
500 lb AN-M64A1 bombs 1 1
1,000 lb AN-M65A1 Fin M129 bombs 1 1
SECAN 63 incendiary bombs 1 1
SNEB type 23 rockets 19 35 19
T10 151 rockets 6 6
AA-20 Nord missiles 1 1
AIM-9B Sidewinder missiles 1 1
AS-20 Nord missiles 1 1
Maximum permissible weight imbalance: 450 kg
Default weapon presets
  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 2 x AA-20 Nord missiles
  • 12 x T10 151 rockets
  • 38 x SNEB type 23 rockets
  • 35 x SNEB type 23 rockets
  • 2 x AS-20 Nord missiles
  • 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 2 x SECAN 63 incendiary bombs

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6