Difference between revisions of "Super Etendard"
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+ | {{About | ||
+ | | about = French strike aircraft '''{{PAGENAME}}''' | ||
+ | | usage = the other version | ||
+ | | link = Etendard IVM | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=super_etendard_97 | |code=super_etendard_97 | ||
Line 6: | Line 11: | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' | + | After the navalized version of the [[Jaguar (Family)|SEPECAT Jaguar]] was cancelled, France was left with a dire need for an aircraft to replace their aging fleet of [[Etendard IVM]]s for carrier operations. There were several import proposals at first, including [[A-4 (Family)|A-4]] and [[A-7 Corsair II (Family)|A-7]] aircraft from the USA, but ultimately, it was decided instead to use an indigenous modernization of the Etendard, dubbed the '''Super Etendard'''. The primary upgrades were to the avionics, which would come from modern Dassault aircraft and were already proven on platforms like the late Mirage IIIs and the early Mirage 2000s. The Super Etendard's primary upgrades were a new engine, and new targeting systems allowing it to use new anti-ship and laser-guided ordnance. |
+ | |||
+ | The '''{{Specs|name}}''', introduced in [[Update "Sons of Attila"]], is a competitive aircraft with good air-to-air and air-to-ground capability for its battle rating. The dogfighting performance is no slouch, due to the powerful engine which allows the aircraft to fly at supersonic speeds without an afterburner at certain altitudes, and it is further complemented by the abundant countermeasures and [[Matra R550 Magic 1|R.550 Magic 1]] air-to-air missiles which are also very good for this battle rating. In mixed battles, the Super Etendard really begins to shine: The aircraft not only carries up to four GBU-12 Paveway laser guided bombs and the ATLIS II targeting pod, allowing the Super Etendard to rain hell on tanks in ground battles, but it also gets an air-to-surface radar, allowing it to detect ground vehicles from far away in the right circumstances. The Super Etendard overall is a great stepping stone towards the later French fighter-bombers such as the [[Jaguar A]] and the [[Mirage 2000D-R1|Mirage 2000D]]. | ||
== General info == | == General info == | ||
Line 12: | Line 19: | ||
{{Specs-Avia-Flight}} | {{Specs-Avia-Flight}} | ||
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
− | + | The Super Étendard is quite a manoeuvrable plane. It features good manoeuvring energy retention even at high speeds, it does not compress easily, and due to its new engine compared to the original Étendard IVM, it has a much higher thrust-to-weight ratio, allowing it to climb extremely well, and making it able to reach supersonic speeds, even though it does not have an afterburner. Overall a fun plane to fly, although it may feel quite unstable during certain manoeuvres. | |
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
! rowspan="2" | Characteristics | ! rowspan="2" | Characteristics | ||
− | ! colspan="2" | Max speed<br>(km/h at | + | ! colspan="2" | Max speed<br>(km/h at 12,000 m) |
! rowspan="2" | Max altitude<br>(metres) | ! rowspan="2" | Max altitude<br>(metres) | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
Line 25: | Line 32: | ||
|- | |- | ||
! Stock | ! Stock | ||
− | | | + | | 1,358 || 1,344 || rowspan="2" | {{Specs|ceiling}} || 33.0 || 34.0 || 80.4 || 72.6 || rowspan="2" | 800 |
|- | |- | ||
! Upgraded | ! Upgraded | ||
− | | | + | | 1,406 || 1,380 || 31.3 || 32.0 || 115.8 || 97.0 |
|- | |- | ||
|} | |} | ||
Line 39: | Line 46: | ||
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | ||
|- | |- | ||
− | | | + | | ✓ || ✓ || ✓ || ✓ || ✓ || ✓ <!-- ✓ --> |
|- | |- | ||
|} | |} | ||
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! Combat !! Take-off !! Landing !! + !! - | ! Combat !! Take-off !! Landing !! + !! - | ||
|- | |- | ||
− | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || | + | | 1,263 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 1,263 || 389 || 389 || ~11 || ~4 |
|- | |- | ||
|} | |} | ||
