Difference between revisions of "VT4A1"
m (Edited line from description: "mirco-drone" -> "micro-drone") |
|||
(4 intermediate revisions by 4 users not shown) | |||
Line 6: | Line 6: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' , previously known as MBT3000 during development, is one of the export | + | The '''{{Specs|name}}''' , previously known as MBT3000 during development, is one of the export MBTs produced by NORINCO as their high-end MBT solution to customers, where the A1 upgrade was first shown in 2022 Zhuhai Airshow in NORINCO's exhibition hall. After the development of Sino-Pakistani [[MBT2000]] (Al-Khalid) in 2001, [[WZ1001(E) LCT|PLAGF's new 3rd Generation MBT]] were also in progress of development by early 2000s, thus plans for a completely domestic export MBT was suggested as Pakistan held half of the shares of any sales of MBT2000 as signed in a referendum. The original design of MBT3000 in 2009 planned for Ukrainian 6TD-2 engine pack, but threats from Ukroboronprom to not provide the necessary power packs (due to them also offering the T-84s to Peru, in competition with NORINCO's offering), meant that NORINCO has to source the components completely from NORINCO subsidies; thanks to the commission of [[ZTZ99A]] by 2010 and new full-electric gun laying system developed in 2000s, the new MBT3000 utilized a new power pack based on ZTZ99A; its prototype was completed by 2012 and the scaled mock-up was first shown in Eurosatory 2012, then the prototype was first shown during an armored vehicle show day for military attaché in Mainland China, then the Zhuhai Airshow of 2014 known as the VT-4. VT-4A1 introduced GL-6 hard-kill APS and a micro-drone for extra situational awareness, while VT-4 has been exported to Thailand, Pakistan (VT-4A; locally produced as Al-Haider) and Nigeria respectively, the VT-4A1 has yet to secure export orders. |
Introduced in [[Update "Air Superiority"]] as the end-of-line MBT, VT-4A1 marked the apex of current capabilities of Chinese tank designs as the most advanced export MBT from NORINCO. For players who seek for a more low-profile alternative to WZ1001 series while maintaining their excellent protection and mobility, VT-4A1 can be said as "tailor-fit" design for them; all the ammunition options are identical to PLAGF MBTs, with the help of hard-kill APS, VT-4A1 can prove to be a very lethal opponents to take care of. | Introduced in [[Update "Air Superiority"]] as the end-of-line MBT, VT-4A1 marked the apex of current capabilities of Chinese tank designs as the most advanced export MBT from NORINCO. For players who seek for a more low-profile alternative to WZ1001 series while maintaining their excellent protection and mobility, VT-4A1 can be said as "tailor-fit" design for them; all the ammunition options are identical to PLAGF MBTs, with the help of hard-kill APS, VT-4A1 can prove to be a very lethal opponents to take care of. | ||
Line 14: | Line 14: | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | At first glance, the overall appearance of VT-4A1 might have deja vu from previous NORINCO designs, namely MBT2000 and ZTZ96A/ZTZ99 series; in fact VT-4 is a completely new design which just happened to have similarities from previous designs, players can say that it has the hull similar to MBT2000, turret like ZTZ96A and raised engine deck like ZTZ99A. The hull protection does somewhat resembles MBT2000 as shown in Pakistani images for their Al-Haider with a layered composite armor inside the UFP; in VT-4A1's case, it is upgraded up to ZTZ99A's standards with enhanced protection especially on kinetic shells thanks to the FY-4 ERA, where most APFSDS will have hard time penetrating its UFP, while the LFP is still not well-protected. The turret itself also has protection rated to block most APFSDS currently available in-game and sometimes even the best ATGMs will have hard time to penetrate the upper part of the turret front (given the hard-kill APS didn't intercept them), but the long-lasting problem of a less protected | + | |
+ | At first glance, the overall appearance of VT-4A1 might have deja vu from previous NORINCO designs, namely MBT2000 and ZTZ96A/ZTZ99 series; in fact VT-4 is a completely new design which just happened to have similarities from previous designs, players can say that it has the hull similar to MBT2000, turret like ZTZ96A and raised engine deck like ZTZ99A. The hull protection does somewhat resembles MBT2000 as shown in Pakistani images for their Al-Haider with a layered composite armor inside the UFP; in VT-4A1's case, it is upgraded up to ZTZ99A's standards with enhanced protection especially on kinetic shells thanks to the FY-4 ERA, where most APFSDS will have hard time penetrating its UFP, while the LFP is still not well-protected. The turret itself also has protection rated to block most APFSDS currently available in-game and sometimes even the best ATGMs will have hard time to penetrate the upper part of the turret front (given the hard-kill APS didn't intercept them), but the long-lasting problem of a less protected mantlet still haunts VT-4A1 as most shells at its tier will have no problem penetrating it, disabling the gun or the turret crews alongside. The overall protection is sufficient to take some hits from enemy strikes, but being cautious is always a good idea to keep the tank in operation as long as possible. | ||
As for the crew, the layout resembles ZTZ99 series with a centerline driver seat and two turret crews; in most cases shots on the UFP and turret front will prove to be fruitless for enemy shells, be sure to hide the LFP as much as possible and keep the turret operational. But just like all PLAGF MBTs after 1990s - never, ever give away the side as the tank is equipped with NORINCO's AZ-172 equivalent autoloader, any penetrated shots on the carousel can cause an major explosion and a firework show for the enemies. | As for the crew, the layout resembles ZTZ99 series with a centerline driver seat and two turret crews; in most cases shots on the UFP and turret front will prove to be fruitless for enemy shells, be sure to hide the LFP as much as possible and keep the turret operational. But just like all PLAGF MBTs after 1990s - never, ever give away the side as the tank is equipped with NORINCO's AZ-172 equivalent autoloader, any penetrated shots on the carousel can cause an major explosion and a firework show for the enemies. | ||
Line 62: | Line 63: | ||
'''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
+ | |||
* Rubber side skirts are at 8 mm | * Rubber side skirts are at 8 mm | ||
* Suspension wheels, tracks, and torsion bars are 20 mm thick. | * Suspension wheels, tracks, and torsion bars are 20 mm thick. | ||
Line 94: | Line 96: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 38 || rowspan="2" | -5°/+13° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 36.2 || 50.1 || 60.8 || 67.2 || 71.5 || rowspan="2" | 7. | + | | rowspan="2" | 38 || rowspan="2" | -5°/+13° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 36.2 || 50.1 || 60.8 || 67.2 || 71.5 || rowspan="2" | 7.10 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
Line 163: | Line 165: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | |||
− | At first glance, players might find the hull design similar to MBT2000 albeit the duo has no heritage between each other | + | After NORINCO developed the MBT2000 as their export MBT, the new VT-4 represented the state-of-the-art MBT capabilities of Mainland China and also the star of Chinese appearance in different military expo, as well as an alternative with advanced C4ISR systems to Russian MBTs for new customers or those with Soviet tanks in their military. Not only is the tank completely built with domestic and indigenous components, it also utilized technologies developed for ZTZ99A series and the latest hard-kill APS for survivability. Although there are problems regrading on the protection and overall firepower, VT-4A1 can be the new spear of armor corps assault or a tough flanker to be dealt with. |
+ | |||
+ | At first glance, players might find the hull design similar to MBT2000, albeit the duo has no heritage between each other, instead of the conventional design for PLAGF tanks with well-sloped UFP, VT-4A1 opted for an extended protection area which can cover some parts of the LFP with composite armor and further increase its protection against HEAT or autocannons. To compensate for the less-sloped rectangular area on between UFP and LFP, it is equipped with FY-4 ERA packages with excellent, one-off protection while 2/3 of the UFP is also covered by FY-2 ERA packages with lesser but sufficient protection. The VT-4 series also opted for an arrow-shaped turret