Difference between revisions of "Re.2001 CN"

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(added stats, fixed grammar errors and some general info update)
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== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
{{break}}
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! Arrestor gear
 
! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X     <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X || X   <!-- ✓ -->
 
|-
 
|-
 
|}
 
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*Without load
 
*Without load
 
* 1 x 250 kg GP 250 bomb (250 kg total)
 
* 1 x 250 kg GP 250 bomb (250 kg total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Re.2001 is a very manoeuvrable plane with decent performance at all altitudes. The great MG 151's, respectable climb rate, and good high altitude performance allow it to be an effective interceptor, but due to its ability to mount a single 250 kg bomb, it can be a fighter bomber that can drop its payload and then join the furball as a regular fighter. Generally speaking, don't use the Breda-SAFAT's as main weapons, as they have very poor ballistics from farther than 300 meters. To make effective use of the Breda's, use them as scouting weapons to line up shots with your MG 151, as using as little 20 mm rounds as possible to secure a kill is very important due to the low ammo count.
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Re.2001 is a very manoeuvrable plane with decent performance at all altitudes. The great MG 151's, respectable climb rate, and good high altitude performance allow it to be an effective interceptor, but due to its ability to mount a single 250 kg bomb, it can be a fighter bomber that can drop its payload and then join the furball as a regular fighter. Generally speaking, don't use the Breda-SAFAT's as main weapons, as they have very poor ballistics from farther than 300 meters. To make effective use of the Breda's, use them as scouting weapons to line up shots with your MG 151, as using as little 20 mm rounds as possible to destroy a plane is very important due to the low ammo count.
  
 
Be sure to avoid Spitfires and Yak's at low altitudes as they are the kings of dogfighting below 3,000 meters. If one attempts to fight you above 4,000 meters, either make use of their weak airframes and low speed at altitude to Boom-&-Zoom them or try to take a risk and turn fight them. The main reason the Re.2001 can turn fight with Spitfires and Yaks is due to its already good manoeuvrability made better by its combat flaps and decent rudder. The most common ones you will encounter are Spitfire Mk Ia and Mk IIa's and Yak-1's, Yak-7's and early Yak-9's.
 
Be sure to avoid Spitfires and Yak's at low altitudes as they are the kings of dogfighting below 3,000 meters. If one attempts to fight you above 4,000 meters, either make use of their weak airframes and low speed at altitude to Boom-&-Zoom them or try to take a risk and turn fight them. The main reason the Re.2001 can turn fight with Spitfires and Yaks is due to its already good manoeuvrability made better by its combat flaps and decent rudder. The most common ones you will encounter are Spitfire Mk Ia and Mk IIa's and Yak-1's, Yak-7's and early Yak-9's.
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
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* Respectable climb rate
 
* Respectable climb rate
 
* Can mount a 250 kg bomb for Ground-Pounding duties
 
* Can mount a 250 kg bomb for Ground-Pounding duties
* Low BR for its potential
+
* Lucrative matchmaking for its potential
 
* Good energy retention
 
* Good energy retention
 
* R.A.1000 is basically a more powerful and reliable DB 601
 
* R.A.1000 is basically a more powerful and reliable DB 601
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* Engine is vulnerable to damage
 
* Engine is vulnerable to damage
 
* Weak airframe
 
* Weak airframe
 
*
 
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
 
The Reggiane Re.2001 was designed to be a replacement for the failed Re.2000, and did away with the weak Piaggio P.IX radial, in favour of a new, more powerful R.A.1000RC.41-1a Inline (which was a fiat built, more powerful and reliable DB 601A, the same engine used in the early BF 109's). Other than the engine and shape of the nose, there were no real notable changes between the Falco I and Falco II. The Falco II retained a fairly similar fuselage and even kept the entire tail unit. While considered to be equal to the Macchi MC.202, the MC.202 had the first call on the R.A.1000, and the Re.2001 was delayed by several design changes the Italian army insisted on, giving the MC.202 almost a full year head-start on its rival, leading to more Macchi fighters being produced than Reggiane fighters.
 
The Reggiane Re.2001 was designed to be a replacement for the failed Re.2000, and did away with the weak Piaggio P.IX radial, in favour of a new, more powerful R.A.1000RC.41-1a Inline (which was a fiat built, more powerful and reliable DB 601A, the same engine used in the early BF 109's). Other than the engine and shape of the nose, there were no real notable changes between the Falco I and Falco II. The Falco II retained a fairly similar fuselage and even kept the entire tail unit. While considered to be equal to the Macchi MC.202, the MC.202 had the first call on the R.A.1000, and the Re.2001 was delayed by several design changes the Italian army insisted on, giving the MC.202 almost a full year head-start on its rival, leading to more Macchi fighters being produced than Reggiane fighters.
  
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''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
  
 +
== External links ==
 +
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on aircraft;''
* ''other literature.''
+
* ''other literature.''-->
 +
* [https://warthunder.com/en/news/5974-development-reggiane-re-2001-cn-the-black-falcon-en [Devblog<nowiki>]</nowiki> Reggiane Re.2001 CN: The Black Falcon]
  
 
{{Italy fighters}}
 
{{Italy fighters}}

Revision as of 17:40, 27 February 2019

Rank VII | Premium | Golden Eagles
Challenger DS Pack
re_2001_cn.png
Re.2001 CN
AB RB SB
4.3 3.3 3.3
Class:
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Re.2001 CN. For other uses, see Re.2001 (Disambiguation)

Description

The Re.2001 CN in the garage


The Re.2001 CN is a Rank III Italian fighter with a battle rating of 4.3 (AB) and 3.3 (RB/SB). This aircraft has been in the game since update Update 1.85 "Supersonic". As of update 1.85, it is the last Reggiane available for research, and provides a notable upgrade over the previous models with the inclusion of two MG 151/20 (20 mm) cannons mounted in the wings in place of the underwhelming 7.7 mm Breda-SAFAT's.

