Hornet Mk.III

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"APACHE" | AH-64A Peten
Hornet Mk.III
Hornet Mk.III
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The Hornet Mk.III in the garage

The Hornet Mk.III is a rank IV British strike fighter with a battle rating of 5.7 (AB/RB/SB). This aircraft was introduced in Update 1.71 "New E.R.A". As of update 1.71, the Hornet Mk.III is the final aircraft in the legendary British twin-engined tech tree.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

For pilots who loved the Mosquito, the Hornet is a dream come true.

As a descendant of the Mosquito FB Mk VI, it maintains many similarities to its older brother, namely an all-wooden construction and the iconic de Havilland tail design. However, the Hornet somehow managed to improve on the already excellent Mosquito platform, increasing speed, manoeuvrability and armament while reducing overall aircraft proportions. From takeoff and into its flight, the Hornet is an overall smooth operator with brutal speed and excellent manoeuvrability, especially for a twin-engined fighter. However, it's still a twin-engined fighter which means it can still be outmanoeuvred by most single-engined opponents which it faces, namely Bf 109's and most Italian fighter aircraft.

Max Speed
(km/h at 5,791 m)
Max altitude
Turn time
Rate of climb
Take-off run
716 698 11500 26.8 27.5 19.2 19.2 500
Max Speed
(km/h at 5,791 m)
Max altitude (meters) Turn time (seconds) Rate of climb
Take-off run (meters)
805 756 11500 23.9 25.0 34.2 25.2 500


Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Wing-break speed
Gear limit
Combat flap
Max Static G
+ -
826 324  ??? ~?? ~?
Optimal velocities
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,000 m  ??? hp  ?,??? hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,300 m  ?,??? hp  ?,??? hp

Survivability and armour

  • 38 mm Bulletproof glass in front of the pilot
  • 12.7 mm Steel plate behind the pilot
  • Two 3 mm Steel boxes behind the pilot in the fuselage
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • Lots of fuel tanks in the wings


Offensive armament

Main article: Hispano Mk.V (20 mm)

The Hornet Mk.III is armed with:

  • 4 x 20 mm Hispano Mk.V cannon, chin-mounted (190 RPG = 760 total)

Suspended armament

Main article: Suspended armaments

The Hornet Mk.III can be outfitted with the following ordinance:

  • Without load
  • 2 x 500 lb bombs (1,000 lb total)
  • 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 8 x AP Mk I rockets
  • 8 x AP Mk II rockets
  • 8 x RP-3 rockets
  • 4 x AP Mk I rockets + 2 x 500 lb bombs (1,000 lb total)
  • 4 x AP Mk II rockets + 2 x 500 lb bombs (1,000 lb total)
  • 4 x RP-3 rockets + 2 x 500 lb bombs (1,000 lb total)
  • 4 x RP-3 rockets + 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 4 x AP Mk I rockets + 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 4 x AP Mk II rockets + 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 4 x RP-3 rockets + 2 x M.C. 1,000 lb Mk.I bombs (2,000 lb total)

Usage in battles

Being a descendant of the legendary Mosquito, one should expect a similar playstyle with the Hornet. However, due to the vastly improved performance, the aircraft can perform amicably in most situations it is thrown in.

Fighter: The Hornet does very well in a dogfighting situation for a heavy fighter. It can use its powerful quad Hispano Mk.V's to shred any fighter which falls within its gun sights. However, one should take note that most single-engined fighters will turn circles around the Hornet, so turn-fighting should be avoided where possible. Naturally, there are some exceptions to this rule such as the P-47N-15, which you cannot match the Hornet's turn time.

High speed and great climb rate coupled with its amazing armament make the Hornet an extremely potent user of the Boom & Zoom fighting doctrine. Always attempt to maintain an energy and altitude advantage versus the enemy aircraft and avoid tunnel vision which means, be aware of the aircraft around you. Tunnel vision prevents you from seeing an enemy aircraft get the drop on you until its too late and either tracer fire is whizzing past or the Hornet's engine is on fire.

Ground Attacker: When aced, the Hornet can load 4 AP or RP-3 rockets and two 1,000 lb bombs. This, combined with the performance of the Hornet and power of the Hispano's allow it to be an amazing ground attacker that can shred any ground target in sight. The AP rockets are your best bet when it comes to ground attack, as they are more accurate than the RP-3's, fly faster and due to the higher speed, impact harder and penetrate more armour. However, when destroying light targets, the RP-3's are better due to the increased explosive yield.

