M4 (WT Mobile)

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Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
M4
us_m4_sherman_promo.png
GarageImage M4 (WT Mobile).jpg
M4
AB RB SB
3.7 3.7 3.7
Class:
Show in game

Description

The Medium Tank M4 Sherman is a gift rank II American medium tank with a battle rating of 3.7 (AB/RB/SB). It was introduced during Update "La Royale" as a promotional reward for the release of War Thunder Mobile. Entering production just a month after the M4A1, the M4 Sherman is the second variant of the early-generation Medium Tank M4 (Sherman) family. The Continental R975 radial engine from the M3 and M3A1 light tanks was utilised in the M4 variant. Before the M4 variant even went into production, the great majority of its weaknesses were sorted out. This greatly contributed to the overall M4 Sherman medium tank's reputation for dependability and ease of maintenance. The M4 variant had a welded body and a cast turret that housed the 75 mm M3 tank gun from the M3 Lee. Some early-production M4s have three hull machine guns and two turret-mounted machine guns. The hull weapons were all M1919A4 light machine guns, two fixed and one in a ball mount for use by the co-drivers, but these were quickly removed in the late-production M4s. For practically the entire production run, the turret armament remained unchanged: the 75 mm M3 tank gun with the M1919A4 coaxial light machine gun and the M2HB Browning heavy machine gun mounted on the roof. From July 1942 to January 1944, a total of 6,748 units of the M4 variant were produced, as well as 1,641 units of the modified M4 (105) variant outfitted with a 105 mm howitzer for infantry support. The gun mantlet was improved as well, from the M34 to the more protected M34A1. The turret would be the same as that seen on all early-generation M4 Sherman variants and would be interchangeable.

The M4 is the continuation of the M4 Sherman medium tank family. It was painted in custom red, grey and dark grey color scheme. The hull of the M4 variant is welded, resulting in a sharper-edged hull shape than the cast hull of the M4A1 variant. All M4 Sherman early-generation variants had the same cast turret and featured a better-protected M34A1 gun mount for the 75 mm M3 tank gun (excluding the M4A1). The glacis of the hull slopes at 56 degrees, as is typical of early-generation M4 Sherman variants. It is vital to pay attention to the hatches that protrude from the hull's sloping contour, as these cause interruptions in the slope and hinder the overall efficacy of the sloped armour. To give additional protection, armour plates are welded in front of the interruptions. However, this remained a significant weakness from the frontal hull context, and most experienced opponents will aim for it. Other highlights on the front glacis include the bundled desert-coloured jerry cans in the driver's region and the road wheel directly on the transmission cover. Furthermore, the additional appliqué armour plates over the sponson ammunition area on the side hull was another distinguishing feature of the M4 Sherman medium tanks. While this provides some protection, it also serves as an indication for the opponent to aim for ammo rack detonation. Overall, the playstyle is extremely similar to all early-generation M4 Sherman variants.

General info

Survivability and armour

Armourfront / side / back
Hull50 / 38 / 38
Turret76 / 50 / 50
Crew5 people
Visibility103 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB43 / 6 km/h
RB and SB39 / 6 km/h
Number of gears5 forward
1 back
Weight30.6 t
Engine power
AB763 hp
RB and SB400 hp
Power-to-weight ratio
AB24.9 hp/t
RB and SB13.1 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 43 6 30.6 620 763 20.26 24.93
Realistic 39 6 354 400 11.57 13.07

Modifications and economy

Repair costBasic → Reference
AB716 → 921 Sl icon.png
RB823 → 1 059 Sl icon.png
SB1 047 → 1 347 Sl icon.png
Total cost of modifications13 860 Rp icon.png
19 850 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces270 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 70 / 80 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
115 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
75 Ge icon.png
Mods new tank break.png
Brake System
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
75 Ge icon.png
Mods new tank filter.png
Filters
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
150 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mods new tank engine.png
Engine
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
115 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
75 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
150 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
115 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
75 Ge icon.png
Mods tank ammo.png
75mm_usa_APCBC_ammo_pack
Research:
620 Rp icon.png
Cost:
890 Sl icon.png
75 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
150 Ge icon.png
Mods art support.png
Artillery Support
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png
Mods tank ammo.png
75mm_us_M89_Smoke_ammo_pack
Research:
1 100 Rp icon.png
Cost:
1 600 Sl icon.png
135 Ge icon.png

Armaments

Main armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition97 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-10° / 25°
Main article: M3 (75 mm)
75 mm M3 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 97 -10°/+25° ±180° Vertical 22.8 31.6 38.4 42.5 45.2 6.50 5.75 5.30 5.00
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M72 shot AP 91 88 78 67 57 49
M48 shell HE 10 10 10 10 10 10
M61 shot APCBC 104 102 93 84 75 68
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M72 shot AP 619 6.3 - - - 47° 60° 65°
M48 shell HE 463 6.3 0.2 0.1 666 79° 80° 81°
M61 shot APCBC 618 6.79 1.2 14 63.7 48° 63° 71°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M89 259 3 9 5 20 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
97 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 25°
Horizontal guidance-60° / 60°
Ammunition3 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 600 (200) 575 -10°/+25° ±60°
7.62 mm M1919A4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,000 (250) 500 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT