T-54 (Sweden)

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
sw_t_54_1951.png
GarageImage T-54 (Sweden).jpg
▄T-54
AB RB SB
8.0 8.0 8.0
Class:
Research:120 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game

Description

The ▄T-54 is a rank V Swedish medium tank with a battle rating of 8.0 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull100 / 80 / 45
Turret200 / 160 / 65
Crew4 people
Visibility83 %

The armour of the T-54 leaves nothing to be desired. It is one of the strongest frontal plates seen in an early MBT and is able to withstand full calibre solid shots from all nations (Obus de rupture for example, the French solid shot seen in most post war designs such as the Lorraine 40tAMX-50, etc). However, the armour is nonexistent for HEAT and ATGM which are the main ammunition used in 7.7 to 8.7. The tank is practically immune to low calibre autocannon fire with exception of APDS rounds to the sides (seen in Warrior and AMX-30 DCA).

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 100 mm (60°) Front glacis

100 mm (54°) Lower glacis

___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB56 / 9 km/h
RB and SB51 / 8 km/h
Number of gears5 forward
1 back
Weight35.5 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB27.9 hp/t
RB and SB14.6 hp/t

As a relatively heavily armoured tank and part of the Soviet doctrine, the mobility of the T-54 leaves much to be desired. Not only is top speed the lacklustre, but turn rate is not great and reverse speed is mediocre. Overall, the mobility is not the best and should not be relied on to be used to play as a fast paced vehicle. However, the power-to-weight ratio on the T-54 is impressive and is able to climb and move through rough territory with ease as well as push and pull tanks.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 56 9 35.5 _,___ 992 __.__ 27.94
Realistic 51 8 _,___ 520 __.__ 14.65

Modifications and economy

Repair costBasic → Reference
AB4 271 → 5 778 Sl icon.png
RB4 757 → 6 436 Sl icon.png
SB6 745 → 9 125 Sl icon.png
Total cost of modifications99 000 Rp icon.png
166 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training98 000 Sl icon.png
Experts340 000 Sl icon.png
Aces1 300 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank break.png
Brake System
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods new tank engine.png
Engine
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 700 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank ammo.png
100mm_APHE_ammo_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank ammo.png
100mm_APCR_ammo_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
195 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
4 600 Rp icon.png
Cost:
7 400 Sl icon.png
220 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
100mm_APCBC_ammo_pack
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
100mm_ussr_Smoke_ammo_pack
Research:
5 100 Rp icon.png
Cost:
8 200 Sl icon.png
240 Ge icon.png
Mods art support.png
Artillery Support
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
100mm_APDS_ammo_pack
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
100mm_HEAT_ammo_pack
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png

Armaments

Main armament

Ammunition34 rounds
First-order20 rounds
Reloadbasic crew → aces
9.7 → 7.5 s
Vertical guidance-4° / 17°
Main article: D-10T (100 mm)

The T-54 has access to the powerful D-10T. As seen in prior vehicles and other vehicles in the tree, the 100 mm is a reliable calibre for all situations with amazing ammunition for all cases. The T-54 (1951) also has access to APDS and HEATFS ammunition for use against everything. Both are impressive ammunition which require little to no practice in terms of use but they do require more trigger discipline and accurate aiming as they make much less spalling that the BR-412D. Despite not having great penetration which will be sort of required when facing heavily armoured targets like the Tiger II, it is able to decimate every vehicle it sees from all angles due to the explosive power. At 7.7 and above, the threats that will be seen (especially Europeans) have little to no armour, able to be easily penetrated by even the BR-412. However, some of the frontal plates of said vehicles are meant to stop the ammunition at certain distances (AMX-30 can stop BR-412 at past 500 m). Using 3BM-8 and 3BK-5 makes frontal engagements easier and with greater results due to the increased armour penetration. But again, they barely cause spalling and will most likely take more than one shot to fully disable and destroy an enemy tank.

100 mm D-10T Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 34 -4°/+17° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-412 APHE __ __ __ __ __ __
BR-412B APHEBC __ __ __ __ __ __
BR-412D APCBC __ __ __ __ __ __
BR-412P APCR __ __ __ __ __ __
3BM-8 APDS __ __ __ __ __ __
3BK-5 HEATFS __ __ __ __ __ __
OF-412 HE __ __ __ __ __ __
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-412 APHE ___ _.__ __ _._ ___ __° __° __°
BR-412B APHEBC ___ _.__ __ _._ ___ __° __° __°
BR-412D APCBC ___ _.__ __ _._ ___ __° __° __°
BR-412P APCR ___ _.__ __ _._ ___ __° __° __°
3BM-8 APDS ___ _.__ __ _._ ___ __° __° __°
3BK-5 HEATFS ___ _.__ __ _._ ___ __° __° __°
OF-412 HE ___ _.__ __ _._ ___ __° __° __°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive mass
(TNT equivalent) (g)
3D3 ___ ____ __ __ __ ___

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
34 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition250 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-4° / 82°
Ammunition3 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°
7.62 mm SGMT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Roof-mounted machine gun for anti-air defence
  • Armour provide full protection to autocannons frontally, the relatively thick side armour of 80mm can protect from many autocannons side on.
  • Engine smoke system can aid survivability

Cons:

  • Stock performance is quite lacklustre
  • Cramped crew layout
  • The armour doesn't hold up against sabot or HEAT ammunition

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2