Difference between revisions of "Pvkv III"

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(Mobility: Added stock values)
(Armaments)
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull  
+
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
! ___ mm  
 
| ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
 
 
|-
 
|-
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Pvkan m/43 (57 mm)}}
 
{{main|Pvkan m/43 (57 mm)}}
 
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 32 || rowspan="2" | -12°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 32 || rowspan="2" | -12°/+15° || rowspan="2" | ±180° || rowspan="2" | N/A || 10.6 || 14.6 || 17.7 || 19.6 || 20.9 || rowspan="2" | 5.20 || rowspan="2" | 4.60 || rowspan="2" | 4.24 || rowspan="2" | 4.00
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 7.1 || 8.4 || 10.2 || 11.3 || 12.0
 
|-
 
|-
 
|}
 
|}
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| sgr m/43 || HE || 8 || 8 || 8 || 8 || 8 || 8
 
| sgr m/43 || HE || 8 || 8 || 8 || 8 || 8 || 8
 
|-
 
|-
| slpgr m/43 || APHEBC || 88 || 86 || 74 || 69 || 61 || 53
+
| slpgr m/43 || APHEBC || 88 || 86 || 78 || 69 || 61 || 53
 
|-
 
|-
 
|}
 
|}
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! 0% !! 50% !! 100%
 
! 0% !! 50% !! 100%
 
|-
 
|-
| slpprj m/43 || AP || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
+
| slpprj m/43 || AP || 830 || 2.7 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
|-
| sgr m/43 || HE || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
+
| sgr m/43 || HE || 600 || 2.82 || 0 || 0.1 || 500 || 79° || 80° || 81°
 
|-
 
|-
| slpgr m/43 || APHEBC || ___ || _.__ || __ || _._ || ___ || __° || __° || __°
+
| slpgr m/43 || APHEBC || 850 || 2.51 || 1.2 || 9 || 60 || 48° || 63° || 71°
 
|-
 
|-
 
|}
 
|}
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|ksp m/36 (8 mm)}}
 
{{main|ksp m/36 (8 mm)}}
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| || ___ (___) || ___ || __° || __°
+
| Hull || 756 (250) || 649 || ±10° || ±10°
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
=== [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Devblog]] ===
 
=== [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Devblog]] ===
At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new armored units. However, as the state budget didn’t allow for the procurement of completely new units, the military resorted to converting existing chassis into new vehicles. As a result, a range of experimental vehicles were hastily designed and tested to act as a stopgap measure until more modern equipment could be acquired.
+
At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new armored units. However, as the state budget didn't allow for the procurement of completely new units, the military resorted to converting existing chassis into new vehicles. As a result, a range of experimental vehicles were hastily designed and tested to act as a stopgap measure until more modern equipment could be acquired.
  
Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project’s cancellation soon thereafter.
+
Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project's cancellation soon thereafter.
  
 
== Media ==
 
== Media ==
Line 194: Line 188:
 
* [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Pvkv III: Swedish Pop-Head]]
 
* [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Pvkv III: Swedish Pop-Head]]
  
{{Template:TankManufacturer AB Landsverk}}
+
{{TankManufacturer AB Landsverk}}
 
{{Sweden tank destroyers}}
 
{{Sweden tank destroyers}}

Revision as of 10:32, 25 June 2022

RANK 6 BRITAIN
Rooikat 105 PACK
This page is about the Swedish tank destroyer Pvkv III. For the other version, see Pvkv II.
sw_pvkv_iii.png
GarageImage Pvkv III.jpg
Pvkv III
AB RB SB
3.3 3.3 3.3
Research:14 000 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

The Pansarvärnskanonvagn III is a rank II Swedish tank destroyer with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update "Danger Zone".

General info

Survivability and armour

Armourfront / side / back
Hull50 / 20 / 15
Turret15 / 10 / 10
Crew5 people
Visibility101 %

Like the Pvkv II, the Pvkv III shares its hull with the Strv m/41, and as such has acceptable hull armour for its BR. However, due to the incredibly thin turret armour which is unable to resist the .50 cals found on many vehicles it will face, it is not recommended to fight head-on.

