Difference between revisions of "F-16A MLU (China)"

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(Adding flight performance and pros/cons)
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
Instead of Block 10 or Block 15 ADF, in ROCAF's case, their F-16A MLU (Block 20) has major differences in terms of thrust and appearance: to tell a Block 20 and others apart, there are two parts to differentiate- IFF antenna and the tail; while Block 10 has no antenna and ADF has the "bird-slicer" antenna, MLU received  AN/APX-113 IFF with a rounded antenna; the tail in this case also received a drag chute for highway strip operations. Other than that, MLU performs mostly identically from his counterparts with slightly less military thrust; F-16 are known to be one of the most maneuverable jets with its impressive engine thrust and design features for dogfights, in most cases, jets that are an era behind F-16 will very likely having a hard time biting onto the tail of F-16, the relatively lightweight does help in dogfight and acceleration. But do remember that F-16 is also the first mass-produced fighter to use FBW (Fly-by-wire) and in this case, instead of the physical limits of the airframe itself, it also has software limits at 9G continuous overload, so players will have to take extra caution on the speed of the jet; any high speed turns over 750 km/h will very likely trigger this limits.
+
Instead of Block 10 or Block 15 ADF, in ROCAF's case, their F-16A MLU (Block 20) has major differences in terms of thrust and appearance: to tell a Block 20 and others apart, there are two parts to differentiate- IFF antenna and the tail; while Block 10 has no antenna and ADF has the "bird-slicer" antenna, MLU received  AN/APX-113 IFF with a rounded antenna. The tail in this case also received a drogue chute for highway strip operations. Other than that, the MLU performs mostly identically to izs counterparts with slightly less military thrust. The F-16s are known to be one of the most manoeuvrable jets with their impressive engine thrust and design features for dogfights. In most cases, jets that are an era behind the F-16 will very likely having a hard time biting onto the tail of F-16, since their relatively light weight does help in dogfights and acceleration. The F-16 is also the first mass-produced fighter to use FBW (Fly-by-wire) and in this case, instead of the physical limits of the airframe itself, it also has software limits at 9G continuous overload, so players will have to take extra caution on the speed of the jet: any high speed turns over 750 km/h will very likely trigger this limits.
  
 
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
Other than the airframe and alloy skins, F-16 has no extra protection for pilot or critical equipment and this is the case for MLU as well; while the jet has equipment like self-sealing fuel tanks and EFS for the engine, if the engine does suffer from a fire, due to only having an engine, it will still have lesser chance to make it back to the airfield.
+
Other than the airframe and alloy skins, the F-16 MLU has no extra protection for pilot or critical equipment. While the jet has equipment like self-sealing fuel tanks and EFS for the engine, if the engine does suffer from a fire, due to only having a single engine, it will still have lesser chance to make it back to the airfield.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
  
* Better weaponries
+
* Equipped with both SARH missiles and air-to-ground weapons, unlike their counterparts in different nations
** Having both SARH and A2G weapons unlike their counterparts in different nations
+
* Impressive payload for interception missions with up to 6 x AAMs
** Impressive payload for interception missions with up to 6 AAMs
+
* Impressive manoeuvrability at around 700 km/h, useful when there's the need for a dogfight
* Impressive maneuverability at around 700 km/h, useful when there's the need for a dogfight
+
* Equipped with a drogue chute for shorter landing distance
* Equipped with a drag-chute for shorter landing distance
 
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Suffer from the FBW overload limits of 9G
+
* Suffers from the FBW overload limits of 9G
* Lesser 20 mm ammunition to most preceding US built jets
+
* Rather small 20 mm ammunition count
 
* Engine consumes jet fuels at high rate when afterburning, will run out of fuel relatively quickly without drop tanks
 
* Engine consumes jet fuels at high rate when afterburning, will run out of fuel relatively quickly without drop tanks
 
* Lacks IRST sensor for target acquisition
 
* Lacks IRST sensor for target acquisition
* Lacks "smart bombs" for safer ground attacking approach
+
* Not equipped with guided bombs for safer ground attacking approach
 
 
*
 
  
 
== History ==
 
== History ==
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* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
The [[F-16 (Family)|F-16 Fighting Falcon]] family
 
  
* [[F-16A]] and [[F-16A Netz (Israel)|F-16A Netz]] - Block 10s of USAF and Israel Air Force with ground attack capabilities.
+
;Related development
* [[F-16A ADF]] [[F-16A ADF (Italy)|(AMI)]] - Block 15s of US Air National Guard and Italian Air Force dedicated for interception missions.
+
* [[F-16 (Family)]]
  
 
== External links ==
 
== External links ==

Revision as of 12:28, 1 January 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
␗F-16A MLU
f_16a_block_20_mlu.png
GarageImage F-16A MLU (China).jpg
␗F-16A MLU
AB RB SB
12.0 12.0 12.0
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png
Show in game

Description

The ␗F-16A Block 20 MLU Fighting Falcon, also known as F-16 Block 20, is a rank VIII Chinese jet fighter with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Apex Predators".