applique armor that resembles ZTZ96A and ZTZ99 series with excellent ballistic protection, hitting the applique armor with any given weaponry will be prove fruitless. However, the LFP is even larger from front projection and it do not offer protection against high-caliber APFSDS. The long-lasting problem of the gun mantlet still haunts VT-4 series, most ammunition at its rank will have no problem penetrating these areas and thus disabling the vehicle at once, so keeping the mantlet out of enemy line of fire is extremely crucial for the operation of VT-4A1 as any penetrated shots will either disable the gun or sometimes even take out the turret crew, leading to a knock-out, so be extra careful on close-quarter battles in this case. Internally, VT-4A1 still resembles the layout of PLAGF and Warsaw-Pact/Russian MBTs with its carousel autoloader; as VT-4 series does not require high-quantity of ammunition demanded by first-party (customer), the remaining 15 shells are located on the sides of driver (one spare shell next to commander). This redesign somewhat eliminated the problem of a cramped interior with ammunitions surrounding the turret ring - unless the tank is being hit directly on the autoloader or the wet-storage ammo rack, the shrapnel from enemy shots is not likely causing fatal damage to the tank. But once again: never, ever let enemies to have the chance to shoot the carousel, it is never a good idea turning player's tank into a rocket-for-two after the ammunition detonated. | ||
VT-4A1 does retain the excellent mobility of modern PLAGF MBTs with up to 70 km/h top speed while the reverse speed is halved from ZTZ99A series with similar transmission; oddly enough, it shares identical P/W ratio at exactly 25 hp/t, this also means it can accelerate fast into the battlefield or flanking enemies. Although it still lacks more advanced APFSDS, the ammunition options are much more versatile than NATO counterparts and the velocity of APFSDS is very high for long-range engagements (flat trajectory), while the optics has great thermal vision channel for both the gunner and commander for better target acquisition. Players can employ the tactics on ZTZ99A series - be a fast-mover and flank enemies to compensate for the lack of penetration to deal with some MBTs of its tier; if enemy players launched a missile upon VT-4A1, the GL6 APS will make sure their effort fruitless. If players need a quick retreat, the -17 km/h reverse speed is sufficient to retreat to cover; but most of all, do not over-extend as this will greatly minimize the odds to surviving the upcoming battles. | VT-4A1 does retain the excellent mobility of modern PLAGF MBTs with up to 70 km/h top speed while the reverse speed is halved from ZTZ99A series with similar transmission; oddly enough, it shares identical P/W ratio at exactly 25 hp/t, this also means it can accelerate fast into the battlefield or flanking enemies. Although it still lacks more advanced APFSDS, the ammunition options are much more versatile than NATO counterparts and the velocity of APFSDS is very high for long-range engagements (flat trajectory), while the optics has great thermal vision channel for both the gunner and commander for better target acquisition. Players can employ the tactics on ZTZ99A series - be a fast-mover and flank enemies to compensate for the lack of penetration to deal with some MBTs of its tier; if enemy players launched a missile upon VT-4A1, the GL6 APS will make sure their effort fruitless. If players need a quick retreat, the -17 km/h reverse speed is sufficient to retreat to cover; but most of all, do not over-extend as this will greatly minimize the odds to surviving the upcoming battles. | ||
Line 182: | Line 185: | ||
* Fast turret traverse speed | * Fast turret traverse speed | ||
* GL6 hard-kill APS to intercept oncoming missiles or sometimes kinetic shells | * GL6 hard-kill APS to intercept oncoming missiles or sometimes kinetic shells | ||
− | |||
− | |||
'''Cons:''' | '''Cons:''' | ||
Line 192: | Line 193: | ||
* Performance of DTC10 is hindered by its low penetration at its tier | * Performance of DTC10 is hindered by its low penetration at its tier | ||
* Somewhat flawed protection | * Somewhat flawed protection | ||
− | ** Large LFP, UFP and | + | ** Large LFP, UFP and mantlet with insufficient protection |
** Less than ideal side protection against autocannons | ** Less than ideal side protection against autocannons | ||
** Lacks turret top ERA for overhead protection | ** Lacks turret top ERA for overhead protection | ||
− | |||
− | |||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
+ | |||
Soon after the development of Sino-Pakistani MBT2000 and its debut in 2001, the engineer team of MBT2000 kept on improving their tank design with provisions of future battlefield; a major problem rose up during the development of MBT2000 - namely the '''powerplant'''. Recalling from the development history of MBT2000, due to the sanctions to Mainland China and Pakistan in 1990s, as well as inferior transmission systems, MBT2000 has to source from Ukraine with their 6TD-2 engine pack. This eventually led to a controversary between Mainland China and Ukraine during the MBT bidding of Peru in 2009, as Ukroboronprom threated not to supply 6TD-2 to MBT2000 production line in favor for the T-84 with identical powerplant ''(note: Peru eventually opted for '''T-55M8A2 Tifón 2'''; the country received four MBT2000 for evaluation but were later returned to NORINCO)''; all sales profits of MBT2000 from NORINCO would also be divided with Pakistan as both countries hold half of the shares and intellectual property of the tank. Thus the need for a completely domestic MBT rose. | Soon after the development of Sino-Pakistani MBT2000 and its debut in 2001, the engineer team of MBT2000 kept on improving their tank design with provisions of future battlefield; a major problem rose up during the development of MBT2000 - namely the '''powerplant'''. Recalling from the development history of MBT2000, due to the sanctions to Mainland China and Pakistan in 1990s, as well as inferior transmission systems, MBT2000 has to source from Ukraine with their 6TD-2 engine pack. This eventually led to a controversary between Mainland China and Ukraine during the MBT bidding of Peru in 2009, as Ukroboronprom threated not to supply 6TD-2 to MBT2000 production line in favor for the T-84 with identical powerplant ''(note: Peru eventually opted for '''T-55M8A2 Tifón 2'''; the country received four MBT2000 for evaluation but were later returned to NORINCO)''; all sales profits of MBT2000 from NORINCO would also be divided with Pakistan as both countries hold half of the shares and intellectual property of the tank. Thus the need for a completely domestic MBT rose. | ||
[[File:VT-4A1 in 2022 Zhuhai Airshow.jpg|thumb|503x503px|The latest VT-4A1 in 2022 Zhuhai Airshow]] | [[File:VT-4A1 in 2022 Zhuhai Airshow.jpg|thumb|503x503px|The latest VT-4A1 in 2022 Zhuhai Airshow]] | ||
Line 208: | Line 208: | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=cn_vt_4b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == |
Latest revision as of 17:52, 13 May 2024
Contents
Description
The VT4A1 , previously known as MBT3000 during development, is one of the export MBTs produced by NORINCO as their high-end MBT solution to customers, where the A1 upgrade was first shown in 2022 Zhuhai Airshow in NORINCO's exhibition hall. After the development of Sino-Pakistani MBT2000 (Al-Khalid) in 2001, PLAGF's new 3rd Generation MBT were also in progress of development by early 2000s, thus plans for a completely domestic export MBT was suggested as Pakistan held half of the shares of any sales of MBT2000 as signed in a referendum. The original design of MBT3000 in 2009 planned for Ukrainian 6TD-2 engine pack, but threats from Ukroboronprom to not provide the necessary power packs (due to them also offering the T-84s to Peru, in competition with NORINCO's offering), meant that NORINCO has to source the components completely from NORINCO subsidies; thanks to the commission of ZTZ99A by 2010 and new full-electric gun laying system developed in 2000s, the new MBT3000 utilized a new power pack based on ZTZ99A; its prototype was completed by 2012 and the scaled mock-up was first shown in Eurosatory 2012, then the prototype was first shown during an armored vehicle show day for military attaché in Mainland China, then the Zhuhai Airshow of 2014 known as the VT-4. VT-4A1 introduced GL-6 hard-kill APS and a micro-drone for extra situational awareness, while VT-4 has been exported to Thailand, Pakistan (VT-4A; locally produced as Al-Haider) and Nigeria respectively, the VT-4A1 has yet to secure export orders.
Introduced in Update "Air Superiority" as the end-of-line MBT, VT-4A1 marked the apex of current capabilities of Chinese tank designs as the most advanced export MBT from NORINCO. For players who seek for a more low-profile alternative to WZ1001 series while maintaining their excellent protection and mobility, VT-4A1 can be said as "tailor-fit" design for them; all the ammunition options are identical to PLAGF MBTs, with the help of hard-kill APS, VT-4A1 can prove to be a very lethal opponents to take care of.
General info
Survivability and armour
At first glance, the overall appearance of VT-4A1 might have deja vu from previous NORINCO designs, namely MBT2000 and ZTZ96A/ZTZ99 series; in fact VT-4 is a completely new design which just happened to have similarities from previous designs, players can say that it has the hull similar to MBT2000, turret like ZTZ96A and raised engine deck like ZTZ99A. The hull protection does somewhat resembles MBT2000 as shown in Pakistani images for their Al-Haider with a layered composite armor inside the UFP; in VT-4A1's case, it is upgraded up to ZTZ99A's standards with enhanced protection especially on kinetic shells thanks to the FY-4 ERA, where most APFSDS will have hard time penetrating its UFP, while the LFP is still not well-protected. The turret itself also has protection rated to block most APFSDS currently available in-game and sometimes even the best ATGMs will have hard time to penetrate the upper part of the turret front (given the hard-kill APS didn't intercept them), but the long-lasting problem of a less protected mantlet still haunts VT-4A1 as most shells at its tier will have no problem penetrating it, disabling the gun or the turret crews alongside. The overall protection is sufficient to take some hits from enemy strikes, but being cautious is always a good idea to keep the tank in operation as long as possible.
As for the crew, the layout resembles ZTZ99 series with a centerline driver seat and two turret crews; in most cases shots on the UFP and turret front will prove to be fruitless for enemy shells, be sure to hide the LFP as much as possible and keep the turret operational. But just like all PLAGF MBTs after 1990s - never, ever give away the side as the tank is equipped with NORINCO's AZ-172 equivalent autoloader, any penetrated shots on the carousel can cause an major explosion and a firework show for the enemies.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 45 mm Upper UFP (82°)
20 mm Lower UFP (46°) 65 mm LFP (50°) |
60 mm | 45 mm | 30 mm |
Turret | 20 mm Turret front 310 mm Gun mantlet (Volumetric) |
58 mm | 35 mm | 20 mm |
FY-4 Explosive reactive armour | Front (Slope angle) | Sides |
---|---|---|
Hull | Upper glacis (46°):180 mm Kinetic/ 550 mm Chemical | N/A |
Turret | Turret front:180 mm Kinetic/ 550 mm Chemical | N/A |
FY-2 Explosive reactive armour | Front (Slope angle) | Sides |
---|---|---|
Hull | Upper glacis (82°):120 mm Kinetic/ 450 mm Chemical | N/A |
Turret | Turret front:50 mm Kinetic/ 450 mm Chemical | N/A |
Notes:
- Rubber side skirts are at 8 mm
- Suspension wheels, tracks, and torsion bars are 20 mm thick.
- Turret side slat armor is at 10 mm
Mobility
VT-4 opted for domestic VT/E1 power pack which consists of NORINCO 12V150HB-1 engine and CH1000B transmission; although these two compositions of power pack sound familiar to ZTZ99A and WZ1001, the engine in this case is limited to 1300 hp while having slightly worse mobility to the formers (especially reverse were only half of ZTZ99A), it can still make sure VT-4A1 can travel to designated positions as fast as it could while having sufficient reverse speed to retreat for cover.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 78 | 19 | 52 | 2015 | 2,480 | 38.75 | 47.69 |
Realistic | 71 | 18 | 1150 | 1,300 | 22.12 | 25 |
Modifications and economy
Armaments
Main armament
Most export MBTs in NORINCO catalogue opt for the better ZPT98 cannon which has already been used for 2 decades since 2000s, VT-4A1 is no exception; in this case, all the ballistic performance is totally identical to PLAGF equivalents with varieties of ammunition at player's desire. Thanks to the new electric gun layers developed in mid-2000s, VT-4 series also enjoys the higher 38/15° (horizontal/vertical; aced) gun traverse speed from ZTZ99A, while it might not be as fast as some of its enemies, it can still ensure better reaction time than older ZTZ99 series while players still have to beware of the long-lasting reload time at 7.1 seconds per shot - make every shot counts.
