Chi-Ha (China)

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
␗Chi-Ha
cn_type_97_chi_ha.png
␗Chi-Ha
AB RB SB
1.3 1.3 1.3
Class:
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This page is about the medium tank Chi-Ha (China). For other uses, see Chi-Ha (Family). For the original vehicle, see Chi-Ha.

Description

GarageImage Chi-Ha (China).jpg


The ␗Type 97 Chi-Ha is a rank I Chinese medium tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

The Type 97 Chi-Ha is an upgraded version of the earlier Type 89 I-Go. The engine has been upgraded, from the Mitsubishi A6120VD air-cooled straight-six diesel with 120 hp to a Mitshubishi SA12200VD air-cooled V12 diesel with 170 hp. As such, the top speed has increased from 27 kph on the I-Go to 38 kph on the Chi-Ha. The armament stays the same, with the same shells and gun characteristics. The 5.7 cm Tank Gun Type 97 is robust, but will get the job done. It still has four crewmen inside, no armour, and a 7.7 mm Type 97 in the hull. Overall, it's in general a better I-Go.

Survivability and armour

Armour: Light, but effective against weaker guns (i.e. early French), weaker shells (low-caliber HE), and in long range engagements.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 25 mm (12-32°) Front plate
17 mm (63-81°) Front glacis
15 mm (37-59°) Lower glacis
25 mm (40°) Top Left
25 mm (25-27°) Top Right
20 mm Bottom
20 mm (4-58°) 12 mm
Turret 25 mm (9-41°) Turret front
25 mm Gun mantlet
25 mm (10-11°) 25 mm (12°) 10 mm
Armour Sides Roof
Cupola 17 mm 6 mm

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 21 14.8 263 324 17.77 21.89
Realistic 40 19 150 170 10.14 11.49

Armaments

Main armament

Main article: Type 97 (57 mm)

The gun is the same as on the I-Go. Not much to write home about, but we're hardly complaining, especially with the HEAT shell.

57 mm Type 97
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
120 -15°/+20° ±180° Vertical
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 14.47 20.03 24.41 26.9 28.61
Realistic 9.04 10.64 12.90 14.3 15.20
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
4.09 3.80 3.5 3.30
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
Type 92 APHE APHE 21 20 17 14 12 10
Type 3 HEAT HEAT 55 55 55 55 55 55
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
Type 90 APHE APHE 349 2.6 1.2 15 103 -1° 43° 30° 25°
Type 3 HEAT HEAT 380 1.8 N/A 0.1 303.36 +0° 28° 21° 17°
Ammo racks
Ammo racks for the Chi-Ha.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
120 117 (+3) 113 (+7) 89 (+31) 69 (+51) (+129) No

Right side only: 69 (+51)

Machine guns

Main article: Type 97 tank (7.7 mm)
7.7 mm Type 97
Hull mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
3,000 (20) 499 ±10° ±15°

Usage in battles

The Chi-Ha is the most interesting tank to play in Rank I tanks as it has little armour, a shot-put like a muzzle velocity and looks like a bus in some sense as to how long it is.

However, there is a way to play this tank despite all the negatives to this tank and to play it to the best of its abilities, one can play it as a support tank in every way (apart from long distance as the rounds drop like a brick after 500m). Stay close to teammates and always play sneaky as the Chi-Ha can be easily one-shotted by everything like all Japanese tanks in this Rank.

But if facing a heavy tank or medium tank of early Rank 2 are very hard to verse from head-on and the fact that the 57 mm APHE rounds lack penetration to destroy it from the front. So the best option is to go up behind it or attack from the side to destroy them. Another problem that shows itself strongly in close quarter fights is that the Chi-Ha has a hand-cranked turret and turning the tank is painful at best.

So it is best to plan ahead before attacking, think where the enemy may be and find a place to hide the bulky tank from the enemy and wait for the enemy to come to the firing range. The Type 3 HEAT shell changes this. With 55mm of penetration, the tank is capable of penetrating tanks that it previously couldn't - which is most tanks at rank I and II. In addition to this, the Type 3 HEAT has the potential to hull break lightly armored targets like LVTs or the Sturmpanzer. Use the protection analysis feature to figure out which tanks you can and can't get through, and adapt your playstyle accordingly when those vehicles are encountered. Now, this is somewhat important "Don't look for the enemy, let the enemy look for the Chi-Ha." Of course, the Chi-Ha could still go look for the enemy, but always be on alert and make sure to have a friend for firing support.

Engine power is not that powerful, which then means that the acceleration will be slow to start up, but it will slowly get faster over time. But reversing is like all British tanks when they reverse, It's going to be slow. But this is compensated for the turning speed of this tank as it is better to turn and run in some cases then reverse.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Improved sloped armour compared to the reserve vehicles
  • Quite fast (up to 44 km/h). Can get to positions in time
  • Lovely climbing ability, combined with the amazing 15 degrees gun depression it is capable of fighting in hilly terrains.
  • The vertical stabiliser is a big advantage in a sudden encounter, as most tanks it faces don't have stabilisers therefore need to wait longer to fire.
  • Due to its curved 57 mm shell trajectory, it can shoot from behind cover without showing the tank to some degree
  • Type 3 HEAT can penetrate most opponents frontally, and can hull break light targets like the LVT(A)s.
  • Great turning ability in low gear

Cons:

  • 57 mm armament may be underpowered in uptier frontal engagements
  • Although fast, it still gets outran by M3 & M5 Stuarts and the Sd.kfz,234 series.
  • Thin armour gets penetrated by lots of guns. Beware of any tank with the PzGr.40 shells (Pz.II, FlakPz 38)
  • Abysmal penetration on APHE. Will struggle to penetrate most Rank 1 and Reserve tanks.

History

Some Japanese tanks, after being captured by Soviet troops during the Soviet–Japanese War in Manchuria and Korea, were given to the Chinese Communists to help their efforts in the Chinese Civil War. After their war, the Chinese kept the Japanese tanks in their inventory until 1949.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545