Difference between revisions of "Chi-Ha Kai"

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(Updated template and tables w/ new design)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
+
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
+
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''-->
+
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
'''Armour type:'''
 
'''Armour type:'''
  
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=== Mobility ===
 
=== Mobility ===
<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Game Mode
 +
! colspan="3" | Mobility characteristics
 +
! colspan="2" | Engine power (horsepower)
 +
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
|-
! colspan="3" | Mobility characteristic
+
! Max Speed (km/h)
 +
! {{Annotation|Weight (t)|Vehicle Weight (Tons)}}
 +
! {{Annotation|AoA Weight|Add on Armor Weight (Tons)}}
 +
! Stock
 +
! Upgraded
 +
! Stock
 +
! Upgraded
 
|-
 
|-
! Weight (tons)
+
! Arcade
! colspan="1" | Add-on Armor<br>weight (tons)
+
| 44 || rowspan="2" | 14.8 || rowspan="2" | N/A || 263 || 324 || 17.77 || 21.89
! colspan="1" | Max speed (km/h)
 
|-
 
| rowspan="2" | 14.8 || colspan="1" rowspan="2" | N/A || colspan="1" | 44 (AB)
 
|-
 
|40 (RB/SB)
 
|-
 
! colspan="3" | Engine power (horsepower)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|263
 
|324
 
|-
 
|''Realistic/Simulator''
 
|150
 
|170
 
|-
 
! colspan="3" | Power-to-weight ratio (hp/ton)
 
|-
 
! colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|17.77
 
|21.89
 
|-
 
|''Realistic/Simulator''
 
|10.13
 
|11.49
 
 
|-
 
|-
 +
! {{Annotation|Realistic|Simulator uses Realistic stats}}
 +
| 40 || 150 || 170 || 10.13 || 11.49
 
|}
 
|}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
+
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|Type 1 (47 mm)}}
 
{{main|Type 1 (47 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[Type 1 (47 mm)|47 mm Type 1]]
 
 
|-
 
|-
! colspan="3" rowspan="1" style="width:5em" |Capacity
+
! colspan="5" | [[Type 1 (47 mm)|47 mm Type 1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
 
|-
 
|-
| colspan="3" | 104 || -15°/+20° || ±180° || Vertical
+
! Mode
 +
! Capacity
 +
! Vertical
 +
! Horizontal
 +
! Stabilizer
 +
! Stock
 +
! Upgraded
 +
! Full
 +
! Expert
 +
! Aced
 +
! Stock
 +
! Full
 +
! Expert
 +
! Aced
 
|-
 
|-
! colspan="6" | Turret rotation speed (°/s)
+
! ''Arcade''
 +
| rowspan="2" | 104 || rowspan="2" | -15°/+20° || rowspan="2" | ±180° || rowspan="2" | Vertical || 8.9 || 12.4 || 15.0 || 26.5 || __.__ || rowspan="2" | 4.30 || rowspan="2" | 3.80 || rowspan="2" | 3.50 || rowspan="2" | __.__
 
|-
 
|-
! style="width:4em" |Mode
+
! ''Realistic''  
! style="width:4em" |Stock
+
| 8.9 || 10.5 || 12.8 || 14.1 || __.__
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 8.9 || 12.4 || 15.0 || 26.5 || __.__
 
|-
 
| ''Realistic'' || 8.9 || 10.5 || 12.8 || 14.1 || __.__
 
|-
 
! colspan="4" | Reloading rate (seconds)
 
|-
 
! colspan="1" style="width:4em" |Stock
 
! colspan="1" style="width:4em" |Prior + Full crew
 
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
| 4.30 || 3.80 || 3.5 || __.__  
 
 
|-
 
|-
 
|}
 
|}
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! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
|-
 
! 10m
 
! 10m
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Turret empty: 66&nbsp;''(+48)''
 
Turret empty: 66&nbsp;''(+48)''
 +
{{Clear}}
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''-->
+
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
 
