Difference between revisions of "T-80UM2"
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+ | {{About | ||
+ | | about = gift Soviet medium tank '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = T-80 (Family) | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=ussr_t_80um2 | |code=ussr_t_80um2 | ||
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | |market=id50206_t_80um2_ussr | ||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' (Object 219AS-M) | + | The '''{{Specs|name}}''' (Object 219AS-M) was a prototype of the [[T-80U]] series for possible future upgrades with Drozd hard-kill APS onboard; Omsktransmash built a prototype of T-80UM as their solution to upgrade the fleet of T-80U in Russia by late 1990s. However, the worsening economy of Russia hindered any further development of this upgrade, and the tank was only displayed during an equipment demonstration in 1997. |
− | + | Introduced during [[Update "Apex Predators"]] as a reward for the [[wt:en/news/8021-event-winter-quest-en|2022 Winter Quest]] event, T-80UM2 shares identical performance to T-80U while it now enjoys new Drozd APS to intercept incoming missiles to further enhance its survivability of the tank; with the new equipment onboard, T-80UM2 can be a replacement to T-80U while players can get on hand with the tank easily while players need to beware of its inferior FCS without TVD channel. | |
== General info == | == General info == | ||
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{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
− | ! colspan="5" | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan="5" | Turret rotation speed (°/s) | | + | ! colspan="5" | [[2A46M-1 (125 mm)|125 mm 2A46M-1]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds) |
|- | |- | ||
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
! Stock !! Upgraded !! Full !! Expert !! Aced | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
− | ! | + | !Autoloader |
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 45 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 | + | | rowspan="2" | 45 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 6.50 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
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'''9M119, Tier III, ATGM'''- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle. | '''9M119, Tier III, ATGM'''- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle. | ||
− | { | + | {{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119 (T-80), 3BM46}} |
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
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|} | |} | ||
[[File:Ammoracks_T-80U.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]] | [[File:Ammoracks_T-80U.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]] | ||
− | |||
− | |||
'''Notes''': | '''Notes''': | ||
+ | * The T-80UM2 main ammo rack consists of a mechanized carousel at the bottom of the turret which carries 28 propellants and projectiles. | ||
* The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks. | * The {{PAGENAME}} uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks. | ||
* Projectiles and propellants are modeled individually and disappear after having been shot or loaded. | * Projectiles and propellants are modeled individually and disappear after having been shot or loaded. | ||
Line 199: | Line 144: | ||
|} | |} | ||
− | == Usage in battles == | + | == Usage in battles == |
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | '' | + | In general use, sticking by teammates and playing support can immensely increase your effectiveness in this vehicle, as oftentimes your teammates may see a target, but fail to destroy it. In such a case, you can quickly finish them off, or assist teammates in tricky situations, where an extra gun is needed. This strategy has immense potential in urban areas or other maps with tight or cramped high-traffic areas. With that said, it's also best to remember that your reverse speed is subpar, so if you push, do so cautiously, as you'll seldom find yourself lucky enough to pull out of a bad spot. |
+ | |||
+ | As for the hard-kill active protection system, while it may save you from time to time, it won't see a great deal of use in this BR range, as the presence of missiles will not be as significant, alongside the fact that you'll be playing on the nation which makes the greatest use of ATGMs. It also can be rather hit-or-miss when it comes to stopping ordnance from helicopters. Play this vehicle while remembering that the APS is meant to save you if you're caught out, rather than granting invulnerability to ATGMs and helicopters. As for ERA, it is advisable to treat it with a similar regard when it comes to stopping APFSDS rounds. While many of the rounds you'll face can be stopped by Contact-5, many of the top rounds from your opponents will cut right through without any issue. It is best to keep this fact in consideration when deciding whether to push a position with confirmed hostiles in your midst. If possible, identify the threats before moving in, so that you may prioritize targets ahead of time and maximize your effectiveness. | ||
