Difference between revisions of "Pz.III N (Italy)"
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== General info == | == General info == | ||
+ | This is a Panzer III, upgraded to carry a short 75 mm KwK37 cannon, which can also be found on a number of [[Pz.IV F1|Panzer IV variants]], as mounting the [[KwK40 (75 mm)|infamous long variant]] of the 75 mm gun failed, so a compromise was made. Panzer III N is referred to as the assault variant of the Panzer III family, and it retains a body of the Panzer III L and M variants. A small amount would be used by the Italian social republic in the late stages of world war 2. | ||
+ | |||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->'' |
+ | |||
+ | '''Armour type:''' | ||
− | + | * Rolled homogeneous armour (hull, turret, cupola roof) | |
+ | * Cast homogeneous armour (cupola, gun mantlet)<!-- The types of armour present on the vehicle and their general locations --> | ||
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
* Cast homogeneous armour (Turret, Transmission area) --> | * Cast homogeneous armour (Turret, Transmission area) --> | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 20 + 50 mm ''Upper plate'' |
+ | 50 mm (53°) ''Upper glacis'' | ||
+ | |||
+ | 53 mm (22°) ''Lower plate'' | ||
+ | |||
+ | 30 mm (74°) ''Lower glacis'' | ||
+ | | 30mm || 32 mm (44°) ''Upper glacis'' | ||
+ | 53 mm (16°) ''Upper plate'' | ||
+ | |||
+ | 53 mm (10°) ''Lower plate'' | ||
+ | |||
+ | 30 mm (65°) ''Lower glacis'' | ||
+ | | 26 mm (6°) ''Front'' | ||
+ | 18 mm ''Centre'' | ||
+ | |||
+ | 15-17 mm (2-11°) ''Rear'' | ||
|- | |- | ||
− | | Turret || | + | | Turret || 50 mm (cylindrical) ''Turret front'' |
+ | 50 mm ''Gun mantlet'' | ||
+ | | 30 mm (17-25°) || 30 mm (conical) || 10 mm (7°) | ||
|- | |- | ||
− | | Cupola || | + | | Cupola || 50 + 30 mm (cylindrical) || 50 + 30 mm (cylindrical) || 50 + 30 mm (cylindrical) || 10 mm |
|- | |- | ||
|} | |} | ||
− | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | + | '''Notes:''' |
+ | |||
+ | * Suspension wheels and torsion bars are 15 mm thick while tracks are 20 mm thick. | ||
+ | * Track links used as add-on armour are 20 mm thick. | ||
+ | * The turret sides and rear are protected by 8 mm skirts which provide protection against HEAT and HE shells<!-- Any additional notes which the user needs to be aware of --> | ||
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
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{{tankMobility|abMinHp=465|rbMinHp=265}} | {{tankMobility|abMinHp=465|rbMinHp=265}} | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Game Mode | ||
+ | ! colspan="2" |Max Speed (km/h) | ||
+ | ! rowspan="2" |Weight (tons) | ||
+ | ! colspan="2" |Engine power (horsepower) | ||
+ | ! colspan="2" |Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | !Forward | ||
+ | !Reverse | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | !Stock | ||
+ | !Upgraded | ||
+ | |- | ||
+ | !Arcade | ||
+ | |60 | ||
+ | |12 | ||
+ | | rowspan="2" |23 | ||
+ | |465 | ||
+ | |572 | ||
+ | |20.22 | ||
+ | |24.87 | ||
+ | |- | ||
+ | !Realistic | ||
+ | |54 | ||
+ | |10 | ||
+ | |265 | ||
+ | |300 | ||
+ | |11.52 | ||
+ | |13.04 | ||
+ | |} | ||
=== Modifications and economy === | === Modifications and economy === | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->'' |
=== Pros and cons === | === Pros and cons === | ||
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* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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* ''other literature.'' --> | * ''other literature.'' --> | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{Italy medium tanks}} | {{Italy medium tanks}} |
Revision as of 14:35, 8 July 2021
Contents
Description
The ▄Pz.III N is a rank II Italian medium tank with a battle rating of 3.0 (AB/RB/SB). It was introduced in Update "Ixwa Strike".