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! Ailerons !! Rudder !! Elevators !! Radiator | ! Ailerons !! Rudder !! Elevators !! Radiator | ||
|- | |- | ||
− | | < | + | | < 920 || < 750 || < 600 || - |
|- | |- | ||
|} | |} | ||
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|- | |- | ||
! colspan="3" | Engine | ! colspan="3" | Engine | ||
− | ! colspan=" | + | ! colspan="5" | Aircraft mass |
|- | |- | ||
! colspan="2" | Engine name || Number | ! colspan="2" | Engine name || Number | ||
− | ! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan=" | + | ! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel) |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | SNECMA Atar 8K-50 || 1 |
− | | colspan="2" | | + | | colspan="2" | 6,711 kg || colspan="3" | 329 kg/m<sup>2</sup> |
|- | |- | ||
! colspan="3" | Engine characteristics | ! colspan="3" | Engine characteristics | ||
− | ! colspan=" | + | ! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}} |
|- | |- | ||
! Weight (each) || colspan="2" | Type | ! Weight (each) || colspan="2" | Type | ||
− | ! | + | ! 10m fuel || 20m fuel || 30m fuel || 33m fuel |
|- | |- | ||
− | | | + | | 1,150 kg || colspan="2" | Axial-flow turbojet |
− | | | + | | 7,496 kg || 8,271 kg || 9,050 kg || 9,329 kg || 11,769 kg |
|- | |- | ||
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}} | ! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}} | ||
− | ! colspan=" | + | ! colspan="5" | Thrust to weight ratio @ 0 m (100%) |
|- | |- | ||
− | ! Condition || 100% || | + | ! Condition || 100% || WEP |
− | ! | + | ! 10m fuel || 20m fuel || 30m fuel || 33m fuel || MGW |
|- | |- | ||
− | | ''Stationary'' || | + | | ''Stationary'' || 4,950 kgf || - |
− | | | + | | 0.66 || 0.60 || 0.55 || 0.53 || 0.42 |
|- | |- | ||
− | | ''Optimal'' || | + | | ''Optimal'' || 5,841 kgf<br>(1,200 km/h) || - |
− | | | + | | 0.78 || 0.71 || 0.65 || 0.63 || 0.49 |
|- | |- | ||
|} | |} | ||
Line 106: | Line 113: | ||
{{Specs-Avia-Armour}} | {{Specs-Avia-Armour}} | ||
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
− | + | The Super Étendard relies heavily on the pilots positioning and defensive flying capability to survive. Its high thrust to weight ratio, good manoeuvring energy retention and the fact that it doesn't compress easily makes it quite an easy plane to fly defensively, as it can take advantage of enemies weaknesses. However due to its flight model, it does not like to lose energy or rather speed, which means that making an enemy overshoot is quite harder to achieve than with a delta wing. | |
+ | |||
+ | It also features a total of 180 countermeasures. It is easy to flare off incoming missiles due to its lack of an afterburner, and high amount of countermeasures. | ||
=== Modifications and economy === | === Modifications and economy === | ||
Line 113: | Line 122: | ||
== Armaments == | == Armaments == | ||
{{Specs-Avia-Armaments}} | {{Specs-Avia-Armaments}} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | [[Ballistic Computer]] | ||
+ | |- | ||
+ | ! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS | ||
+ | |- | ||
+ | | {{Cross}} || {{Tick}} || {{Tick}} || {{Tick}} || {{Cross}} | ||
+ | |- | ||
+ | |} | ||
=== Offensive armament === | === Offensive armament === | ||
{{Specs-Avia-Offensive}} | {{Specs-Avia-Offensive}} | ||
Line 125: | Line 143: | ||
{{Specs-Avia-Suspended}} | {{Specs-Avia-Suspended}} | ||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
− | '' | + | |
+ | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! !! width="6%" | 1 !! width="6%" | 2 !! width="6%" | 3 !! width="6%" | 4 !! width="6%" | 5 !! width="6%" | 6 !! width="6%" | 7 | ||
+ | | rowspan="19" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div> | ||
+ | |- | ||
+ | ! [[SAMP Type 25 200 (250 kg)|250 kg SAMP Type 25 200]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[SAMP Type 25 (250 kg)|250 kg SAMP Type 25]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[LDGP Mk 81 (250 lb)|250 lb LDGP Mk 81]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[Mk 81 Snakeye (250 lb)|250 lb Mk 81 Snakeye]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[GBU-12 Paveway II (277 kg)|277 kg GBU-12 Paveway II]] bombs | ||
