Difference between revisions of "SBD-3"
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== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''--> |
[[File:GarageImage_SBD-3.jpg|450px|thumbnail|left]] | [[File:GarageImage_SBD-3.jpg|450px|thumbnail|left]] | ||
{{break}} | {{break}} | ||
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== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
+ | |||
====Stat card==== | ====Stat card==== | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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=== Survivability and armour === | === Survivability and armour === | ||
− | + | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> | |
* 38 mm bulletproof glass in the windshield | * 38 mm bulletproof glass in the windshield | ||
* 12.7 mm steel pilot seat | * 12.7 mm steel pilot seat | ||
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* 2 x 7.62 mm Browning machine gun, dorsal turret (1,000 rpg = 2,000 total) | * 2 x 7.62 mm Browning machine gun, dorsal turret (1,000 rpg = 2,000 total) | ||
− | == Usage in | + | == Usage in battles == |
− | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
This plane is good at what it was designed for: Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut throttle and deploy airbreaks (h key by default), dive, at 1,000-700 feet release bombs, pull nose up, retract air brakes, push throttle to full, then pitch up in a climb. | This plane is good at what it was designed for: Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut throttle and deploy airbreaks (h key by default), dive, at 1,000-700 feet release bombs, pull nose up, retract air brakes, push throttle to full, then pitch up in a climb. | ||
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=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''--> |
'''Pros:''' | '''Pros:''' | ||
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== History == | == History == | ||
− | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).'' | |
== Media == | == Media == | ||
+ | <!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--> | ||
[http://live.warthunder.com/feed/camouflages/?q=#23SBD '''Skins''' for the Douglas SBD-3 Dauntless from live.warthunder.com.]<br> | [http://live.warthunder.com/feed/camouflages/?q=#23SBD '''Skins''' for the Douglas SBD-3 Dauntless from live.warthunder.com.]<br> | ||
[http://live.warthunder.com/feed/images/?q=#23SBD '''Images''' of the Douglas SBD-3 Dauntless from live.warthunder.com.] | [http://live.warthunder.com/feed/images/?q=#23SBD '''Images''' of the Douglas SBD-3 Dauntless from live.warthunder.com.] | ||
− | == | + | == See also == |
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | '' | + | |
+ | == External links == | ||
+ | <!--''Paste links to sources and external resources, such as:'' | ||
+ | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on the aircraft;'' | ||
+ | * ''other literature.''--> | ||
[http://warthunder.com/en/news/4442-profile-sbd-3-dauntless-slow-but-deadly-en/ [Profile<nowiki>]</nowiki> SBD-3 Dauntless - Slow But Deadly] | [http://warthunder.com/en/news/4442-profile-sbd-3-dauntless-slow-but-deadly-en/ [Profile<nowiki>]</nowiki> SBD-3 Dauntless - Slow But Deadly] | ||
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{{USA bombers}} | {{USA bombers}} |
Revision as of 22:21, 28 March 2019
Contents
Description
The SBD-3 Dauntless is a Rank I American dive bomber
with a battle rating of 1.7 (AB/SB) and 2.0 (RB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Stat card
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 4,500 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
418 | 407 | 5,700 | 26.8 | 27.4 | 6.6 | 7.7 | 291 |
Upgraded | |||||||
Max Speed (km/h at 4,500 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
456 | 439 | 5,700 | 24.3 | 25.5 | 14.3 | 9.8 | 291 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | ✓ | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
700 | 450 | 520 | ~11 | ~11 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 350 | < 350 | < 380 | > 250 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
1,324 m | 950 hp | 1,000 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,777 m | 800 hp | 842 hp |
Engine performance
Engine | |||||
---|---|---|---|---|---|
Engine Name | Number present | ||||
Wright Cyclone R-1820-52 9-cylinder | 1 | ||||
Engine characteristics | |||||
Weight (each) | Type | Cooling | |||