125 mm ZPT98 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Autoloader |
Arcade | 38 | -5°/+13° | ±180° | Two-plane | 36.2 | 50.1 | 60.8 | 67.2 | 71.5 | 7.10 |
Realistic | 22.6 | 26.6 | 32.3 | 35.7 | 38.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DTP-125 | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
125-I | APFSDS | 466 | 464 | 458 | 450 | 442 | 434 |
DTB-125 | HE | 45 | 45 | 45 | 45 | 45 | 45 |
DTC10-125 | APFSDS | 577 | 575 | 566 | 555 | 544 | 533 |
GP125 | ATGM (tandem) | 850 | 850 | 850 | 850 | 850 | 850 |
DTB12-125 | HE-VT* | 43 | 43 | 43 | 43 | 43 | 43 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
DTP-125 | HEATFS | 905 | 18 | 0.05 | 0.1 | 2.62 | 65° | 72° | 77° | |||
125-I | APFSDS | 1,730 | 4.02 | - | - | - | 78° | 80° | 81° | |||
DTB-125 | HE | 850 | 23 | 0.3 | 0.1 | 5.46 | 79° | 80° | 81° | |||
DTC10-125 | APFSDS | 1,770 | 4.85 | - | - | - | 78° | 80° | 81° |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
0% | 50% | 100% | ||||||||||
GP125 | ATGM (tandem) | 445 | 5,000 | 17.2 | 0.4 | 0.01 | 5.72 | 80° | 82° | 90° |
Proximity-fused shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||
0% | 50% | 100% | ||||||||||
DTB12-125 | HE-VT* | 850 | 23.2 | 0.3 | 0.1 | 500 | 7 | 5.3 | 79° | 80° | 81° |
DTB-125, HE-FS, Stock - DTB-125 is also available as the other stock shell; HEFS can serve as a makeshift anti-tank shell by hitting enemy optics or top plates with low protection and possibly triggering overpressure, dooming the crew and internal compartments of enemy vehicles. This also enables the tank to do "top-down" attacks against tanks behind cover, notably NATO tanks with higher profile and CITV. Thanks to the high explosive content, it is also a better option to knock-out light vehicles right away than the HEATFS.
125-I, APFSDS, Stock - 125-I (aka 一期弹 or officially, the 一步弹; Phrase/Stage I ammunition) has already been a familiar APFSDS for Chinese MBTs with 125 mm gun, different from previous MBTs, this shell comes stock for the tank; although its penetration may sound like nothing at its tier, the ballistic performance and damage from this shell can still make players' life easier.
DTC10-125, APFSDS, Tier IV - as the main APFSDS of PLAGF and one of the highest-penetration (non-DU) export APFSDS for 125 mm guns, DTC10-125 (aka 三期弹 or officially, the 三步弹; Phrase/Stage III ammunition; DTC10E when export) can make sure it can also utilize its very high velocity to defeat most enemies it face without problem, it will be the go-to ammunition once players have researched it.
DTB12-125, HE-FS (VT), Tier IV - Unlike Soviet/Russian HE-FS with timed fuse, DTB12 is currently the only HE-VT for its calibre; not only can it still be used as "anti-tank" shells like its stock counterpart albeit with lesser explosive content, enemy aircraft will have to face a 125 mm makeshift AA gun with 7 m trigger radius - it is never a good idea getting hit by such a huge shell.
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
38 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Instead of a crewed HMG, VT-4A1 opt for a remote weapon station with QJC88A installed, the RWS itself has mostly identical performance to other PLAGF MBTs which is best used for gunning down light vehicles or strafing aircrafts.
