Difference between revisions of "M26A1"

From War Thunder Wiki
Jump to: navigation, search
(Almost everything, I will take a small break and finish it later)
(Final version of my edition)
Line 25: Line 25:
 
|''Hull''||''101.6 mm (42-46°) Front Glacis''
 
|''Hull''||''101.6 mm (42-46°) Front Glacis''
 
''162.5 mm (25-60°) Upper front glacis''   
 
''162.5 mm (25-60°) Upper front glacis''   
''76.2 mm (28-53°) Lower Glacis''||''76.2 mm (0-1°) Front''
+
 
 +
''76.2 mm (28-53°) Lower Glacis''
 +
|''76.2 mm (0-1°) Front''
 
''50.8 mm (0-3°) Rear''
 
''50.8 mm (0-3°) Rear''
 
|''50.8 mm (7°) Top''
 
|''50.8 mm (7°) Top''
Line 52: Line 54:
 
=== Main armament ===
 
=== Main armament ===
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
''Main article'': '''''[[M3A1 (90 mm)]]'''''
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="6" |Cannone da 90/50 M3A1
+
! colspan="6" |Cannone da 90/50 [[M3A1 (90 mm)|M3A1]]
 
|-
 
|-
 
! colspan="3" |Capacity
 
! colspan="3" |Capacity
Line 67: Line 70:
 
|No
 
|No
 
|-
 
|-
! colspan="6" |
+
! colspan="6" |Turret rotation speed (°/s)
 
|-
 
|-
 
!Mode
 
!Mode
Line 115: Line 118:
 
|}
 
|}
  
===== Ammunition287 =====
+
===== Ammunition =====
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! colspan="8" |Penetration statistics
 
! colspan="8" |Penetration statistics
Line 178: Line 181:
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! colspan="9" |Shell details
+
! colspan="10" |Shell details
 
|-
 
|-
 
! rowspan="2" |Ammunition
 
! rowspan="2" |Ammunition
Line 185: Line 188:
 
! rowspan="2" |Projectile
 
! rowspan="2" |Projectile
 
Mass in kg
 
Mass in kg
! rowspan="2" |''Fuse delay''
+
! rowspan="2" |Fuse delay
''in m''
+
in m
! rowspan="2" |''Fuse sensitivity''
+
! rowspan="2" |Fuse sensitivity
''in mm''
+
in mm
! rowspan="2" |''Explosive Mass in g''
+
! rowspan="2" |Explosive Mass in g
''(TNT equivalent)''
+
(TNT equivalent)
 +
! rowspan="2" |Normalization at 30°
 +
from horizontal
 
! colspan="3" |Ricochet
 
! colspan="3" |Ricochet
 
|-
 
|-
Line 203: Line 208:
 
|''n/a''
 
|''n/a''
 
|''n/a''
 
|''n/a''
 +
| -1°
 
|47°
 
|47°
 
|60°
 
|60°
Line 213: Line 219:
 
|0.5
 
|0.5
 
|925
 
|925
 +
| +0°
 
|79°
 
|79°
 
|80°
 
|80°
Line 223: Line 230:
 
|14
 
|14
 
|137.2
 
|137.2
 +
| +4°
 
|48°
 
|48°
 
|63°
 
|63°
Line 233: Line 241:
 
|''n/a''
 
|''n/a''
 
|''n/a''
 
|''n/a''
 +
| +1.5°
 
|66°
 
|66°
 
|70°
 
|70°
Line 243: Line 252:
 
|''n/a''
 
|''n/a''
 
|''n/a''
 
|''n/a''
 +
| +1.5
 
|66°
 
|66°
 
|70°
 
|70°
Line 255: Line 265:
 
