Difference between revisions of "VCC-80/60"

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m (Usage in battles: spelling)
m (Pros and cons)
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* High rate of fire, thanks to its autoloader: 1 round every 2 seconds
 
* High rate of fire, thanks to its autoloader: 1 round every 2 seconds
* Thermals for gunner
+
* Gen 1 thermals for gunner
 
* Commander sight
 
* Commander sight
 
* Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire
 
* Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire
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* Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret
 
* Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret
 
* Poor mobility when stock
 
* Poor mobility when stock
* APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out out of each round
+
* APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out of each round
  
 
== History ==
 
== History ==

Revision as of 00:14, 13 February 2022

Rank 6 USA
F-5C Pack
This page is about the Italian light tank VCC-80/60. For other versions, see VCC-80 Dardo (Family).
it_vcc_80_hitfist_60.png
GarageImage VCC-80-60.jpg
VCC-80/60
AB RB SB
9.0 9.0 9.0
Class:
Research:160 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png
Show in game

Description

The VCC-80 (HITFIST 60/70) is a rank VI Italian light tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update "Winged Lions".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull72 / 52 / 38
Turret40 / 40 / 40
Crew3 people
Visibility88 %

The VCC-80/60's armour is easily penetrated by any shell at its BR. The engine and transmission will rarely stop KE munitions from penetrating from the front and the turret can be penetrated by any APFSDS. The turret cheeks have a decent amount of protection against CE munitions but will not stop ATGMs.

Armour type:

  • Aluminum Alloy 5083 (hull front, rear, and roof, hull sides - bottom)
  • Aluminum Alloy 7039 (hull sides - top, turret)
  • Rolled homogeneous armour (turret underside, vents)
  • Composite Screen (gun mantlet)
  • Rubber-fabric (side skirts)
Armour Front (Slope angle) Sides Rear Roof
Hull 8 + 25 mm (78°) Upper Glacis
22 + 50 mm (38°) Lower Glacis
25 + 50 mm (33°) Top
32-52 + 2 mm Bottom
38 mm (30°) 25 mm
Turret 60 mm (17°) Turret front
25 mm Gun mantlet
40 mm (8°) 40 mm 25 mm

Notes:

  • Suspension wheels and torsion bars are 10 mm thick, while tracks are 15 mm thick.
  • Belly armour is 25 mm thick.
  • A 6 mm internal plate inside the tank acts as spaced armour for spalling debris
Composite screens Front (Slope angle) Sides
Turret Turret Front:
100 mm Kinetic
Up to 450 mm Chemical
Turret Side:
25 mm Kinetic
Up to 200 mm Chemical

Mobility

Speedforward / back
AB78 / 36 km/h
RB and SB70 / 32 km/h
Number of gears8 forward
4 back
Weight25.2 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB39.4 hp/t
RB and SB20.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 36 25.2 806 992 31.98 39.37
Realistic 70 32 460 520 18.25 20.63

Modifications and economy

Repair costBasic → Reference
AB3 190 → 5 340 Sl icon.png
RB3 167 → 5 301 Sl icon.png
SB3 879 → 6 493 Sl icon.png
Total cost of modifications131 100 Rp icon.png
226 200 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 160 / 200 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank break.png
Brake System
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank filter.png
Filters
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 800 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 600 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
490 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods airstrike.png
Airstrike
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods thermal sight.png
NVD
Research:
5 300 Rp icon.png
Cost:
8 400 Sl icon.png
280 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
60mm_it_OTO_HE_VT_ammo_pack
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
5 900 Rp icon.png
Cost:
9 300 Sl icon.png
310 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png
Mods scouting.png
Improved optics
Research:
9 200 Rp icon.png
Cost:
15 000 Sl icon.png
480 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

60 mm cannone da 60/70 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition32 rounds
First-order16 rounds
Reload2.0 s
Vertical guidance-6° / 40°
60 mm Cannone da 60/70 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -6°/+40° ±180° Two-plane 32.7 45.2 54.9 60.7 64.6 2.00 2.00 2.00 2.00
Realistic 20.4 24.0 29.2 32.2 34.3

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M300 APFSDS 249 246 240 231 222 213
OTO HE HE 11 11 11 11 11 11
OTO HE-VT HE-VT* 11 11 11 11 11 11
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M300 APFSDS 1,620 0.87 N/A N/A N/A 78° 80° 81°
OTO HE HE 1,000 3.07 0 0.1 765 79° 80° 81°
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Arming distance
(m)
Trigger radius
(m)
Ricochet
0% 50% 100%
OTO HE-VT HE-VT* 1,000 3.07 0 0.1 765 500 8 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
32 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition800 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate801 shots/min
7.62 mm Beretta MG42/59
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 800 (200) 1,200 N/A N/A

Usage in battles

Try not to play this tank as a first spawn, as its APFSDS round is quite bad and will struggle to kill many tanks. Instead, this tank fares much better as a second or third spawn, when it can destroy weaker tanks of the enemy and eliminate helicopters and aircraft with its laser rangefinder and proximity fused shells. The fast speed when spaded is good for capturing points in the late phase of the game. The most dangerous enemies you will face will be enemy MBTs, as your M300 APFSDS shell struggles to frontally penetrate them or even one shot them from the side.

