Difference between revisions of "VCC-80/30"

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(EVERYTHING BESIDES USAGE IN BATTLES)
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update "Ground Breaking"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Italian light tank {{Battle-rating}}. It was introduced in [[Update "Ground Breaking"]].
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One of the prototypes created during development of the Italian Dardo IFV, featuring a 30mm quick firing Bushmaster II gun and a commander’s sight.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
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<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->''
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The survival of the Dardo is characterized by good armour and crew. The armour is made of rolled homogeneous armour and aluminum that make up an effective armour of 77 mm at the top of the hull, while at the bottom, the most vulnerable part, the armour amounts to 46 mm. This armour is very weak, it can barely defend against 20 mm shells.
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Inside the Dardo there are 3 crew members: the driver, the commander and the gunner.
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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The engine is at the front of the vehicle and is separated from the driving area with a rolled homogeneous plate of 6 mm. This plate that separates the driver from the engine serves to increase the vehicle's resistance against shrapnel and fire.
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 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
* Aluminium alloy 5083 (Hull front, hull rear)
 +
* Aluminium alloy 7039 (Turret, hull sides)
 +
* Composite screen (Sideskirts)<!-- The types of armour present on the vehicle and their general locations -->
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 25 mm + 8 mm (78°) ''Upper''
 +
50 mm + 22 mm (38°) ''Lower''
 +
| 25 mm (33°) ''Upper''
 +
25 mm, 52 mm, 32 mm ''Lower''
 +
| 38 mm (30°) || 25 mm
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
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| Turret || 40 mm + 22 mm (18°) ''Turret front''
 +
40 mm + 6 mm (22°) ''Turret front sides''
 +
 
 +
25 mm + 25 mm ''Gun mantlet''
 +
| 40 mm (22-25°) || 40 mm (26°) || 40 mm (80°) ''Front''
 +
25 mm ''Rear''
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
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| Cupola || colspan="3" | 40 mm (cylindrical) || 25 mm
 
|-
 
|-
 
|}
 
|}
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! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''4''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
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| '''4''' || 3 (+1) || 2 (+2) || 1 (+3) || N/A || N/A || N/A || No
 
|-
 
|-
 
|}
 
|}
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==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
<!-- '''Last updated:''' -->
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<!-- '''Last updated:''' -->=== Machine guns ===
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''4''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|}
 
 
 