+ | | || 1, 2 || || || || 1, 2 || | ||
+ | |- | ||
+ | ! [[SAMP Type 21 200 (400 kg)|400 kg SAMP Type 21 200]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[SAMP Type 21 (400 kg)|400 kg SAMP Type 21]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[LDGP Mk 82 (500 lb)|500 lb LDGP Mk 82]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[Mk 82 Snakeye (500 lb)|500 lb Mk 82 Snakeye]] bombs | ||
+ | | 1 || 1 || || 2 || || 1 || 1 | ||
+ | |- | ||
+ | ! [[SNEB type 23]] rockets | ||
+ | | 18 || 18 || || || || 18 || 18 | ||
+ | |- | ||
+ | ! [[TBA ECC]] rockets | ||
+ | | 4 || 4 || || || || 4 || 4 | ||
+ | |- | ||
+ | ! [[TBA Multi-Dart 100 AB]] rockets | ||
+ | | 4 || 4 || || || || 4 || 4 | ||
+ | |- | ||
+ | ! [[AS-30L Nord]] missiles | ||
+ | | || 1 || || || || 1 || | ||
+ | |- | ||
+ | ! [[Matra R550 Magic 1]] missiles | ||
+ | | 1 || || || || || || 1 | ||
+ | |- | ||
+ | ! Countermeasures | ||
+ | | || || 54* || || 54* || || | ||
+ | |- | ||
+ | ! Large calibre countermeasures | ||
+ | | || || 16* || || 16* || || | ||
+ | |- | ||
+ | ! ATLIS II targeting pod | ||
+ | | || || || 1 || || || | ||
+ | |- | ||
+ | | colspan="9" | * Standard and large calibre countermeasures are equipped concurrently on the same hardpoint | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {{Navigation-Start|Default weapon presets}} | ||
+ | {{Navigation-First-Simple-Line}} | ||
+ | |||
+ | * Without load | ||
+ | * 32 x large calibre countermeasures + 108 x countermeasures | ||
+ | * 2 x Matra R550 Magic 1 missiles | ||
+ | * 72 x SNEB type 23 rockets | ||
+ | * 16 x TBA ECC rockets | ||
+ | * 16 x TBA Multi-Dart 100 AB rockets | ||
+ | * 2 x AS-30L Nord missiles | ||
+ | * 6 x 250 lb LDGP Mk 81 bombs (1,500 lb total) | ||
+ | * 6 x 250 lb Mk 81 Snakeye bombs (1,500 lb total) | ||
+ | * 6 x 500 lb LDGP Mk 82 bombs (3,000 lb total) | ||
+ | * 6 x 500 lb Mk 82 Snakeye bombs (3,000 lb total) | ||
+ | * 6 x 250 kg SAMP Type 25 bombs (1,500 kg total) | ||
+ | * 6 x 250 kg SAMP Type 25 200 bombs (1,500 kg total) | ||
+ | * 6 x 400 kg SAMP Type 21 bombs (2,400 kg total) | ||
+ | * 6 x 400 kg SAMP Type 21 200 bombs (2,400 kg total) | ||
+ | * 1 x ATLIS II targeting pod + 4 x 277 kg GBU-12 Paveway II bombs (1,108 kg total) | ||
+ | {{Navigation-End}} | ||
+ | |||
+ | The Super Étendard features really good armament for engaging air targets as well as ground targets. It can take 180 countermeasures, 2 x R550 Magic 1 missiles, as well as 4 x guided bombs at the same time, making it extremely competitive in ground battles, as well as in air battles when used as a multirole aircraft. | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The Super Étendard feels like a true modern multirole fighter, but at a lower BR. | |
+ | |||
+ | In ARB matches, it should be used with mixed or reinforced flares, and 2 x R550 Magic 1 missiles, along with 10 minutes of fuel (20 min if you are not aggressive, or if you play on a big map). This makes you the most efficient at keeping your own plane alive, while being able to get some quite easy kills. The Super Étendard is a reliable Boom and Zoom plane, but can hold its own quite well in Energy Fighting due to its high thrust-to-weight ratio. | ||
+ | |||
+ | In GRB matches, you should keep your distance, and listen well to your RWR. Once you find a target that is not moving fast or is stationary, you should get very high, drop a bomb while lasing your chosen target, and after dropping, you should keep the altitude. | ||
+ | |||
+ | You should always destroy all other air superiority fighters before engaging in close air support. | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Lots of flares | ||
+ | * Easy to flare missiles due to lack of afterburner | ||
+ | * Forgivable airframe. It can be thrown into a lot of situations and still come out on top even against more manoeuvrable targets. | ||
+ | * Access to the famous Magic 1 missiles. | ||
+ | * Can use countermeasures, AAMs, and guided bombs at the same time. | ||
+ | * Access to ATLIS II targeting pod. | ||
+ | * Modern Avionics | ||
+ | ** Fully digital RWR with IFF, target name, and launch detection. | ||
