Difference between pages "Type 74 (E)" and "Strv m/31"

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(Wrote some flavour text and rearranged pro/con, as comparing this to Leopard I is just silly.)
 
m (Pros and cons)
 
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{{Specs-Card|code=jp_type_74}}
+
{{Specs-Card|code=sw_strv_m31}}
{{About
 
| about = Japanese medium tank '''{{PAGENAME}}'''
 
| usage = the premium version
 
| link = Type 74G
 
}}
 
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
[[File:GarageImage_Strv_m31.jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced along with the initial Japanese Ground Forces tree in [[Update 1.65 "Way of the Samurai"]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Swedish light tank {{Battle-rating}}. It was introduced in [[Update 1.97 "Viking Fury"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
'''Armour type:'''
 
 
 
* Rolled homogeneous armour
 
* Cast homogeneous armour (Gun mantlet)
 
 
 
{| class="wikitable"
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Hull || 40 mm (74°), 80 mm (65°) ''Front glacis'' <br> 80 mm (57°) ''Lower glacis'' || 35 mm (44°) ''Top'' <br> 30 mm, 10 mm (55-56°) ''Bottom'' || 20 mm ''Top'' <br> 25 mm (47-48°) ''Bottom'' || 25 mm
 
|-
 
| Turret || 132 mm (27-53°) ''Turret front'' <br> 200 mm (34-73°) , 150 + 170 mm (0-44°) ''Gun mantlet'' || 132 mm (5-57°) ''Front'' <br> 67 mm (37-47°) ''Rear'' || 37 mm (17-39°) || 67 mm ''Front'' <br> 37 mm ''Rear''
 
|-
 
! Armour !! Sides !! Roof
 
|-
 
| Cupola || 80 mm || 80 mm
 
|-
 
|}
 
 
 
As with most medium tanks of the rank, the hull of Type 74 is only capable of stopping some autocannon fire and has very vulnerable sides, however the turret armour of Type 74 is closer to American and British turret armour level. While it's unlikely to stop most APFSDS, it is very likely to deflect stray APDS and APHE. Light tanks will likely have to get close and personal to penetrate it, as penetrating cupola even with APDS belt is a challenge due to it's size.
 
 
 
The advantage can be kept even when creeping onto enemy high ground by using hydropneumatic suspension before driving uphill to not allow enemy to fire at the roof. In rare cases tank can "duck" behind cover to hide at least a portion of turret from enemy fire.
 
 
 
'''Notes:'''
 
 
 
* Suspension wheels and tracks are both 20 mm thick.
 
* The Type 74's hydropneumatic suspension means it could vary the sloped angle of its armour towards the enemy.
 
* Hull roof is rated to be 25 mm effective against HE.
 
  
 
=== Mobility ===
 
=== Mobility ===
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 1116|rbMinHp= 637}}
+
{{tankMobility|abMinHp= 310|rbMinHp= 177}}
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{main|Name of the weapon}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
+
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
{{main|L7A3 (105 mm)}}
 
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! colspan="5" | [[L7A3 (105 mm)|105 mm L7A3]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 
! Stock !! Upgraded !! Full !! Expert !! Aced
 
! Stock !! Full !! Expert !! Aced
 
|-
 
! ''Arcade''
 
| rowspan="2" | 50 || rowspan="2" | -6°/+9° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 38.1 || 38.4 || __._ || __._ || rowspan="2" | 8.7 || rowspan="2" | 7.7 || rowspan="2" | __.__ || rowspan="2" | 6.7
 
|-
 
! ''Realistic''
 
| 14.3 || 20.3 || 20.4 || __._ || 24.0
 
|-
 
|}
 
 
 
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M735 || APFSDS || 353 || 350 || 342 || 333 || 322 || 312
 
|-
 
| Type 75 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 
|-
 
| Type 91 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 
|-
 
| Type 93 || APFSDS || 405 || 403 || 396 || 388 || 378 || 370
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! rowspan="2" | Normalisation at 30°<br>from horizontal
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M735 || APFSDS || 1,501 || 3.7 || N/A || N/A || N/A || +1.5° || 76° || 77° || 80°
 
|-
 
| Type 75 || HESH || 760 || 10.8 || 0.4 || 0.1 || 2,700 || +0.0° || 73° || 77° || 80°
 
|-
 
| Type 91 || HEATFS || 1,150 || 10.5 || N/A || 0.1 || 1,271 || +0.0° || 65° || 72° || 77°
 
|-
 
| Type 93 || APFSDS || 1,501 || 3.4 || N/A || N/A || N/A || _._° || 78° || 80° || 81°
 
|-
 
|}
 
 
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50
 
|-
 
|}
 
 
 
While gun is relatively equal to one of other nations, the ammunition and amount of supplement tools of type 74 is exceptional.
 