=== Machine guns ===
 
 
{{Specs-Tank-Weapon|3}}
 
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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<!--''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->''
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After the VCC-80 'Dardo' program was finalized, OTO Melara had also many plans in aims to export the machine, or parts of the machine to foreign countries who might've been interested in acquiring Italian tech. The standard version of the VCC-80 'Dardo' IFV would have itself armed with a 25mm Oerlikon auto-cannon, which would be installed unto the OTO TC-25 Hitfist turret, however during the 90's OTO had designed an upgrade kit for the TC-25 Hitfist turrets, which were primarily made as optional armament available for anyone interested in up-gunning the IFV from a 25mm Oerlikon to a 30mm Bushmaster. This version of the TC-25 Hitfist turret would be mainly seen on military arms exhibitions, but for testing reasons, this up-gunned version of the turret would also be tested on the VCC-80 'Dardo' IFV. Not much is known in regards to the tests, however it is safe to assume that the Italian army at the time was not interested, OTO would continue to showcase and hopefully sell the turret up towards the early 2000's. The same modified TC-25 Hitfist turret would actually generate some interest in the UK. Specifically, with the Alvis Stormer 30, which started as an private venture. The reasoning it was made was mainly so the new vehicle could meet potential user requirements for a high-mobility air-portable armored reconnaissance vehicle. The development of the Stormer 30 started in 1995, with the first prototype completed in the year 1997. Sadly Alvis didn't manage to generate any interest with the Stormer 30 so OTO Melara was once again without a potential customer for one of their items. The TC-25 Hitfist would be armed with a stabilized dual-fed 30mm Bushmaster II which could fire a multitude of munitions, including 30mm APFSDS. In addition it also had access to a 7.62mm MG with 700 rounds and 2 TOW ATGM launchers, which were able to fire ITOW, TOW-2, TOW-2A and TOW-2B. In terms of FCS it utilized the same Kollsman Day/Night sight already present of the production batches of the Dardo IFV, more interestingly tests conducted on the up-gunned Dardo also showed that despite the new caliber, a commander sight was still always available. Lastly it if there was a need to disengage from a firefight, 8x80mm smoke launchers were still available. Overall this would've been a great potential upgrade which could be easily done for the Dardo, however since the Italian army had no interest it was never done in a high amount, instead nearly 20 years later OTO Melara would showcase a new upgrade for the Dardo which would use a 30mm auto-cannon, but instead of the TC-25 Hitfist turret it would be presented on the 30mm OWS turret.
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From Devblog
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During the development of the Dardo IFV, several variants of chassis and turrets with different guns took part in the competition. The prototype VCC-80 with a HITFIST turret is slightly higher than Dardo, and designed to mount the American 30mm Bushmaster II cannon. Despite the more advanced fire control system and an additional electro-optical periscope for the commander, the military preferred a more compact version of the turret with a 25mm gun, the HITFIST turret later used for a prototype infantry fire support vehicle and escorting motorized columns with a 60mm gun. The VCC-80/30 is another variant of one of the best infantry fighting vehicles in War Thunder, the Italian Dardo. Despite the similarity of these machines, the VCC-80/30 - although it is only a prototype of the Dardo - surpasses its serial brother in some aspects. The main difference between the machines is the turret and the gun. The prototype has a HITFIST 30 turret, which houses a 30mm Bushmaster II cannon, which is more powerful than the first version already familiar to you from the Bradley, but with about the same rate of fire.
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Just like the Dardo, it has ATGM launchers for the TOW-2, the tandem-warhead TOW-2A, and TOW-2B, that hit the enemy from above. The up-to-date fire control system includes sights with NVD (and thermal imaging for the gunner), it also includes a laser rangefinder, and an effective two-axis stabilizer. An additional periscope commander's sight is installed on the tower.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 +
https://www.youtube.com/watch?v=RdbUj8KBO3Q
  
 
== See also ==
 
== See also ==

Revision as of 11:13, 4 December 2021

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
VCC-80/30
it_vcc_80_hitfist_30.png
GarageImage VCC-80-30.jpg
VCC-80/30
AB RB SB
10.0 10.0 10.0
Class:
Research:150 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The VCC-80 (HITFIST 30) is a rank VII Italian light tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Ground Breaking".

One of the prototypes created during development of the Italian Dardo IFV, featuring a 30mm quick firing Bushmaster II gun and a commander’s sight.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull72 / 52 / 38
Turret40 / 40 / 40
Crew3 people
Visibility88 %

The survival of the Dardo is characterized by good armour and crew. The armour is made of rolled homogeneous armour and aluminum that make up an effective armour of 77 mm at the top of the hull, while at the bottom, the most vulnerable part, the armour amounts to 46 mm. This armour is very weak, it can barely defend against 20 mm shells.

Inside the Dardo there are 3 crew members: the driver, the commander and the gunner.

The engine is at the front of the vehicle and is separated from the driving area with a rolled homogeneous plate of 6 mm. This plate that separates the driver from the engine serves to increase the vehicle's resistance against shrapnel and fire.

Armour type:

  • Rolled homogeneous armour
  • Aluminium alloy 5083 (Hull front, hull rear)
  • Aluminium alloy 7039 (Turret, hull sides)
  • Composite screen (Sideskirts)
Armour Front (Slope angle) Sides Rear Roof
Hull 25 mm + 8 mm (78°) Upper

50 mm + 22 mm (38°) Lower

25 mm (33°) Upper

25 mm, 52 mm, 32 mm Lower

38 mm (30°) 25 mm
Turret 40 mm + 22 mm (18°) Turret front

40 mm + 6 mm (22°) Turret front sides

25 mm + 25 mm Gun mantlet

40 mm (22-25°) 40 mm (26°) 40 mm (80°) Front

25 mm Rear

Cupola 40 mm (cylindrical) 25 mm

Notes:

Mobility

Speedforward / back
AB78 / 36 km/h
RB and SB70 / 32 km/h
Number of gears8 forward
4 back
Weight23.5 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB42.2 hp/t
RB and SB22.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 36 23.5 806 992 34.3 42.21
Realistic 70 32 460 520 19.57 22.13