!Projectile
 
!Projectile
 
Mass in kg
 
Mass in kg
!''Screen radius''
+
!Screen radius
''in m''
+
in m
!''Screen time''
+
!Screen time
''in s''
+
in s
!''Screen hold time''
+
!Screen hold time
''in s:''
+
in s:
!''Explosive Mass in g'' ''(TNT equivalent):''
+
!Explosive Mass in g (TNT equivalent):
 
|-
 
|-
 
|M313||821||11||13||5||20||50 
 
|M313||821||11||13||5||20||50 
Line 267: Line 277:
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
''Main articles: '''[[Browning M2HB (12.7 mm)]]''', '''[[M1919A4 (7.62 mm)]]'''''
 +
{| class="wikitable"
 +
! colspan="7" |[[Browning M2HB (12.7 mm)|12.7 mm M2HB]]
 +
|-
 +
! colspan="7" |Pintle mount
 +
|-
 +
! colspan="4" rowspan="1" |Capacity (Belt capacity)
 +
! rowspan="1" |Fire rate
 +
(shots/minute)
 +
! rowspan="1" |Vertical
 +
guidance
 +
! rowspan="1" |Horizontal
 +
guidance
 +
|-
 +
| colspan="4" |1,000 (200)
 +
|577
 +
| -10°/+50°
 +
|±120°
 +
|}
 +
{| class="wikitable"
 +
! colspan="7" |[[M1919A4 (7.62 mm)|7.62 mm M1919A4]]
 +
|-
 +
! colspan="7" |Coaxial mount
 +
|-
 +
! colspan="4" rowspan="1" |Capacity (Belt capacity)
 +
! rowspan="1" |Fire rate
 +
(shots/minute)
 +
! rowspan="1" |Vertical
 +
guidance
 +
! rowspan="1" |Horizontal
 +
guidance
 +
|-
 +
| colspan="4" |5,250 (250)
 +
|500
 +
|''N/A''
 +
|''N/A''
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The M26A1 is played in a very similar way to the normal [[M26]], but with more firepower and a better APCR. One of the biggest differences is that you will be facing Allied forces instead of Axis forces.
 +
 
 +
It's as versatile as the original Pershing but with a better gun, maybe not in a support role, but sniping or doing flank manoeuvres if you are brave enough are good options
 +
 
 +
If you decide to snipe use in your favor the good depression of your gun (-10°) and your ''relative'' low shape
 +
 
 +
To flank take advantage of your decent mobility to take out unaware enemies
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
!Tier
 +
! colspan="2" |Mobility
 +
!Protection
 +
! colspan="2" |Firepower
 +
|-
 +
|''I''
 +
|Tracks
 +
|
 +
|Parts
 +
|M82 da 90/50
 +
|Horizontal Drive
 +
|-
 +
|''II''
 +
|Suspension
 +
|Brake System
 +
|FPE
 +
|M304 da 90/50
 +
|Adjustment of Fire
 +
|-
 +
|''III''
 +
|Filters
 +
|
 +
|Crew Replenishment
 +
|M332 da 90/50
 +
|Elevation Mechanism
 +
|-
 +
|''IV''
 +
|Transmission
 +
|Engine
 +
|
 +
|Artillery
 +
|M313 da 90/50
 +
|}
 +
'''Notes:'''
 +
 
 +
* ''To unlock the M332 shot first you need to recsearch the M304 shot''
 +
* ''It's recommendable unlocking Parts and FPE first, then the M82 and APCR shots, and after that focus on mobility.'' ''Like the normal M26''
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 16:24, 22 April 2020

RANK 5 FRANCE
Somua SM PACK
it_m26a1_pershing.png
M26A1
AB RB SB
6.7 6.7 6.7
Class:
Research:63 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png
Show in game
This page is about the medium tank M26A1. For other uses, see M26 (Family).

Description

GarageImage M26A1.jpg


The Carro Armato M26A1 is a rank IV Italian medium tank with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armour type:

  • Cast homogeneous armour (Front, turret)
  • Rolled homogeneous armour (Side, Rear, Roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 101.6 mm (42-46°) Front Glacis

162.5 mm (25-60°) Upper front glacis

76.2 mm (28-53°) Lower Glacis

76.2 mm (0-1°) Front

50.8 mm (0-3°) Rear

50.8 mm (7°) Top

22.2 mm (71°) Bottom

22.2 mm
Turret 101.6 mm (1-55°) Turret front

114.3 mm (1-84°) Gun mantlet

76.2 mm (2-54°) 76.2 mm (0-79°) 25.4 mm
Armour Sides Roof
Cupola 76.2 mm 25.4 mm
Notes:
  • Suspension wheels and tracks are 20 mm thick.
  • Belly armour is 25.4 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 54 18 42 775 954 18.45 22.71
Realistic 49 16 442 500 10.52 11.9

Armaments

Main armament

Main articleM3A1 (90 mm)

Cannone da 90/50 M3A1
Capacity Vertical

guidance

Horizontal

guidance

Stabilizer
70 -10°/+20° ±180° No
Turret rotation speed (°/s)
Mode Stock Upgraded Prior +

Full crew

Prior +

Expert qualif.

