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War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armoured vehicles, and fleets. Available for Windows, Linux, SteamOS, PS4 and Mac. System requirements for all systems.

Notice: Naval and Helicopter vehicles now available!

Game mechanics

Article of the month: January

Icon-country-usa.png F6F-5 Hellcat

After the initial shock of the United States' introduction into the Pacific Theater of World War II, the industrial designers at the American home front were responding to the feedback based on the carrier warfare against the Japanese. The fighting between the F4F Wildcat and the A6M2 "Zero" revealed the need for more horsepower in their naval aircraft. The candidate engine for this role would be the R-2800 "Double Wasp" by Pratt & Whitney, which could provide more than 2,000 horsepower. The airframe was reinforced for this new engine, as well as providing a significant amount of armour for the pilot and modules for the survivability. After trials on readiness, the plane was accepted for operational usage in February 1943 as the F6F Hellcat.

F6F-5 Garage.jpg

The F6F-5 Hellcat has a 2,200 hp engine and is armed with six .50 cal M2 machine guns in the wings. Its performance allowed it to counter the Japanese A6M fighters more efficiently than past designs, utilizing its greater power to out-run and out-climb the competitor. The advantage proved successful as the F6F Hellcat, first engaging the Japanese on 01 September 1943, were able to maintain victories in the aerial campaigns against Japanese forces. Up to 75% of all victories by the US in the Pacific theater were accounted by the F6F Hellcat, with a claimed tally of 5,163 enemy planes shot down.

The F6F Hellcat also saw usage by the British Fleet Air Arm both in the European and Pacific Theater. After World War II, the Hellcat was still used as a training vehicle and was given out in numbers to the French and Uruguay up until the 1960s.

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Game modes


Arcade Realistic Simulator


Featured historic article

Panzerjäger I - The first German Tank Hunter


There is no need to introduce German tank destroyers, serving during the World War 2. But only one of them was the first German dedicated tank destroyer – the small and light Panzerjäger I. In War Thunder, if you just started your way down the German ground forces technological tree, the Panzerjäger I will be your first tank destroyer as well, being a rank I vehicle with the BR value of 1.7.

The Panzerjäger I’s story start with the PzKpfw I German light tank. This tank, originally designed to be a training vehicle, was armed only with dual rifle-calibre machine guns, and was thus absolutely unfit for combatting enemy armour – a weakness discovered during the Spanish Civil War. Despite that, the Panzer I continued to be used as a frontline vehicle even during initial campaigns of the Second World War. Even before the outbreak of the war, the tank was however already hopelessly obsolete with its machine-gun only armament and light armour, and was next to useless in frontline service.

Germany however possessed hundreds of them in 1939, and the idea to simply phase them out was considered to be potential waste of good chassis. An idea was thus proposed to convert PzKpfw I tanks into an interim light tank destroyer, a vehicle specially designed to combat enemy tanks. During the conversion process, the running gear and chassis were unchanged. The turret was removed and replaced by a lightly armoured casemate, which was open from the top and from the rear (very similar conversion resulted in the Flakpanzer I anti-aircraft vehicle, also available in War Thunder). The new vehicle was designated as the Panzerjäger I ("Tank Hunter").

-Author: Jan "RayPall" Kozák

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Visit the Panzerjäger I Wiki page here!

Community content

Did you know that...

  • You are able to zoom into the minimap by moving your mouse cursor over the map and scrolling in? You need to assign the following settings to be able to do this: in control settings, make sure "show mouse cursor" is enabled.
  • With 3000 rounds per minute, the American 20 mm M168 Vulcan gatling gun on the M163 Vulcan Air Defense System is the fastest firing weapon in the game?
  • Pressing with the cursor on the map seen while pressing "M" will signal the team to pay attention to the specific sector?
  • Different steel types exist for armour? Every metal has got its own modifier e.g. cast steel is only 90% as strong as rolled homogeneous steel (which is the standard armour plate). All part of the damage mechanics, see this page for more details.
  • Reducing the vehicles ammo load, affects the ammo storage by making them smaller and once empty disappear. Empty Ammo Racks cannot be exploded and are literally empty space.
  • Rockets can be shot down mid-air by gun fire?
  • By binding a button to "Manual Engine Control" under the "Full Aircraft Control" tab in the controls menu, you can control the engine settings manually in RB and SB, even when using Mouse Aim controls and potentially achieve better performance.
  • There is no cow level in War Thunder!
  • Torpedoes can destroy bridges too, if they hit the pillars.
    • Further they can destroy tanks and floatplanes, if they're in the water.
    • As most torpedoes travel at certain depths, they will detonate upon impact on shore. With a radius & penetration exceeding 30m and 300mm, killing tanks in the vicinity is possible for these swimming 270kg of pure Torpex explosives.
  • Your aiming reticle in Arcade adjusts for the slowest bullet of your guns. Thus with the P-39 only one caliber (the slower 37mm, not faster 7.7mm) will hit in turn-fights.

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