Pros and cons

Pros:

  • High rate of fire, thanks to its autoloader: 1 round every 2 seconds
  • Gen 1 thermals for gunner
  • Commander sight
  • Effective turret armour, can withstand some KE munitions and small-calibre autocannon fire
  • Proximity fuse rounds, good for dealing with enemy aircraft

Cons:

  • The hull isn't very well protected, unless hull-down you will not withstand much
  • Crew placement is inadequate, crew members can get taken out if shot in the middle of the turret
  • Poor mobility when stock
  • APFSDS round does not penetrate much, you will need to know every opponents weak spots to make the best out of each round

History

During the late stages of the Cold War, OTO Melara, assisted by IVECO, had been designing a set of new multi-role armoured fighting vehicles in the hopes that enough interest would be generated to get the vehicles picked up either by the Italian Army or by possible foreign customers. Multiple different types of unique designs, with vastly different sets of armaments would arise during that era. These vehicles would however not generate much success in or indeed outside of Italy, but eventually during the '80s OTO Melara would finally come out with a design which would finally be picked up by the Italian army.

Despite a troubled development cycle, the VCC-80 Dardo would enter service and would continue to serve inside of the Italian army even till this day. Although the base version which is being used is comprised of the OTO TC-25 turret armed with a 25 mm Oerlikon-Buhrle cannon and TOW ATGMs, OTO Melara would heavily experiment on the previous versions known as the VCC-80.

The general configuration of the VCC-80 is conventional, being similar to other contemporary infantry fighting vehicles. What sets it apart is the design, being very well self-proportioned and well executed. The hull as well as the turret of the VCC-80 is welded from plates of aluminium alloys (5083 and 7020 type). These vehicles would be extremely useful in gaining valuable know-how, and allowed OTO Melara to see what worked and what didn't.

One of these cases would be the VCC-80/60, a one-off prototype which would utilize a very special weapon system known as the OTO T60A. The OTO T60A was a further development of the joint Italian-Israeli collaboration of the 60 mm High Velocity Medium Support (HVMS) weapon system. In short, both countries had disagreements which led to them going separate ways when developing the cannon.

Outside of Italy, many different turret variants would come out, such as the OTO T60M which would be manually loaded and tested unto a Fiat 6616 vehicle, and then the OTO T60A which would be autoloaded and installed on various different vehicles such as the OTO Melara AV-90, B1 Centauro, and of course, the VCC-80. The T60A would come in different versions however the one installed on the VCC-80/60 would be a special version which would mount a special armour kit at the front of the turret, this would surprisingly protect the crew quite a bit from KE munitions and low level auto-cannon fire. However the turret was not invincible, advanced APFSDS used on MBTs of the time would easily be able to penetrate the vehicle, same goes for the hull which was even less protected than the turret. It is important to note that this vehicle variant was primarily advertised to be a troop support vehicle, and was not designed to fight tanks 1-on-1, instead the idea was to keep it close to infantry where it could adequately provide support while also being able to be a platform which could repel any enemy helicopter attacks thanks to its special munitions. The 60 mm cannon could use proxy, HE and APFSDS rounds, which as previously mentioned would be autoloaded, specifically it could fire 1 round every 2 seconds. The vehicle sadly did not generate interest with the Italian Army, which instead opted for the variant armed with a 25 mm. It is unknown what happened to the 60 mm variant, however it is good to note that Poland at one point showed interest and decided to utilize the same weapon system for a vehicle called the 'BWP 2000'.

Media

Videos

See also

External links


OTO Melara
Light Tanks/IFVs 
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC
Dardo  Dardo · VCC-80/30 · VCC-80/60
Other  C13 T90 · R3 T106 FA
MBTs 
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Other  M47 (105/55)
Tank Destroyers  M113A1 (TOW)
SPAA  R3 T20 FA-HS · SIDAM 25 · SIDAM 25 (Mistral) · OTOMATIC
Patrol Boats 
Sparviero-class  Sparviero*
See Also  OTO
  *Built by OTO Melara in La Spezia under the Alinavi S.p.A. consortium

Italy light tanks
  Italy
L6/40  L6/40 · L6/40 (31 Rgt.)
M11/39  M11/39
Autoblindo  AB 41 · AB 43
Fiat 6614/6616  FIAT 6614 · AUBL/74 · AUBL/74 HVG
R3 Capraia  R3 T106 FA
Centauro  Centauro I 105 · Centauro I 105 R · Centauro I 120 · Centauro RGO · VRCC
Freccia  VBC (PT2) · Freccia
Dardo  Dardo · VCC-80/60 · VCC-80/30
Other  C13 T90
USA  ▄M3A3 · ▄M24 · ▄M18
  Hungary
WWII  Csaba · Toldi IIA
Post  ◔BTR-80A · KF41