Pz.II C TD
This page is about the German light tank Pz.II C TD. For other versions, see Pz.II (Family). |
Contents
Description
The Panzerkampfwagen II Ausführung C (Panzer II C) (Sd.Kfz. Index: Sd.Kfz. 121) was the third variant of the Panzer II light tank family.
Introduced in Update "Winged Lions", this special tank was a reward for watching streams on Twitch.tv and is no longer obtainable by any means. It is identical to the standard Panzer II C variant.
The Panzer II C is one of the few light tanks available to the German Army during World War II. The ground forces of the German Army are largely made up of medium tanks, heavy tanks, and tank destroyers. Later in the war, light tanks were rarely built because armoured-wheeled vehicles performed comparable roles far more efficiently. In general, the Panzer II C is a dangerous light tank in the hands of a good player. As most enemy tanks in the early ranks are rather weakly armoured, the Panzer II C may unleash a barrage of armour-piercing rounds down the opponent's route with the L/55 20 mm autocannon, crippling most opponent tanks with a single ammunition clip.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 + 14.5 mm (6°) Upper plate 14.5 mm (74°) Upper glacis 20 mm (33°) Lower glacis |
14.5 mm | 14.5 mm (6°) Upper plates 10 mm (61°) Lower glacis |
14.5 mm (16°) Front glacis 15 mm Crew compartment 14.5 mm Rear 10 mm (9°) Engine access panel 5 mm Vents |
Turret | 20 + 14.5 mm (cylindrical) Turret front 14.5 + 14.5 mm (cylindrical) Gun mantlet |
14.5 mm (21°) | 15 mm (24°) | 10 mm (15°) Front 10 mm Rear |
Cupola | 15 mm (cylindrical) | 10 mm |
Notes:
- Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
- Mudguards are 4 mm thick.
- Belly armour is 5 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 49 | 10 | 9.1 | 217 | 267 | 23.85 | 29.34 |
Realistic | 44 | 9 | 124 | 140 | 13.63 | 15.38 |
Modifications and economy
Armaments
Main armament
20 mm KwK30 | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 180 (10) | 280 | -9°/+20° | ±180° | Shoulder | 13.3 | 18.4 | 22.4 | 24.8 | 26.4 | 7.80 | 6.90 | 6.36 | 6.00 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
- Default: API-T · HEFI-T*
- PzGr.: API-T
- PzGr.40: HVAP-T
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Penetration @ 0° Angle of Attack (mm) | ||||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
HEFI-T* | 5 | 4 | 3 | 2 | 2 | 2 | |
API-T | 37 | 34 | 23 | 14 | 9 | 6 | |
HVAP-T | 48 | 45 | 31 | 20 | 13 | 8 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||||||
0% | 50% | 100% | ||||||||||
HEFI-T* | 900 | 0.12 | 0.1 | 0.1 | 10.2 | 79° | 80° | 81° | ||||
API-T | 800 | 0.15 | - | - | - | 47° | 60° | 65° | ||||
HVAP-T | 1,050 | 0.1 | - | - | - | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
18 | 11 (+7) | 7 (+11) | 1 (+17) | No |
Notes:
- Ammunition is modeled as 18 magazines of 10 rounds.
- Racks disappear after you've fired all magazines in the rack.
- Right flank empty: 11 (+7) magazines.
Machine guns
7.92 mm MG34 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,800 (150) | 900 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Media
- Skins
- Skins and camouflages for the Pz.II C can be used for the Pz.II C TD.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Twitch Drop vehicles | |
---|---|
Ground vehicles | M5A1 TD · Pz.II C TD · Pz.III J1 TD · Sd.Kfz.234/2 TD · BT-7 TD · Chi-Ha Kai TD · Strv m/39 TD |
Aviation | P-40E-1 TD |
Fleet | Dark Aggressor TD |
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |