Difference between revisions of "E.B.R. (1954)"

From War Thunder Wiki
Jump to: navigation, search
m (Pros and cons)
(Pros and cons)
Line 160: Line 160:
 
* Very slow when moving in mud.
 
* Very slow when moving in mud.
 
* High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon.
 
* High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon.
 +
* Currently has very slow acceleration (compared to other wheeled vehicles with similar HP/ton) and very poor crossing capabilities. Even though these will probably get fixed soon, it definitely affects where the vehicle can go and how fast it can.
 +
* Not very mobile off road, indeed, bar dirt tracks and concrete roads, you'll travel around 35 kph most of the time which is pretty low compared to other wheeled vehicle and some tracked vehicles such as T34-57 and M18 that will have no difficulty to outrun you in a straight line, especially from a stand still position. This is partially recovered by the fact that, being a wheeled vehicle, the EBR does not loose to much speed in turns.
  
 
== History ==
 
== History ==

Revision as of 18:27, 4 January 2021

Rank 7 USA
F-5C Pack
E.B.R. (1954)
fr_panhard_ebr_1954.png
GarageImage E.B.R. (1954).jpg
E.B.R. (1954)
AB RB SB
6.7 6.7 6.7
Show in game

Description

The Panhard E.B.R (1954) is a premium gift rank IV French light tank with a battle rating of 6.7 (AB/RB/SB). It was introduced during Update "Hot Tracks" as a reward for the 2020 Operation W.I.N.T.E.R. event.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull20 / 15 / 15
Turret40 / 20 / 20
Crew4 people
Visibility93 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB117 / 117 km/h
RB and SB105 / 105 km/h
Number of gears10 forward
10 back
Weight15.2 t
Engine power
AB382 hp
RB and SB200 hp
Power-to-weight ratio
AB25.1 hp/t
RB and SB13.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 117 117 15.2 310 382 20.39 25.13
Realistic 105 105 177 200 11.64 13.16

Modifications and economy

Repair cost
AB1 225 Sl icon.png
RB1 599 Sl icon.png
SB2 105 Sl icon.png
Crew training10 000 Sl icon.png
Experts250 000 Sl icon.png
Aces630 Ge icon.png
Research Aces870 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 100 / 120 / 160 % Sl icon.png
Talisman.png 2 × 160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Mods new car suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement fr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods airstrike.png
Airstrike
Mods new tank vertical aiming.png
Elevation Mechanism
Mods smoke screen.png
Smoke grenade
Mods art support.png
Artillery Support
Mods scouting.png
Improved optics

Armaments

Main armament

Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition36 rounds
First-order12 rounds
Reload5.0 s
Vertical guidance-6° / 10°
Main article: SA50 L/57 (75 mm)
75 mm SA50 L/57 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 36 -6°/+10° ±180° N/A 28.6 39.5 48.0 53.1 56.5 5.00 5.00 5.00 5.00
Realistic 17.9 21.0 25.5 28.2 30.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
POT-51A APC 182 178 162 143 127 113
75 mm HE HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
POT-51A APC 1,000 6.4 N/A N/A N/A 48° 63° 71°
75 mm HE HE 753 6.2 0 0.1 675 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
36 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition4 950 rounds
Belt capacity150 rounds
Reload5.0 s
Fire rate551 shots/min
Main article: MAC 31 (7.5 mm)
7.5 mm MAC 31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,950 (150) 1,350 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Fast, it can reach 105 km/h in RB and deals relatively well with off-road terrain, even in reverse.
  • The main gun reloads in 5 seconds even with 2 active crew members and the autoloader has a capacity of 12 rounds.
  • The shells have a very high muzzle velocity (1,000 m/s for APC) and, despite the lack of explosive filler, deal a lot of damage.
  • Both the front and back wheels steer, resulting in a pretty small turning radius.
  • The hull armour, in the front (and back), is enough to stop .50 AP fire, as well as 14.5 mm AP-I(c) from 200 meters or more; the turret front may be even able to stop some autocannon fire.
  • As this vehicle is an armoured car, scouting is available.
  • APC shell with a very high penetration of 182 mm at 10 m, able to easily penetrate most vehicles that are faced

Cons:

  • Due to its shape, a penetration in the front (or back) by any actual tank cannon will mean losing the vehicle.
  • The 7° gun depression is far from optimal for players that want to shoot from an hull down position.
  • The massive radio antennas will make you visible even when the rest of the vehicle is hidden behind a hill or small building.
  • Very easy to spot and recognize from the side due to its size and shape; in addition, the side armour (15 mm) won't really stop anything more than small calibre machinegun fire.
  • The roof of the turret, right above the crew and autoloader drums, is 10mm thick, making it vulnerable to airborne attacks.
  • May have some difficulty climbing hills without a running start.
  • Very slow when moving in mud.
  • High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon.
  • Currently has very slow acceleration (compared to other wheeled vehicles with similar HP/ton) and very poor crossing capabilities. Even though these will probably get fixed soon, it definitely affects where the vehicle can go and how fast it can.
  • Not very mobile off road, indeed, bar dirt tracks and concrete roads, you'll travel around 35 kph most of the time which is pretty low compared to other wheeled vehicle and some tracked vehicles such as T34-57 and M18 that will have no difficulty to outrun you in a straight line, especially from a stand still position. This is partially recovered by the fact that, being a wheeled vehicle, the EBR does not loose to much speed in turns.

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Vehicles equipped with the same gun

External links


France light tanks
AMC.34/35  AMC.34 YR · AMC.35 (ACG.1)
H.35/39  H.35 · H.39 · H.39 "Cambronne"
AMX-13  AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Wheeled  AML-90 · AMX-10RC · Vextra 105
AMD.35  AMD.35 · AMD.35 (SA35)
E.B.R.  E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963)
Other  FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30)
Austria  SK-105A2
Great Britain  ▄Crusader Mk.II
Netherlands  CV 9035NL
USA  LVT-4/40 · ▄M3A3 Stuart

France premium ground vehicles
Light tanks  AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30)
Medium tanks  M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930)
Heavy tanks  B1 ter · 2C bis · Somua SM
Tank destroyers  Lorraine 155 Mle.50