12.7 mm QJC88A | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Turret | 600 (150) | 600 | -6°/+85° | ±180° |
7.62 mm Type 86 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,500 (250) | 700 | - | - |
Usage in battles
After NORINCO developed the MBT2000 as their export MBT, the new VT-4 represented the state-of-the-art MBT capabilities of Mainland China and also the star of Chinese appearance in different military expo, as well as an alternative with advanced C4ISR systems to Russian MBTs for new customers or those with Soviet tanks in their military. Not only is the tank completely built with domestic and indigenous components, it also utilized technologies developed for ZTZ99A series and the latest hard-kill APS for survivability. Although there are problems regrading on the protection and overall firepower, VT-4A1 can be the new spear of armor corps assault or a tough flanker to be dealt with.
At first glance, players might find the hull design similar to MBT2000, albeit the duo has no heritage between each other, instead of the conventional design for PLAGF tanks with well-sloped UFP, VT-4A1 opted for an extended protection area which can cover some parts of the LFP with composite armor and further increase its protection against HEAT or autocannons. To compensate for the less-sloped rectangular area on between UFP and LFP, it is equipped with FY-4 ERA packages with excellent, one-off protection while 2/3 of the UFP is also covered by FY-2 ERA packages with lesser but sufficient protection. The VT-4 series also opted for an arrow-shaped turret applique armor that resembles ZTZ96A and ZTZ99 series with excellent ballistic protection, hitting the applique armor with any given weaponry will be prove fruitless. However, the LFP is even larger from front projection and it do not offer protection against high-caliber APFSDS. The long-lasting problem of the gun mantlet still haunts VT-4 series, most ammunition at its rank will have no problem penetrating these areas and thus disabling the vehicle at once, so keeping the mantlet out of enemy line of fire is extremely crucial for the operation of VT-4A1 as any penetrated shots will either disable the gun or sometimes even take out the turret crew, leading to a knock-out, so be extra careful on close-quarter battles in this case. Internally, VT-4A1 still resembles the layout of PLAGF and Warsaw-Pact/Russian MBTs with its carousel autoloader; as VT-4 series does not require high-quantity of ammunition demanded by first-party (customer), the remaining 15 shells are located on the sides of driver (one spare shell next to commander). This redesign somewhat eliminated the problem of a cramped interior with ammunitions surrounding the turret ring - unless the tank is being hit directly on the autoloader or the wet-storage ammo rack, the shrapnel from enemy shots is not likely causing fatal damage to the tank. But once again: never, ever let enemies to have the chance to shoot the carousel, it is never a good idea turning player's tank into a rocket-for-two after the ammunition detonated.
VT-4A1 does retain the excellent mobility of modern PLAGF MBTs with up to 70 km/h top speed while the reverse speed is halved from ZTZ99A series with similar transmission; oddly enough, it shares identical P/W ratio at exactly 25 hp/t, this also means it can accelerate fast into the battlefield or flanking enemies. Although it still lacks more advanced APFSDS, the ammunition options are much more versatile than NATO counterparts and the velocity of APFSDS is very high for long-range engagements (flat trajectory), while the optics has great thermal vision channel for both the gunner and commander for better target acquisition. Players can employ the tactics on ZTZ99A series - be a fast-mover and flank enemies to compensate for the lack of penetration to deal with some MBTs of its tier; if enemy players launched a missile upon VT-4A1, the GL6 APS will make sure their effort fruitless. If players need a quick retreat, the -17 km/h reverse speed is sufficient to retreat to cover; but most of all, do not over-extend as this will greatly minimize the odds to surviving the upcoming battles.