{{main|Type 97 tank (7.7 mm)}}
 
{{main|Type 97 tank (7.7 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
 
! colspan="7" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
 
 
|-
 
|-
! colspan="7" | ''Hull mount''
+
! colspan="6" | [[Type 97 tank (7.7 mm)|7.7 mm Type 97]]
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! Mount
! rowspan="1" | Fire rate <br> (shots/minute)
+
! Total Ammo
! rowspan="1" | Vertical <br> guidance
+
! Shots per Belt
! rowspan="1" | Horizontal <br> guidance
+
! {{Annotation|Fire rate|Shots per minute}}
 +
! Vertical guidance
 +
! Horizontal guidance
 
|-
 
|-
| colspan="4" | 3,000 (20) || 499 || -8°/+10° || ±15°
+
| Hull || 3,000 || 20 || 499 || -8°/+10° || ±15°
 
|-
 
|-
 
|}
 
|}
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
 
The Chi-Ha Kai (Kai means "improved) is an upgrade of the Chi-Ha that replaces the low-velocity 57 mm gun with the very good 47 mm Type 1 tank gun and adds one more crew to make a total of five with three in the turret.  Compared to other rank I vehicles this gun is powerful and very good.  
 
The Chi-Ha Kai (Kai means "improved) is an upgrade of the Chi-Ha that replaces the low-velocity 57 mm gun with the very good 47 mm Type 1 tank gun and adds one more crew to make a total of five with three in the turret.  Compared to other rank I vehicles this gun is powerful and very good.  
  
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Another problem is that the Chi-Ha Kai retains the hand-cranked turret, which is quite slow to turn. So the best idea is to plan ahead before any attacks, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come towards the position. Now, this is somewhat important "'''Don't''' look for the enemy, let the '''enemy''' look for the Chi-Ha Kai.", Of course, the Chi-Ha Kai could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
 
Another problem is that the Chi-Ha Kai retains the hand-cranked turret, which is quite slow to turn. So the best idea is to plan ahead before any attacks, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come towards the position. Now, this is somewhat important "'''Don't''' look for the enemy, let the '''enemy''' look for the Chi-Ha Kai.", Of course, the Chi-Ha Kai could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.
  
The Engine provides adequate power - the power-weight ratio is comparable with other tanks of the late 1930's - but this tank was built from 1942 onwards so it is low compared to contemporary designs.
+
The engine provides adequate power - the power-weight ratio is comparable with other tanks of the late 1930's - but this tank was built from 1942 onwards so it is low compared to contemporary designs.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
 
'''Pros:'''
 
'''Pros:'''
  
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).->
 
===Development===
 
===Development===
 
In 1939, the [[Chi-Ha|Type 97 Chi-Ha]] first saw service in the Imperial Japanese Army. It was an improvement over its predecessor the [[I-Go Ko|Type 89 I-Go Ko|Type 89 I-Go]] with its improved road speed and armour. However, it still had the same low-velocity 57 mm armament. While adequate against infantry and fortifications, it lacks in anti-tank power to slug it out in a tank-to-tank fight. This came to light when Colonel Seinosuke Sonoda, commander of the 7th Tank Regiment, called for an improvement in the Type 97's armament to the newer 47 mm gun when it was found that the Japanese tanks had trouble fighting even the American [[M3 Stuart|M3 light tanks]]. The request led to the retooling of the factories prepared to produce the 47 mm armed [[Chi-He|Type 1 Chi-He]] to instead integrate the turret onto the existing Type 97 chassis. This improved variant of the Type 97 medium tank design was called the '''Type 97-''Kai'' ''Shinhoto'' Chi-Ha''' (''Kai'' for "Improved" and ''Shinhoto'' for "New turret").<ref name="ZalogaChiHavsSherman">Zaloga Steven. ''M4 Sherman vs Type 97 Chi-Ha: The Pacific 1945'' Great Britain: Osprey Publishing Ltd., 2012</ref> This new Type 97 would start mass-production in early 1942 next to the original Type 97 model until the 47 mm gun production can keep up with the demand, which did and the Type 97 Chi-Ha Kai became the standard Type 97 model from 1942 to 1943. Up to 930 Type 97 Chi-Ha Kais would be produced in this production lifetime.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
 