The hybrid version between the F-16A Block 15 MLU and the airframe of the F-16C exclusively for the ROCAF; this variant of F-16 provided the long-awaited, reliable multirole fighter featuring a pulse-doppler AN/APG-66 radar as well as sporting some of the latest AAMs in-game. For players who need both interception and ground-attacking capabilities, the Mavericks and LDGP bombs onboard will also make light work of any ground targets.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 10 973 m2 146 km/h
Turn time19 s
Max altitude15 240 m
EnginePratt & Whitney F100-PW-220
Type
Cooling systemAir
Take-off weight15 t

Instead of Block 10 or Block 15 ADF, in ROCAF's case, their F-16A MLU (Block 20) has major differences in terms of thrust and appearance: to tell a Block 20 and others apart, there are two parts to differentiate- IFF antenna and the tail; while Block 10 has no antenna and ADF has the "bird-slicer" antenna, MLU received AN/APX-113 IFF with a rounded antenna. The tail in this case also received a drogue chute for highway strip operations. Other than that, the MLU performs mostly identically to izs counterparts with slightly less military thrust. The F-16s are known to be one of the most manoeuvrable jets with their impressive engine thrust and design features for dogfights. In most cases, jets that are an era behind the F-16 will very likely having a hard time biting onto the tail of F-16, since their relatively light weight does help in dogfights and acceleration. The F-16 is also the first mass-produced fighter to use FBW (Fly-by-wire) and in this case, instead of the physical limits of the airframe itself, it also has software limits at 9G continuous overload, so players will have to take extra caution on the speed of the jet: any high speed turns over 750 km/h will very likely trigger this limits.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 15240 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 482 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear482 km/h

Other than the airframe and alloy skins, the F-16 MLU has no extra protection for pilot or critical equipment. While the jet has equipment like self-sealing fuel tanks and EFS for the engine, if the engine does suffer from a fire, due to only having a single engine, it will still have lesser chance to make it back to the airfield.

Modifications and economy

Repair costBasic → Reference
AB2 915 → 4 392 Sl icon.png
RB8 422 → 12 691 Sl icon.png
SB9 933 → 14 969 Sl icon.png
Total cost of modifications304 000 Rp icon.png
468 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces3 400 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 320 / 490 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods booster.png
New boosters
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
450 Ge icon.png
Mods jet engine.png
Engine
Research:
33 000 Rp icon.png
Cost:
51 000 Sl icon.png
990 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods armor frame.png
Airframe
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
420 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
450 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods ammo.png
M60_belt_pack
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
AIM-9P
Research:
12 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
420 Ge icon.png
Mods pilon bomb.png
Mk82
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods air to air midrange missile.png
AIM-7M
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods weapon.png
M60_new_gun
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
450 Ge icon.png
Mods pilon bomb.png
Mk84
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
450 Ge icon.png
Mods air to air missile.png
AIM-9L
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
450 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
33 000 Rp icon.png
Cost:
51 000 Sl icon.png
990 Ge icon.png
Mods atgm heli preset.png
AGM-65B
Research:
33 000 Rp icon.png
Cost:
51 000 Sl icon.png
990 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
alt={{{alt}}} alt={{{alt}}} alt={{{alt}}} alt={{{alt}}}

Offensive armament

Main article: M61A1 (20 mm)

The F-16A MLU (China) is armed with:

  • A choice between two presets:
    • 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)
    • 1 x 20 mm M61A1 cannon + 90 x countermeasures

Suspended armament

The F-16A MLU (China) can be outfitted with the following ordnance presets:

  • 1 x 300 gal drop tank
  • 2 x AIM-9P Sidewinder missiles
  • 6 x AIM-9P Sidewinder missiles
  • 6 x AIM-9L Sidewinder missiles
  • 2 x AIM-7M Sparrow missiles
  • 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)
  • 4 x 2,000 lb LDGP Mk 84 bombs (8,000 lb total)
  • 6 x AGM-65B missiles

Custom loadout options

1 2 3 4 5 6 7 8 9
Hardpoints F-16A.png
500 lb LDGP Mk 82 bombs 3 3 3 3
2,000 lb LDGP Mk 84 bombs 1 1 1 1
AGM-65B missiles 1, 3 1, 3
AIM-7M Sparrow missiles 1 1
AIM-9L Sidewinder missiles 1 1 1 1 1 1
AIM-9P Sidewinder missiles 1 1 1 1 1 1
300 gal drop tanks 1

