Difference between revisions of "BB-1 depth charge"

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{{About
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| about = Soviet naval '''{{PAGENAME}}'''
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| usage = the Soviet strike aircraft
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| link = BB-1
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}}
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[[File:BB-1 depth charge.png|thumb|x250px|The {{PAGENAME}} on the D-3.]]
 
== Description ==
 
== Description ==
<!-- Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game. -->
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<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
The BB-1 depth charge (Russian: Бомба Большая (Глубинная), ''Large bomb (depth)'' ) is a larger version of the [[BM-1 small depth charge|BM-1]] (Russian: Бомба Малая (Глубинная), ''Small bomb (depth)) and is present in War Thunder on naval vessels belonging to USSR.
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The '''BB-1 depth charge''' (Russian: Бомба Большая (Глубинная), "Large bomb (depth)") is a Soviet naval depth charge. It is a larger version of the [[BM-1 small depth charge|BM-1]] (Russian: Бомба Малая (Глубинная), ''Small bomb (depth)'').
  
Depth charge mechanics in War Thunder are very basic, being simple, medium-sized bombs deployed from naval vessels. Their area of effect is almost precisely vertically upwards, somewhat alike torpedoes, except depth charges, do not move from their deployed location except to sink.  
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Depth charge mechanics in War Thunder are very basic, being simple, medium-sized bombs deployed from naval vessels. Their area of effect is almost precisely vertically upwards, somewhat alike torpedoes, except depth charges, do not move from their deployed location except to sink.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
 
<!-- ''List out vehicles that are equipped with the weapon.'' -->
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{{Navigation-Start|Vehicles equipped with this weapon}}
 
{{Navigation-Start|Vehicles equipped with this weapon}}
{{Navigation-First-Line|Motor torpedo boat}}{{Specs-Link|germ_pr_206}}{{-}}{{Specs-Link|ussr_d3}}{{-}}{{Specs-Link|ussr_pr_123k}}{{-}}{{Specs-Link|ussr_pr_123k_hydrofoils}}{{-}}{{Specs-Link|ussr_pr_183}}{{-}}{{Specs-Link|ussr_pr_206}}
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{{Navigation-Line|Sub-chaser}}{{Specs-Link|ussr_bmo}}{{-}}{{Specs-Link|ussr_mo_4}}{{-}}{{Specs-Link|ussr_mpk_122a}}{{-}}{{Specs-Link|ussr_mpk_163}}{{-}}{{Specs-Link|ussr_od_200}}
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{{Navigation-First-Line|'''Motor gun boats'''}}{{Specs-Link|ussr_mo_4}}{{-}}{{Specs-Link|ussr_od_200}}
{{Navigation-Line|Destroyer}}{{Specs-Link|ussr_destroyer_7y}}{{-}}{{Specs-Link|ussr_destroyer_7y_stroyny}}{{-}}{{Specs-Link|ussr_destroyer_pr30_ognevoy}}
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{{Navigation-Line|'''Motor torpedo boats'''}}{{Specs-Link|ussr_d3}}{{-}}{{Specs-Link|ussr_pr_123k}}{{-}}{{Specs-Link|ussr_pr_123k_hydrofoils}}{{-}}{{Specs-Link|ussr_pr_183}}
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{{Navigation-Line|'''Motor torpedo gun boats'''}}{{Specs-Link|ussr_mpk_pr12412}}{{-}}{{Specs-Link|ussr_mpk_pr12412p}}{{-}}{{Specs-Link|ussr_pr_206}}{{-}}{{Specs-Link|germ_pr_206|▀Pr. 206}}
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{{Navigation-Line|'''Armoured gun boats'''}}{{Specs-Link|ussr_bmo}}
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{{Navigation-Line|'''Gunboats'''}}{{Specs-Link|ussr_skr_groza_1943}}
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{{Navigation-Line|'''Sub-chasers'''}}{{Specs-Link|ussr_mpk_122bis}}{{-}}{{Specs-Link|ussr_mpk_122a}}{{-}}{{Specs-Link|ussr_mpk_163}}
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{{Navigation-Line|'''Frigates'''}}{{Specs-Link|germ_skr_pr50_karl_marx}}{{-}}{{Specs-Link|ussr_skr_pr50_jenot}}{{-}}{{Specs-Link|ussr_mpk_pr1331m}}
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{{Navigation-Line|'''Destroyers'''}}{{Specs-Link|ussr_destroyer_7y}}{{-}}{{Specs-Link|ussr_destroyer_7y_stroyny}}{{-}}{{Specs-Link|ussr_destroyer_pr30_ognevoy}}{{-}}{{Specs-Link|ussr_destroyer_pr30bis_bezuprechnyi}}{{-}}{{Specs-Link|ussr_destroyer_pr30bis_smelyi}}{{-}}{{Specs-Link|ussr_destroyer_pr56_spokoinyy}}
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{{Navigation-End}}
 
{{Navigation-End}}
  
 
== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the bomb.''
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''Tell us about the tactical and technical characteristics of the depth charge.''
 