General info

Flight Performance

The Re.2001 CN provides an overall smooth flying experience, with a competitive turn rate, solid all-altitude performance, good elevator authority, moderate climb rate and powerful armament. However, the Falco II is plagued by several critical weaknesses. Its speed is quite lacking when compared to contemporary fighters like the BF 109's, Spitfires, and most American fighters you will encounter. It also has a relatively weak airframe and large, easy to hit fuel tanks.

In short, the Falco is a plane which requires an able and smart pilot in order to make the most out of it, but when used correctly, it can be a fearful machine.

Characteristics
Stock
Max Speed
(km/h at 5,450 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
497 484 11000 20.2 20.5 12.4 12.4 165
Upgraded
Max Speed
(km/h at 5,450 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
543 521 11000 17.8 19.0 22.9 15.6 165

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
740 320  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 8 mm Steel - Pilot's seat
  • 8 mm Steel - Armored plate behind the pilot
  • 50 mm Bulletproof glass - Armored windscreen
  • Critical components located at the front of aircraft (pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage
  • Fuel tank in the fuselage behind the pilot

Armaments

Offensive armament

The Re.2001 CN is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose mounted (350 rpg = 700 total)
  • 2 x 20 mm MG 151/20 cannons, wing mounted (60 rpg = 120 total)

Suspended armament

Main article: GP 250 (250 kg)

The Re.2001 CN can be outfitted with the following ordinance:

  • Without load
  • 1 x 250 kg GP 250 bomb (250 kg total)

Usage in battles

The Re.2001 is a very manoeuvrable plane with decent performance at all altitudes. The great MG 151's, respectable climb rate, and good high altitude performance allow it to be an effective interceptor, but due to its ability to mount a single 250 kg bomb, it can be a fighter bomber that can drop its payload and then join the furball as a regular fighter. Generally speaking, don't use the Breda-SAFAT's as main weapons, as they have very poor ballistics from farther than 300 meters. To make effective use of the Breda's, use them as scouting weapons to line up shots with your MG 151, as using as little 20 mm rounds as possible to destroy a plane is very important due to the low ammo count.

Be sure to avoid Spitfires and Yak's at low altitudes as they are the kings of dogfighting below 3,000 meters. If one attempts to fight you above 4,000 meters, either make use of their weak airframes and low speed at altitude to Boom-&-Zoom them or try to take a risk and turn fight them. The main reason the Re.2001 can turn fight with Spitfires and Yaks is due to its already good manoeuvrability made better by its combat flaps and decent rudder. The most common ones you will encounter are Spitfire Mk Ia and Mk IIa's and Yak-1's, Yak-7's and early Yak-9's.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 12 mm belts
II Compressor Airframe New 12 mm MGs MCGP250
III Wings Repair Engine Offensive 20 mm belts
IV Engine Injection Cover New 20 mm cannons

The stock Breda-SAFAT belts are very poor, containing mostly ball ammunition which is relatively useless, so be sure to upgrade those first. The belts for the Breda's themselves are quite good, but the potential damage is limited by the low muzzle velocity and poor ballistics beyond 300 meters. The most important modules are Engine injection, 20 mm belts/cannons, Engine, Compressor, Wing repair then the survivability modules to help remedy the weak airframe of the Falco II.

Pros and cons

Pros:

  • Solid all-altitude performance
  • Twin MG 151's with access to the dreaded minengeshoβ round
  • Responsive elevator
  • 50 mm bulletproof glass
  • Good turn rate
  • Respectable climb rate
  • Can mount a 250 kg bomb for Ground-Pounding duties
  • Lucrative matchmaking for its potential
  • Good energy retention
  • R.A.1000 is basically a more powerful and reliable DB 601
  • Small target
  • Decent roll rate at intermediate speeds
  • Solid high-speed manoeuvrability
  • Can remain competitive when up-tiered
  • Has combat flaps, unlike some of its rivals

Cons:

  • Weak Breda-SAFAT's
  • Cannons are mounted in the wings, resulting in significant convergence.
  • Low cannon ammo count
  • Mediocre speed compared to contemporary fighters
  • Large, easy to hit fuel tanks
  • Engine is vulnerable to damage
  • Weak airframe

History

The Reggiane Re.2001 was designed to be a replacement for the failed Re.2000, and did away with the weak Piaggio P.IX radial, in favour of a new, more powerful R.A.1000RC.41-1a Inline (which was a fiat built, more powerful and reliable DB 601A, the same engine used in the early BF 109's). Other than the engine and shape of the nose, there were no real notable changes between the Falco I and Falco II. The Falco II retained a fairly similar fuselage and even kept the entire tail unit. While considered to be equal to the Macchi MC.202, the MC.202 had the first call on the R.A.1000, and the Re.2001 was delayed by several design changes the Italian army insisted on, giving the MC.202 almost a full year head-start on its rival, leading to more Macchi fighters being produced than Reggiane fighters.

Despite its late introduction and production issues, it received a mostly positive reception from the Italian pilots, as it was proven to be a thorn in the side of Spitfire and Hurricane pilots. Jack Rae, the best New Zealand Spitfire pilot, exclaimed that the Re.2001 he encountered was a surprisingly dangerous opponent, saying that he almost "spun off" twice while trying to pursue him and found it hard to get an excellent shot on the Italian plane.

The CN variant was a Night Fighter and Fighter Bomber able to mount an optional payload of 640 kg's and fitted with two Mauser MG 151/20's in gondolas under the wings and was primarily used in defence of Italian cities.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C