Difference between revisions of "Sd.Kfz.234/2 TD"
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' is a Twitch drop version of the [[Sd.Kfz.234/2]] with | + | The '''{{Specs|name}}''' is a Twitch drop version of the [[Sd.Kfz.234/2]] with identifier 'Red 18'. |
− | It was introduced during [[Update "Ixwa Strike"]] as a reward for [[wt:en/news/7122-twitch-drops-rewards-for-war-thunder-and-enlisted-this-weekend-en|watching Enlisted streams on Twitch.tv]]. A respectable armoured car, the {{PAGENAME}} presents great speed and a significant 50 mm KwK39 cannon. Due to its status as a light tank, and thus having the ability to scout, it should put more emphasis on its speed to put itself in an advantageous position to sight targets for allies, with its gun only for emergencies should an enemy vehicle try to get an upper hand | + | It was introduced during [[Update "Ixwa Strike"]] as a reward for [[wt:en/news/7122-twitch-drops-rewards-for-war-thunder-and-enlisted-this-weekend-en|watching Enlisted streams on Twitch.tv]]. A respectable armoured car, the {{PAGENAME}} presents great speed and a significant 50 mm KwK39 cannon. Due to its status as a light tank, and thus having the ability to scout, it should put more emphasis on its speed to put itself in an advantageous position to sight targets for allies, with its gun only for emergencies should an enemy vehicle try to get an upper hand on the vehicle. |
== General info == | == General info == | ||
Line 122: | Line 122: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * '''The gun is powerful, fast to reload, and can effectively penetrate armour on the M4's front at 200 m. Its APCR has a penetration of up to 137 mm, which is effective against KV-1''' | ||
+ | * '''Extremely high forward and reverse speeds make it the fastest vehicle on the road; can get to positions quickly or retreat fast''' | ||
+ | * '''Small and narrow frontal profile allows it to hide behind small bushes or rocks; it's also harder to get hit''' | ||
+ | * '''Can be a great scout vehicle in higher ranks due to its fast speed. Even the [[M18 GMC]] cannot easily outrun it''' | ||
+ | * '''Only 8 mm side armour, meaning some shells will go straight through without being detonated''' | ||
+ | * '''Has a wide range of good-looking camouflage to unlock. Suitable for almost every terrain/map''' | ||
+ | * '''Has 6 smoke grenades, that create a wide frontal screen when launched; very useful when trying to cover up a general area''' | ||
+ | * '''Surprisingly durable at times, due to inexperienced players shooting at the front, ignoring the crew member lying in the back''' | ||
+ | * '''Gun mantlet is thick and covers most of the turret, which makes the turret surprisingly durable''' | ||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * '''Thin armour overall, can get killed by almost anything including artillery strikes, strafing planes and [[M2 Browning (12.7 mm)|.50 cal M2 Browning]]''' | ||
+ | * '''Vulnerable to overpressure (HE shells, artillery strikes, bombs, and rockets)''' | ||
+ | * '''Compact crew compartment, will be easily destroyed in one shot''' | ||
+ | * '''Relatively slow turret rotation, combined with the sharp turns at high speed, it is hard to aim''' | ||
+ | * '''Relatively low calibre shells tend to bounce off angled armour, angled hull of the [[T-34 (Family)|T-34]] is almost impossible to penetrate''' | ||
+ | * '''Starts to snake around at high speeds, making it hard to control, needing counter-steering.''' | ||
+ | * '''Sluggish mobility on snowy and desert maps, which takes away its mobility advantage''' | ||
+ | * '''Cannot turn in place due to wheels''' | ||
+ | * '''Hard to control at top speed''' | ||
* | * | ||
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;Skins | ;Skins | ||
+ | |||
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_234_2_td Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_234_2_td Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
* Skins and camouflages for the [[Sd.Kfz.234/2#Media|Sd.Kfz.234/2]] can be used for the {{PAGENAME}}. | * Skins and camouflages for the [[Sd.Kfz.234/2#Media|Sd.Kfz.234/2]] can be used for the {{PAGENAME}}. |
Latest revision as of 22:36, 9 October 2024
This page is about the German tank destroyer Sd.Kfz.234/2 TD. For other versions, see Sd.Kfz.234 (Family). |
Contents
Description
The s.Pz.Sp.Wg. (5 cm 39/1 L60) is a Twitch drop version of the Sd.Kfz.234/2 with identifier 'Red 18'.