General info
This is a Panzer III, upgraded to carry a short 75 mm KwK37 cannon, which can also be found on a number of Panzer IV variants, as mounting the infamous long variant of the 75 mm gun failed, so a compromise was made. Panzer III N is referred to as the assault variant of the Panzer III family, and it retains a body of the Panzer III L and M variants. A small amount would be used by the Italian social republic in the late stages of world war 2.
Survivability and armour
Armour type:
- Rolled homogeneous armour (hull, turret, cupola roof)
- Cast homogeneous armour (cupola, gun mantlet)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 + 50 mm Upper plate
50 mm (53°) Upper glacis 53 mm (22°) Lower plate 30 mm (74°) Lower glacis |
30mm | 32 mm (44°) Upper glacis
53 mm (16°) Upper plate 53 mm (10°) Lower plate 30 mm (65°) Lower glacis |
26 mm (6°) Front
18 mm Centre 15-17 mm (2-11°) Rear |
Turret | 50 mm (cylindrical) Turret front
50 mm Gun mantlet |
30 mm (17-25°) | 30 mm (conical) | 10 mm (7°) |
Cupola | 50 + 30 mm (cylindrical) | 50 + 30 mm (cylindrical) | 50 + 30 mm (cylindrical) | 10 mm |
Notes:
- Suspension wheels and torsion bars are 15 mm thick while tracks are 20 mm thick.
- Track links used as add-on armour are 20 mm thick.
- The turret sides and rear are protected by 8 mm skirts which provide protection against HEAT and HE shells
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 60 | 12 | 23 | 465 | 572 | 20.22 | 24.87 |
Realistic | 54 | 10 | 265 | 300 | 11.52 | 13.04 |
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 60 | 12 | 23 | 465 | 572 | 20.22 | 24.87 |
Realistic | 54 | 10 | 265 | 300 | 11.52 | 13.04 |
Modifications and economy
Armaments
Main armament
75 mm KwK37 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 64 | -10°/+20° | ±180° | N/A | 13.3 | 18.4 | 22.4 | 24.8 | 26.4 | 4.29 | 3.80 | 3.50 | 3.30 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
K.Gr.rot Pz. | APCBC | 52 | 50 | 45 | 39 | 34 | 30 |
Hl.Gr 38B | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
Sprgr. 34 | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Hl.Gr 38C | HEAT | 100 | 100 | 100 | 100 | 100 | 100 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
K.Gr.rot Pz. | APCBC | 385 | 6.78 | 1.2 | 14 | 80 | 48° | 63° | 71° |
Hl.Gr 38B | HEAT | 450 | 4.57 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
Sprgr. 34 | HE | 420 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
Hl.Gr 38C | HEAT | 450 | 4.8 | 0.05 | 0.1 | 875.5 | 62° | 69° | 73° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
K.Gr.Rot Nb. | 423 | 6.2 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
64 | 57 (+7) | 54 (+10) | 46 (+18) | 38 (+26) | 24 (+40) | 10 (+54) | 1 (+63) | No |
Machine guns
7.92 mm MG34 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3,450 (150) | 900 | N/A | N/A |
Usage in battles
Pros and cons
Pros:
- Spaced armour covering the turret of the tank
- Fast-firing main gun
Cons:
- May have trouble penetrating heavily armoured tanks
- Hard to aim at long ranges
- Lacks hull side skirts seen on the German Pz.III N
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
Italy medium tanks | |
---|---|
Italy | |
M13/40 | M13/40 (I) · M13/40 (II) · M13/40 (III) |
M14/41 | M14/41 · M14/41 (47/40) |
M15/42 | M15/42 |
M16/43 | Celere Sahariano |
P26/40 | P40 · P40 "G.C. Leoncello" |
OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
Germany | ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5 |
Allied powers | ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" |
Hungary | |
Turán | Turan I · Turan II · Turan III |
Germany | ◔Leopard 2A4 · Leopard 2A7HU |
USSR | ◔T-72M1 |