+ | |||
+ | However, the lack of gunner's thermals leave it somewhat limited. The T-80UM2 will not typically fare well during night and evening battles compared to its contemporaries, due to the lack of TVD. As such, it would be wise to refrain from using this tank in darker environments whenever possible. Otherwise, the lack of thermals can be somewhat mitigated by sticking to areas with poor sightlines, such as urban areas or extremely hilly terrain, where the odds of being sniped are minimal, as you will not be able to pick out well-concealed targets as easily. | ||
=== Pros and cons === | === Pros and cons === | ||
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'''Pros:''' | '''Pros:''' | ||
− | * | + | * Well-rounded protection |
* Sufficiently high mobility for taking vantage points | * Sufficiently high mobility for taking vantage points | ||
* Powerful 125 mm gun with varieties of ammunition at disposal | * Powerful 125 mm gun with varieties of ammunition at disposal | ||
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== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | Due to the lack of information about late-USSR equipment | + | Due to the lack of information about late-USSR equipment , the APS-equipped T-80U variant is in fact known to the Russian Army as the "T-80 with Drozd APS (ADS)". The UM2 prototype was one of the technological demonstrators for the UM upgrades of the T-80U series made in the 1990s, but economic problems seemingly hindered any further upgrades to the T-80U series. |
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_80um2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 246: | Line 198: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | |||
− | * | + | * [[wt:en/news/8002-development-winter-event-vehicles-t-80um-2-en|[Devblog] Winter event vehicles: T-80UM-2]] |
− | |||
{{USSR medium tanks}} | {{USSR medium tanks}} | ||
[[Category:ATGM vehicles]] | [[Category:ATGM vehicles]] | ||
+ | [[Category:Ground vehicles with active protection system]] |
Latest revision as of 01:54, 17 April 2024
This page is about the gift Soviet medium tank T-80UM2. For other versions, see T-80 (Family). |
Contents
Description
The T-80UM2 (Object 219AS-M) was a prototype of the T-80U series for possible future upgrades with Drozd hard-kill APS onboard; Omsktransmash built a prototype of T-80UM as their solution to upgrade the fleet of T-80U in Russia by late 1990s. However, the worsening economy of Russia hindered any further development of this upgrade, and the tank was only displayed during an equipment demonstration in 1997.
Introduced during Update "Apex Predators" as a reward for the 2022 Winter Quest event, T-80UM2 shares identical performance to T-80U while it now enjoys new Drozd APS to intercept incoming missiles to further enhance its survivability of the tank; with the new equipment onboard, T-80UM2 can be a replacement to T-80U while players can get on hand with the tank easily while players need to beware of its inferior FCS without TVD channel.
General info
Survivability and armour
From its appearance and by the name itself, T-80UM2 looks very similar to the tech-tree variant with its iconic rubber applique armour on the turret and its Kontakt-5 ERA blocks on the hull. However, the UM2 installs 2 pairs of Drozd APS launchers with 8 rounds of interception projectiles. The base model of the T-80U is infamous for its well-rounded protection against both kinetic and chemical projectiles with up to 600 mm KE protection up front; the sides are also partly covered by extra armour. Due to the cramped interior layout caused by the design philosophy of being low-profile like most other Soviet tanks, while this lowers the chance of being spotted behind terrain, if the tank is penetrated by enemy shots, chances are either the explosion from fuel tank or the 6ETs series autoloader will instantly knock-out the tank. While late/post-Cold War missiles are a major threat for the T-80U as they now have more than enough penetration to take out the tank, the Drozd APS of the UM2 gives it the chance to intercept 4 missiles in total (8 rounds, 2 per salvo) before it has to be rearmed, making T-80UM2's overall survivability better.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 13 | 47 | 1,937 | 2,385 | 41.21 | 50.74 |
Realistic | 70 | 11 | 1,106 | 1,250 | 23.53 | 26.6 |
Since the T-80UM2 is based on T-80U without any modifications to mobility, the tank retains the same mobility from the GTD-1250 gas turbine engine. While the single-flow transmission hinders the overall mobility, it can still push the tank up to 70 km/h and has sufficient speed for a retreat.
Modifications and economy
Armaments
Main armament
125 mm 2A46M-1 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Autoloader |
Arcade | 45 | -5°/+15° | ±180° | Two-plane | 22.8 | 31.6 | 38.4 | 42.5 | 45.2 | 6.50 |
Realistic | 14.3 | 16.8 | 20.4 | 22.6 | 24.0 |
Ammunition
The shell options on the T-80UM2 are totally identical to its tech-tree variant: while not having the highest penetration among tanks of its tier, it can still serve its purpose in taking out enemy tanks.
