WZ1001(E) LCT

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Revision as of 14:26, 21 December 2022 by Sakaban_Sharkigu (talk | contribs) (Adding some parts for the description, survivability and main aramaments)

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Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
WZ1001(E) LCT
cn_wz_1001.png
GarageImage WZ1001(E) LCT.jpg
WZ1001(E) LCT
AB RB SB
12.0 12.0 12.0
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

The Wu Zhuang 1001(E) LCT [Long Cannon Testbed](Chinese: WZ1001(E) 125毫米多功能火炮试验车; lit. 125 mm Multipurpose Gun Test Vehicle)is a rank VIII Chinese medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Apex Predators".

One of the prototype of what's becoming the ZTZ99A in the future based on ZTZ99's chassis with revised designs on different subsystems; WZ1001(E) featured the same excellent mobility of ZTZ99A, boosting a longer L/54 cannon and 14.5 mm HMG onboard. Players of the previous ZTZ99s will continue to enjoy all the previous advantages while planning for assaults is still essential to utilize the best efficiency of the prototype.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull70 / 50 / 45
Turret85 / 60 / 35
Crew3 people
Visibility75 %

When players take the first look on WZ1001(E), they will soon having Deja vu from previous tanks: the chassis, although the turret is mostly identical to what's on previous ZTZ99A other than the layout of side fences, the hull looks very similar from ZTZ99-III (WZ123B; in fact this hull was modified from WZ123B but extended and elevated engine deck). This platform also marks the transition from low-profile, Warsaw-Pact/Chinese design to a more NATO approach and ensures the overall protection to be mostly identical to ZTZ99(A), players will still have to pay caution to their LFP, driver's visor, mantle in case for an head-on fight. In some cases when players first encounter a WZ1001(E) and mistaken it as ZTZ99A, chances are they land the shot on the left side of UFP instead the driver's seat on the centerline and failed to penetrate.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB84 / 38 km/h
RB and SB76 / 35 km/h
Number of gears12 forward
6 back
Weight55.0 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB52.0 hp/t
RB and SB27.3 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. Since WZ1001(E) was the prototype of ZTZ99A, players might find both tanks handle very similarly other than the longer hull; this is indeed true as this was also the prototype that set the 1500 hp 12V150HB-1 turbocharged diesel engine and CH1000 transmission for future use. Be sure to make good use of the excellent top speed for taking vantage points while having the ability to reverse back to covers with ease.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 84 38 55 _,___ 2,862 __.__ 52.04
Realistic 76 35 _,___ 1,500 __.__ 27.27

Modifications and economy

Repair costBasic → Reference
AB4 401 → 6 949 Sl icon.png
RB4 274 → 6 748 Sl icon.png
SB5 413 → 8 547 Sl icon.png
Total cost of modifications279 200 Rp icon.png
472 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 190 / 210 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
490 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods new tank break.png
Brake System
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods new tank filter.png
Filters
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
370 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods new tank engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 000 Rp icon.png
Cost:
31 000 Sl icon.png
490 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
4 200 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods tank reinforcement cn.png
Crew Replenishment
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
370 Ge icon.png
Mods thermal sight.png
NVD
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
370 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
490 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods counterMeasures.png
LWS/LR
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
370 Ge icon.png
Mods tank ammo.png
125mm_china_ATGM_ammo_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
370 Ge icon.png
Mods art support.png
Artillery Support
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
125mm_china_DTW_APDS_FS_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
125mm_china_HE_VT_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
350 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

125 mm L/54 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition34 rounds
First-order22 rounds
Reload7.1 s
Vertical guidance-5° / 13°
Main article: L/54 (125 mm)

In view for enemy tanks with even higher protection than what's foreseen by WZ123, especially from Russia. The design team built a 125 mm smoothbore cannon that is compatible to previous shells and any future shells used by PLAGF, but having a longer barrel at L/54 distinguished by an additional section of heat sleeve (at 6750mm; the longest smoothbore gun in-game even compare to Rheinmetall Rh-120 L/55). All previous shells from ZTZ99(A) will now enjoys a higher muzzle velocity from predecessors and thus, higher penetration for APFSDS (~11 mm increase for both 125-I and DTC10-125). Players will soon get used to the gun handling thanks to the identical traverse speed; while players will also have to hide the gun from enemies when taking cover as the longer barrel also means enemies will now hit that very additional section of the barrel, leading to the disable of the gun.

125 mm L/54 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 34 -5°/+13° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DTP-125 HEATFS __ __ __ __ __ __
DTB-125 HE __ __ __ __ __ __
125-I APFSDS __ __ __ __ __ __
DTC10-125 APFSDS __ __ __ __ __ __
GP125 ATGM (tandem) __ __ __ __ __ __
DTB12-125 HE-VT* __ __ __ __ __ __
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DTP-125 HEATFS ___ _.__ __ _._ ___ __° __° __°
DTB-125 HE ___ _.__ __ _._ ___ __° __° __°
125-I APFSDS ___ _.__ __ _._ ___ __° __° __°
DTC10-125 APFSDS ___ _.__ __ _._ ___ __° __° __°
GP125 ATGM (tandem) ___ _.__ __ _._ ___ __° __° __°
DTB12-125 HE-VT* ___ _.__ __ _._ ___ __° __° __°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
34 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

14.5 mm QJG02 machine gun
Ammunition200 rounds
Belt capacity50 rounds
Reload8.0 s
Fire rate600 shots/min
Vertical guidance-5° / 60°
5.8 mm QJT machine gun (coaxial)
Ammunition2 600 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate801 shots/min

Instead of the conventional 12.7x108 mm QJC88 from previous tanks, WZ1001(E) planned for a larger-caliber 14.5x114 mm QJG02 with a lighter weight than Type 56 (KPV). Good news is that this also cause major havocs to light vehicles or aircrafts within its range, while it trades all spare bullets for only 200 rounds onboard.

14.5 mm QJG02
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°
5.8 mm QJT
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Shares very similar, if not identical excellent mobility of ZTZ99A
  • Uses a 14.5 mm HMG which is devastating to light vehicles or aircrafts
  • Long barrel L/54 smoothbore cannon with extremely high muzzle velocity for darts
  • Sturdy frontal protection against both kinetic and chemical shells
  • Shares identical gun handling from predecessor

Cons:

  • "NATO hump" that hinders gun depression at rear angles
  • Shares similar weakspots from predecessor(s); ie. LFP and gun mantle
  • The hull and turret are longer than ZTZ99A, making its profile even larger
  • Same insufficient vertical traverse for the main cannon
  • The penetration of DTC10-125 is still unpleasant albeit the higher penetration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545