WZ1001(E) LCT
Contents
Description
The Wu Zhuang 1001(E) LCT [Long Cannon Testbed](Chinese: WZ1001(E) 125毫米多功能火炮试验车; lit. 125 mm Multipurpose Gun Test Vehicle)is a rank VIII Chinese medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Apex Predators".
One of the prototype of what's becoming the ZTZ99A in the future based on ZTZ99's chassis with revised designs on different subsystems; WZ1001(E) featured the same excellent mobility of ZTZ99A, boosting a longer L/54 cannon and 14.5 mm HMG onboard. Players of the previous ZTZ99s will continue to enjoy all the previous advantages while planning for assaults is still essential to utilize the best efficiency of the prototype.
General info
Survivability and armour
When players take the first look on WZ1001(E), they will soon having Deja vu from previous tanks: the chassis, although the turret is mostly identical to what's on previous ZTZ99A other than the layout of side fences, the hull looks very similar from ZTZ99-III (WZ123B; in fact this hull was modified from WZ123B but extended and elevated engine deck). This platform also marks the transition from low-profile, Warsaw-Pact/Chinese design to a more NATO approach and ensures the overall protection to be mostly identical to ZTZ99(A), players will still have to pay caution to their LFP, driver's visor, mantle in case for an head-on fight. In some cases when players first encounter a WZ1001(E) and mistaken it as ZTZ99A, chances are they land the shot on the left side of UFP instead the driver's seat on the centerline and failed to penetrate.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards. Since WZ1001(E) was the prototype of ZTZ99A, players might find both tanks handle very similarly other than the longer hull; this is indeed true as this was also the prototype that set the 1500 hp 12V150HB-1 turbocharged diesel engine and CH1000 transmission for future use. Be sure to make good use of the excellent top speed for taking vantage points while having the ability to reverse back to covers with ease.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 84 | 38 | 55 | _,___ | 2,862 | __.__ | 52.04 |
Realistic | 76 | 35 | _,___ | 1,500 | __.__ | 27.27 |
Modifications and economy
Armaments
Main armament
In view for enemy tanks with even higher protection than what's foreseen by WZ123, especially from Russia. The design team built a 125 mm smoothbore cannon that is compatible to previous shells and any future shells used by PLAGF, but having a longer barrel at L/54 distinguished by an additional section of heat sleeve (at 6750mm; the longest smoothbore gun in-game even compare to Rheinmetall Rh-120 L/55). All previous shells from ZTZ99(A) will now enjoys a higher muzzle velocity from predecessors and thus, higher penetration for APFSDS (~11 mm increase for both 125-I and DTC10-125). Players will soon get used to the gun handling thanks to the identical traverse speed; while players will also have to hide the gun from enemies when taking cover as the longer barrel also means enemies will now hit that very additional section of the barrel, leading to the disable of the gun.
125 mm L/54 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 34 | -5°/+13° | ±180° | Two-plane | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DTP-125 | HEATFS | __ | __ | __ | __ | __ | __ |
DTB-125 | HE | __ | __ | __ | __ | __ | __ |
125-I | APFSDS | __ | __ | __ | __ | __ | __ |
DTC10-125 | APFSDS | __ | __ | __ | __ | __ | __ |
GP125 | ATGM (tandem) | __ | __ | __ | __ | __ | __ |
DTB12-125 | HE-VT* | __ | __ | __ | __ | __ | __ |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||
0% | 50% | 100% | |||||||
DTP-125 | HEATFS | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
DTB-125 | HE | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
125-I | APFSDS | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
DTC10-125 | APFSDS | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
GP125 | ATGM (tandem) | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
DTB12-125 | HE-VT* | ___ | _.__ | __ | _._ | ___ | __° | __° | __° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
34 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Instead of the conventional 12.7x108 mm QJC88 from previous tanks, WZ1001(E) planned for a larger-caliber 14.5x114 mm QJG02 with a lighter weight than Type 56 (KPV). Good news is that this also cause major havocs to light vehicles or aircrafts within its range, while it trades all spare bullets for only 200 rounds onboard.
14.5 mm QJG02 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
5.8 mm QJT | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Shares very similar, if not identical excellent mobility of ZTZ99A
- Uses a 14.5 mm HMG which is devastating to light vehicles or aircrafts
- Long barrel L/54 smoothbore cannon with extremely high muzzle velocity for darts
- Sturdy frontal protection against both kinetic and chemical shells
- Shares identical gun handling from predecessor
Cons:
- "NATO hump" that hinders gun depression at rear angles
- Shares similar weakspots from predecessor(s); ie. LFP and gun mantle
- The hull and turret are longer than ZTZ99A, making its profile even larger
- Same insufficient vertical traverse for the main cannon
- The penetration of DTC10-125 is still unpleasant albeit the higher penetration
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
China medium tanks | |
---|---|
ZTZ59 | Type 59 · ZTZ59A · ZTZ59D1 |
ZTZ69 | Type 69 · Type 69-IIa |
ZTZ88/96 | ZTZ88A · ZTZ88B |
ZTZ96 · ZTZ96A · ZTZ96A (P) | |
ZTZ99 | ZTZ99-II · ZTZ99-III |
ZTZ99A | ZTZ99A · WZ1001(E) LCT |
Export series | MBT-2000 · VT4A1 |
ROC | CM11 |
Other | Т-34-85 Gai · Object 122MT "MC" |
Bangladesh | T-69 II G |
Japan | ␗Chi-Ha · ␗Chi-Ha Kai |
Pakistan | Al-Khalid-I |
USA | ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS |
USSR | ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545 |
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- Eighth rank ground vehicles
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- ATGM vehicles