+ | ** Gets access to a modern HUD that makes targeting in first person view a lot easier | ||
+ | *Can reach supersonic speeds in a dive and at medium and above altitudes. | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | |
+ | * Lack of afterburner, making it a transonic plane in most situations. | ||
+ | * Slightly unstable airframe due to flight model, making it wobbly in certain manoeuvres. | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | ' | + | The Super Étendard's history began in the late 1960s when France sought a replacement for its aging Étendard IV aircraft. Dassault Aviation designed the Super Étendard, introduced in the 1970s, as a carrier-based strike fighter. It featured a compact, agile airframe, advanced avionics, and a SNECMA Atar 8K-50 turbojet engine. |
+ | |||
+ | In 1982, during the Falklands War, the Super Étendard gained international recognition when it successfully hit the British destroyer HMS Sheffield with an Exocet missile, showcasing its maritime strike capabilities. | ||
+ | |||
+ | Exported to nations like Iraq and Argentina, it participated in various conflicts, serving roles from anti-ship strikes to ground attacks. The aircraft underwent upgrades over time but was eventually retired by France in 2016, making way for the Rafale M. | ||
== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=super_etendard_97 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 154: | Line 280: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
Line 161: | Line 288: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | + | ||
− | * | + | * [[wt:en/news/8462-development-super-etendard-thirsty-for-battle-en|[Devblog] Super Etendard: Thirsty For Battle]] |
− | |||
{{AirManufacturer Dassault}} | {{AirManufacturer Dassault}} | ||
{{France jet aircraft}} | {{France jet aircraft}} |
Latest revision as of 14:44, 22 June 2024
This page is about the French strike aircraft Super Etendard. For the other version, see Etendard IVM. |
Contents
Description
After the navalized version of the SEPECAT Jaguar was cancelled, France was left with a dire need for an aircraft to replace their aging fleet of Etendard IVMs for carrier operations. There were several import proposals at first, including A-4 and A-7 aircraft from the USA, but ultimately, it was decided instead to use an indigenous modernization of the Etendard, dubbed the Super Etendard. The primary upgrades were to the avionics, which would come from modern Dassault aircraft and were already proven on platforms like the late Mirage IIIs and the early Mirage 2000s. The Super Etendard's primary upgrades were a new engine, and new targeting systems allowing it to use new anti-ship and laser-guided ordnance.
The Super Etendard (SEM), introduced in Update "Sons of Attila", is a competitive aircraft with good air-to-air and air-to-ground capability for its battle rating. The dogfighting performance is no slouch, due to the powerful engine which allows the aircraft to fly at supersonic speeds without an afterburner at certain altitudes, and it is further complemented by the abundant countermeasures and R.550 Magic 1 air-to-air missiles which are also very good for this battle rating. In mixed battles, the Super Etendard really begins to shine: The aircraft not only carries up to four GBU-12 Paveway laser guided bombs and the ATLIS II targeting pod, allowing the Super Etendard to rain hell on tanks in ground battles, but it also gets an air-to-surface radar, allowing it to detect ground vehicles from far away in the right circumstances. The Super Etendard overall is a great stepping stone towards the later French fighter-bombers such as the Jaguar A and the Mirage 2000D.
General info
Flight performance
The Super Étendard is quite a manoeuvrable plane. It features good manoeuvring energy retention even at high speeds, it does not compress easily, and due to its new engine compared to the original Étendard IVM, it has a much higher thrust-to-weight ratio, allowing it to climb extremely well, and making it able to reach supersonic speeds, even though it does not have an afterburner. Overall a fun plane to fly, although it may feel quite unstable during certain manoeuvres.