Modifications and economy

Repair costBasic → Reference
AB3 552 → 5 946 Sl icon.png
RB3 387 → 5 669 Sl icon.png
SB4 525 → 7 574 Sl icon.png
Total cost of modifications249 800 Rp icon.png
409 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 180 / 230 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods new tank break.png
Brake System
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods new tank filter.png
Filters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods new tank engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
30mm_173_HEI_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
152mm_us_tow_2a_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods airstrike.png
Airstrike
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods thermal sight.png
NVD
Research:
9 900 Rp icon.png
Cost:
15 000 Sl icon.png
330 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods counterMeasures.png
LWS/LR
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
30mm_173_APDS_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
360 Ge icon.png
Mods art support.png
Artillery Support
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods scouting.png
Improved optics
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png
Mods tank ammo.png
152mm_us_tow_2_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
460 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

30 mm Bushmaster 2 Mk.44 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition360 rounds
Belt capacity90 rounds
Reloadbasic crew → aces
13.0 → 10.0 s
Fire rate201 shots/min
Vertical guidance-10° / 60°
30 mm Bushmaster 2 Mk.44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 360 (90) 200 -10°/+60° ±180° Two-plane 54.5 75.5 91.7 101.4 107.9 13.00 11.50 10.60 10.00
Realistic 34.1 40.1 48.7 53.9 57.3

Ammunition

  • Default: APDS · HEI-T* · HEI-T*
  • MK266: HEI-T*
  • MK258: APFSDS
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 87 86 81 75 70 65
MK266 3 3 3 3 3 3
MK258 116 115 110 104 99 93
Belt details
Belt Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
MK266 HEI-T* 1,080 0.36 0 0.1 54.4 79° 80° 81°
MK258 APFSDS 1,430 0.1 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
4 3 (+1) 2 (+2) 1 (+3) N/A N/A N/A No

Additional armament

Ammunition8 rounds
Belt capacity2 rounds
Fire rate120 shots/min
Vertical guidance-6° / 30°
Fire on the moveup to 5 km/h
Main article: BGM-71 TOW
BGM-71 TOW missile Reloading rate (seconds)
Capacity (Belt) Vertical Horizontal Stabilizer Stock Full Expert Aced
8 (2) -6°/+30° N/A N/A 13.0 11.5 10.6 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
TOW-2 ATGM 800 800 800 800 800 800
TOW-2A ATGM (tandem) 800 800 800 800 800 800
TOW-2B ATGM 100 100 100 100 100 100
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
TOW-2 ATGM 329 3,750 21.45 0.05 0.1 4,100 80° 82° 90°
TOW-2A ATGM (tandem) 329 3,750 22.63 0.4 0.1 4,190 80° 82° 90°
TOW-2B ATGM 309 3,750 22.59 0.05 0.1 3,140 80° 82° 90°

Ammo racks

Machine guns

Ammunition1 200 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate801 shots/min
7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,200 (200) 1,200 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Fantastic mobility
    • High speed, both forwards (70 km/h) and in reverse (34 km/h)
    • Responsive neutral steering
    • Eager to accelerate both forwards and in reverse
  • Uses the 30 mm Bushmaster II instead of the 25 mm Oerlikon - increased APFSDS penetration
  • Access to a full APFSDS belt
  • Various missiles at your disposal - standard TOW-2s, tandem-charge TOW-2As and the infamous top-attack TOW-2Bs
  • Great zoom and wide FOV in the gunner's and commander's sight
  • High gun elevation - capable of engaging helicopters and other aircraft
  • Capable of firing 2 missiles without having to wait for the launchers to elevate
  • Low profile, unlike its American and Swedish contemporary, the M3A3 Bradley and Strf 9040 BILL
  • Very fast turret rotation

Cons:

  • Much slower rate of fire (200 rpm) than the 25 mm Oerlikon found on the Dardo
  • Weak armour, as is expected from an IFV
  • Stock belts consists of one single APDS shot, this, combined with the slow rate of fire, can land you in serious trouble when engaging enemy vehicles
  • Cramped turret with only 2 crew members - hits on the turret are usually fatal
  • Cannot fire missiles on the move, unlike the Russian BMP-2M
  • Tendency to oversteer at high speeds

