Difference between revisions of "Sunderland Mk V"
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== General info == | == General info == | ||
− | === Flight Performance === | + | === Flight Performance ===<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--> |
− | The Sunderland Mk V is rather finicky in the air | + | The Sunderland Mk V is rather finicky in the air. Due to the low rip speed, this means you can potentially rip your wings when flying a spaded aircraft at top speed. After unloading your ordnance, it’s best to return to base (or wait for reload in arcade battles) and get another load. The best way to do this if you do not have a water strip to land on is to land with the belly, trying not to let the pontoons touch the ground. The aircraft slows down quite well this way, and for the next run, you’ll end up having to stay low, good luck getting to altitude with its atrocious climb rate. With some degree of luck, it can be used as a gunship fighter. Handling is not all that bad, turn time is about 20-25 seconds spaded with flaps. However, the wings can only take 3-4Gs before they snap off. It’s possible to gunship your way into a furball and get a kill or two. Against other bombers attempting the Gunship method is possible, however you must be careful of defensive weapons on the enemy bomber. The best bet is to fly just below the enemy fighter or side by side, as there are no bombers at this battle rating which have this kind of armament and its survivability against rifle calibre is exceptional. The forward MGs can be used, but it isn’t as effective as the other turrets. The side of the aircraft is where all the main firepower is located. Knowing this, keeping your enemy in the top and rear hemisphere is advisable for maximum guns on target while being shielded from most defensive weapons. |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
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! RB | ! RB | ||
|- | |- | ||
− | | 384 || 377 || | + | | 384 || 377 ||{{Specs|ceiling}}|| 35.8 || 36.6 || 5.8 || 5.8 || 740 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
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! RB | ! RB | ||
|- | |- | ||
− | | ??? || ??? || | + | | ??? || ??? ||{{Specs|ceiling}}|| ??.? || ??.? || ??.? || ??.? || 740 |
|- | |- | ||
|} | |} | ||
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=== Survivability and armour === | === Survivability and armour === | ||
− | ''There is no | + | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> |
+ | There is no armour protection on this aircraft. | ||
== Armaments == | == Armaments == | ||
Line 219: | Line 220: | ||
'''Pros:''' | '''Pros:''' | ||
− | * It has many turrets, equal or more effective | + | * It has many turrets, equal or more effective than even the higher rank Wellingtons, Stirlings and Lancasters |
− | * Has 4 x offensive 7.7 mm machine guns | + | * Has 4 x offensive 7.7 mm machine guns |
− | * Its fuselage can soak up a lot of damage, especially from low calibre machine guns | + | * Its fuselage can soak up a lot of damage, especially from low calibre machine guns |
− | * Can land in water ( | + | * Can land both on land (belly slide) and in the water (not on an aircraft carrier) |
− | * Great turret coverage, especially from the front, side, top and back of the plane | + | * Great turret coverage, especially from the front, side, top and back of the plane |
− | * Has .50 | + | * Has .50 calibre on the side which packs a punch and can obliterate enemy fighters if they hit |
* Turns rather well for a four-engined bomber | * Turns rather well for a four-engined bomber | ||
'''Cons:''' | '''Cons:''' | ||
− | * Small bomb load | + | * Small bomb load |
− | * Handles like a flying train (A.K.A. not very well) | + | * Handles like a flying train (A.K.A. not very well) |
− | * Due to the lack of a bomb bay, bombs are slid out from the hatches on the side of the aircraft which can make them hard to aim | + | * Due to the lack of a bomb bay, bombs are slid out from the hatches on the side of the aircraft which can make them hard to aim |
− | * The .50 | + | * The .50 calibre only cover the side of the aircraft, making them difficult to use effectively |
− | * No ventral turret coverage, a smart fighter will attack you from below | + | * No ventral turret coverage, a smart fighter will attack you from below |
− | * No armour. | + | * No armour. The crew are vulnerable. A few good hits on the cockpit and you're going down |
− | * Wooden fuselage means that you will catch fire easily | + | * Wooden fuselage means that you will catch fire easily |
− | * Slow, even biplanes can catch you | + | * Slow, even biplanes can catch you |
− | * Does not dive well. Escaping from an enemy aircraft is difficult | + | * Does not dive well. Escaping from an enemy aircraft is difficult |
== History == | == History == |
Revision as of 12:20, 6 August 2019
Contents
This page is about the British bomber Sunderland Mk V. For the other version, see Sunderland Mk IIIa. |
Description
The Sunderland Mk V is a rank II British bomber
with a battle rating of 2.3 (AB/SB) and 2.0 (RB). It was introduced in Update 1.65 "Way of the Samurai".