Characteristics | Max speed (km/h at 12,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,358 | 1,344 | 13000 | 33.0 | 34.0 | 80.4 | 72.6 | 800 |
Upgraded | 1,406 | 1,380 | 31.3 | 32.0 | 115.8 | 97.0 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | ✓ | ✓ | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1,263 | 426 | 1,263 | 389 | 389 | ~11 | ~4 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 920 | < 750 | < 600 | - |
Engine performance
Engine | Aircraft mass | ||||||
---|---|---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full fuel) | ||||
SNECMA Atar 8K-50 | 1 | 6,711 kg | 329 kg/m2 | ||||
Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | |||||
Weight (each) | Type | 10m fuel | 20m fuel | 30m fuel | 33m fuel | ||
1,150 kg | Axial-flow turbojet | 7,496 kg | 8,271 kg | 9,050 kg | 9,329 kg | 11,769 kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (100%) | ||||||
Condition | 100% | WEP | 10m fuel | 20m fuel | 30m fuel | 33m fuel | MGW |
Stationary | 4,950 kgf | - | 0.66 | 0.60 | 0.55 | 0.53 | 0.42 |
Optimal | 5,841 kgf (1,200 km/h) |
- | 0.78 | 0.71 | 0.65 | 0.63 | 0.49 |
Survivability and armour
The Super Étendard relies heavily on the pilots positioning and defensive flying capability to survive. Its high thrust to weight ratio, good manoeuvring energy retention and the fact that it doesn't compress easily makes it quite an easy plane to fly defensively, as it can take advantage of enemies weaknesses. However due to its flight model, it does not like to lose energy or rather speed, which means that making an enemy overshoot is quite harder to achieve than with a delta wing.
It also features a total of 180 countermeasures. It is easy to flare off incoming missiles due to its lack of an afterburner, and high amount of countermeasures.
Modifications and economy
Armaments
Ballistic Computer | ||||
---|---|---|---|---|
CCIP (Guns) | CCIP (Rockets) | CCIP (Bombs) | CCRP (Bombs) | EEGS |
Offensive armament
The Super Etendard is armed with:
- 2 x 30 mm DEFA 553 cannons, belly-mounted (125 rpg = 250 total)
Suspended armament
The Super Etendard can be outfitted with the following ordnance:
1 | 2 | 3 | 4 | 5 | 6 | 7 | ||
---|---|---|---|---|---|---|---|---|
250 kg SAMP Type 25 200 bombs | 1 | 1 | 2 | 1 | 1 | |||
250 kg SAMP Type 25 bombs | 1 | 1 | 2 | 1 | 1 | |||
250 lb LDGP Mk 81 bombs | 1 | 1 | 2 | 1 | 1 | |||
250 lb Mk 81 Snakeye bombs | 1 | 1 | 2 | 1 | 1 | |||
277 kg GBU-12 Paveway II bombs | 1, 2 | 1, 2 | ||||||
400 kg SAMP Type 21 200 bombs | 1 | 1 | 2 | 1 | 1 | |||
400 kg SAMP Type 21 bombs | 1 | 1 | 2 | 1 | 1 | |||
500 lb LDGP Mk 82 bombs | 1 | 1 | 2 | 1 | 1 | |||
500 lb Mk 82 Snakeye bombs | 1 | 1 | 2 | 1 | 1 | |||
SNEB type 23 rockets | 18 | 18 | 18 | 18 | ||||
TBA ECC rockets | 4 | 4 | 4 | 4 | ||||
TBA Multi-Dart 100 AB rockets | 4 | 4 | 4 | 4 | ||||
AS-30L Nord missiles | 1 | 1 | ||||||
Matra R550 Magic 1 missiles | 1 | 1 | ||||||
Countermeasures | 54* | 54* | ||||||
Large calibre countermeasures | 16* | 16* | ||||||
ATLIS II targeting pod | 1 | |||||||
* Standard and large calibre countermeasures are equipped concurrently on the same hardpoint |
Default weapon presets | |
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The Super Étendard features really good armament for engaging air targets as well as ground targets. It can take 180 countermeasures, 2 x R550 Magic 1 missiles, as well as 4 x guided bombs at the same time, making it extremely competitive in ground battles, as well as in air battles when used as a multirole aircraft.