 
 
In general, it has all the same shell types of NATO tanks, but instead of APDS it's stock ammunition is APFSDS, which is superior to top shell of [[Leopard A1A1]], and top APFSDS of type 74 can put some rank VII APFSDS to shame in terms of penetration and damage, both flat and angled hit.
 
 
 
Type 74 also has laser rangefinder, which makes it really easy to check aim in RB, compared to tanks it fights in down-tiers and sometimes even in up-tier.
 
 
 
The gun depression is the only real disadvantage, forcing operator to use hydropneumatic suspension. Main issue is that if chassis got damaged while tank was shifting, it will refuse to work and tank might get stuck in awkward pose, being unable to aim at opponents, however usually enemies aim to kill instead of just disabling type 74.
 
 
 
==== [[Ammo racks]] ====
 
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Full<br>ammo
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
|-
 
| '''50''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 
|-
 
|}
 
 
 
==== [[Optics]] ====
 
{| class="wikitable" style="text-align:center"
 
! colspan="3" | {{PAGENAME}} Optics
 
|-
 
!
 
! Default magnification
 
! Maximum magnification
 
|-
 
! Main Gun optics
 
| X8.0 || X16.1
 
|-
 
! Comparable optics
 
| colspan="2" | [[OTOMATIC]]
 
|-
 
|}
 
 
 
Type 74 has similar optics to [[ST-A1]] - they are cleanest sniper optics in the game, equally useful for roam in X8 mode and searching for targets in X16 mode. Most of opposing sniper tanks either have vingetti effect or worse magnification.
 
  
It's also worth noting, that Type 74 users have very comfortable to use ballistic marks on the APFSDS scope, with ability to see what they aim at in between marks and to clearly tell where 1600 m mark is, unlike British sniper tanks, which may make aiming faster compared to some other APFSDS tanks.
+
=== Additional armament ===
 +
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
  
 
=== Machine guns ===
 
=== Machine guns ===
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
+
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
{{main|M2HB (12.7 mm)|Type 74 (7.62 mm)}}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
 
|-
 
! Mount
 
! Capacity<br>(Belt capacity)
 
! Rate of fire<br>(shots/minute)
 
! Vertical<br>guidance
 
! Horizontal<br>guidance
 
|-
 
| Pintle || 1,000 (200) || 576 || -10°/+40° || ±120°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | [[Type 74 (7.62 mm)|7.62 mm Type 74]]
 
|-
 
! Mount
 
! Capacity<br>(Belt capacity)
 
! Rate of fire<br>(shots/minute)
 
! Vertical<br>guidance
 
! Horizontal<br>guidance
 
|-
 
| Coaxial || 5,500 (250) || 500 || N/A || N/A
 
|-
 
|}
 
 
 
While it's not recommended, it's still possible to use 12.7 mm to fight light tanks like [[AUBL/74 HVG]] or [[Rooikat Mk.1D]] and most SPAA tanks at <100 m range.
 
 
 
Do not charge them with just the MG, especially at long range, as even poorly armored rank V light tanks can survive frontal MG fire long enough to disarm and explode Type 74 - let them come to you, hit them with the main gun and ensure they never move again by firing at their sides or flat parts, while hiding yours.
 
 
 
Any melee oriented light tanks like [[BMP-2]] or [[Warrior]] with add-on armour will have enough armour to absorb the MG fire and will greet Type 74 back with point blank ATGM attack, which machine guns will be unable to stop at such range.
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| Type 75
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| Type 91
 
| Laser rangefinder
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| M416
 
| Smoke grenade
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
| Type 93
 
| NVD
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Same gun and general ammo choices as the NATO tanks
+
* Access to APDS ammunition that can penetrate up to 105 mm
* M735 APFSDS comes stock, is free, and is better than top shell of [[Leopard A1A1]]
+
* APDS has high velocity, making it easy to aim at longer distances
* Gets improved Type 93 APFSDS, which can deal frontally with anything the tank will see from any range
 
* A little bit more agile than the [[Leopard A1A1]]
 
* .50 cal machine gun proves useful against SPAAGs, as well as strafing aircraft
 
* Better frontal armour overall than the Leopards, [[ZSU-57-2]] will have a much harder time defeating it from the front, can also bounce some medium tank APDS
 
* Hydropneumatic suspension system can give up to -12° of gun depression as well as more compatibility for terrain
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* [[hydropneumatic suspension|Hydropneumatic suspension system]] takes time to deploy and undeploy
+
*
* Only -5° of gun depression without deploying the suspension
 
* 53 km/h top speed compared to [[Leopard A1A1]]'s 65 km/h (however, both tanks rarely reach this speed)
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
===Development===
 
A year after the Japanese Ground Self-Defense Force (JGSDF) issued out their first post-war main battle tank, the [[Type 61]], development started on its successor, recognizing that the Type 61 was already becoming obsolete in terms of the new Soviet tanks being produced such as the [[T-62]]. Working alongside Mitsubishi once more, they looked for a new tank design incorporating many new features introduced in tank technology. This resulted in the tank having the hydropneumatic suspension system from the U.S.-German project MBT-70, a hull shape similar to Germany's [[Leopard I]], and the powerful [[L7A1 (105 mm)|105 mm L7 gun]] for its main armament. Other planned features for the tank was a rotatable commander's cupola and an autoloader system for the main gun.
 
 
 
The first prototype arrived for testing in 1968 as the ''[[STB-1]]''. Modifications to the design started in 1969, which saw the autoloader removed for being too complex and expensive, as well as the removal of a proposed remote-controlled anti-aircraft machine gun for the same reason. The turret design was also elongated for various design purposes. The modified prototype was labelled ''STB-3'' and was delivered in 1971. The final prototype, ''STB-6'', was then delivered in 1973. The tank was then accepted for service in 1974 as the '''Type 74''' tank. Production would start in September 1975 all the way to 1989, producing 893 tanks.
 
 
 
===Service===
 
Due to the defensive nature of the JSDF and the absence of any hostility rising out of the Cold War, the Type 74 spent its service life in the JGSDF with no battle service. During its service life however, it was upgraded with new hardware such as infra-red imagers for night fighting and a laser rangefinder for the commander. Despite all that, the Type 74 was generally outdated in terms of specifications even before entering service, as second-generation main battle tanks like the [[Chieftain Mk 3|Chieftain]] and [[T-72A|T-72]] outclass it and development for third-generation main battle tanks like the Leopard 2 and [[M1 Abrams]] were already underway.
 
 
 
The tank was to be replaced by the newer [[Type 90]] main battle tank, but the collapse of the Soviet Union and the official end of the Cold War caused the replacement program to be halted. Today, the Type 74 still sees limited service in Japan and it was reported that 700 units were still in use in 2006.
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
{{Youtube-gallery|lFnDj29Pw6U|Type 74 MBT Super Unicorn Review<br>(Coarse language present)|tmKtl0WGdxA|Type 74 tanks in a public demonstration - 2014}}
+
{{Youtube-gallery|CDl68kOR9ig|'''The Shooting Range #191''' - ''Metal Beasts'' section at 00:50 discusses the Strv m/31.}}
  
 
== See also ==
 
== See also ==
Line 297: Line 55:
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
<!--Paste links to sources and external resources, such as:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.'' -->
+
* ''other literature.''-->
  
* [[wt:en/news/4396-development-type-74-the-height-of-technology-en/|[Devblog] Type 74: The Height of Technology]]
+
* [[wt:en/news/6589-development-swedish-ground-forces-stridsvagn-m-31-en|[Devblog] Stridsvagn m/31]]
* [[wt:en/news/4380-development-hydropneumatic-suspension-in-war-thunder-en/|[Devblog] Hydropneumatic suspension in War Thunder]]
 
  
{{Japan medium tanks}}
+
{{Sweden light tanks}}

Revision as of 16:22, 27 March 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
Strv m/31
sw_strv_m31.png
Strv m/31
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

GarageImage Strv m31.jpg


The Stridsvagn m/31 is a rank I Swedish light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 47 21 11.5 310 286 26.96 24.87
Realistic 43 19 177 150 15.39 13.04

Armaments

Main armament

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.

Additional armament

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Access to APDS ammunition that can penetrate up to 105 mm
  • APDS has high velocity, making it easy to aim at longer distances

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  Strf 9040B · Strf 9040C · Strf 9040 BILL
  CV 90105 · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74 · Pbv 501
Finland  Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV9030FIN · CT-CV 105HP