The floor armour in the turret combined with the gun placement makes anything but the largest HE, APHE, and HEAT unlikely to incapacitate the turret and hull crew in one shot, allowing the machine gunner and driver to retreat and repair. Due to this, a hull-down position is recommended.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB45 / 7 km/h
RB and SB41 / 6 km/h
Number of gears5 forward
1 back
Weight11.0 t
Engine power
AB315 hp
RB and SB165 hp
Power-to-weight ratio
AB28.6 hp/t
RB and SB15.0 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 7 11 234 315 21.27 28.64
Realistic 41 6 146 165 13.27 15

Modifications and economy

Repair costBasic → Reference
AB913 → 1 129 Sl icon.png
RB1 079 → 1 334 Sl icon.png
SB1 308 → 1 617 Sl icon.png
Total cost of modifications13 960 Rp icon.png
20 100 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces270 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 90 / 120 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
100 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
85 Ge icon.png
Mods new tank break.png
Brake System
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
85 Ge icon.png
Mods new tank filter.png
Filters
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 300 Rp icon.png
Cost:
3 300 Sl icon.png
250 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 300 Rp icon.png
Cost:
3 300 Sl icon.png
250 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
100 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
85 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
100 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
780 Rp icon.png
Cost:
1 100 Sl icon.png
85 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png
Mods tank ammo.png
57mm_sw_kan_APCBC_ammo_pack
Research:
870 Rp icon.png
Cost:
1 300 Sl icon.png
95 Ge icon.png

Armaments

Main armament

57 mm Pvkan m/43 cannon
Ammunition32 rounds
Reloadbasic crew → aces
5.2 → 4.0 s
Vertical guidance-12° / 15°
Main article: Pvkan m/43 (57 mm)
57 mm Pvkan m/43 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -12°/+15° ±180° N/A 10.6 14.6 17.7 19.6 20.9 5.20 4.60 4.24 4.00
Realistic 7.1 8.4 10.2 11.3 12.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/43 AP 101 97 81 65 52 42
sgr m/43 HE 8 8 8 8 8 8
slpgr m/43 APHEBC 88 86 78 69 61 53
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/43 AP 830 2.7 N/A N/A N/A 47° 60° 65°
sgr m/43 HE 600 2.82 0 0.1 500 79° 80° 81°
slpgr m/43 APHEBC 850 2.51 1.2 9 60 48° 63° 71°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
32 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition1 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Main article: ksp m/36 (8 mm)
8 mm ksp m/36
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 756 (250) 649 ±10° ±10°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Devblog

At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new armored units. However, as the state budget didn't allow for the procurement of completely new units, the military resorted to converting existing chassis into new vehicles. As a result, a range of experimental vehicles were hastily designed and tested to act as a stopgap measure until more modern equipment could be acquired.

Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project's cancellation soon thereafter.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


AB Landsverk
Light Tanks 
L-10  Strv m/31
L-60  Strv m/38 · Strv m/39 · Strv m/40L
Pbil m/40  Pbil m/40
Strv 74  Strv 74
Unimog 404  U-SH 405
Medium Tanks 
Lago  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT
Tank Destroyers 
Ikv 72  Ikv 72 · Ikv 103
Pvkv m/43  Pvkv m/43 (1946) · Pvkv m/43 (1963)
Pvkv II/III  Pvkv II · Pvkv III
SPAA  Pvlvv fm/42 · L-62 ANTI II

Sweden tank destroyers
Strv m/41 derivatives  Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III
Ikv 72/103  Ikv 72 · Ikv 103
Pvkv m/43  Pvkv m/43 (1946) · Pvkv m/43 (1963)
ATGM  UDES 33 · Pbv 302 (BILL) · Pvrbv 551
Other  SAV 20.12.48 · Bkan 1C
Norway  VIDAR