It was introduced during Update "Ixwa Strike" as a reward for watching Enlisted streams on Twitch.tv. A respectable armoured car, the Sd.Kfz.234/2 TD presents great speed and a significant 50 mm KwK39 cannon. Due to its status as a light tank, and thus having the ability to scout, it should put more emphasis on its speed to put itself in an advantageous position to sight targets for allies, with its gun only for emergencies should an enemy vehicle try to get an upper hand on the vehicle.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Vision ports)
- Wheel (Tires)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 30 mm (40°) Front plate 15 mm (70°), 30 mm (55°) Front glacis 30 mm (35°) Lower glacis |
8 mm (34-35°) Top 8 (10-35°) + 4 mm |
10 mm (21°) Upper glacis 10 mm + 10 mm (46°) Lower glacis |
15 (20°) Driver compartment 5 mm Crew & engine compartments |
Turret | 30 mm (20°) Turret front 30 + 50 mm (conical) Gun mantlet |
14.5 mm (24-25°) | 14.5 mm (25°) 8 mm (22°) Pistol port |
8 mm |
Notes:
- Torsion bars and wheels are 10 mm thick.
- Belly armour is 12.7 mm thick.
- Mudguards and storage boxes are 4 mm thick.
- Vision ports on car body are 10 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 100 | 100 | 11.7 | 325 | 401 | 27.78 | 34.27 |
Realistic | 90 | 90 | 186 | 210 | 15.9 | 17.95 |
Modifications and economy
Armaments
Main armament
50 mm KwK.39/1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 55 | -10°/+20° | ±180° | N/A | 13.3 | 18.4 | 22.4 | 24.8 | 26.4 | 4.81 | 4.25 | 3.92 | 3.70 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39 | APC | 106 | 101 | 83 | 65 | 50 | 39 |
PzGr 40/1 | APCR | 130 | 121 | 90 | 62 | 43 | 29 |
PzGr 40 | APCR | 137 | 126 | 88 | 56 | 36 | 23 |
Sprgr. 38 | HE | 12 | 11 | 9 | 7 | 6 | 5 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
PzGr 39 | APC | 835 | 2.05 | 1.2 | 9 | 28.9 | 48° | 63° | 71° | |||
PzGr 40/1 | APCR | 1,130 | 1.07 | - | - | - | 66° | 70° | 72° | |||
PzGr 40 | APCR | 1,180 | 0.9 | - | - | - | 66° | 70° | 72° | |||
Sprgr. 38 | HE | 870 | 1.82 | 0.4 | 0.1 | 217.6 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|
55 | 33 (+22) | 29 (+26) | 25 (+30) | 21 (+34) | 17 (+38) | 13 (+42) | 9 (+46) | 5 (+50) | 1 (+54) | No |
Machine guns
7.92 mm MG42 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,950 (150) | 1,200 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- The gun is powerful, fast to reload, and can effectively penetrate armour on the M4's front at 200 m. Its APCR has a penetration of up to 137 mm, which is effective against KV-1
- Extremely high forward and reverse speeds make it the fastest vehicle on the road; can get to positions quickly or retreat fast
- Small and narrow frontal profile allows it to hide behind small bushes or rocks; it's also harder to get hit
- Can be a great scout vehicle in higher ranks due to its fast speed. Even the M18 GMC cannot easily outrun it
- Only 8 mm side armour, meaning some shells will go straight through without being detonated
- Has a wide range of good-looking camouflage to unlock. Suitable for almost every terrain/map
- Has 6 smoke grenades, that create a wide frontal screen when launched; very useful when trying to cover up a general area
- Surprisingly durable at times, due to inexperienced players shooting at the front, ignoring the crew member lying in the back
- Gun mantlet is thick and covers most of the turret, which makes the turret surprisingly durable
Cons:
- Thin armour overall, can get killed by almost anything including artillery strikes, strafing planes and .50 cal M2 Browning
- Vulnerable to overpressure (HE shells, artillery strikes, bombs, and rockets)
- Compact crew compartment, will be easily destroyed in one shot
- Relatively slow turret rotation, combined with the sharp turns at high speed, it is hard to aim
- Relatively low calibre shells tend to bounce off angled armour, angled hull of the T-34 is almost impossible to penetrate
- Starts to snake around at high speeds, making it hard to control, needing counter-steering.