In 1939, the [[Chi-Ha|Type 97 Chi-Ha]] first saw service in the Imperial Japanese Army. It was an improvement over its predecessor the [[I-Go Ko|Type 89 I-Go Ko|Type 89 I-Go]] with its improved road speed and armour. However, it still had the same low-velocity 57 mm armament. While adequate against infantry and fortifications, it lacks in anti-tank power to slug it out in a tank-to-tank fight. This came to light when Colonel Seinosuke Sonoda, commander of the 7th Tank Regiment, called for an improvement in the Type 97's armament to the newer 47 mm gun when it was found that the Japanese tanks had trouble fighting even the American [[M3 Stuart|M3 light tanks]]. The request led to the retooling of the factories prepared to produce the 47 mm armed [[Chi-He|Type 1 Chi-He]] to instead integrate the turret onto the existing Type 97 chassis. This improved variant of the Type 97 medium tank design was called the '''Type 97-''Kai'' ''Shinhoto'' Chi-Ha''' (''Kai'' for "Improved" and ''Shinhoto'' for "New turret").<ref name="ZalogaChiHavsSherman">Zaloga Steven. ''M4 Sherman vs Type 97 Chi-Ha: The Pacific 1945'' Great Britain: Osprey Publishing Ltd., 2012</ref> This new Type 97 would start mass-production in early 1942 next to the original Type 97 model until the 47 mm gun production can keep up with the demand, which did and the Type 97 Chi-Ha Kai became the standard Type 97 model from 1942 to 1943. Up to 930 Type 97 Chi-Ha Kais would be produced in this production lifetime.<ref name="ZalogaJapaneseTank">Zaloga Steven. ''Japanese Tanks 1939-1945'' Great Britain: Osprey Publishing Ltd., 2007</ref>
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== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 
 +
== External links ==
 +
<!--Paste links to sources and external resources, such as:
 +
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 +
* ''other literature.''-->
 +
* [[wt:en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/|[News<nowiki>]</nowiki> Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 & Type 97 Chi-Ha Kai)]]
  
 
==References==
 
==References==
 
<references />
 
<references />
 
== Read also ==
 
 
* [https://warthunder.com/en/news/4272-development-newsflash-from-igromir-2016-new-ships-and-first-look-at-japanese-ground-forces-en/ [News<nowiki>]</nowiki> Newsflash from IgroMir 2016! New ships and first look at Japanese Ground Forces! (Type 95 & Type 97 Chi-Ha Kai)]
 
 
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
  
 
{{Japan medium tanks}}
 
{{Japan medium tanks}}

Revision as of 17:15, 29 January 2020

Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
Type 97 Chi-Ha Kai
jp_type_97_kai.png
AB
RB
SB
General characteristics
Brief
Detailed
2.0/2.0/2.0BR
5 peopleCrew
75 %Visibility
front / side / backArmour
25 / 25 / 12Hull
32 / 25 / 25Turret
Mobility
15.0 tWeight
324 hp170 hpEngine power
22 hp/t11 hp/tPower-to-weight ratio
44 km/h forward
6 km/h back
39 km/h forward
5 km/h back
Speed
Armament
47 mm Type 1 cannonMain weapon
104 roundsAmmunition
3.3 / 4.3 sReload
-15° / 20°Vertical guidance
shoulderStabilizer
3 000 roundsAmmunition
3.0 / 3.9 sReload
20 roundsBelt capacity
499 shots/minFire rate
Economy
4 000 Rp icon.pngResearch
2 100 Sl icon.pngPurchase
Sl icon.png430 / 557/400 / 518/280 / 363Repair
600 Sl icon.pngCrew training
2 100 Sl icon.pngExperts
40 Ge icon.pngAces
100 % Rp icon.pngReward for battle
30 % Sl icon.png20 % Sl icon.png20 % Sl icon.png
This page is about the Japanese medium tank Chi-Ha Kai. For other uses, see Chi-Ha (Family).

