Difference between revisions of "Pvkv III"
m (Minor edit of gun depression in pros and cons (my own previous edit)) (Tag: Visual edit) |
Colok76286 (talk | contribs) (Edits) |
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* Rolled homogeneous armour | * Rolled homogeneous armour | ||
− | * Cast homogeneous armour ( | + | * Cast homogeneous armour (gun mantlet) |
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− | |||
{| class="wikitable" | {| class="wikitable" | ||
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! Armour !! Front (Slope angles) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angles) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull ||50 mm (20°) ''Upper plate'' <br>15 mm (74°) ''Upper glacis'' <br>50 mm (18°) ''Lower plate'' <br>15 mm (59°) ''Lower glacis'' || 15-20 mm ''Front'' <br>15 mm ''Rear'' || 15 mm (15°) || 8 mm | + | | Hull ||50 mm (20°) ''Upper plate'' <br> 15 mm (74°) ''Upper glacis'' <br> 50 mm (18°) ''Lower plate'' <br> 15 mm (59°) ''Lower glacis'' || 15-20 mm ''Front'' <br> 15 mm ''Rear'' || 15 mm (15°) || 8 mm |
|- | |- | ||
− | | Turret || 15 mm (0-39°) ''Turret front | + | | Turret || 15 mm (0-39°) ''Turret front'' || 10 mm (6-28°) || 10 mm || 6 mm |
|- | |- | ||
|} | |} | ||
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* Good penetration capabilities | * Good penetration capabilities | ||
* Good gun depression | * Good gun depression | ||
− | * Slightly decent | + | * Slightly decent armour angling |
* Armour angling and turret positioning results in better hiding behind hills | * Armour angling and turret positioning results in better hiding behind hills | ||
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
=== [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Devblog]] === | === [[wt:en/news/7687-development-pvkv-iii-swedish-pop-head-en|Devblog]] === | ||
− | At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new | + | At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new armoured units. However, as the state budget didn't allow for the procurement of completely new units, the military resorted to converting existing chassis into new vehicles. As a result, a range of experimental vehicles were hastily designed and tested to act as a stopgap measure until more modern equipment could be acquired. |
Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project's cancellation soon thereafter. | Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project's cancellation soon thereafter. |
Revision as of 10:41, 23 July 2022
This page is about the Swedish tank destroyer Pvkv III. For the other version, see Pvkv II. |
Contents
Description
The Pansarvärnskanonvagn III is a rank II Swedish tank destroyer with a battle rating of 3.3 (AB/RB/SB). It was introduced in Update "Danger Zone".
General info
Survivability and armour
Like the Pvkv II, the Pvkv III shares its hull with the Strv m/41, and as such has acceptable hull armour for its BR. However, due to the incredibly thin turret armour which is unlikely to resist the .50 cals found on many vehicles it will face, it is not recommended to fight head-on.
The floor armour in the turret combined with the gun placement makes anything but the largest HE, APHE, and HEAT unlikely to incapacitate the turret and hull crew in one shot, allowing the machine gunner and driver to retreat and repair. Due to this, a hull-down position is recommended.
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (gun mantlet)
Armour | Front (Slope angles) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 50 mm (20°) Upper plate 15 mm (74°) Upper glacis 50 mm (18°) Lower plate 15 mm (59°) Lower glacis |
15-20 mm Front 15 mm Rear |
15 mm (15°) | 8 mm |
Turret | 15 mm (0-39°) Turret front | 10 mm (6-28°) | 10 mm | 6 mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 45 | 7 | 11 | 234 | 315 | 21.27 | 28.64 |
Realistic | 41 | 6 | 146 | 165 | 13.27 | 15 |
Modifications and economy
Armaments
Main armament
57 mm Pvkan m/43 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 32 | -12°/+15° | ±180° | N/A | 10.6 | 14.6 | 17.7 | 19.6 | 20.9 | 5.20 | 4.60 | 4.24 | 4.00 |
Realistic | 7.1 | 8.4 | 10.2 | 11.3 | 12.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
slpprj m/43 | AP | 101 | 97 | 81 | 65 | 52 | 42 |
sgr m/43 | HE | 8 | 8 | 8 | 8 | 8 | 8 |
slpgr m/43 | APHEBC | 88 | 86 | 78 | 69 | 61 | 53 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
slpprj m/43 | AP | 830 | 2.7 | N/A | N/A | N/A | 47° | 60° | 65° |
sgr m/43 | HE | 600 | 2.82 | 0 | 0.1 | 500 | 79° | 80° | 81° |
slpgr m/43 | APHEBC | 850 | 2.51 | 1.2 | 9 | 60 | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
32 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
8 mm ksp m/36 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Hull | 756 (250) | 649 | ±10° | ±10° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Considerable speed
- Good penetration capabilities
- Good gun depression
- Slightly decent armour angling
- Armour angling and turret positioning results in better hiding behind hills
Cons:
- Very tall; hard to hide
- Extremely vulnerable to artillery
- Very thin turret armour
- Very limited range of the machine gun
- Extremely thin top hull armour results in easy death by planes
History
Devblog
At the beginning of the Cold War, the Swedish military was looking to equip its armed forces with new armoured units. However, as the state budget didn't allow for the procurement of completely new units, the military resorted to converting existing chassis into new vehicles. As a result, a range of experimental vehicles were hastily designed and tested to act as a stopgap measure until more modern equipment could be acquired.
Among these vehicles was the Pvkv III - a Strv m/41 converted into a tank destroyer by having its old turret replaced with a new one, housing a dedicated 57 mm anti-tank cannon. Differing only from the Pvkv II - a vehicle we already covered in one of our previous articles - by the weapon choice and by the intention to act as a stopgap itself for the Pvkv II until its production could be ramped up, all vehicles underwent testing in the early 1950s. Despite proving itself as a capable vehicle during these tests, the Swedish military soon adopted the Strv 81 into service, making further work on the project redundant and thus leading to the project's cancellation soon thereafter.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
AB Landsverk | |
---|---|
Light Tanks | |
L-10 | Strv m/31 |
L-60 | Strv m/38 · Strv m/39 · Strv m/40L |
Pbil m/40 | Pbil m/40 |
Strv 74 | Strv 74 |
Unimog 404 | U-SH 405 |
Medium Tanks | |
Lago | Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT |
Tank Destroyers | |
Ikv 72 | Ikv 72 · Ikv 103 |
Pvkv m/43 | Pvkv m/43 (1946) · Pvkv m/43 (1963) |
Pvkv II/III | Pvkv II · Pvkv III |
SPAA | Pvlvv fm/42 · L-62 ANTI II |
Sweden tank destroyers | |
---|---|
Strv m/41 derivatives | Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III |
Ikv 72/103 | Ikv 72 · Ikv 103 |
Pvkv m/43 | Pvkv m/43 (1946) · Pvkv m/43 (1963) |
ATGM | UDES 33 · Pbv 302 (BILL) · Pvrbv 551 |
Other | SAV 20.12.48 · Bkan 1C |
Norway | VIDAR |