Prior +

Ace qualif.

Arcade 14.28 19.80 24.0 26.60 28.20
Realistic 14.28 16.80 20.40 22.60 24.00
Reload rate (seconds)
Stock Prior +

Full crew

Prior +

Expert qualif.

Prior +

Ace qualif.

9.75 8.63 7.95 7.50
Ammunition
Penetration statistics
Ammunition Type of

warhead

Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M77 da 90/50 AP 162 160 148 135 123 113
M71 da 90/50 HE 13 13 13 13 13 13
M82 da 90/50 APCBC 185 182 170 155 142 130
M304 da 90/50 APCR 287 281 259 234 211 191
M332 da 90/50 APCR 291 286 264 240 217 197
Shell details
Ammunition Velocity

in m/s

Projectile

Mass in kg

Fuse delay

in m

Fuse sensitivity

in mm

Explosive Mass in g

(TNT equivalent)

Normalization at 30°

from horizontal

Ricochet
0% 50% 100%
M77 da 90/50 822 10.61 n/a n/a n/a -1° 47° 60° 65°
M71 da 90/50 823 10.55 0.0001 0.5 925 +0° 79° 80° 81°
M82 da 90/50 853 10.94 1.2 14 137.2 +4° 48° 63° 71°
M304 da 90/50 1021 7.62 n/a n/a n/a +1.5° 66° 70° 72°
M332 da 90/50 1165 5.7 n/a n/a n/a +1.5 66° 70° 72°
Smoke characteristic
Ammunition Velocity

in m/s

Projectile

Mass in kg

Screen radius

in m

Screen time

in s

Screen hold time

in s:

Explosive Mass in g (TNT equivalent):
M313 821 11 13 5 20 50 

Machine guns

Main articles: Browning M2HB (12.7 mm)M1919A4 (7.62 mm)

12.7 mm M2HB
Pintle mount
Capacity (Belt capacity) Fire rate

(shots/minute)

Vertical

guidance

Horizontal

guidance

1,000 (200) 577 -10°/+50° ±120°
7.62 mm M1919A4
Coaxial mount
Capacity (Belt capacity) Fire rate

(shots/minute)

Vertical

guidance

Horizontal

guidance

5,250 (250) 500 N/A N/A

Usage in battles

The M26A1 is played in a very similar way to the normal M26, but with more firepower and a better APCR. One of the biggest differences is that you will be facing Allied forces instead of Axis forces.

It's as versatile as the original Pershing but with a better gun, maybe not in a support role, but sniping or doing flank manoeuvres if you are brave enough are good options

If you decide to snipe use in your favor the good depression of your gun (-10°) and your relative low shape

To flank take advantage of your decent mobility to take out unaware enemies

Modules

Tier Mobility Protection Firepower
I Tracks Parts M82 da 90/50 Horizontal Drive
II Suspension Brake System FPE M304 da 90/50 Adjustment of Fire
III Filters Crew Replenishment M332 da 90/50 Elevation Mechanism
IV Transmission Engine Artillery M313 da 90/50

Notes:

  • To unlock the M332 shot first you need to recsearch the M304 shot
  • It's recommendable unlocking Parts and FPE first, then the M82 and APCR shots, and after that focus on mobility. Like the normal M26

Pros and cons

Pros:

  • Uses the same gun as the M46 Patton = slightly better penetration compared to the original M26 Pershing
  • M82 shot has great post-penetration damage; can easily one-shot enemy tanks
  • Decent frontal armour overall
  • Respectable mobility
  • Great reverse speed
  • Good accuracy on the move thanks to its stable suspension
  • Good gun depression enables it to use hull-down tactics
  • Fast turret rotation speed
  • 76 mm of side armour allows the M26A1 some degree of angling

Cons:

  • Armour can still be penetrated by most guns encountered at its rank
  • Stock ammunition will have some difficulty destroying other tanks effectively
  • Mediocre acceleration
  • Turret ring can get damaged easily

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1