T-54 (Sweden)

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This page is about the medium tank T-54 (Sweden). For other versions, see T-54/55 (Family).
sw_t_54_1951.png
GarageImage T-54 (Sweden).jpg
▄T-54
AB RB SB
8.0 8.0 8.0
Class:
Research:120 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game

Description

Finland operated 43 T-54s and 73 T-55s, acquired from the Soviet Union shortly after their introduction with the Red Army. The existing T-54/55 tanks were delivered between 1959 and 1972. At some point in their service, they were modernized, first to the T-55M standard and then to the T-55 AM variant. An additional 10 T-55AMs were bought from Poland and their chassis was used with the Marksman SPAAG turret to create the ITPSV 90. A total of 230 T-54/55s were in service by 2001 in different variants, 74 were in service by early 2003 and the rest remained in storage. During the 1960s, some T-54/55 turrets were used as coastal fortifications as the 100 56TK light coastal gun. The last variant of the T-54/55 (a mine roller known as KMT-5) was retired in 2022.

Introduced in introduced in Update "Fire and Ice", the ▄T-54  is an excellent brawler and frontline tank, compared to other early MBTs. With good frontal armour, firepower and mediocre mobility, it excels in close combat against other MBTs. While the armour is very good and will consistently stop conventional rounds, HEAT warheads can penetrate the tank with ease. The interior is also very cramped and the tank is vulnerable to one shot, especially by APHE shells. The tank is fitted with a 100mm D-10T cannon, that has access to a fairly powerful APDS shell, as well as a very capable APHE shell, while the APHE shell is not the best in close combat, it can be used to guarantee a kill in flanking manoeuvres, when the enemy tanks side is exposed.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull100 / 80 / 45
Turret200 / 160 / 65
Crew4 people
Visibility83 %

The armour of the T-54 leaves nothing to be desired except for the hull armour. It is one of the strongest frontal plates seen in an early MBT and is able to withstand full calibre solid shots from all nations (Obus de rupture for example, the French solid shot seen in most post war designs such as the Lorraine 40t, AMX-50, etc). However, the armour is nonexistent for HEAT and ATGM which are the main ammunition used in 7.7 to 8.7. The tank is practically immune to low calibre autocannon fire with exception of APDS rounds to the sides (seen in Warrior and AMX-30 DCA).

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 100 mm (60°) Front glacis
100 mm (54°) Lower glacis
80 mm 45 mm (16°) Upper
30 mm (72°) Lower
30 mm Front
20 mm Back
Turret 160 mm (14-39°) Turret front
200 mm (4-78°) Gun mantlet
115 mm (45-50°) Upper
155 mm (10-30°) Lower
65 mm (9-35°) 30 mm

Notes:

Mobility

Speedforward / back
AB56 / 9 km/h
RB and SB51 / 8 km/h
Number of gears5 forward
1 back
Weight35.5 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB27.9 hp/t
RB and SB14.6 hp/t

As a relatively heavily armoured tank and part of the Soviet doctrine, the mobility of the T-54 leaves much to be desired. Not only is top speed the lacklustre, but turn rate is not great and reverse speed is mediocre. Overall, the mobility is not the best and should not be relied on to be used to play as a fast paced vehicle. However, the power-to-weight ratio on the T-54 is impressive and is able to climb and move through rough territory with ease as well as push and pull tanks.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 56 9 35.5 806 992 22.7 27.94
Realistic 51 8 460 520 12.96 14.65

Modifications and economy

Repair costBasic → Reference
AB4 271 → 5 778 Sl icon.png
RB4 757 → 6 436 Sl icon.png
SB6 745 → 9 125 Sl icon.png
Total cost of modifications99 000 Rp icon.png
166 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training98 000 Sl icon.png
Experts340 000 Sl icon.png
Aces1 300 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods new tank engine.png
Engine
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 700 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank ammo.png
100mm_APHE_ammo_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank ammo.png
100mm_APCR_ammo_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
100mm_APCBC_ammo_pack
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
100mm_ussr_Smoke_ammo_pack
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods art support.png
Artillery Support
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
100mm_APDS_ammo_pack
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
100mm_HEAT_ammo_pack
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png

Armaments

Main armament

Ammunition34 rounds
First-order20 rounds
Reloadbasic crew → aces
9.7 → 7.5 s
Vertical guidance-4° / 17°
Main article: D-10T (100 mm)

The T-54 has access to the powerful D-10T. As seen in prior vehicles and other vehicles in the tree, the 100 mm is a reliable calibre for all situations with amazing ammunition for all cases. The T-54 (1951) also has access to APDS and HEATFS ammunition for use against everything except Soviet tanks. Both are impressive ammunition which require little to no practice in terms of use but they do require more trigger discipline and accurate aiming as they make much less spalling that the BR-412D. Despite not having great penetration which will be sort of required when facing heavily armoured targets like the Tiger II, it is able to decimate every vehicle it sees from all angles due to the explosive power. At 7.7 and above, the threats that will be seen (especially Europeans) have little to no armour, able to be easily penetrated by even the BR-412. However, some of the frontal plates of said vehicles are meant to stop the ammunition at certain distances (AMX-30 can stop BR-412 at past 500 m). Using 3BM-8 and 3BK-5 makes frontal engagements easier and with greater results due to the increased armour penetration. But again, they barely cause spalling and will most likely take more than one shot to fully disable and destroy an enemy tank.

100 mm D-10T Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 34 -4°/+17° ±180° - 9.5 13.2 16.0 17.7 18.8 9.75 8.63 7.95 7.50
Realistic 5.9 7.0 8.5 9.4 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-412 APHE 218 212 189 164 142 124
BR-412B APHEBC 218 215 201 184 169 155
BR-412D APCBC 239 236 220 202 185 170
BR-412P APCR 224 216 186 153 127 105
3BM-8 APDS 336 332 317 299 282 265
3BK-5 HEATFS 380 380 380 380 380 380
OF-412 HE 27 27 26 24 23 21
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-412 APHE 895 15.88 1.2 19 100.1 47° 60° 65°
BR-412B APHEBC 895 15.88 1.2 19 100.1 48° 63° 71°
BR-412D APCBC 887 15.88 1.2 19 100.1 48° 63° 71°
BR-412P APCR 1,050 8.53 - - - 66° 70° 72°
3BM-8 APDS 1,415 4.13 - - - 75° 78° 80°
3BK-5 HEATFS 900 12.38 0.05 0.1 1,240 65° 72° 77°
OF-412 HE 900 15.6 0.2 0.1 1,460 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
3D3 880 15.6 16 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
34 33 (+1) 28 (+6) 24 (+10) 23 (+11) 21 (+13) (+33) No

Machine guns

Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-4° / 82°
Ammunition3 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 250 (50) 600 -4°/+82° ±180°
7.62 mm SGMT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,500 (250) 600 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Roof-mounted machine gun for anti-air defence
  • Armour provides full protection against autocannons frontally, the relatively thick side armour of 80 mm can protect from many autocannons side on.
  • Engine smoke system can aid survivability

Cons:

  • Stock performance is quite lacklustre
  • Cramped crew layout
  • The armour doesn't hold up against sabot or HEAT ammunition

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2