General info
Flight Performance
The Sunderland Mk V is rather finicky in the air. Due to the low rip speed, this means you can potentially rip your wings when flying a spaded aircraft at top speed. After unloading your ordnance, it’s best to return to base (or wait for reload in arcade battles) and get another load. The best way to do this if you do not have a water strip to land on is to land with the belly, trying not to let the pontoons touch the ground. The aircraft slows down quite well this way, and for the next run, you’ll end up having to stay low, good luck getting to altitude with its atrocious climb rate. With some degree of luck, it can be used as a gunship fighter. Handling is not all that bad, turn time is about 20-25 seconds spaded with flaps. However, the wings can only take 3-4Gs before they snap off. It’s possible to gunship your way into a furball and get a kill or two. Against other bombers attempting the Gunship method is possible, however you must be careful of defensive weapons on the enemy bomber. The best bet is to fly just below the enemy fighter or side by side, as there are no bombers at this battle rating which have this kind of armament and its survivability against rifle calibre is exceptional. The forward MGs can be used, but it isn’t as effective as the other turrets. The side of the aircraft is where all the main firepower is located. Knowing this, keeping your enemy in the top and rear hemisphere is advisable for maximum guns on target while being shielded from most defensive weapons.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 4,267 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
384 | 377 | 6096 | 35.8 | 36.6 | 5.8 | 5.8 | 740 |
Upgraded | |||||||
Max Speed (km/h at 4,267 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
??? | ??? | 6096 | ??.? | ??.? | ??.? | ??.? | 740 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
410 | 520 | ~3 | ~2 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 350 | < 350 | < 250 | > 324 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
1,860 m | 1,100 hp | 1,199 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
3,810 m | 1,000 hp | 1,090 hp |
Survivability and armour
There is no armour protection on this aircraft.
Armaments
Offensive armament
The Sunderland Mk V is armed with:
- 4 x 7.7 mm Browning .303 machine guns, nose-mounted (500 rpg = 2,000 total)
Suspended armament
The Sunderland Mk V can be outfitted with the following ordnance:
- 8 x 250 lb G.P. 250 lb Mk.IV bombs (2,000 lb total)
- 4 x 500 lb G.P. 500 lb Mk.IV bombs (2,000 lb total)
Defensive armament
The Sunderland Mk V is defended by:
- 1 x 12.7 mm Browning M2 machine gun, 2 x beam turrets (500 rpg)
- 2 x 7.7 mm Browning .303 machine guns, nose turret (1,000 rpg = 2,000 total)
- 2 x 7.7 mm Browning .303 machine guns, dorsal turret (500 rpg = 1,000 total)
- 4 x 7.7 mm Browning .303 machine guns, tail turret (1,000 rpg = 4,000 total)
- 1 x 7.7 mm Vickers K machine gun, 2 x beam turrets (600 rpg)
Usage in battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 7 mm | HMBC mk.2 | |
II | Compressor | Airframe | New 7 mm MGs | ||
III | Wings repair | Engine | Turret 7 mm | Turret 12 mm | |
IV | Engine injection | Cover | New 7 mm MGs (turret) | New 12 mm MGs (turret) |
Pros and cons
Pros:
- It has many turrets, equal or more effective than even the higher rank Wellingtons, Stirlings and Lancasters
- Has 4 x offensive 7.7 mm machine guns
- Its fuselage can soak up a lot of damage, especially from low calibre machine guns
- Can land both on land (belly slide) and in the water (not on an aircraft carrier)
- Great turret coverage, especially from the front, side, top and back of the plane
- Has .50 calibre on the side which packs a punch and can obliterate enemy fighters if they hit
- Turns rather well for a four-engined bomber
Cons:
- Small bomb load
- Handles like a flying train (A.K.A. not very well)
- Due to the lack of a bomb bay, bombs are slid out from the hatches on the side of the aircraft which can make them hard to aim
- The .50 calibre only cover the side of the aircraft, making them difficult to use effectively
- No ventral turret coverage, a smart fighter will attack you from below
- No armour. The crew are vulnerable. A few good hits on the cockpit and you're going down
- Wooden fuselage means that you will catch fire easily
- Slow, even biplanes can catch you
- Does not dive well. Escaping from an enemy aircraft is difficult
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Britain bombers | |
---|---|
Torpedo | Swordfish Mk I · Swordfish Mk II · ▄Avenger Mk II |
Dive | V-156-B1 |
Hydroplanes | ▄Catalina Mk IIIa · Sunderland Mk IIIa · Sunderland Mk V |
Light | Blenheim Mk IV · Beaufort Mk VIII · ▄Hudson Mk V · Brigand B 1 |
Based on A20 | ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 |
Hampden | Hampden Mk I · Hampden TB Mk I |
Wellington | Wellington Mk Ic · Wellington Mk Ic/L · Wellington Mk III · Wellington Mk X |
Halifax | Halifax B Mk IIIa |
Stirling | Stirling B Mk I · Stirling B Mk III |
Lancaster | Lancaster B Mk I · Lancaster B Mk III |
Lincoln | Lincoln B Mk II |
Shackleton | Shackleton MR.Mk.2 |