907 kg | Radial | Air | |||
Engine power (Stock) | |||||
Mode | Max | Take-off | |||
Arcade | 889 hp | 939 hp | |||
Realistic/Simulator | 879 hp | 930 hp | |||
Engine power (Upgraded) | |||||
Mode | Max | Take-off | |||
Arcade | 1,023 hp | 1,074 hp | |||
Realistic/Simulator | 950 hp | 1,000 hp |
WEP Duration | |||
---|---|---|---|
Arcade | Realistic/Simulator | ||
25 seconds | Infinite |
Survivability and armour
- 38 mm bulletproof glass in the windshield
- 12.7 mm steel pilot seat
- 12.7 mm steel protecting the gunner
- Fuel tanks in the wings
Armaments
Offensive armament
The SBD-3 is armed with:
- 2 x 12.7 mm M2 Browning machine gun, nose-mounted (180 rpg = 360 total)
Suspended armament
The options available for the SBD-3 are:
- 2 x 100 lb AN-M30A1 bombs + 1 x 1,000 lb AN-M65A1 bomb
- 4 x 12.7 mm M2 Browning machine gun, wing-mounted (340 rpg = 1360 total)
Defensive armament
The SBD-3 has a defensive armament with:
- 2 x 7.62 mm Browning machine gun, dorsal turret (1,000 rpg = 2,000 total)
Usage in battles
This plane is good at what it was designed for: Dive Bombing. Start at a high altitude at around 4-5,000 feet, fly directly above the target, invert the plane, cut throttle and deploy airbreaks (h key by default), dive, at 1,000-700 feet release bombs, pull nose up, retract air brakes, push throttle to full, then pitch up in a climb.
Do not rely on fighter support, and if you do get into a firefight with fighter planes, stay at treetop level, so they cannot get to your weak underbelly. If you are caught at high altitude, go into a steep dive until you are at the deck, there is a good chance you may out dive them. If you are in realistic battles, do the same and throw the plane into high G turns while on the deck, it's very likely that your wings will stay intact due to the high G tolerance of the SBD but the fighters attempting to follow, will either break their wings or be forced to break off the attack. At this point, the twin .50 caliber guns in the engine cowling may come in handy.
The small bomb load requires you pick your targets carefully and make your bombs count, choose to attack artillery positions or bases, where you have a higher chance of hitting due to their stationary position. Ships are also prime targets (it is what it was designed for), as the 1000lb bomb is plenty to sink a small ship.
Simulator mode procedures
Hands-off carrier take-off (Auto engine control): Start engine, flaps: raised, elevator trim: 15%, aileron trim: 11%, rudder trim: 6%, WEP throttle, hands off controls until you lift off the carrier.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Automatic pitch |
Controllable | Not controllable | Combined | Controllable | Not controllable |
Pros and cons
Pros:
- It has two powerful machine guns compared to its peers, meaning you can effectively hunt down low-tier bombers and in most situations, be a quasi-fighter aircraft.
- Its bombs are powerful enough to destroy packed enemy ground vehicles.
- Its maneuverability is good enough to attack enemy bombers.
- Tail gunner has excellent coverage, almost a perfect 180 degrees on a horizontal plane.
- Can "pullout" from a 60 degree dive quite effectively.
- Tail gun also has plenty of ammunition.
- Can be used as a fighter when needed.
- Can mount two dual .50 Cal gunpods instead of bombs for increased firepower, giving it comparable armament to U.S fighters.
Cons:
- It is still a dive bomber, so it's maneuverability is still poor by definition.
- Low ammo capacity for the nose-mounted machine guns.
- The tail gunner won't do so much, because he is too exposed and the 2x7.62 aren't powerful enough to destroy planes of its tier.
- Limited selection of bombs, only one payload is available to choose from.
- Slow acceleration.
- Poor climb rate.
- Poor energy retention.
- Slow.
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Skins for the Douglas SBD-3 Dauntless from live.warthunder.com.
Images of the Douglas SBD-3 Dauntless from live.warthunder.com.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
[Profile] SBD-3 Dauntless - Slow But Deadly
USA bombers | |
---|---|
Dive | SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4 |
Torpedo | TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1 |
Medium | B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B |
Heavy | B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN |
Hydroplanes | OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner" · PBM-5A "Mariner" |