History

After the VCC-80 'Dardo' program was finalized, OTO Melara had also many plans in aims to export the machine, or parts of the machine to foreign countries who might've been interested in acquiring Italian tech. The standard version of the VCC-80 'Dardo' IFV would have itself armed with a 25mm Oerlikon auto-cannon, which would be installed unto the OTO TC-25 Hitfist turret, however during the 90's OTO had designed an upgrade kit for the TC-25 Hitfist turrets, which were primarily made as optional armament available for anyone interested in up-gunning the IFV from a 25mm Oerlikon to a 30mm Bushmaster. This version of the TC-25 Hitfist turret would be mainly seen on military arms exhibitions, but for testing reasons, this up-gunned version of the turret would also be tested on the VCC-80 'Dardo' IFV. Not much is known in regards to the tests, however it is safe to assume that the Italian army at the time was not interested, OTO would continue to showcase and hopefully sell the turret up towards the early 2000's. The same modified TC-25 Hitfist turret would actually generate some interest in the UK. Specifically, with the Alvis Stormer 30, which started as an private venture. The reasoning it was made was mainly so the new vehicle could meet potential user requirements for a high-mobility air-portable armored reconnaissance vehicle. The development of the Stormer 30 started in 1995, with the first prototype completed in the year 1997. Sadly Alvis didn't manage to generate any interest with the Stormer 30 so OTO Melara was once again without a potential customer for one of their items. The TC-25 Hitfist would be armed with a stabilized dual-fed 30mm Bushmaster II which could fire a multitude of munitions, including 30mm APFSDS. In addition it also had access to a 7.62mm MG with 700 rounds and 2 TOW ATGM launchers, which were able to fire ITOW, TOW-2, TOW-2A and TOW-2B. In terms of FCS it utilized the same Kollsman Day/Night sight already present of the production batches of the Dardo IFV, more interestingly tests conducted on the up-gunned Dardo also showed that despite the new caliber, a commander sight was still always available. Lastly it if there was a need to disengage from a firefight, 8x80mm smoke launchers were still available. Overall this would've been a great potential upgrade which could be easily done for the Dardo, however since the Italian army had no interest it was never done in a high amount, instead nearly 20 years later OTO Melara would showcase a new upgrade for the Dardo which would use a 30mm auto-cannon, but instead of the TC-25 Hitfist turret it would be presented on the 30mm OWS turret.

From Devblog

During the development of the Dardo IFV, several variants of chassis and turrets with different guns took part in the competition. The prototype VCC-80 with a HITFIST turret is slightly higher than Dardo, and designed to mount the American 30mm Bushmaster II cannon. Despite the more advanced fire control system and an additional electro-optical periscope for the commander, the military preferred a more compact version of the turret with a 25mm gun, the HITFIST turret later used for a prototype infantry fire support vehicle and escorting motorized columns with a 60mm gun. The VCC-80/30 is another variant of one of the best infantry fighting vehicles in War Thunder, the Italian Dardo. Despite the similarity of these machines, the VCC-80/30 - although it is only a prototype of the Dardo - surpasses its serial brother in some aspects. The main difference between the machines is the turret and the gun. The prototype has a HITFIST 30 turret, which houses a 30mm Bushmaster II cannon, which is more powerful than the first version already familiar to you from the Bradley, but with about the same rate of fire.

Just like the Dardo, it has ATGM launchers for the TOW-2, the tandem-warhead TOW-2A, and TOW-2B, that hit the enemy from above. The up-to-date fire control system includes sights with NVD (and thermal imaging for the gunner), it also includes a laser rangefinder, and an effective two-axis stabilizer. An additional periscope commander's sight is installed on the tower.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

https://www.youtube.com/watch?v=RdbUj8KBO3Q

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


OTO Melara
Light Tanks/IFVs 
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC
Dardo  Dardo · VCC-80/30 · VCC-80/60
Other  C13 T90 · R3 T106 FA
MBTs 
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Other  M47 (105/55)
Tank Destroyers  M113A1 (TOW)
SPAA  R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC
Patrol Boats 
Sparviero-class  Sparviero*
See Also  OTO
  *Built by OTO Melara in La Spezia under the Alinavi S.p.A. consortium

Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41