Pros and cons
Pros:
- Great mobility
- Powerful 1300 hp engine that pushes the tank up to 70 km/h
- CH1000B transmission ensures sufficient reverse speed
- Dual-flow transmission for pintle turn
- Sufficient firepower with varieties of ammunitions ranging from HE-VT to APFSDS
- Advanced optics with high-definition TVD for gunnery crews
- Upgraded protection than MBT2000 to the level of ZTZ99 series
- Relatively low profile than ZTZ99A series and most NATO MBTs
- Fast turret traverse speed
- GL6 hard-kill APS to intercept oncoming missiles or sometimes kinetic shells
Cons:
- Lesser reverse speed than ZTZ99A series
- One of the slowest reload rate at top tier at 7.1 second
- Slightly elevated engine deck that limits rear arc
- Performance of DTC10 is hindered by its low penetration at its tier
- Somewhat flawed protection
- Large LFP, UFP and mantlet with insufficient protection
- Less than ideal side protection against autocannons
- Lacks turret top ERA for overhead protection
History
Soon after the development of Sino-Pakistani MBT2000 and its debut in 2001, the engineer team of MBT2000 kept on improving their tank design with provisions of future battlefield; a major problem rose up during the development of MBT2000 - namely the powerplant. Recalling from the development history of MBT2000, due to the sanctions to Mainland China and Pakistan in 1990s, as well as inferior transmission systems, MBT2000 has to source from Ukraine with their 6TD-2 engine pack. This eventually led to a controversary between Mainland China and Ukraine during the MBT bidding of Peru in 2009, as Ukroboronprom threated not to supply 6TD-2 to MBT2000 production line in favor for the T-84 with identical powerplant (note: Peru eventually opted for T-55M8A2 Tifón 2; the country received four MBT2000 for evaluation but were later returned to NORINCO); all sales profits of MBT2000 from NORINCO would also be divided with Pakistan as both countries hold half of the shares and intellectual property of the tank. Thus the need for a completely domestic MBT rose.
The engineer team led by Feng Yibai (冯益柏) started the MBT3000 during the incident which happened to opted for 6TD-2 from the beginning; but thanks to the leap-forward of PLAGF technologies in 2000s with completely domestic power pack and gun laying systems from the WZ1001/ZTZ99A, the first prototype of VT-4 rolled out from the production line in 2012; a scaled mock-up was first shown in Eurosatory 2012, then the full-scale tank was shown on both a NORINCO show day and the Zhuhai Airshow in 2014 as the new defense product of NORINCO. The tank soon earned the chance to compete with Russian T-90S and Ukrainian T-84 Oplot in 2015 as Pakistan Army was in need for a new generation tank; although the performance of CH1000B almost soured VT-4 (its reliability improved by 2019), the complications and political considerations of Pakistan eventually become the turning point of the deal of VT-4A and the deal was set for 100 tanks supply to Pakistan in 2019, then 679 extra tanks and the assemble line in Pakistan as the Haider MBT. While Royal Thai Army purchased 38 tanks since 2017 as the replacement of T-84 in view of the concerns of no further orders would be delivered; as well as Nigeria which purchased a certain amount of VT-4 in late-2010s.
The A1 variant was first shown during the 2022 Zhuhai Airshow in NORINCO hall as their new defense product with GL6 hard-kill APS and a micro-drone for recon, as well as upgraded C4ISR system and protection. This model is yet to secure overseas orders.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
China medium tanks | |
---|---|
ZTZ59 | Type 59 · ZTZ59A · ZTZ59D1 |
ZTZ69 | Type 69 · Type 69-IIa |
ZTZ88/96 | ZTZ88A · ZTZ88B |
ZTZ96 · ZTZ96A · ZTZ96A (P) | |
ZTZ99 | ZTZ99-II · ZTZ99-III |
ZTZ99A | ZTZ99A · WZ1001(E) LCT |
Export series | MBT-2000 · VT4A1 |
ROC | CM11 |
Other | Т-34-85 Gai · Object 122MT "MC" |
Bangladesh | T-69 II G |
Japan | ␗Chi-Ha · ␗Chi-Ha Kai |
Pakistan | Al-Khalid-I |
USA | ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS |
USSR | ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545 |
- Ground vehicles
- China ground vehicles
- Eighth rank ground vehicles
- Medium tanks
- Ground vehicles with explosive reactive armour
- Ground vehicles with composite armour
- Ground vehicles with smoke grenades
- Ground vehicles with engine smoke generating system
- Ground vehicles with night vision device
- Ground vehicles with thermal sight
- Ground vehicles with autoloader
- Ground vehicles with gun stabilizer
- ATGM vehicles
- Ground vehicles with active protection system