Difference between revisions of "IJN Kiyoshimo"
RoyalWaffles (talk | contribs) m (Added more details to Pros and Cons, added things to describe primary, secondary, and torpedoes.) (Tag: Visual edit) |
Inceptor57 (talk | contribs) (Readded section description as comments, edits) |
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== Armament == | == Armament == | ||
=== Primary armament === | === Primary armament === | ||
+ | <!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. | ||
+ | |||
+ | Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--> | ||
{{main|Type 3 (127 mm)}} | {{main|Type 3 (127 mm)}} | ||
− | The Kiyoshimo has | + | |
+ | The Kiyoshimo has six 127 mm dual purpose guns that have a high velocity and flat trajectory that enables you to easily hit targets at 10 km. With an Ace crew, you can reduce the reload rate to ~6 Seconds, which enables you to win long ranged gunfights. If the Kiyoshimo is caught at close range, it is suggested to take out the enemies turrets and go for crew as these guns lack any type of AP shells. | ||
=== Secondary armament === | === Secondary armament === | ||
+ | <!--Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section. | ||
+ | |||
+ | If there is no secondary armament, remove this section.--> | ||
{{main|Type 96 (25 mm)}} | {{main|Type 96 (25 mm)}} | ||
− | The Kiyoshimo is armed with | + | |
+ | The Kiyoshimo is armed with twenty-four 25mm anti-aircraft guns as its only other AA other than its main guns. These are effective at close range as they can throw alot of shells into the air, but it is recommended to stay near allied ships for air cover as the range of these guns is short. | ||
=== Torpedo armament === | === Torpedo armament === | ||
+ | <!--Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. | ||
+ | |||
+ | If there is no torpedo armament, remove this section.--> | ||
{{main|Type 93}} | {{main|Type 93}} | ||
+ | |||
The Kiyoshimo's torpedoes are the special Type 93 Mod 3 torpedoes, Only found on the Akizuki. It has reduced range of 15 km compared to the standard 20km Type 93 mod 1s found on other Japanese ships. While not gaining any speed advantage, though what it gains is a even large warhead. ~1000kg of TNT instead of ~600. These torpedoes have a tendency to oneshot anything they hit. These are especially useful in naval EC. | The Kiyoshimo's torpedoes are the special Type 93 Mod 3 torpedoes, Only found on the Akizuki. It has reduced range of 15 km compared to the standard 20km Type 93 mod 1s found on other Japanese ships. While not gaining any speed advantage, though what it gains is a even large warhead. ~1000kg of TNT instead of ~600. These torpedoes have a tendency to oneshot anything they hit. These are especially useful in naval EC. | ||
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* 2 quad torpedo launchers with one reload each | * 2 quad torpedo launchers with one reload each | ||
* Very deadly torpedoes | * Very deadly torpedoes | ||
− | * | + | * 127 mm guns have good ballistics |
'''Cons:''' | '''Cons:''' | ||
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* Turrets tend to be taken out often | * Turrets tend to be taken out often | ||
* 25mm AA only effective at close range | * 25mm AA only effective at close range | ||
− | * | + | * 127 mm guns have no AP (Only HE and HE-DF) |
== History == | == History == |
Revision as of 06:52, 10 October 2019
Contents
Description
The Yugumo-class, IJN Kiyoshimo, 1944 is a premium rank III Japanese destroyer
with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy".
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.
If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.
Armament
Primary armament
The Kiyoshimo has six 127 mm dual purpose guns that have a high velocity and flat trajectory that enables you to easily hit targets at 10 km. With an Ace crew, you can reduce the reload rate to ~6 Seconds, which enables you to win long ranged gunfights. If the Kiyoshimo is caught at close range, it is suggested to take out the enemies turrets and go for crew as these guns lack any type of AP shells.
Secondary armament
The Kiyoshimo is armed with twenty-four 25mm anti-aircraft guns as its only other AA other than its main guns. These are effective at close range as they can throw alot of shells into the air, but it is recommended to stay near allied ships for air cover as the range of these guns is short.
Torpedo armament
The Kiyoshimo's torpedoes are the special Type 93 Mod 3 torpedoes, Only found on the Akizuki. It has reduced range of 15 km compared to the standard 20km Type 93 mod 1s found on other Japanese ships. While not gaining any speed advantage, though what it gains is a even large warhead. ~1000kg of TNT instead of ~600. These torpedoes have a tendency to oneshot anything they hit. These are especially useful in naval EC.
Special armament
Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Modules
Tier | Seakeeping | Unsinkability | Firepower | |||
---|---|---|---|---|---|---|
I | Dry-Docking | Tool Set | 25 mm APT belt | |||
II | Rudder Replacement | Fire Protection System | Smokescreen | 25 mm HEIT belts | Auxiliary Armament Targeting | 127 mm Type 1 HE |
III | Propeller Replacement | Shrapnel Protection | Ventilation | Improved Rangefinder | Primary Armament Targeting | |
IV | Engine Maintenance | New Pumps | Ammo Wetting | Bomb mortar |
- As a premium ship, the IJN Kiyoshimo's modifications are automatically unlocked upon purchase of the ship.
Pros and cons
Pros:
- Good top speed
- Good maneuverability
- 2 quad torpedo launchers with one reload each
- Very deadly torpedoes
- 127 mm guns have good ballistics
Cons:
- Slow turret traverse
- Turrets tend to be taken out often
- 25mm AA only effective at close range
- 127 mm guns have no AP (Only HE and HE-DF)
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Japan destroyers | |
---|---|
IJN | |
Momi-class | IJN Momi |
Mutsuki-class | IJN Mutsuki · IJN Satsuki |
Fubuki-class | IJN Ayanami |
Hatsuharu-class | IJN Hatsuharu · IJN Nenohi |
Shiratsuyu-class | IJN Yuudachi |
Yugumo-class | IJN Yugumo · IJN Hayanami · IJN Kiyoshimo |
Shimakaze-class | IJN Shimakaze |
Akizuki-class | IJN Akizuki · IJN Hatsuzuki |
JMSDF | |
Ariake-class* | JDS Yūgure (DD-184) |
Harukaze-class | JDS Harukaze (DD-101) |
Murasame-class | JDS Murasame (DD-107) |
* Modified Fletcher-class destroyers |
Japan premium ships | |
---|---|
Motor torpedo boats | Type T-14 (mod. 1) · Type T-51a |
Motor gun boats | Type 4 (Mod 4) · PG 02 |
Sub-chasers | Type K-8 No.13 |
Frigates | Akebono |
Destroyers | IJN Satsuki · IJN Nenohi · IJN Hayanami · IJN Kiyoshimo · IJN Yuudachi · JDS Yūgure (DD-184) |
Light cruisers | IJN Yubari · IJN Mikuma |
Heavy cruisers | IJN Myoko |
Battleships | IJN Yamashiro |