Difference between revisions of "JM61 (20 mm)"

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== History ==
 
== History ==
''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''
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With Japan's industry badly damaged by World War II and only just exiting a stage of economic recovery at the time, the Japanese Maritime Self-Defense Force's first ships were transfers from the US Navy though even when they began building their ships in 1956, they still used American designed weapons such as the [[3 inch Mk.33 (76 mm)|3 inch Mk.33]] to arm them. The practice continues to the present with the entirety of Japan's naval weapons being based on American designs or from other foreign nations such as Italy. The JM61 is another example of their use of American designs. A licensed version of the [[M61 (20 mm)|M61 Vulcan]] adopted by the United States Air Force in 1959 for fighter aircraft, the cannon would be used in other applications. In the 1970s, the United States Navy used the Vulcan as the basis for the Phalanx Close-In Weapon System (CIWS) as a last line of defense against attacks against their ships. Entering service in 1980, the design was adopted by a number of America's allies including Japan. Around 1990, the JM61 seen in-game was developed. Based on the CIWS, it used a simplified mounting that was less complex and developed by Sumitomo Heavy Industries Ltd. While the Phalanx was the weapon of choice for JMSDF destroyers, the JM61 in its numerous variants, is the weapon used for smaller vessels such as minesweepers, landing craft and patrol boats such as [[PG 02]]. The gun is also by the Maritime Security Agency (now the Japanese Coast Guard) starting FY1979 to replace their aging [[20 mm/70 Oerlikon Mark V (20 mm)|20 mm/70 Oerlikon]] guns from World War II.  
  
 
== Media ==
 
== Media ==
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 04:28, 11 October 2022

Description

The 20 mm JM61 is a Japanese naval cannon. It is a version of the 20 mm JM61A1 rotary aircraft cannon equipped on Japanese jet fighters.

Vehicles equipped with this weapon

General info

The JM61 has the second-highest rate of fire of any naval weapon, at a whopping 3,000 rounds per minute (RPM). As such, the JM61 can shred through any boat with ease and even dissect larger ships. There is also a modification available to lower the rate of fire to 450 RPM, but the decrease in effectiveness is not worth the extra time of continuous fire.

Available ammunition

The JM61 has a choice of 3 belts: HEI, API-T, and APDS.

  • 20 mm HEI belts: HEF-I · API-T · HEF-I · HEF-I · API-T · HEF-I
  • API-T: API-T · HEF-I · API-T · API-T · HEF-I · API-T
  • 20 mm APDS belts: APDS · APDS · APDS · APDS
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEI 53 50 41 34 29 25
API-T 53 50 41 34 29 25
APDS 80 74 50 31 19 12
Shell details
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
API-T 1,030 0.15 N/A N/A N/A 47° 60° 65°
HEF-I 1,030 0.1 0 0.1 10 79° 80° 81°
APDS 1,128 0.1 N/A N/A N/A 75° 78° 80°

Comparison with analogues

  • AK-230 - 30 mm CIWS cannon found on the Pr. 206, has a third the rate of fire, but each turret has 2 barrels, meaning that the Pr. 206 effectively fires 4,000 RPM
  • 30 mm/54 AK-630 - 30 mm CIWS cannon mounted on the MPK Pr.12412, has an even higher rate of fire than the JM61 at 5,000 RPM, but no access to any armour-piercing rounds

Usage in battles

Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.

Pros and cons

Pros:

  • Very high rate of fire
  • API-T and APDS belts can cut through most ships it meets

Cons:

  • Overheats quickly, continuous fire is not recommended

History

With Japan's industry badly damaged by World War II and only just exiting a stage of economic recovery at the time, the Japanese Maritime Self-Defense Force's first ships were transfers from the US Navy though even when they began building their ships in 1956, they still used American designed weapons such as the 3 inch Mk.33 to arm them. The practice continues to the present with the entirety of Japan's naval weapons being based on American designs or from other foreign nations such as Italy. The JM61 is another example of their use of American designs. A licensed version of the M61 Vulcan adopted by the United States Air Force in 1959 for fighter aircraft, the cannon would be used in other applications. In the 1970s, the United States Navy used the Vulcan as the basis for the Phalanx Close-In Weapon System (CIWS) as a last line of defense against attacks against their ships. Entering service in 1980, the design was adopted by a number of America's allies including Japan. Around 1990, the JM61 seen in-game was developed. Based on the CIWS, it used a simplified mounting that was less complex and developed by Sumitomo Heavy Industries Ltd. While the Phalanx was the weapon of choice for JMSDF destroyers, the JM61 in its numerous variants, is the weapon used for smaller vessels such as minesweepers, landing craft and patrol boats such as PG 02. The gun is also by the Maritime Security Agency (now the Japanese Coast Guard) starting FY1979 to replace their aging 20 mm/70 Oerlikon guns from World War II.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Japan naval cannons
20 mm  JM61 · Type 98
25 mm  25 mm/60 Type 96
37 mm  Type 4 · Type 11 pattern 1922
40 mm  40 mm/62 Vickers
57 mm  Type 97
75 mm  Type 88 AA
76 mm  3-inch/40 Type 41 · 8 cm/40 3rd Year Type · 8 cm/60 Type 98
100 mm  100/65 mm Type 98 mod A
120 mm  120 mm/45 3rd Year Type · 120 mm/45 10th year type
127 mm  5 inch/40 Type 89 · 127 mm/50 3rd Year Type
140 mm  140 mm/50 3rd Year Type
152 mm  6-inch/45 Type 41 · 15 cm/50 Type 41
155 mm  155 mm/60 3rd Year Type
200 mm  20 cm 3rd year type No.1
203 mm  20 cm/45 Type 41 · 20 cm/50 3rd year type No.2
356 mm  36 cm/45 Type 41
410 mm  410 mm/45 Type 3
  Foreign:
20 mm  20 mm/70 Oerlikon Mk.II (USA/Britain)
40 mm  Bofors L/60 Mark 1 (USA) · Bofors L/60 Mark 2 (USA) · Bofors L/60 Mark 3 (USA)
47 mm  3 pdr QF Hotchkiss (Britain)
76 mm  3-inch Mark 10 (USA) · 3 inch Mk.33 (USA) · 3-inch Mk.34 (USA)
120 mm  4,7-inch/40 Armstrong (Britain)
127 mm  5 inch/38 Mk.12 (USA)
305 mm  12-inch/45 Vickers (Britain) · 12-inch/50 Vickers (Britain)