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Equipped with both SARH missiles and air-to-ground weapons, unlike their counterparts in different nations
  • Impressive payload for interception missions with up to 6 x AAMs
  • Impressive manoeuvrability at around 700 km/h, useful when there's the need for a dogfight
  • Equipped with a drogue chute for shorter landing distance

Cons:

  • Suffers from the FBW overload limits of 9G
  • Rather small 20 mm ammunition count
  • Engine consumes jet fuels at high rate when afterburning, will run out of fuel relatively quickly without drop tanks
  • Lacks IRST sensor for target acquisition
  • Not equipped with guided bombs for safer ground attacking approach

History

In the 1980s, plans were made for the ROCAF to buy F-16/79s (equipped with J79 engine and worse radar than the F-16A) and F-20 Tigersharks, but failed due to the improving Sino-US relationship as well as limitations of the 1979 Communique. In the 1990s, after the PLAAF purchased numbers of Su-27SK Flanker-B and the increase in new domestic PLAAF jets, ROCAF considered the expansion of the PLAAF to be a major threat as the ROCAF fleet still consisted of masses of obsolete F-104 and F-5E, as well as very few F-CK-1 Indigenous Defense Fighter (IDF; aka Ching-Kuo 經國號) and Mirage 2000-5E/F series. In 1989, after the sale of Mirage 2000s to ROCAF, George HW Bush, who was at the time going for presidency, agreed to the sale of 150 F-16A/B alongside weaponry and maintenance equipment to the ROCAF during his election campaign and the sale was dubbed "Peace Pheasant" (和平鳳凰).

By the time this sale was approved, General Dynamics had already started the production run for the new F-16C/D series. To reduce the overhead for reopening production lines of previous models, ROCAF and GD agreed on a hybrid version - the Block 20 with F-16 Mid-Life Upgrade (MLU) electronics, F100-PW-220 engine, and airframe and parts of both A and C variants to be delivered to the ROCAF. The new jet rolled off the line in July 1996, which happened to be the heat of 2nd Taiwan Strait Crisis and they were delivered to ROCAF a year later to the 455th FW at Chiayi Airbase (嘉義水上基地), then 401st FW at Hualien Airbase (花蓮基地) in 2002 for a total of 150 jets delivered (120 F-16A and 30 F-16B variants). The new jets solved the major problem of the replacement of F-104 series and strengthened ROCAF's self-defense capability. While the BVR capability was hindered by the AIM-7M Sparrows delivered alongside with the jet, during the first decade of 21st Century, the US also approved the sales of AIM-120C-5/7, AGM-65G Mavericks, and AGM-84L Harpoons for delivery in 2002 and 2007.

While the combat capability of the new 4th generation jets surpassed PLAAF in early 2000s, as the estimate of the number of 4th gens in the PLAAF had increased significantly by late 2010s, ROCAF also agreed on purchasing upgrades from Lockheed Martin (the current manufacturer of F-16) where they would receive new electronics, radar-absorbing paints, and better ECM capabilities against PLAAF aircraft. These upgrades listed on the 2011 and 2018 military sales would become what's known as the F-16V (Viper; listed as AM and BM respectively in ROCAF; dubbed Project Phoenix Soar 鳳展計劃). After the systems were finalized in the late 2010s in the US, the current fleets of F-16s would fly to Taichung Ching-Chung Kang Airbase (台中清泉崗基地) for upgrades by AIDC (漢翔航空工業), with the first of them upgraded in September 2019 while receiving an additional 66 F-16C Block 70s and AGM-158s from US to "balance" the airpower across the Taiwan Strait.

The upgraded F-16AM/BMs (sometimes dubbed a Yellow-Skin Snake 黃皮蛇 by enthusiasts from the anti-corrosion paint during upgrade) now serve as the cornerstone of the ROCAF and perform intensive CAP missions against the intensified ongoing patrol missions from PLAAF aircraft, alongside with F-CK-1s and Mirages.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


General Dynamics Corporation
Jet Fighters  F-16A · F-16A ADF · F-16C
Strike Aircraft  F-111A
Export  Netz · Barak II · ▄F-16A ADF · ␗F-16A MLU · F-16AJ

China jet aircraft
Fighters  J-2 · J-4 · Shenyang F-5 · J-6A · J-7II · J-7D · J-7E · J-8B · J-8F · J-11
Strike aircraft  Q-5 early · Q-5A · Q-5L · A-5C · JH-7A
Bombers  H-5
American  ␗F-84G-21-RE · ␗F-84G-31-RE · ␗F-86F-30 · ␗F-86F-40 · ␗F-100A · ␗F-100F · ␗F-104A · ␗F-104G · ␗F-5A · ␗F-5E · ␗F-16A MLU
Soviet  ␗MiG-9 · ␗MiG-9 (l)