- Sluggish mobility on snowy and desert maps, which takes away its mobility advantage
- Cannot turn in place due to wheels
- Hard to control at top speed
History
Development
The blitzkrieg tactics in Poland and France gave the Germans a new appreciation of mobile and lethal reconnaissance vehicles. The Germans especially valued the armoured cars due to their speed, firepower, and their pre-war build-up as they were not restricted by the Versailles Treaty. The Germans started with armoured cars like the Sd.Kfz.231 family, each with different armaments. However, these vehicles had its flaws and in August 1940, Germany sought a replacement following the conclusion of the Battle of France.
The new vehicle was built off an improved Sd.Kfz.232 chassis made in monocoque construction by Büssing-NAG, its armoured body was made by Deutsche Edelstahlwerke, the turret by Daimler-Benz and Schichau, and air-cooled diesel engines by Ringhoffer-Tatra-Werke AG. The monocoque chassis design was built with an eight-wheel steering system, six forward and reverse gears, as well as having an additional driver seat in the rear for quick reversal get-aways. This construction led to Sd.Kfz.234 family. Vehicle construction first started in 1943 as the Sd.Kfz.234/2, which had a turret originally intended for the VK 1602 Leopard mounting a 5 cm L/60 gun, construction continued on this vehicle until mid-1944. The Sd.Kfz.234/2 earned the nickname "Puma" from the soldiers using it.
Production for Sd.Kfz.234/2 shifted towards other armaments in 1944 that replaced the original. This produced variants such as the Sd.Kfz.234/1 which replaced the turret with an open-top one carrying a 2 cm KwK38, this was produced between mid-1944 to early 1945. Right besides that, the Sd.Kfz.234/3 was produced with an open-top structure to mount a 75 mm howitzer, this was produced from mid-1944 until the end of 1944. At the Sd.Kfz.234/3's production end, it was replaced by the Sd.Kfz.234/4, also known as the "Pakwagen", that had the armament replaced by a 7.5 cm PaK40 anti-tank gun. This last variant was produced from the end of 1944 to the capitulation of Germany in World War II. A total of 478 Sd.Kfz.234 armoured cars were produced, 200 of the 234/1, 101 of the 234/2, 88 of the 234/3, and 89 of the 234/4.
Combat usage
The Sd.Kfz.234 cars were originally intended for the conflicts in North Africa. However, the engine development took abnormally long to complete and by the time it was ready, the North African theater had concluded. Nevertheless, they served in the Western and Eastern front with success, but was impeded by its low production count.
The Sd.Kfz. 234/2 variant was arguably the most popular, as the staple of the 234 family. The vehicle served in the Panzer Lehr Division, 1st and 2nd SS Panzer Division, 2nd, 7th, 13th, and 20th Panzer Division. The Sd.Kfz.234 in the recon companies were allocated in 19 or 25 vehicles per division, further split into platoons up to six vehicles and one as the headquarters. However, due to their low production numbers, this allocation was rarely kept in full strength in the war,
The Sd.Kfz.234 first saw combat in Normandy after D-Day in the stationed Panzer Lehr and 2nd Panzer Division in the Sd.Kfz.234/2 variant. The divisions used these vehicles in recon roles until their withdrawal behind the Seine River, with Panzer Lehr having 8 Sd.Kfz.234/2 of the original 26 it had. These divisions were rebuilt in the fall of 1944 with the Sd.Kfz.234/1 and Sd.Kfz.234/3 after the 234/2 ceased production.
Media
- Skins
- Skins and camouflages for the Sd.Kfz.234/2 TD from live.warthunder.com.
- Skins and camouflages for the Sd.Kfz.234/2 can be used for the Sd.Kfz.234/2 TD.
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Twitch Drop vehicles | |
---|---|
Ground vehicles | M5A1 TD · Pz.II C TD · Pz.III J1 TD · Sd.Kfz.234/2 TD · BT-7 TD · Chi-Ha Kai TD · Strv m/39 TD |
Aviation | P-40E-1 TD |
Fleet | Dark Aggressor TD |
Germany light tanks | |
---|---|
Pz.II | Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic |
Sd.Kfz.234 | Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD |
Marder | Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105 |
SPz PUMA | PUMA · PUMA VJTF |
Wheeled | Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS |
Other | Ru 251 · SPz 12-3 LGS |
Argentina | TAM · TAM 2C · TAM 2IP · JaPz.K A2 |
Czechoslovakia | Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1 |
France | Pz.Sp.Wg.P204(f) KwK |
Lithuania | Vilkas |
USA | leKPz M41 |
USSR | SPz BMP-1 |