Bomber Hunter: Due to its amazing performance, powerful armament and air defence fighter spawn point, the Hornet can make for a powerful interceptor when played carefully. Climb to bomber altitudes (4,000 metres and up) and begin prowling for a target. When attacking bombers, the worst angle of attack is from the rear, typically most bombers have their heaviest armament here, not to mention bullet impact is harder (especially from .50 calibre machine guns and 20 mm cannons) as the aircraft is flying towards a speeding bullet, increasing the damage it will do and the likelihood of being hit. Notable examples you can encounter at this rank are the B-29A-BN, B-17G-60-VE, PB4Y-2, He 177 A-5, G8N1 and the premium Be-6. Remember, the body of the aircraft can soak up a lot of damage, instead dive from above or climb from below and aim for the wings, without engines or a wing, the bomber will fall like a rock. Attacking from oblique angles makes it difficult for the bomber gunners to acquire a target solution and causes them to traverse and fire which spreads out their bullet patterns making it more difficult to hit a speeding target.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Not controllable Controllable Combined Controllable Controllable


Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 20 mm HMBC mk.2
II Compressor Airframe New 20 mm cannons GRC mk.8
III Wings repair Engine HLBC mk.2 HRC mk.9
IV Engine Injection Cover HRC mk.8

Your intended role of the Hornet decides which upgrades you go for first. When going for a ground attacker, focus the payload modules and cannon upgrades, with survivability modules coming next due to needing to lower the extra weight the payloads add.

When going for any other role, the belts and cannons should come first, followed by the performance upgrades, ultimately leading to Engine Injection, the Holy Grail of performance upgrades.

Pros and cons


  • Excellent armament, the Hispano Mk. V has a high rate of fire and causes a lot of fragmentation damage
  • Extremely quick, can compete with some of the best single-engined fighters
  • Has excellent payload options, several varieties of rockets and up to 2,000 lb in bombs
  • Good amount of ammo for the cannons
  • Quite manoeuvrable for a twin-engined fighter, as to be expected of the descendant of the Mosquito
  • Fantastic climb rate, especially when spaded
  • Thin body for a twin-engined fighter
  • Experience with the Mosquito transitions between the planes
  • Lenient stock grind


  • Not great at killing heavy bombers like the He 177, susceptible to engine damage or a knocked out pilot
  • Matchmaking will pit you against some serious foes
  • Despite the durable construction, the Hornet is made out of wood, meaning you cannot take much damage and remain in the fight
  • Fires deal serious damage to a wooden plane
  • Wings are littered with fuel tanks
  • Despite the thin body, it is still a large target
  • Carrying the max payload has a significant effect on flight performance


The de Havilland first started out as a private venture by the de Havilland company. Having built the extremely successful Mosquito multi-role fighter, the company wants to improve on the design to make a faster and longer ranged heavy fighter. The project was soon developed to meet the Air Ministry specification F.12/43, which called for a fast, long-range fighter that operated in the Far East, in fact, the design was drawn around the Hornet. The first prototype was a more streamlined, smaller Mosquito with more powerful Rolls-Royce Merlin engines. The wings were designed for adaptation for naval uses and could fold. Pilot comfort and stability had a very high priority. According to accounts by test pilots, the Hornet is easily capable of taking on single engine fighters. It entered Squadron service in mid-1946. However, it was rarely used as World War Two was drawing to a close. Instead, the plane saw combat operations during the Malayan Emergency and continued to serve the RAF until 1956.


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.

de Havilland Aircraft Company Limited
Fighters  Hornet Mk.III · Mosquito FB Mk VI · Mosquito FB Mk XVIII
Jet Fighters  Vampire FB 5 · Venom FB.4 · Sea Venom FAW 20
Export  Mosquito FB.Mk.26 · Vampire FB 52A · J28B

Britain strike and twin-engine fighters
Single-engined  Hurricane Mk IV · Tempest Mk V (Vickers P) · ▄Hellcat Mk II
Beaufighter  Beaufighter Mk VIc · Beaufighter Mk X · Beaufighter Mk 21
Naval  Firefly F Mk I · Firefly FR Mk V · Firebrand TF Mk IV
Mosquito  Mosquito FB Mk VI · Mosquito FB Mk XVIII
Whirlwind  Whirlwind Mk I · Whirlwind P.9
Hornet  Hornet Mk.I · Hornet Mk.III