[[File:DepthCharges.png|350px|thumb|right|BB-1 Depth Charges on the Soviet BMO.]]
 
[[File:DepthCharges.png|350px|thumb|right|BB-1 Depth Charges on the Soviet BMO.]]
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=== Effective damage ===
 
=== Effective damage ===
<!-- Describe the type of damage produced by this type of bomb (high explosive, splash damage, etc) -->
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<!-- ''Describe the type of damage produced by this type of depth charge (high explosive, splash damage, etc)'' -->
The depth charges produce focused splash damage right above their location, like a vertical torpedo. Although originally they were designed to produce both exlosive and shockwave damage underwater to destroy submarines, in War Thunder, there are no submarine vehicles and as a result, the depth charges have a very focused area of effect.
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The depth charges produce focused splash damage right above their location, like a vertical torpedo. Although originally they were designed to produce both explosive and shockwave damage underwater to destroy submarines, in War Thunder, there are no submarine vehicles and as a result, the depth charges have a very focused area of effect.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
<!-- Give a comparative description of bombs that have firepower equal to these type of weapons. -->
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<!-- ''Give a comparative description of depth charges that have firepower equal to this weapon.'' -->
 
The depth charges are comparable to static torpedoes which explode after a time delay. Numbers-wise, the BB-1 depth charges are comparable to a 150 kg bomb.
 
The depth charges are comparable to static torpedoes which explode after a time delay. Numbers-wise, the BB-1 depth charges are comparable to a 150 kg bomb.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- Describe situations when you would utilize this charge in game (choke points, close quarters etc.) -->
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<!-- ''Describe situations when you would utilise this depth charge in-game (vehicle, pillbox, base, etc)'' -->
 
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Depth charges require much more skill to serve any purpose in comparison to torpedoes, due to the fact you either have to be very close to the opponent or you have to predict the path the opponents may take.
Depth Charges require much more skill to serve any purpose in comparison to torpedoes, due to the fact you either have to be very close to the opponent or you have to predict the path the opponents may take.
 
  
 
An important aspect of using depth charges is to set its activation time (depth charges do not have proximity fuses). You can set the activation time before battle, whenever you have depth charges installed. It is recommended to use some time in the middle (5-8s) to allow some variety, but if you know that you are going to face faster boats (earlier tiers) or slower, larger boats (later tiers), then you can use a faster activation time (3-5s) or a slower activation time (7-10s) respectively.
 
An important aspect of using depth charges is to set its activation time (depth charges do not have proximity fuses). You can set the activation time before battle, whenever you have depth charges installed. It is recommended to use some time in the middle (5-8s) to allow some variety, but if you know that you are going to face faster boats (earlier tiers) or slower, larger boats (later tiers), then you can use a faster activation time (3-5s) or a slower activation time (7-10s) respectively.
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=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list. -->
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<!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' -->
  
 
'''Pros:'''
 
'''Pros:'''
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* Very powerful weapon when used strategically
 
* Very powerful weapon when used strategically
 
* Can have a time delay from 3 to 10 seconds, allowing for a variety of uses (short-term grenade placed in-front of opponents or more long-term strategic 'mine' placement)
 
* Can have a time delay from 3 to 10 seconds, allowing for a variety of uses (short-term grenade placed in-front of opponents or more long-term strategic 'mine' placement)
  
 
'''Cons:'''
 
'''Cons:'''
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* Difficult to use effectively, due to its 'static' nature
 
* Difficult to use effectively, due to its 'static' nature
  
 
== History ==
 
== History ==
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
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<!-- ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' -->
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The BB-1 was the main heavy depth charge of the Soviet Navy in World War II and the Cold War, and could be deployed from a B-1 lever rack or launched from BMB-1 depth charge projectors, which were installed on most Soviet destroyers during the war. In the Cold War, the Soviets developed the BMB-2 depth charge projector, which could throw a BB-1 further and more effectively.<ref>http://www.navweaps.com/Weapons/WAMRussian_ASW.php</ref>
  
 
== Media ==
 
== Media ==
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
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''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the article about the variant of the weapon;''
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* ''references to approximate analogues by other nations and research trees.'' -->
  
* ''reference to the article about the variant of the cannon/machine gun;''
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* [[BM-1 small depth charge]]
* ''references to approximate analogues by other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the weapon;''
 
 
* ''other literature.''
 