Usage in battles
The Super Étendard feels like a true modern multirole fighter, but at a lower BR.
In ARB matches, it should be used with mixed or reinforced flares, and 2 x R550 Magic 1 missiles, along with 10 minutes of fuel (20 min if you are not aggressive, or if you play on a big map). This makes you the most efficient at keeping your own plane alive, while being able to get some quite easy kills. The Super Étendard is a reliable Boom and Zoom plane, but can hold its own quite well in Energy Fighting due to its high thrust-to-weight ratio.
In GRB matches, you should keep your distance, and listen well to your RWR. Once you find a target that is not moving fast or is stationary, you should get very high, drop a bomb while lasing your chosen target, and after dropping, you should keep the altitude.
You should always destroy all other air superiority fighters before engaging in close air support.
Pros and cons
Pros:
- Lots of flares
- Easy to flare missiles due to lack of afterburner
- Forgivable airframe. It can be thrown into a lot of situations and still come out on top even against more manoeuvrable targets.
- Access to the famous Magic 1 missiles.
- Can use countermeasures, AAMs, and guided bombs at the same time.
- Access to ATLIS II targeting pod.
- Modern Avionics
- Fully digital RWR with IFF, target name, and launch detection.
- Gets access to a modern HUD that makes targeting in first person view a lot easier
- Can reach supersonic speeds in a dive and at medium and above altitudes.
Cons:
- Lack of afterburner, making it a transonic plane in most situations.
- Slightly unstable airframe due to flight model, making it wobbly in certain manoeuvres.
History
The Super Étendard's history began in the late 1960s when France sought a replacement for its aging Étendard IV aircraft. Dassault Aviation designed the Super Étendard, introduced in the 1970s, as a carrier-based strike fighter. It featured a compact, agile airframe, advanced avionics, and a SNECMA Atar 8K-50 turbojet engine.
In 1982, during the Falklands War, the Super Étendard gained international recognition when it successfully hit the British destroyer HMS Sheffield with an Exocet missile, showcasing its maritime strike capabilities.
Exported to nations like Iraq and Argentina, it participated in various conflicts, serving roles from anti-ship strikes to ground attacks. The aircraft underwent upgrades over time but was eventually retired by France in 2016, making way for the Rafale M.
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Dassault Aviation | |
---|---|
WW2* | |
Fighters | M.B.152C1 · M.B.157 |
Bombers | M.B.162 · M.B.174A-3 · M.B.175T |
Jet Aircraft | |
M.D 450 | M.D.450B Barougan · M.D.450B Ouragan |
Mystère | M.D.452 IIA · M.D.452 IIC · Mystere IVA |
Super Mystère | Super Mystere B2 |
Étendard | Etendard IVM |
Super Étendard | Super Etendard |
Alpha Jet | Alpha Jet E** |
Mirage | |
Mirage III | Mirage IIIC · Mirage IIIE · Milan |
Mirage V | Mirage 5F |
Mirage F1 | Mirage F1C · Mirage F1C-200 · Mirage F1CT |
Mirage 2000 | Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV |
Mirage 4000 | Mirage 4000 |
Export | |
M.D 450 | M.D.450B Ouragan |
Mystere | Mystere IVA |
Super Mystère | Sambad · Sa'ar*** |
Mirage | Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei |
*The company was named "Société des Avions Marcel Bloch" before being renamed in 1947 | |
**Jointly manufactured with Dornier Flugzeugwerke | |
***Israeli Super Mystère refitted with new avionics and an American engine | |
See also | SABCA |
France jet aircraft | |
---|---|
Fighters | M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2 |
▄F-86K · ▄F-100D · ▄F-8E(FN) | |
Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000 | |
Mirage F1C · Mirage F1C-200 · Mirage F1CT | |
Strike aircraft | ▄F-84F · F-84F IAF · ▄F-84G-26-RE |
Etendard IVM · Super Etendard · Alpha Jet E | |
Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV | |
Bombers | S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late) |
Belgium | ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM |
Netherlands | ◘Sea Hawk Mk.50 · ◘Hunter F.6 |