3BK18M, HEATFS- the most common stock HEATFS for Soviet tanks after the T-64B, although composite armour and ERA are commonplace at its tier, it has higher penetration than its NATO/Chinese counterparts at 550 mm, so it will have better chance to penetrate the sloped parts of MBTs of the same tier. However, in most cases shots that fall on parts covered by composite armour will do no harm to the target, though it is still lethal to light vehicles. So either take the enemies from the flank or aim carefully to disable enemies with the first shot.
3OF26, HE-FS- the other stock HE-FS for Soviet tanks since the T-64B, a doctrine for Soviet tanks using HE shells to doom armoured targets with its explosive contents. Due to the overpressure mechanic, tanks will have a bad day if hit in their less-covered parts such as gun optics or CITV cameras. This round is also extremely lethal to light vehicles. It is always a good idea to bring some HE alongside other ammunition of your choice.
3BM42, Tier I, APFSDS- while it is not the best APFSDS at its calibre and tier (Chinese 125-I has 466 mm penetration point-blank at a much lower BR), APFSDS does help ease the stock grind extensively with its flat trajectory and better post-penetration damage; but make sure to aim for the parts where it can penetrate enemy tanks ie. LFP and mantlet.
3BM46, Tier IV, APFSDS- if players are not satisfied with the penetration of 3BM42, the 3BM46 now has over 530 mm penetration point-blank and enjoys the same trajectory from its predecessor. In most cases this will be the go-to ammunition for T-80UM2.
9M119, Tier III, ATGM- Soviet tanks are known to be equipped with gun-launched ATGMs and the T-80UM2 is no exception; it might not have the highest possible penetration of such ATGMs, but it is a valuable option against some well-protected NATO tanks. It can also serve as a makeshift anti-rotorcraft round against helicopters within its elevation and guidance angle.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
3BK18M | HEATFS | 550 | 550 | 550 | 550 | 550 | 550 |
3OF26 | HE | 42 | 42 | 42 | 42 | 42 | 42 |
3BM42 | APFSDS | 457 | 454 | 445 | 431 | 419 | 406 |
9M119 | ATGM | 700 | 700 | 700 | 700 | 700 | 700 |
3BM46 | APFSDS | 532 | 531 | 526 | 520 | 513 | 507 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
3BK18M | HEATFS | 905 | 19 | 0.05 | 0.1 | 2.79 | 65° | 72° | 77° | |||
3OF26 | HE | 850 | 23 | 0.3 | 0.1 | 5.24 | 79° | 80° | 81° | |||
3BM42 | APFSDS | 1,700 | 4.85 | - | - | - | 78° | 80° | 81° | |||
3BM46 | APFSDS | 1,700 | 4.85 | - | - | - | 78° | 80° | 81° |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
0% | 50% | 100% | ||||||||||
9M119 | ATGM | 445 | 5,000 | 16.5 | 0.05 | 0.1 | 5.72 | 80° | 82° | 90° |
Ammo racks
Full ammo |
Ammo part |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty* |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|---|
45 | Projectiles Propellants |
45 (+0) 45 (+0) |
44 (+1) 44 (+1) |
43 (+2) 43 (+2) |
38 (+7) 41 (+4) |
37 (+8) 39 (+6) |
34 (+11) 38 (+7) |
31 (+14) 37 (+8) |
30 (+15) 30 (+15) |
29 (+16) 29 (+16) |
1 (+44) 1 (+44) |
No |
Notes:
- The T-80UM2 main ammo rack consists of a mechanized carousel at the bottom of the turret which carries 28 propellants and projectiles.
- The T-80UM2 uses two-piece ammunition, composed of projectiles (yellow) and propellant bags (orange). Both have separate racks.
- Projectiles and propellants are modeled individually and disappear after having been shot or loaded.
- The 10th rack is the carousel at the bottom of the turret; it serves as first-stage ammo stowage.