* ''other literature.''
  
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[[Category:Naval special armaments]]
 
[[Category:Naval special armaments]]
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<references />

Latest revision as of 06:44, 31 March 2024

This page is about the Soviet naval BB-1 depth charge. For the Soviet strike aircraft, see BB-1.
The BB-1 depth charge on the D-3.

Description

The BB-1 depth charge (Russian: Бомба Большая (Глубинная), "Large bomb (depth)") is a Soviet naval depth charge. It is a larger version of the BM-1 (Russian: Бомба Малая (Глубинная), Small bomb (depth)).

Depth charge mechanics in War Thunder are very basic, being simple, medium-sized bombs deployed from naval vessels. Their area of effect is almost precisely vertically upwards, somewhat alike torpedoes, except depth charges, do not move from their deployed location except to sink.

Vehicles equipped with this weapon

Vehicles equipped with this weapon
Motor gun boats  MO-4 · OD-200
Motor torpedo boats  D-3 · Pr.123K · Pr.123K (A-10bis) · Pr.183
Motor torpedo gun boats  MPK Pr.12412 · MPK Pr.12412P · Pr. 206 · ▀Pr. 206
Armoured gun boats  BMO
Gunboats  Groza
Sub-chasers  MPK Pr.122bis · MPK pr.122A · MPK-163
Frigates  Karl Marx · Yenot · MPK Pr.1331M
Destroyers  Soobrazitelny · Stroyny · Ognevoy · Bezuprechny · Smelyi · Spokoinyy

General info

Tell us about the tactical and technical characteristics of the depth charge.

BB-1 Depth Charges on the Soviet BMO.

Effective damage

The depth charges produce focused splash damage right above their location, like a vertical torpedo. Although originally they were designed to produce both explosive and shockwave damage underwater to destroy submarines, in War Thunder, there are no submarine vehicles and as a result, the depth charges have a very focused area of effect.

Comparison with analogues

The depth charges are comparable to static torpedoes which explode after a time delay. Numbers-wise, the BB-1 depth charges are comparable to a 150 kg bomb.

Usage in battles

Depth charges require much more skill to serve any purpose in comparison to torpedoes, due to the fact you either have to be very close to the opponent or you have to predict the path the opponents may take.

An important aspect of using depth charges is to set its activation time (depth charges do not have proximity fuses). You can set the activation time before battle, whenever you have depth charges installed. It is recommended to use some time in the middle (5-8s) to allow some variety, but if you know that you are going to face faster boats (earlier tiers) or slower, larger boats (later tiers), then you can use a faster activation time (3-5s) or a slower activation time (7-10s) respectively.

There two main strategies for using depth charges in battle: 1) cutting in-front of enemies and planting depth charges, usually in a motorboat; 2) planting depth charges around the perimeter of a strategic point before enemies pass through. The former strategy can be adapted to suit close-quarter battles when the opponent is right up against your side where you can plant the depth charge and hope that the splash damage hull-break the opponent; the latter strategy requires an above-average game sense and knowledge of the map.

Pros and cons

Pros:

  • Very powerful weapon when used strategically
  • Can have a time delay from 3 to 10 seconds, allowing for a variety of uses (short-term grenade placed in-front of opponents or more long-term strategic 'mine' placement)

Cons:

  • Difficult to use effectively, due to its 'static' nature

History

The BB-1 was the main heavy depth charge of the Soviet Navy in World War II and the Cold War, and could be deployed from a B-1 lever rack or launched from BMB-1 depth charge projectors, which were installed on most Soviet destroyers during the war. In the Cold War, the Soviets developed the BMB-2 depth charge projector, which could throw a BB-1 further and more effectively.[1]

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Naval depth charges
USA  Mk.6 · Mk.6 mortar · K-gun Mk.9
Germany  WBD · WBF · WBG
Foreign:  BB-1 (USSR) · Mk.6 (USA) · Type 95 (Japan)
USSR  BB-1 · BM-1 · MBU-600 mortar · RBM mortar
Britain  Limbo mortar · Mk.10 Hedgehog mortar · Mk.VII · Y-gun Mk.VII
Foreign:  Mk.6 mortar (USA)
Japan  Type 3 · Type 95
Foreign:  Mk.6 mortar (USA) · Mk.9 (USA) · Mk.10 Hedgehog (Britain)
Italy  B TG · B TG 100 · BAS · Mk.4
Foreign:  WBG (Germany) · Mk.10 Hedgehog (Britain)
France  Guiraud
Foreign:  Mk.VII (Britain) · Y-gun Mk.VII (Britain)