Description

GarageImage Chi-Ha Kai.jpg


The Type 97 Chi-Ha Kai is a Rank I Japanese medium tank with a battle rating of 2.0 (AB/RB/SB). It was introduced along with the initial Japanese Ground Forces tree in Update 1.65 "Way of the Samurai".

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 25 mm (11-31°) Front plate
15-17 mm (62-80°) Front glacis
15 mm (37-59°) Lower glacis
25 mm (24-27°) Top
20 mm Bottom
17 mm (70°) Top
20 mm (5-57°)
12 mm
Turret 25 mm (3-9°) Turret front
30 mm (1°) Gun mantlet
25 mm (9°) Front half
15 mm (9-10°) Back half
12 mm (1°) 10 mm
Armour Sides Roof
Cupola 17 mm 6 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick.

Mobility

Game Mode Mobility characteristics Engine power (horsepower) Power-to-weight ratio (hp/ton)
Max Speed (km/h) Weight (t) AoA Weight Stock Upgraded Stock Upgraded
Arcade 44 14.8 N/A 263 324 17.77 21.89
Realistic 40 150 170 10.13 11.49

Armaments

Main armament

Main article: Type 1 (47 mm)
47 mm Type 1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 104 -15°/+20° ±180° Vertical 8.9 12.4 15.0 26.5 __.__ 4.30 3.80 3.50 __.__
Realistic 8.9 10.5 12.8 14.1 __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
Type 1 APHE APHE 88 83 69 50 40 33
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 1 APHE APHE 822 1.4 1.2 15 47° 60° 65°
Ammo racks
Ammo racks for the Chi-Ha Kai.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
104 75 (+29) 71 (+33) 66 (+38) 54 (+50) (+95) (+103) Yes

Turret empty: 66 (+48)

Machine guns

Main article: Type 97 tank (7.7 mm)
7.7 mm Type 97
Mount Total Ammo Shots per Belt Fire rate Vertical guidance Horizontal guidance
Hull 3,000 20 499 -8°/+10° ±15°

Usage in battles

The Chi-Ha Kai (Kai means "improved) is an upgrade of the Chi-Ha that replaces the low-velocity 57 mm gun with the very good 47 mm Type 1 tank gun and adds one more crew to make a total of five with three in the turret. Compared to other rank I vehicles this gun is powerful and very good.

The 5th crewman, in a three-man turret, improves survivability accordingly. However it is still a lightly armoured vehicle with only moderate mobility, so the tactics used with the Chi-Ha are to stay close to teammates and always play sneaky remain the most important.

Another problem is that the Chi-Ha Kai retains the hand-cranked turret, which is quite slow to turn. So the best idea is to plan ahead before any attacks, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come towards the position. Now, this is somewhat important "Don't look for the enemy, let the enemy look for the Chi-Ha Kai.", Of course, the Chi-Ha Kai could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.

The engine provides adequate power - the power-weight ratio is comparable with other tanks of the late 1930's - but this tank was built from 1942 onwards so it is low compared to contemporary designs.

Pros and cons

Pros:

  • Improved sloped armour compared to the reserve vehicles
  • Quite fast (up to 44 kph)
  • Lovely climbing ability
  • Very good 47 mm gun with APHE
  • Five man crew

Cons:

  • Thin armour that can be penetrated by even 20 mm SPAA
  • Slow turning turret

History

References


Japan medium tanks
Chassis Chi-Ha  Chi-Ha · Chi-Ha Kai · Chi-Ha Short Gun
Chassis Chi-He  Chi-He · Ho-I · Chi-Nu · Chi-Nu II
Chassis Chi-To  Chi-To · Chi-To Late
Chassis Chi-Ri  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · Type 61
Type 74 MBT  ST-B1* · Type 74 · Type 74G
Type 90 MBT  Type 90 · Type 90 (B)
USA  ▅M4A3 (76) W
  *ST-X Is prototype stage for said MBT