Machine guns
12.7 mm NSVT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 500 (100) | 700 | -5°/+60° | ±180° |
7.62 mm PKT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,250 (250) | 700 | N/A | N/A |
Usage in battles
In general use, sticking by teammates and playing support can immensely increase your effectiveness in this vehicle, as oftentimes your teammates may see a target, but fail to destroy it. In such a case, you can quickly finish them off, or assist teammates in tricky situations, where an extra gun is needed. This strategy has immense potential in urban areas or other maps with tight or cramped high-traffic areas. With that said, it's also best to remember that your reverse speed is subpar, so if you push, do so cautiously, as you'll seldom find yourself lucky enough to pull out of a bad spot.
As for the hard-kill active protection system, while it may save you from time to time, it won't see a great deal of use in this BR range, as the presence of missiles will not be as significant, alongside the fact that you'll be playing on the nation which makes the greatest use of ATGMs. It also can be rather hit-or-miss when it comes to stopping ordnance from helicopters. Play this vehicle while remembering that the APS is meant to save you if you're caught out, rather than granting invulnerability to ATGMs and helicopters. As for ERA, it is advisable to treat it with a similar regard when it comes to stopping APFSDS rounds. While many of the rounds you'll face can be stopped by Contact-5, many of the top rounds from your opponents will cut right through without any issue. It is best to keep this fact in consideration when deciding whether to push a position with confirmed hostiles in your midst. If possible, identify the threats before moving in, so that you may prioritize targets ahead of time and maximize your effectiveness.
However, the lack of gunner's thermals leave it somewhat limited. The T-80UM2 will not typically fare well during night and evening battles compared to its contemporaries, due to the lack of TVD. As such, it would be wise to refrain from using this tank in darker environments whenever possible. Otherwise, the lack of thermals can be somewhat mitigated by sticking to areas with poor sightlines, such as urban areas or extremely hilly terrain, where the odds of being sniped are minimal, as you will not be able to pick out well-concealed targets as easily.
Pros and cons
Pros:
- Well-rounded protection
- Sufficiently high mobility for taking vantage points
- Powerful 125 mm gun with varieties of ammunition at disposal
- Autoloader that ensures constant rate of fire
- Access to Drozd APS for extra protection against oncoming missiles
- Low profile
Cons:
- Rather cramped interior, any penetrated shots will cause extensive damage
- Lacks protection for fuel tanks where fuel detonation is a instant-kill to the crew in most cases
- The infamous 6ETs series autoloader with a high profile, shots that hit the autoloader will send the turret sky high
- Slower reverse speed than NATO tanks
- Rather insufficient gun depression
- Slow turret traverse rate
- No thermal sight for gunner
History
Due to the lack of information about late-USSR equipment , the APS-equipped T-80U variant is in fact known to the Russian Army as the "T-80 with Drozd APS (ADS)". The UM2 prototype was one of the technological demonstrators for the UM upgrades of the T-80U series made in the 1990s, but economic problems seemingly hindered any further upgrades to the T-80U series.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR medium tanks | |
---|---|
T-28 | T-28 (1938) · T-28 · T-28E |
T-34-76 | T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E |
T-34-57 | T-34-57 · T-34-57 (1943) |
T-34-85 | T-34-85 (D-5T) · T-34-85 · T-34-85E |
T-34-100 | T-34-100 |
T-44 | T-44 · T-44-100 · T-44-122 |
T-54 | T-54 (1947) · T-54 (1949) · T-54 (1951) |
T-55 | TO-55 · T-55A · T-55AM-1 · T-55AMD-1 |
T-62 | T-62 · T-62M-1 |
T-64 | Object 435 · T-64A (1971) · T-64B |
T-72 | T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna |
T-80 | T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292 |
T-90 | Т-90А · T-90M |
Trophies/Lend-Lease | |
Germany | ▂T-III · ▂T-V |
Great Britain | ▂МК-IX "Valentine" |
USA | ▂M3 Medium · ▂M4A2 |
- Ground vehicles
- USSR ground vehicles
- Seventh rank ground vehicles
- Medium tanks
- Gift ground vehicles
- Ground vehicles with explosive reactive armour
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with dozer blade
- Ground vehicles with autoloader
- Ground vehicles with gun stabilizer
- ATGM vehicles
- Ground vehicles with active protection system